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	<updated>2026-08-13T21:19:23Z</updated>
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	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=900</id>
		<title>Training Grounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=900"/>
		<updated>2025-01-29T10:54:02Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Training Ground Area are three different types of NPCs. &lt;br /&gt;
&lt;br /&gt;
You can allocate &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}, &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} and improve &#039;&#039;&#039;Athletic Passives&#039;&#039;&#039; 🏃. &lt;br /&gt;
&lt;br /&gt;
There are also Training Dummy Objects to test your damage:&lt;br /&gt;
&lt;br /&gt;
* The plain-looking training dummies have 0 Armor and 0 Elemental Resistances.&lt;br /&gt;
* The training dummy in heavy armor has 50 Armor and 0 Elemental Resistances.&lt;br /&gt;
* The training dummy in leather clothes has 0 Armor and 100 of each Elemental Resistance.&lt;br /&gt;
* The training dummy in caster robes has 0 Armor and 50 of each Elemental Resistance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Available Baseline Villager ==&lt;br /&gt;
=== Attribute NPC {{icon|attribute}} ===&lt;br /&gt;
&lt;br /&gt;
Allocate &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} to meet the required stats for using your equipment and to increase your character&#039;s overall power.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
![[Attributes]]|| Stat Increase || Spell Power 🪄💥➕&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Strength]] &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | {{icon|armor}} &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Paladin]], [[Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | [[Dexterity]]&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | {{icon|Weapon Crit Chance}} &amp;amp; {{icon|Weapon Crit Damage}} &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | [[Ranger]], [[Rogue]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Intelligence]]&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | {{icon|Spell Crit Chance}} &amp;amp; {{icon|Spell Crit Damage}} &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Sorcerer]], [[Wizard]], [[Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | [[Focus]]&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | {{icon|Mana}} &amp;amp; {{icon|Mana Regen}} &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Cloak requirement&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Vitality]]&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | {{icon|Health}} &amp;amp; {{icon|Health Regen}} &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Cloak requirement&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
=== Ability NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
One of the two villagers where &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} can be allocated to upgrade class ability ranks.&lt;br /&gt;
&lt;br /&gt;
Each class&#039;s &#039;&#039;&#039;1 &amp;amp; 3&#039;&#039;&#039; abilities are part of the baseline kit, only further upgrades need &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}.&lt;br /&gt;
&lt;br /&gt;
Ability &#039;&#039;&#039;5 &amp;amp; 6&#039;&#039;&#039; unlock after choosing one of three subclasses at level 10 in the [[Guild Hall]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Ability&amp;amp;nbsp;{{icon|star}}&amp;amp;nbsp;Upgrade&amp;amp;nbsp;Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ability 1 to 4 !! 5 and 6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |free&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |9 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 1 ==&lt;br /&gt;
=== Althete NPC 🏃 ===&lt;br /&gt;
&lt;br /&gt;
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: &#039;&#039;&#039;Dash 🔋 Charges&#039;&#039;&#039;, &#039;&#039;&#039;Dash Recharge Time 🔋⏱️&#039;&#039;&#039;, &#039;&#039;&#039;Movement Speed 🏃&#039;&#039;&#039;, and &#039;&#039;&#039;Health ❤️ Pickup Gain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Health ❤️ Pickup Gain Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Health Pickup Gain&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (1.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}1,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (2.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (2.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}3,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (3.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}5,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (3.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}6,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (4.0)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (4.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (5.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Recharge Time Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Recharge Time Multiplier&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -10% recharge time (0.9x)&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}1,500 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -10% recharge time (0.8x)&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}4,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -10% recharge time (0.7x)&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}8,000 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -10% recharge time (0.6x)&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}12,000 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Charges Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Dash Charges&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +1 🔋charge&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +1 🔋charge&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-block;&amp;quot;&lt;br /&gt;
|+ Movement Speed 🏃Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Speed Increase&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4% increase&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot;  | {{icon|gold}}4,000 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +4% increase (8%)&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4% increase (12%)&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 3 ==&lt;br /&gt;
=== Mastery NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
This villager further enhances the character&#039;s power by increasing the damage of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
Each upgrade adds 3% damage when wielding that type of weapon and applies to &#039;&#039;&#039;both&#039;&#039;&#039; one-handed and two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Mastery {{icon|star}} Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! +% Damage !! Points&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 12 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 11 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 21 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 8 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 27 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 17 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 19 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== See also == &lt;br /&gt;
*[[Leveling Up]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Guild]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=787</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=787"/>
		<updated>2025-01-27T23:33:43Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: table header&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts who specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 of each Resistance per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell now also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !!Cooldown  &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Sorcerer&amp;diff=736</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Sorcerer&amp;diff=736"/>
		<updated>2025-01-27T16:39:40Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: formatting, matching color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A master of arts who can devastate their opponents with elemental forces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 0.1 Mana Regeneration per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sorcerer_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Lightning_Staff.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Discharge ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Discharge.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several arcs of lightning in a cone, dealing [[Tags#Lightning|Lightning]] damage. Each enemy can only be hit by one arc.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 80 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 120 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chain_Lightning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each arc of lightning can chain to additional targets. Selecting this option blocks the Rays of Frost ans Scorching Rays upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage per Chain&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Extended_Discharge.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the range of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Range&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Rays_of_Frost.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleashes fewer rays in a tighter cone, but enemies can now be hit by multiple rays. Changes damage type to [[Tags#Ice|Ice]]. Selecting this option blocks the Chain Lightning ans Scorching Rays upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Ice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Scorching_Rays.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Fire|Fire]] and the rays now pierce targets. Selecting this option blocks the Chain Lightning ans Rays of Frost upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Fire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Elemental Orb ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Elemental_Orb.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a slow moving orb that continuously deals damage of all elements to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 36&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.25s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 54 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.25s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 66 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adaptive_Orb.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you have &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039; when casting the spell the orb will only deal damage of the corresponding element.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Elemental Affinity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Torrent.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The orb now starts spewing smaller projectiles in all directions. These projectiles deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Stable_Orb.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Extends the lifetime of the orb.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +100%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +150%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Elemental Affinity ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Elemental_Affinity.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When casting a [[Tags#Spell|Spell]] you gain &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039; of the same element as the spell cast. You deal more damage of the corresponding element as long as you have &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039;. You can only have one type of element active at a time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Equilibrium.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039; your damage bonus is doubled for the other elements.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Double damage bonus for the other elements&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Penetration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Tags#Fire|Fire]], [[Tags#Ice|Ice]] and [[Tags#Lightning|Lightning]] Penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire/Ice/Lightning Penetration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Ward.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#Fire|Fire]], [[Tags#Ice|Ice]] and [[Tags#Lightning|Lightning]] Resistance per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Elemental Resistances per Level&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Innate_Power ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Innate_Power.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Tags#Spell|Spell]] Crit Chance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Spell Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +6.5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +8% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Mana_Surge.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You restore some of your [[Tags#Mana|Mana]] when scoring a [[Tags#SpellCrit|Spell Crit]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1.5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Power_Surge.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a buff of increased Weapon, Cast and Movement Speed when scoring a [[Tags#SpellCrit|Spell Crit]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed !! Cast Speed !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Uncontrolled_Power.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#SpellCritDamage|Spell Crit Damage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Fire===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command blazing flames to incinerate enemies and weaken their defenses.&lt;br /&gt;
&lt;br /&gt;
==== Flame Wall ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flame_Wall.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You produce a blazing wall of flames in front of you, dealing [[Tags#Fire|Fire]] damage to all enemies near it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 11s  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12s  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flamewalker.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies entering the wall are ignited with a temporary aura that deals [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Flamestep.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You spawn a single wall instance when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Spawn wall instance when dashing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Wall_Placement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The placement of the wall can now be targeted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | The placement of wall can now be targeted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fire Mastery====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fire_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Fire|Fire]] damage, and your [[Tags#Fire|Fire]] skills gain a chance to inflict [[Weakness]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Healing_Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You restore some of your Health when scoring a [[Tags#SpellCrit|Spell Crit]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Volatile_Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Fire|Fire]] skills gain a chance to trigger an explosion dealing additional [[Tags#Fire|Fire]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ice===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash frost shards to freeze foes and enhance your ice damage.&lt;br /&gt;
&lt;br /&gt;
==== Frost Nova ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Frost_Nova.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Ice|Ice]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash multiple frost shards in all directions, dealing [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Forst Shards!! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 90 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 110&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 130 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frost_Seekers.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the chance to seek out new targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 33%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 66%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost_Splinters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to unleash a new smaller nova of projectiles when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ice Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ice_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Ice|Ice]] damage and your [[Tags#Ice|Ice]] skills gain a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Ice_Block.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to block [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Block Amount&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 75%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shatter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Ice|Ice]] skills have a chance to trigger an explosion dealing [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage!! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lightning===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of lightning to stun and devastate your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Lightning Ball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Ball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Lightning|Lightning]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You charge up a ball of lightning that is unleashed when cast, dealing [[Tags#Lightning|Lightning]] damage to all enemies in its path. The damage of the projectile is based on how long you charge the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Max Charge Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 120&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 180 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 220  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Energized_Ball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each enemy hit extends the lifetime of the projectile.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectile Lifetime&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Static_Field.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leave behind a field of electricity that lingers for a period, dealing additional Lightning damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Duration !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lightning Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lightning_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Lightning damage and your [[Tags#Lightning|Lightning]] skills gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Arc_Lightning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Lightning|Lightning]] skills gain a chance to trigger an arc of electricity that chain between enemies, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Null_Field.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to block most projectiles. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=732</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=732"/>
		<updated>2025-01-27T14:58:30Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: matching table colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Reduces &#039;&#039;&#039;trap damage&#039;&#039;&#039; by 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per Stack !! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +3%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 350 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 450 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 550 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 700 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +60%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +80%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +100%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 240 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 440 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +0.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=716</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=716"/>
		<updated>2025-01-27T13:22:32Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20, and you no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once you reach level 20. The level cap increases by 5 each time the character beats the game and progresses to New Game Plus (NG+).&lt;br /&gt;
&lt;br /&gt;
The formula for the level cap is: Level Cap = 20 + (Character NG+ × 5).&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in the character menu.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points 🔶 and Ability Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ for each level your character gains. Bonus &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can also be earned through [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can be spent at the [[Training Grounds]] to upgrade your class abilities, at the [https://wiki.heroesofhammerwatch2.com/Training_Grounds#Mastery_NPC_⭐ Weapon Mastery⭐] to attune different weapon types for increased damage, or at the [[Library]] to attune items whose &#039;&#039;&#039;Blueprints&#039;&#039;&#039; you’ve found.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=715</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=715"/>
		<updated>2025-01-27T13:22:10Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20, and you no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once you reach level 20. The level cap increases by 5 each time the character beats the game and progresses to New Game Plus (NG+).&lt;br /&gt;
&lt;br /&gt;
The formula for the level cap is: Level Cap = 20 + (Character NG+ × 5).&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in the character menu.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points 🔶 and Ability Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ for each level your character gains. Bonus &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can also be earned through [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can be spent at the Training Grounds to upgrade your class abilities, at the [https://wiki.heroesofhammerwatch2.com/Training_Grounds#Mastery_NPC_⭐ Weapon Mastery⭐] to attune different weapon types for increased damage, or at the [[Library]] to attune items whose &#039;&#039;&#039;Blueprints&#039;&#039;&#039; you’ve found.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=714</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=714"/>
		<updated>2025-01-27T13:03:47Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: formatting, matching colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A natural-born hunter attuned to the woods, capable of harnessing the powers of nature. The Ranger specializes in keeping foes at bay while dealing consistent damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 &#039;&#039;&#039;Attack Power&#039;&#039;&#039; per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️ &lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:RangerBaseStats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 Health, +3 Mana, +0.3 Armor and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistance&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Shortbow.png|200px]]&lt;br /&gt;
[[File:Leather_Jerkin.png|300px]]&lt;br /&gt;
[[File:Hide_Boots.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Marked Shot ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Marked_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You fire a projectile that deals physical damage and applied [[Marked]] to all Enemies in the targeted area. You deal more damage to enemies inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Bonus Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 80 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Big_Game_Hunter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal additional damage to [[Bosses]] and [[Elites]] inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Hot_Pursuit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a short buff of increased Movement Speed when hitting [[Marked]] targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thrill_of_the_Hunt.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies inflicted by [[Marked]] has a chance to restore some of your Health and Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Restored !! Mana Restored !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
==== Trap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Trap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Max Traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 80 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 120 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 160 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 220 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Multiple_Deploy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy additional traps with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Additional Traps&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Serrated_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps now inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rhythm ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rhythm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of [[Rhythm]]. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Crit Chance !! Weapon Crit Chance per Stack !! Weapon Damage per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File: Efficiency.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Each stack of [[Rhythm]] reduces your Mana costs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -2.5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: In_The_Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Rhythm]] increases your Weapon Speed per Stack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Momentum.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a stack of [[Rhythm]] when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks Gained&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Survivalist ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Survivalist.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -25%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 8s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -30%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -35%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -40%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Evasive_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also grants Evasion for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Quick_Recovery.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Health Regen for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +100%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Tactical_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You gain a Dash Charge when taking damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Beast Master ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization focuses getting in touch the animals of the forest both living and dead. &lt;br /&gt;
&lt;br /&gt;
==== Spirit Wolves ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Spirit_Wolves.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Ice|Ice]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash spirit wolves that seek out nearby enemies, dealing [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Spirit Wolves !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 120 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 140 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 160 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 180 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Relentless_Hunters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spirit wolves gain a chance to seek out a new target on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Restless_Spirits.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wolf Companion ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 800 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1000 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 90 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 110 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1600 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 140 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2000 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Wolf.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your wolves deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon additional wolves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Max Wolves Summoned&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marksman ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the [[Tags#Bow|Bow]] tag.&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rain_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 140 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Storm_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the impact area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thundercaller.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The arrows are following by a sequence of lightning strikes, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 200%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Archery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The movement speed penalty for using [[Tags#Bow|Bow]] skills is reduced, and you deal increased damage with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -30%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -40%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Fast_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased skill speed with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Skill Speed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Bow|Bow]] skills gain a chance to trigger a frost explosion on hit, dealing [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage !! Effect Cooldown &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warden ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization uses the elements of the wild to suppress foes.&lt;br /&gt;
&lt;br /&gt;
==== Entangle ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Entangle.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure roots to sprout in a large area around you that lingers for a duration. Enemies in that area take [[Tags#Physical|Physical]] damage and are inflicted by [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Tick Rate !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
|| 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 11s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Healing_Wisps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The roots spawn wisps that attach to allies entering the area, restoring Health for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
||5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Poison_Ivy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wind Weaver====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wind_Weaver.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Weapon|Weapon]] hits unleash a gust of wind in a forward direction dealing [[Tags#Physical|Physical]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.25s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.25s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Wind_Runner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several gusts of wind in all directions when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Winds.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The gusts of wind deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=712</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=712"/>
		<updated>2025-01-27T11:00:47Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A righteous champion who upholds law and order through sheer force and unwavering belief. The Paladin specializes in hand-to-hand combat while healing with holy magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 &#039;&#039;&#039;Armor&#039;&#039;&#039; 🛡️ per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Strength]] 💪&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Paladin Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Ball_mace.png|300px]]&lt;br /&gt;
[[File:Wooden Shield.png|300px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilites ===&lt;br /&gt;
==== Blessed Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Blessed strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
You strike all enemies in the area in front of you, dealing Physical Damage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 85 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 105 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Massive strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increase the size of the strike area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Purging Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike area erupts in flames dealing additional [[Fire]] damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Wrathful Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Lightning]] damage that can chain to other nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lay on hands.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: You heal yourself and all allies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Heal !! Heal !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 80 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 11s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 120 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 160 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 240 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Cleansing touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Removes all [[Debuffs]] and [[Afflictions]]. You also gain immunity to all Debuffs for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Invigorating Touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also applies a buff that increases [[Health Regen|Health]] and [[Mana Regen]] for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Amount !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +100%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Turn Undead.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals [[Physical]] damage to all [[Undead]] enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Armored Knight ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Armored Knight.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Increases your [[Armor]], and grants a chance to block 100% [[Physical Damage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor !! Armor !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Armor of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to strike a random nearby enemy with a bolt of lightning when taking damage, dealing [[Lightning]] damage based on your [[Armor]] value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental Bulwark.png]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
Increases your [[Fire]], [[Ice]] and [[Lightning]] resistances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Resistance !! Resistance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Glancing Blows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain an additional chance to block 100% of any damage type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Conviction ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conviction.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Your [[Melee]] Weapon hits have a chance to restore some of your [[Mana]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Mana&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Resolve.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you are below half health your [[Spells]] cost less [[mana]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shield of Faith.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you have more than half of your maximum [[mana]] left, you block damage for a cost of mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Block amount !! Mana Lost per Damage Blocked&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zeal.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When Conviction triggers you deal additional [[Physical]] damage based on your current [[Mana]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
&lt;br /&gt;
=== Divine ===&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
==== Divine Pillars ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Divine Pillars.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Physical, Spell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon pillars of heavenly light to explode at your location, dealing Physical damage and inflicting Blindness.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 250 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 350 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 450 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 600 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Divine Pattern.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Causes additional pillars to strike in succession in a grid like pattern. The pillars deal half as much damage with each consecutive strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Additional Explosions&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pillars of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional Lightning damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Lightning Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Divine Protection ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Divine Protection.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Passive&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage when below half health has a chance to grant you a buff of Invulnerability for a brief period. This effect has a cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 16s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 14s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Restoration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a massive increase to Health Regen while you have the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +250%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Divine Retort.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain the buff you automatically cast Divine Pillars.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Radiance ===&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
==== Immolation ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Immolation.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Fire, Spell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You charge up a massive explosion that is unleashed when you release the spell, dealing Fire damage to all enemies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Charge Time !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 400 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 500 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 600 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 700 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Fuel the Flame.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain additional stacks of Inner Flames when casting Immolation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Stacks gained&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blazing Lance.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now unleash a blazing lance projectile that deals additional Fire damage to all enemies in its path.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Inner Flames ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Inner Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Passive&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting Spells generate stacks of Inner Flames. While you have stacks of Inner Flames you gain an aura dealing Fire damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stack !! Max Stacks !! Stack Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 6s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Flames of Devotion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of Inner Flames adds Fire damage to your weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +3&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bringer of Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of Inner Flames increases your Fire resistance and Fire Penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Fire Resistance per Stack !! Fire Penetration per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Justice ===&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
==== Judgement ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Judgement.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Physical, Spell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You pass judgement on random nearby enemies for a duration, striking them with a divine hammer dealing Physical damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 225 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 90 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Prolonged Prosecution.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While Judgement is active you gain a chance to extend the duration when killing enemies. The duration cannot be extended to more than 7 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hammer of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional Lightning damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lawbringer ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lawbringer.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: &lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you block or take damage you have a chance to inflict Disarm and Silence to the attacker.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Punish the Wicked.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal more damage to enemies inflicted by Diasarm or Silence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shackles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Weapon and Spell hits gain a chance to shackle the target and a different nearby enemy. Shackled enemies have reduced movement speed and take continuous Physical damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=711</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=711"/>
		<updated>2025-01-27T10:51:18Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A righteous champion who upholds law and order through sheer force and unwavering belief. The Paladin specializes in hand-to-hand combat while healing with holy magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 &#039;&#039;&#039;Armor&#039;&#039;&#039; 🛡️ per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Strength]] 💪&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Paladin Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Ball_mace.png|300px]]&lt;br /&gt;
[[File:Wooden Shield.png|300px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilites ===&lt;br /&gt;
==== Blessed Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Blessed strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
You strike all enemies in the area in front of you, dealing Physical Damage&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 85 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 105 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 1s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Massive strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increase the size of the strike area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Purging Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike area erupts in flames dealing additional [[Fire]] damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Wrathful Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Lightning]] damage that can chain to other nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lay on hands.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: You heal yourself and all allies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Heal !! Heal !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 12s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 80 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 11s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 120 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 160 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 240 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Cleansing touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Removes all [[Debuffs]] and [[Afflictions]]. You also gain immunity to all Debuffs for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Invigorating Touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also applies a buff that increases [[Health Regen|Health]] and [[Mana Regen]] for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Amount !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +100%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Turn Undead.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals [[Physical]] damage to all [[Undead]] enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Armored Knight ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Armored Knight.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Increases your [[Armor]], and grants a chance to block 100% [[Physical Damage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor !! Armor !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Armor of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to strike a random nearby enemy with a bolt of lightning when taking damage, dealing [[Lightning]] damage based on your [[Armor]] value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental Bulwark.png]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
Increases your [[Fire]], [[Ice]] and [[Lightning]] resistances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Resistance !! Resistance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Glancing Blows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain an additional chance to block 100% of any damage type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Conviction ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conviction.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Your [[Melee]] Weapon hits have a chance to restore some of your [[Mana]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Mana&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 10% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 15% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 20% || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Resolve.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you are below half health your [[Spells]] cost less [[mana]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shield of Faith.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you have more than half of your maximum [[mana]] left, you block damage for a cost of mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Block amount !! Mana Lost per Damage Blocked&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||30%||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%||0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zeal.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When Conviction triggers you deal additional [[Physical]] damage based on your current [[Mana]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
&lt;br /&gt;
=== Divine ===&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
==== Divine Pillars ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Divine Pillars.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Physical, Spell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon pillars of heavenly light to explode at your location, dealing Physical damage and inflicting Blindness.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 50 || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 50 || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 350 || 60 || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 450 || 60 || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 600 || 70 || 15s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Divine Pattern.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Causes additional pillars to strike in succession in a grid like pattern. The pillars deal half as much damage with each consecutive strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Additional Explosions&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pillars of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional Lightning damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Lightning Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Divine Protection ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Divine Protection.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Passive&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage when below half health has a chance to grant you a buff of Invulnerability for a brief period. This effect has a cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25% || 3s || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25% || 3s || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25% || 3.5s || 14s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 25% || 3.5s || 13s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || 4s || 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Restoration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a massive increase to Health Regen while you have the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+250%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Divine Retort.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain the buff you automatically cast Divine Pillars.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Radiance ===&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
==== Immolation ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Immolation.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Fire, Spell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You charge up a massive explosion that is unleashed when you release the spell, dealing Fire damage to all enemies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Charge Time !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 2s || 50 || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 400 || 2s || 50 || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 500 || 2s || 60 || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 600 || 2s || 60 || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 2s || 70 || 7s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Fuel the Flame.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain additional stacks of Inner Flames when casting Immolation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Stacks gained&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blazing Lance.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now unleash a blazing lance projectile that deals additional Fire damage to all enemies in its path.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Inner Flames ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Inner Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Passive&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting Spells generate stacks of Inner Flames. While you have stacks of Inner Flames you gain an aura dealing Fire damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stack !! Max Stacks !! Stack Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5 || 7 || 5s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 5 || 7 || 5.5s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 5 || 7 || 6s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 5 || 7 || 6.5s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 5 || 7 || 7s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Flames of Devotion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of Inner Flames adds Fire damage to your weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Damage per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+3&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||+4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bringer of Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of Inner Flames increases your Fire resistance and Fire Penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
! Level !! Rarity !! Fire Resistance per Stack !! Fire Penetration per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+10||+5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20||+10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Justice ===&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
==== Judgement ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Judgement.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: Physical, Spell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You pass judgement on random nearby enemies for a duration, striking them with a divine hammer dealing Physical damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 60 || 7s || 1s || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125 || 60 || 7s || 1s || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175 || 75 || 7s || 1s || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225 || 75 || 7s || 1s || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300 || 90 || 7s || 1s || 15s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Prolonged Prosecution.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While Judgement is active you gain a chance to extend the duration when killing enemies. The duration cannot be extended to more than 7 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hammer of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional Lightning damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lawbringer ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lawbringer.png]]&lt;br /&gt;
&lt;br /&gt;
Tags: &lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you block or take damage you have a chance to inflict Disarm and Silence to the attacker.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Punish the Wicked.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal more damage to enemies inflicted by Diasarm or Silence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shackles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Weapon and Spell hits gain a chance to shackle the target and a different nearby enemy. Shackled enemies have reduced movement speed and take continuous Physical damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Intelligence&amp;diff=704</id>
		<title>Intelligence</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Intelligence&amp;diff=704"/>
		<updated>2025-01-27T08:23:57Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Intelligence 🧠 attribute grants 1% Spell Crit Damage 🪄🎯➕and Crit Chance 🪄🎯% per point and 1 Spell Power 🪄💥 per point of Intelligence 🧠 for the [[Sorcerer]], [[Wizard]] and [[Warlock]] [[Classes]].&lt;br /&gt;
&lt;br /&gt;
==Diminishing Return==&lt;br /&gt;
Graph of the Diminishing Return Effect for Intelligence 🧠&lt;br /&gt;
[[File:Dimishing Return Yellow V1.png|500px|frameless|left]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=703</id>
		<title>Training Grounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=703"/>
		<updated>2025-01-27T07:55:53Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: matching colors&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Training Ground Area are three different types of NPCs. &lt;br /&gt;
&lt;br /&gt;
You can allocate &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}, &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} and improve &#039;&#039;&#039;Athletic Passives&#039;&#039;&#039; 🏃. &lt;br /&gt;
&lt;br /&gt;
There are also Training Dummy Objects to test your damage.&lt;br /&gt;
&lt;br /&gt;
== Available Baseline Villager ==&lt;br /&gt;
=== Attribute NPC {{icon|attribute}} ===&lt;br /&gt;
&lt;br /&gt;
Allocate &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} to meet the required stats for using your equipment and to increase your character&#039;s overall power.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
![[Attributes]]|| Stat Increase || Spell Power 🪄💥➕&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Strength]] &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | {{icon|armor}} &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Paladin]], [[Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | [[Dexterity]]&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | {{icon|Weapon Crit Chance}} &amp;amp; {{icon|Weapon Crit Damage}} &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | [[Ranger]], [[Rogue]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Intelligence]]&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | {{icon|Spell Crit Chance}} &amp;amp; {{icon|Spell Crit Damage}} &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Sorcerer]], [[Wizard]], [[Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | [[Focus]]&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | {{icon|Mana}} &amp;amp; {{icon|Mana Regen}} &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Cloak requirement&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | [[Vitality]]&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | {{icon|Health}} &amp;amp; {{icon|Health Regen}} &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Cloak requirement&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
=== Ability NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
One of the two villagers where &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} can be allocated to upgrade class ability ranks.&lt;br /&gt;
&lt;br /&gt;
Each class&#039;s &#039;&#039;&#039;1 &amp;amp; 3&#039;&#039;&#039; abilities are part of the baseline kit, only further upgrades need &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}.&lt;br /&gt;
&lt;br /&gt;
Ability &#039;&#039;&#039;5 &amp;amp; 6&#039;&#039;&#039; unlock after choosing one of three subclasses at level 10 in the [[Guild Hall]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Ability&amp;amp;nbsp;{{icon|star}}&amp;amp;nbsp;Upgrade&amp;amp;nbsp;Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ability 1 to 4 !! 5 and 6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |free&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#222222;text-align:center;&amp;quot; &amp;quot; |7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;text-align:center;&amp;quot; &amp;quot; |9 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 1 ==&lt;br /&gt;
=== Althete NPC 🏃 ===&lt;br /&gt;
&lt;br /&gt;
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: &#039;&#039;&#039;Dash 🔋 Charges&#039;&#039;&#039;, &#039;&#039;&#039;Dash Recharge Time 🔋⏱️&#039;&#039;&#039;, &#039;&#039;&#039;Movement Speed 🏃&#039;&#039;&#039;, and &#039;&#039;&#039;Health ❤️ Pickup Gain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Health ❤️ Pickup Gain Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Health Pickup Gain&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (1.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}1,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (2.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (2.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}3,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (3.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}5,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (3.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}6,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (4.0)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (4.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (5.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Recharge Time Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Recharge Time Multiplier&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -10% recharge time (0.9x)&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}1,500 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -10% recharge time (0.8x)&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}4,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -10% recharge time (0.7x)&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}8,000 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -10% recharge time (0.6x)&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}12,000 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Charges Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Dash Charges&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +1 🔋charge&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +1 🔋charge&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-block;&amp;quot;&lt;br /&gt;
|+ Movement Speed 🏃Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Speed Increase&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4% increase&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot;  | {{icon|gold}}4,000 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +4% increase (8%)&lt;br /&gt;
| style=&amp;quot;background-color:#222222; text-align:right;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4% increase (12%)&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c; text-align:right;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 3 ==&lt;br /&gt;
=== Mastery NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
This villager further enhances the character&#039;s power by increasing the damage of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
Each upgrade adds 3% damage when wielding that type of weapon and applies to &#039;&#039;&#039;both&#039;&#039;&#039; one-handed and two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Mastery {{icon|star}} Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! +% Damage !! Points&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 12 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 6 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 11 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 21 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 13 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 8 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 27 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 17 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 19 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== See also == &lt;br /&gt;
*[[Leveling Up]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Guild]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=697</id>
		<title>Training Grounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=697"/>
		<updated>2025-01-27T00:12:42Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Training Ground Area are three different types of NPCs. &lt;br /&gt;
&lt;br /&gt;
You can allocate &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}, &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} and improve &#039;&#039;&#039;Athletic Passives&#039;&#039;&#039; 🏃. &lt;br /&gt;
&lt;br /&gt;
There are also Training Dummy Objects to test your damage.&lt;br /&gt;
&lt;br /&gt;
== Available Baseline Villager ==&lt;br /&gt;
=== Attribute NPC {{icon|attribute}} ===&lt;br /&gt;
&lt;br /&gt;
Allocate &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} to meet the required stats for using your equipment and to increase your character&#039;s overall power.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
![[Attributes]]|| Stat Increase || Spell Power 🪄💥➕&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]]|| {{icon|armor}} ||  [[Paladin]], [[Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]]|| {{icon|Weapon Crit Chance}} &amp;amp; {{icon|Weapon Crit Damage}} ||  [[Ranger]], [[Rogue]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence]]|| {{icon|Spell Crit Chance}} &amp;amp; {{icon|Spell Crit Damage}} || [[Sorcerer]], [[Wizard]], [[Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]|| {{icon|Mana}} &amp;amp; {{icon|Mana Regen}} || Cloak requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Vitality]]|| {{icon|Health}} &amp;amp; {{icon|Health Regen}} || Cloak requirement&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
=== Ability NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
One of the two villagers where &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} can be allocated to upgrade class ability ranks.&lt;br /&gt;
&lt;br /&gt;
Each class&#039;s &#039;&#039;&#039;1 &amp;amp; 3&#039;&#039;&#039; abilities are part of the baseline kit, only further upgrades need &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}.&lt;br /&gt;
&lt;br /&gt;
Ability &#039;&#039;&#039;5 &amp;amp; 6&#039;&#039;&#039; unlock after choosing one of three subclasses at level 10 in the [[Guild Hall]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Ability&amp;amp;nbsp;{{icon|star}}&amp;amp;nbsp;Upgrade&amp;amp;nbsp;Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ability 1 to 4 !! 5 and 6&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |free&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 4 &lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |3 {{icon|star}}&lt;br /&gt;
| style=&amp;quot;background-color:#000000;text-align:center;&amp;quot; &amp;quot; |9 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 1 ==&lt;br /&gt;
=== Althete NPC 🏃 ===&lt;br /&gt;
&lt;br /&gt;
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: &#039;&#039;&#039;Dash 🔋 Charges&#039;&#039;&#039;, &#039;&#039;&#039;Dash Recharge Time 🔋⏱️&#039;&#039;&#039;, &#039;&#039;&#039;Movement Speed 🏃&#039;&#039;&#039;, and &#039;&#039;&#039;Health ❤️ Pickup Gain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Health ❤️ Pickup Gain Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Health Pickup Gain&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (1.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}1,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (2.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (2.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}3,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (3.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}5,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (3.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}6,500&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (4.0)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#361917;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#361917;&amp;quot; | +50% Health Gain (4.5x)&lt;br /&gt;
| style=&amp;quot;background-color:#361917; text-align:right;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#281715;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background-color:#281715;&amp;quot; | +50% Health Gain (5.0x)&lt;br /&gt;
| style=&amp;quot;background-color:#281715; text-align:right;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Recharge Time Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Recharge Time Multiplier&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | -10% recharge time (0.9x)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}1,500 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | -10% recharge time (0.8x)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}4,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | -10% recharge time (0.7x)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}8,000 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | -10% recharge time (0.6x)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}12,000 &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Charges Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Dash Charges&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | +1 🔋charge&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | +1 🔋charge&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;display:inline-block;&amp;quot;&lt;br /&gt;
|+ Movement Speed 🏃Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Speed Increase&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | +4% increase&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot;  | {{icon|gold}}4,000 &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | +4% increase (8%)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#000000;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#000000;&amp;quot; | +4% increase (12%)&lt;br /&gt;
| style=&amp;quot;background-color:#000000; text-align:right;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 3 ==&lt;br /&gt;
=== Mastery NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
This villager further enhances the character&#039;s power by increasing the damage of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
Each upgrade adds 3% damage when wielding that type of weapon and applies to &#039;&#039;&#039;both&#039;&#039;&#039; one-handed and two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center;&amp;quot;&lt;br /&gt;
|+ Mastery {{icon|star}} Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! +% Damage !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6 || 3 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9 || 5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12 || 7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15 || 9 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 18 || 11 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 21 || 13 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 24 || 15 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 27 || 17 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 30 || 19 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== See also == &lt;br /&gt;
*[[Leveling Up]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Guild]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=PatchNotes&amp;diff=664</id>
		<title>PatchNotes</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=PatchNotes&amp;diff=664"/>
		<updated>2025-01-26T09:31:37Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: /* References */  rearranged patch order for further updates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page documents the patches released for &#039;&#039;Heroes of Hammerwatch 2&#039;&#039;. Patches are listed in reverse chronological order, with the most recent patch at the top.&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
===Build 121 (Fifth Patch)===&lt;br /&gt;
&#039;&#039;Released: January 25, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
Adding language translation workshop support. Combo can be turned off. Other balance changed and fixes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsed mw-collapsible&amp;quot; style=&amp;quot;width:80%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* Added workshop support for game translations&lt;br /&gt;
* Boss equipment rewards can now include 2-handed and off-hand weapons&lt;br /&gt;
* Added ability to turn off combo at library&lt;br /&gt;
* Equipment ilvl you find in runs is now capped to the highest value of 5 levels above your level cap and 10 levels above your current level&lt;br /&gt;
* Adjusted Imp gold and material rewards to give more early in the game but scale up slower&lt;br /&gt;
* Increased Orb of Restoration trinket +Mana Regen from 5 to 10&lt;br /&gt;
* Lowered Drums of Battle cooldown from 8s to 2s, so the effect can now be refreshed, but not stacked&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed NPC pathfinding in town&lt;br /&gt;
* Changing class specialization now clears assigned skills from previous picked one&lt;br /&gt;
* Fixed Warlock limit to Chaos Rifts being broken for clients&lt;br /&gt;
* Fixed breaking saves when switching save profile while in a run&lt;br /&gt;
* Fixed buffs and summons not clearing when swapping character and class specializations in town&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For help with game translations, take a look in the steam forum thread below,&lt;br /&gt;
https://steamcommunity.com/app/619820/discussions/0/604146344638072533/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hotfix Patch 120===&lt;br /&gt;
&#039;&#039;Released: January 22, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsed mw-collapsible&amp;quot; style=&amp;quot;width:80%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Fixed small error with equipment scaling introduced in last patch&lt;br /&gt;
* Fixed Dark Halls being completely dark when resuming a run in it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Build 119 (Fourth Patch)===&lt;br /&gt;
&#039;&#039;Released: January 22, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch largely focused on bug fixing but includes a few balance changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsed mw-collapsible&amp;quot; style=&amp;quot;width:80%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* Added mark for trinkets being attuned on their icons in the inventory&lt;br /&gt;
* Pyre town building now increases how many curses braziers remove&lt;br /&gt;
* Lowered enemy damage scaling from multiplayer player count&lt;br /&gt;
* Doubled how quickly Elemental Prism shoots&lt;br /&gt;
* Doubled Arctic Step damage and how many ice patches are spawned&lt;br /&gt;
* Increased Scroll of Hellfire meteors spawn rate by 66% and cut the fall time by 66%, also slightly increased meteor spread and AoE&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed an issue with clicking a lobby in the server list but joining a different one&lt;br /&gt;
* Fixed a bug with blueprints that cannot be picked up&lt;br /&gt;
* You can no longer evade your own or other players&#039; attacks&lt;br /&gt;
* Fixed attacks like Whirlwind (2h Axe) and Flame Spray (Fire Staff) being broken at certain attack speeds&lt;br /&gt;
* Fixed Rabbit&#039;s Foot trinket not gaining effect when attuned&lt;br /&gt;
* Fixed flame floor traps being inconsistent in their timing when turning on and off&lt;br /&gt;
* Fixed not seeing the level when multiplayer spectating in Dark Halls&lt;br /&gt;
* Fixed visual glitch when dashing into walls in Dark Halls&lt;br /&gt;
* Fixed an issue of some buffs showing with no names stat tooltips&lt;br /&gt;
* Fixed skill icons missing in player menu&lt;br /&gt;
* Fixed Rogues Fan of Knives showing incorrect mana costs in its description&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Build 118 (Third Patch)===&lt;br /&gt;
&#039;&#039;Released: January 21, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch added save profiles which can link to Steam Cloud as well as some UI updates. There were also a number of balancing changes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsed mw-collapsible&amp;quot; style=&amp;quot;width:80%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added Save Profiles menu with support for Steam Cloud and having separate saves&lt;br /&gt;
* Added game option for managing visibility and colors on different kinds of health bars, letting you visually distinguish between player, enemy, allied players and minion health bars&lt;br /&gt;
* Added a graphic to the load screen with a game option to change its brightness&lt;br /&gt;
* Added separate icons to Monolith buffs&lt;br /&gt;
* Added HUD icon for Warriors Rage buff&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* Improved wording in a few different tooltips and descriptions&lt;br /&gt;
* Reduced trap damage scaling&lt;br /&gt;
* Changed Rogue class title from gold gain to reduced trap damage&lt;br /&gt;
* Buffed Ranger and Wizard class titles to give 3 instead of 2 of attack/spell power&lt;br /&gt;
* Life leech now heals over time with a maximum of filling your health to max over 5 seconds&lt;br /&gt;
* Improvements to player minions targeting and movement&lt;br /&gt;
* Slight adjustment to enchanting costs&lt;br /&gt;
* Imp reward when upgrading item levels now upgrades 5 levels with a max of +15 total on the item going beyond the blacksmiths total of +10&lt;br /&gt;
* Lightning attack from wizards in Courts now have slightly higher damage but it builds up over time giving you a chance to move away&lt;br /&gt;
* Avatar boss in New Game+ 5 and above now does some more damage with the slam in phase 3&lt;br /&gt;
* Two-handed maul damage increased from 150% to 175% weapon damage and Ground Slam increased from 200% to 250% weapon damage&lt;br /&gt;
* Charged shot with bows now penetrate up to 6 enemies instead of 4&lt;br /&gt;
* Bows now shoot 33% faster with a reduced movement speed penalty while attacking&lt;br /&gt;
* Dexterity bows no longer shoot slower while moving&lt;br /&gt;
* &#039;&#039;&#039;New Game+&#039;&#039;&#039;&lt;br /&gt;
** Experience rewards from enemies now go up by 33% every New Game+&lt;br /&gt;
** Enemies base armor and resistance now go up by 33% every New Game+&lt;br /&gt;
** Minor adjustment made to enemies base armor and resistance to increase slowly and progressively for every New Game+&lt;br /&gt;
** Enemies now do 5% more base damage per New Game+&lt;br /&gt;
** Lowered armor of the big eye enemies in Dark Halls in New Game+&lt;br /&gt;
* &#039;&#039;&#039;Sorcerer&#039;&#039;&#039;&lt;br /&gt;
** Lowered Frost Nova damage from 50/70/100/130/170 to 50/70/90/110/130 but increased their travel distance by 40%&lt;br /&gt;
** Increased Frost Nova - Frost Seekers trigger chance from 25%/50% to 33%/66%&lt;br /&gt;
** Lowered Discharge chaining from 2/4 to 2/3 and increased bounce dmg reduction from -10% to -20%&lt;br /&gt;
** Lowered Flame Wall cooldown from 15s to 13s&lt;br /&gt;
* &#039;&#039;&#039;Ranger&#039;&#039;&#039;&lt;br /&gt;
** Lowered ranger wind weaver cooldown from 0.5s to 0.25s&lt;br /&gt;
** Ranger wolf attack AoE increased in size&lt;br /&gt;
* &#039;&#039;&#039;Wizard&#039;&#039;&#039;&lt;br /&gt;
** Changed Magic Missiles damage from 40/50/70/90/130 to 50/60/70/85/100&lt;br /&gt;
* &#039;&#039;&#039;Warlock&#039;&#039;&#039;&lt;br /&gt;
** Fixed Drain Essence scaling but lowered it from 2%/3%/5%/7%/10% to 2%/2.5%/3%/3.5%/4%&lt;br /&gt;
** Lowered Drain Essence - Life Siphon restoration from 2%/3%/4% to 2%/2.5%/3%&lt;br /&gt;
** Lowered Chaos Blade damage from 100/120/160/200/260 to 100/120/140/160/180&lt;br /&gt;
** Lowered Chaos Rifts max amount from 4/4/6/6/8 to 4/4/5/5/6&lt;br /&gt;
** Lowered Blood Ritual - Leeching Ritual life leech 5%/7.5%/10% to 2%/3%/4%&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed Weapon Mastery attunement being inconsistent and sometimes broken&lt;br /&gt;
* Fixed Evasion being broken&lt;br /&gt;
* Fixed trinket picker not showing attuned trinket descriptions&lt;br /&gt;
* Fixed trap room in Dungeon missing a reward&lt;br /&gt;
* Fixed Rangers Entangle showing incorrect mana costs in its description&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Build 117 (Second Patch)===&lt;br /&gt;
&#039;&#039;Released: January 17, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch focused primarily on bug fixes, particularly in multiplayer, and addressed several exploits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsed mw-collapsible&amp;quot; style=&amp;quot;width:80%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added player level display to the multiplayer HUD.&lt;br /&gt;
* Added a sound option to disable the combo sound loop.&lt;br /&gt;
* Added a game option to adjust the opacity of multiplayer names.&lt;br /&gt;
* Added missing combo descriptions to the Library menu.&lt;br /&gt;
* Added confirmation prompts for exiting the game and abandoning a run.&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* &#039;&#039;&#039;Thunderbird:&#039;&#039;&#039; No longer damages players upon spawning.&lt;br /&gt;
* Picking a combo at the Library now correctly awards the corresponding achievement if not already obtained.&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed a bug where mission selections in multiplayer could persist in a player&#039;s single-player town.&lt;br /&gt;
* Fixed exploits related to resuming a run.&lt;br /&gt;
* Fixed a bug where resuming a run could spawn the player in the previous level with broken elements.&lt;br /&gt;
* Fixed a bug where multiplayer clients could build structures based on the host&#039;s unlocks.&lt;br /&gt;
* Fixed a bug where multiplayer clients could create characters based on the host&#039;s class unlocks.&lt;br /&gt;
* Fixed a bug where clients could sometimes take trinkets intended for the host.&lt;br /&gt;
* Fixed an issue where players could get stuck behind the gate during the Shadow Face boss fight.&lt;br /&gt;
* Fixed several minor issues in the Courts act.&lt;br /&gt;
&lt;br /&gt;
====Future Plans====&lt;br /&gt;
The developers have stated they are currently prioritizing the following based on player feedback:&lt;br /&gt;
&lt;br /&gt;
;Multiplayer Connectivity&lt;br /&gt;
:Addressing connection issues.&lt;br /&gt;
;Save Profiles &amp;amp; Steam Cloud&lt;br /&gt;
:Implementing save profiles with Steam Cloud support.&lt;br /&gt;
;Modding Support&lt;br /&gt;
:Introducing modding support, starting with translations.&lt;br /&gt;
;New Game+ Curse System Redesign&lt;br /&gt;
:Reworking the curse system to offer a better risk/reward dynamic, rather than being solely tied to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Build 115 (First Patch)===&lt;br /&gt;
&#039;&#039;Released: January 15, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch focused on quality-of-life improvements, bug fixes, and some balance adjustments.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsed mw-collapsible&amp;quot; style=&amp;quot;width:80%; overflow:auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added a graphical option to disable wind animations on foliage.&lt;br /&gt;
* Added a UI scale option.&lt;br /&gt;
* Added an option for a larger crosshair.&lt;br /&gt;
* Added the &#039;&#039;&#039;Rings of Resistance&#039;&#039;&#039; trinket set.&lt;br /&gt;
* Added evasion to &#039;&#039;&#039;Cult Assassins&#039;&#039;&#039; and &#039;&#039;&#039;Skeleton Crawlers&#039;&#039;&#039; in New Game+.&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* &#039;&#039;&#039;Accomplishments:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Kill Elites:&#039;&#039;&#039; Fixed tracking.&lt;br /&gt;
** &#039;&#039;&#039;Combo Accomplishment:&#039;&#039;&#039; Lowered requirements for the highest tier.&lt;br /&gt;
** Accomplishment tooltips now correctly display awarded items.&lt;br /&gt;
* &#039;&#039;&#039;Tab Overlay:&#039;&#039;&#039; Now displays the New Game+ level.&lt;br /&gt;
* &#039;&#039;&#039;Server List:&#039;&#039;&#039; Now displays the NG+ level and region of the game.&lt;br /&gt;
* &#039;&#039;&#039;Paladin:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Lay on Hands:&#039;&#039;&#039; Fixed the skill&#039;s size reduction when using &#039;&#039;&#039;Cleansing Touch&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Tavern:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Soul Anguish:&#039;&#039;&#039; Lowered mana leech.&lt;br /&gt;
* &#039;&#039;&#039;Cooldowns:&#039;&#039;&#039;&lt;br /&gt;
** Reduced cooldown on &#039;&#039;&#039;Wizard&#039;s Haste&#039;&#039;&#039; and &#039;&#039;&#039;Meteor Shower&#039;&#039;&#039;, &#039;&#039;&#039;Sorcerer&#039;s Firewall&#039;&#039;&#039;, &#039;&#039;&#039;Rogue&#039;s Poison Cloud&#039;&#039;&#039;, and &#039;&#039;&#039;Paladin&#039;s Judgement&#039;&#039;&#039;.&lt;br /&gt;
** Increased cooldown on &#039;&#039;&#039;Warrior&#039;s Totem&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Multiplayer:&#039;&#039;&#039; Applied a tentative fix for town progress loss in rare cases when hosting. This will help identify the issue further.&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed overlapping text issues on the character selection screen.&lt;br /&gt;
* Fixed empty effects appearing in the Effects tab of the Player Menu.&lt;br /&gt;
* Fixed icons for the &#039;&#039;&#039;Closed Circuit&#039;&#039;&#039; trinket and &#039;&#039;&#039;Paladin&#039;s Inner Flames&#039;&#039;&#039; skill.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
# Build 115 (First Patch) [https://store.steampowered.com/news/app/619820/view/546724500468662793?l]&lt;br /&gt;
# Build 117 (Second Patch) [https://store.steampowered.com/news/app/619820/view/748260765014688447?l]&lt;br /&gt;
# Build 118 (Third Patch) [https://store.steampowered.com/news/app/619820/view/748260861310665419?l]&lt;br /&gt;
# Build 119 (Fourth Patch) [https://store.steampowered.com/news/app/619820/view/542221535791808752?l]&lt;br /&gt;
# Build 121 (Fifth Patch) [https://store.steampowered.com/news/app/619820/view/542221535791809459?l]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=646</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=646"/>
		<updated>2025-01-25T23:48:23Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane who can devastate their opponents with powerful magic. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title&#039;&#039;&#039;: Grants 3 &#039;&#039;&#039;Spell Power&#039;&#039;&#039; 🪄💥 per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary&#039;&#039;&#039; [[Attributes|&#039;&#039;&#039;Attribute&#039;&#039;&#039;]]: [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Wizard Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]], +0.2 [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Fire Wand.png|250px]]&lt;br /&gt;
[[File:Frost Tome.png|225px]]&lt;br /&gt;
[[File:Simple Robe.png|300px]]&lt;br /&gt;
[[File:Cloth Slippers.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Magic Missles.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Tags#Physical|Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Missile Barrage.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rebounding_Missiles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Concussive_Impacts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanced_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blastwave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bouncing_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Arcane Intellect.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Savant.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Tags#Spell|Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arcane Weaponry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Tags#Arcane|Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Learning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Barrier.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Shield.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Shell.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Tags#Ice|Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Protective Warding.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Meteor Shower.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning Ground.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Tags#Fire|Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Comet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and [[Tags#Physical|Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Incanters Cadence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting [[Tags#Spell|Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Rising Cresecendo.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Incanters Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Haste.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 16s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blur.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Temporal Shift.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Enhanced Physique.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Dexterity.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Free Movement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conjure Hydras.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 12s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Greater Hydra.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Breath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Ice|Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Animated Sword.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ice Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Tags#Ice|Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=644</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=644"/>
		<updated>2025-01-25T23:14:52Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title&#039;&#039;&#039;: Grants 3 &#039;&#039;&#039;Spell Power&#039;&#039;&#039; 🪄💥 per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary&#039;&#039;&#039; [[Attributes|&#039;&#039;&#039;Attribute&#039;&#039;&#039;]]: [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Wizard Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]], +0.2 [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Fire Wand.png|250px]]&lt;br /&gt;
[[File:Frost Tome.png|225px]]&lt;br /&gt;
[[File:Simple Robe.png|300px]]&lt;br /&gt;
[[File:Cloth Slippers.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Magic Missles.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Tags#Physical|Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Missile Barrage.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rebounding_Missiles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Concussive_Impacts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanced_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blastwave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bouncing_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Arcane Intellect.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Savant.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Tags#Spell|Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arcane Weaponry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Tags#Arcane|Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Learning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Barrier.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Shield.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Shell.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Tags#Ice|Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Protective Warding.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Meteor Shower.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning Ground.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Tags#Fire|Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Comet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and [[Tags#Physical|Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Incanters Cadence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting [[Tags#Spell|Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Rising Cresecendo.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Incanters Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Haste.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 16s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blur.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Temporal Shift.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Enhanced Physique.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Dexterity.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Free Movement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conjure Hydras.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 12s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Greater Hydra.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Breath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Ice|Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Animated Sword.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ice Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Tags#Ice|Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=643</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=643"/>
		<updated>2025-01-25T23:14:16Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 &#039;&#039;&#039;Spell Power&#039;&#039;&#039; 🪄💥 per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attributes|Attribute]]: [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Wizard Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]], +0.2 [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Fire Wand.png|250px]]&lt;br /&gt;
[[File:Frost Tome.png|225px]]&lt;br /&gt;
[[File:Simple Robe.png|300px]]&lt;br /&gt;
[[File:Cloth Slippers.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Magic Missles.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Tags#Physical|Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Missile Barrage.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rebounding_Missiles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Concussive_Impacts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanced_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blastwave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bouncing_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Arcane Intellect.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Savant.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Tags#Spell|Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arcane Weaponry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Tags#Arcane|Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Learning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Barrier.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Shield.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Shell.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Tags#Ice|Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Protective Warding.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Meteor Shower.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning Ground.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Tags#Fire|Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Comet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and [[Tags#Physical|Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Incanters Cadence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting [[Tags#Spell|Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Rising Cresecendo.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Incanters Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Haste.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 16s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blur.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Temporal Shift.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Enhanced Physique.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Dexterity.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Free Movement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conjure Hydras.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 12s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Greater Hydra.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Breath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Ice|Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Animated Sword.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ice Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Tags#Ice|Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=642</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=642"/>
		<updated>2025-01-25T23:12:43Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter skilled with a wide variety of weaponry, capable of standing their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 &#039;&#039;&#039;Health&#039;&#039;&#039; ❤️ per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Strength]] 💪&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Great_Cleaver.png|250px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron_Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed]] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors Constituion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=641</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=641"/>
		<updated>2025-01-25T23:11:22Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Reduces &#039;&#039;&#039;trap damage&#039;&#039;&#039; by 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 5 || 1 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25 ||5 ||2 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30 || 7 || 2 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35 || 7 ||3 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40 ||9 || 3 || 25 || 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||200% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||200% || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 25 || 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 30|| 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 40|| 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 50 || 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 70 || 45 || 3 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10 || 2s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 2.5s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 35 || 3s || 0.5s || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||5%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||10%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||15%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||20%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||25%||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 40% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per stack!! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || 3s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +2.5% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +2.5% || 4s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +3%  || 4s  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 350 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 450 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 550 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 60 || 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2.5% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||3 || -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +40%|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +60%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +80%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +100%|| -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 30 || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 240 || 30|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 360|| 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 440 || 50|| 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 3s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% ||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 0.5s&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +5%|| +5% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +10%|| +10%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +15%|| +15%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +20%|| +20%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+25%|| +25%|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40% || 45&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%  || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25 || 50 || 6s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 50 || 7s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 60 ||8s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40 || 60 || 9s ||0.5s  || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 45 ||70 || 10s ||0.5s || 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +1&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=640</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=640"/>
		<updated>2025-01-25T23:10:56Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A natural-born hunter attuned to the woods, capable of harnessing the powers of nature. The Ranger specializes in keeping foes at bay while dealing consistent damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 &#039;&#039;&#039;Attack Power&#039;&#039;&#039; per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️ &lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:RangerBaseStats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 Health, +3 Mana, +0.3 Armor and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistance&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Shortbow.png|200px]]&lt;br /&gt;
[[File:Leather_Jerkin.png|300px]]&lt;br /&gt;
[[File:Hide_Boots.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Marked Shot ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Marked_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You fire a projectile that deals physical damage and applied [[Marked]] to all Enemies in the targeted area. You deal more damage to enemies inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Bonus Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 60 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 70 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 80 || 20% || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Big_Game_Hunter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal additional damage to [[Bosses]] and [[Elites]] inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Hot_Pursuit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a short buff of increased Movement Speed when hitting [[Marked]] targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||30%||3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thrill_of_the_Hunt.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies inflicted by [[Marked]] has a chance to restore some of your Health and Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Restored !! Mana Restored !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3%||3%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||4%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||5%||5%||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Trap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Trap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Max Traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 220 || 12 || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Multiple_Deploy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy additional traps with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Additional Traps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Serrated_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps now inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rhythm ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rhythm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of [[Rhythm]]. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Crit Chance !! Weapon Crit Chance per Stack !! Weapon Damage per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || 2.5% || 10% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 5% || 2.5% || 15% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 5% || 2.5% || 20% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 5% || 2.5% || 25% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 5% || 2.5% || 30% || 4 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File: Efficiency.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Each stack of [[Rhythm]] reduces your Mana costs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: In_The_Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Rhythm]] increases your Weapon Speed per Stack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Momentum.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a stack of [[Rhythm]] when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Survivalist ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Survivalist.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-20%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-25%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-30%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-35%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-40%||3s||6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Evasive_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also grants Evasion for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Quick_Recovery.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Health Regen for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Tactical_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You gain a Dash Charge when taking damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||4&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Beast Master ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization focuses getting in touch the animals of the forest both living and dead. &lt;br /&gt;
&lt;br /&gt;
==== Spirit Wolves ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Spirit_Wolves.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Ice|Ice]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash spirit wolves that seek out nearby enemies, dealing [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Spirit Wolves !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 120 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 140 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 160 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 7 || 60 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Relentless_Hunters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spirit wolves gain a chance to seek out a new target on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Restless_Spirits.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%||0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wolf Companion ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1000 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1300 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 1600 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 2000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Wolf.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your wolves deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon additional wolves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Max Wolves Summoned&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marksman ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the [[Tags#Bow|Bow]] tag.&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rain_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 100 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 140 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 60 || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Storm_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the impact area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thundercaller.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The arrows are following by a sequence of lightning strikes, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Archery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The movement speed penalty for using [[Tags#Bow|Bow]] skills is reduced, and you deal increased damage with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 10% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 15% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 20% || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || -60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Fast_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased skill speed with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Skill Speed&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Bow|Bow]] skills gain a chance to trigger a frost explosion on hit, dealing [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage !! Effect Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warden ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization uses the elements of the wild to suppress foes.&lt;br /&gt;
&lt;br /&gt;
==== Entangle ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Entangle.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure roots to sprout in a large area around you that lingers for a duration. Enemies in that area take [[Tags#Physical|Physical]] damage and are inflicted by [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Tick Rate !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.5s || 7s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.5s || 8s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 0.5s || 9s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 0.5s || 10s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 || 0.5s || 11s || 60 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Healing_Wisps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The roots spawn wisps that attach to allies entering the area, restoring Health for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||6%||1s||5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Poison_Ivy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wind Weaver====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wind_Weaver.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Weapon|Weapon]] hits unleash a gust of wind in a forward direction dealing [[Tags#Physical|Physical]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Wind_Runner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several gusts of wind in all directions when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Winds.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The gusts of wind deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=639</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=639"/>
		<updated>2025-01-25T23:10:13Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A righteous champion who upholds law and order through sheer force and unwavering belief. The Paladin specializes in hand-to-hand combat while healing with holy magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 &#039;&#039;&#039;Armor&#039;&#039;&#039; 🛡️ per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Strength]] 💪&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Paladin Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Ball_mace.png|300px]]&lt;br /&gt;
[[File:Wooden Shield.png|300px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilites ===&lt;br /&gt;
==== Blessed Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Blessed strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
You strike all enemies in the area in front of you, dealing Physical Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 70 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 85 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 105 || 25 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 125 || 25 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 30 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Massive strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increase the size of the strike area&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Purging Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike area erupts in flames dealing additional Fire damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||4s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Wrathful Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional Lightning damage that can chain to other nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||20%||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lay on hands.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: You heal yourself and all allies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Heal !! Heal !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 20% || 40 || 12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 20% || 40 || 11s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 20% || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 20% || 50 || 9s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 240 || 20% || 60 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Cleansing touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Removes all Debuffs and Afflictions. You also gain immunity to all Debuffs for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Invigorating Touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also applies a buff that increases Health and Mana Regen for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+25%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+50%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+100%||4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Turn Undead.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals Physical damage to all Undead enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armored Knight ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Armored Knight.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Increases your Armor, and grants a chance to block 100% Physical Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor !! Armor !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5 || 5% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10 || 10% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15 || 15% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 20 || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 25 || 25% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Armor of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to strike a random nearby enemy with a bolt of lightning when taking damage, dealing Lightning damage based on your Armor value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common||50%||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||75%||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental Bulwark.png]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
Increases your Fire, Ice and Lightning resistances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Resistance !! Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||+30||+30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Glancing Blows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain an additional chance to block 100% of any damage type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||???||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Conviction ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conviction.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Your Melee Weapon hits have a chance to restore some of your Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Mana&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 10% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 15% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 20% || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Resolve.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you are below half health your Spells cost less mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shield of Faith.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you have more than half of your maximum mana left, you block damage for a cost of mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Block amount !! Mana Lost per Damage Blocked&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||30%||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%||0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zeal.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When Conviction triggers you deal additional Physical damage based on your current Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=638</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=638"/>
		<updated>2025-01-25T23:09:21Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter skilled with a wide variety of weaponry, capable of standing their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 Health ❤️ per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Strength]] 💪&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Great_Cleaver.png|250px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron_Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed]] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors Constituion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=637</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=637"/>
		<updated>2025-01-25T23:08:23Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts who specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 of each Resistance per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell now also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=636</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=636"/>
		<updated>2025-01-25T23:07:15Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Reduces trap damage by 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 5 || 1 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25 ||5 ||2 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30 || 7 || 2 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35 || 7 ||3 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40 ||9 || 3 || 25 || 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||200% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||200% || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 25 || 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 30|| 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 40|| 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 50 || 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 70 || 45 || 3 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10 || 2s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 2.5s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 35 || 3s || 0.5s || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||5%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||10%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||15%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||20%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||25%||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 40% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per stack!! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || 3s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +2.5% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +2.5% || 4s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +3%  || 4s  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 350 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 450 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 550 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 60 || 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2.5% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||3 || -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +40%|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +60%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +80%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +100%|| -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 30 || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 240 || 30|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 360|| 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 440 || 50|| 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 3s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% ||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 0.5s&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +5%|| +5% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +10%|| +10%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +15%|| +15%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +20%|| +20%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+25%|| +25%|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40% || 45&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%  || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25 || 50 || 6s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 50 || 7s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 60 ||8s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40 || 60 || 9s ||0.5s  || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 45 ||70 || 10s ||0.5s || 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +1&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=635</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=635"/>
		<updated>2025-01-25T23:05:52Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A natural-born hunter attuned to the woods, capable of harnessing the powers of nature. The Ranger specializes in keeping foes at bay while dealing consistent damage. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 Attack Power per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] &lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:RangerBaseStats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 Health, +3 Mana, +0.3 Armor and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistance&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Shortbow.png|200px]]&lt;br /&gt;
[[File:Leather_Jerkin.png|300px]]&lt;br /&gt;
[[File:Hide_Boots.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Marked Shot ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Marked_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You fire a projectile that deals physical damage and applied [[Marked]] to all Enemies in the targeted area. You deal more damage to enemies inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Bonus Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 60 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 70 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 80 || 20% || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Big_Game_Hunter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal additional damage to [[Bosses]] and [[Elites]] inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Hot_Pursuit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a short buff of increased Movement Speed when hitting [[Marked]] targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||30%||3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thrill_of_the_Hunt.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies inflicted by [[Marked]] has a chance to restore some of your Health and Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Restored !! Mana Restored !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3%||3%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||4%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||5%||5%||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Trap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Trap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Max Traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 220 || 12 || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Multiple_Deploy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy additional traps with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Additional Traps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Serrated_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps now inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rhythm ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rhythm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of [[Rhythm]]. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Crit Chance !! Weapon Crit Chance per Stack !! Weapon Damage per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || 2.5% || 10% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 5% || 2.5% || 15% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 5% || 2.5% || 20% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 5% || 2.5% || 25% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 5% || 2.5% || 30% || 4 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File: Efficiency.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Each stack of [[Rhythm]] reduces your Mana costs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: In_The_Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Rhythm]] increases your Weapon Speed per Stack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Momentum.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a stack of [[Rhythm]] when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Survivalist ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Survivalist.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-20%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-25%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-30%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-35%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-40%||3s||6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Evasive_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also grants Evasion for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Quick_Recovery.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Health Regen for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Tactical_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You gain a Dash Charge when taking damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||4&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Beast Master ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization focuses getting in touch the animals of the forest both living and dead. &lt;br /&gt;
&lt;br /&gt;
==== Spirit Wolves ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Spirit_Wolves.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Ice|Ice]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash spirit wolves that seek out nearby enemies, dealing [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Spirit Wolves !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 120 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 140 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 160 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 7 || 60 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Relentless_Hunters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spirit wolves gain a chance to seek out a new target on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Restless_Spirits.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%||0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wolf Companion ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1000 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1300 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 1600 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 2000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Wolf.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your wolves deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon additional wolves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Max Wolves Summoned&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marksman ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the [[Tags#Bow|Bow]] tag.&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rain_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 100 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 140 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 60 || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Storm_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the impact area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thundercaller.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The arrows are following by a sequence of lightning strikes, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Archery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The movement speed penalty for using [[Tags#Bow|Bow]] skills is reduced, and you deal increased damage with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 10% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 15% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 20% || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || -60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Fast_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased skill speed with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Skill Speed&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Bow|Bow]] skills gain a chance to trigger a frost explosion on hit, dealing [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage !! Effect Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warden ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization uses the elements of the wild to suppress foes.&lt;br /&gt;
&lt;br /&gt;
==== Entangle ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Entangle.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure roots to sprout in a large area around you that lingers for a duration. Enemies in that area take [[Tags#Physical|Physical]] damage and are inflicted by [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Tick Rate !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.5s || 7s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.5s || 8s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 0.5s || 9s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 0.5s || 10s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 || 0.5s || 11s || 60 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Healing_Wisps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The roots spawn wisps that attach to allies entering the area, restoring Health for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||6%||1s||5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Poison_Ivy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wind Weaver====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wind_Weaver.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Weapon|Weapon]] hits unleash a gust of wind in a forward direction dealing [[Tags#Physical|Physical]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Wind_Runner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several gusts of wind in all directions when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Winds.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The gusts of wind deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=634</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=634"/>
		<updated>2025-01-25T23:04:43Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A righteous champion who upholds law and order through sheer force and unwavering belief. The Paladin specializes in hand-to-hand combat while healing with holy magic.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 3 Armor per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Paladin Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Ball_mace.png|300px]]&lt;br /&gt;
[[File:Wooden Shield.png|300px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilites ===&lt;br /&gt;
==== Blessed Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Blessed strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
You strike all enemies in the area in front of you, dealing Physical Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 70 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 85 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 105 || 25 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 125 || 25 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 30 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Massive strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increase the size of the strike area&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Purging Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike area erupts in flames dealing additional Fire damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||4s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Wrathful Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional Lightning damage that can chain to other nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||20%||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lay on hands.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: You heal yourself and all allies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Heal !! Heal !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 20% || 40 || 12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 20% || 40 || 11s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 20% || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 20% || 50 || 9s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 240 || 20% || 60 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Cleansing touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Removes all Debuffs and Afflictions. You also gain immunity to all Debuffs for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Invigorating Touch.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also applies a buff that increases Health and Mana Regen for a short period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+25%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+50%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+100%||4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Turn Undead.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals Physical damage to all Undead enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armored Knight ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Armored Knight.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Increases your Armor, and grants a chance to block 100% Physical Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor !! Armor !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5 || 5% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10 || 10% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15 || 15% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 20 || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 25 || 25% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Armor of Wrath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to strike a random nearby enemy with a bolt of lightning when taking damage, dealing Lightning damage based on your Armor value.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common||50%||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||75%||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental Bulwark.png]]&lt;br /&gt;
&lt;br /&gt;
Description: &lt;br /&gt;
&lt;br /&gt;
Increases your Fire, Ice and Lightning resistances.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Resistance !! Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||+30||+30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Glancing Blows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain an additional chance to block 100% of any damage type.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||???||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Conviction ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conviction.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Your Melee Weapon hits have a chance to restore some of your Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Mana&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 10% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 15% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 20% || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Resolve.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you are below half health your Spells cost less mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shield of Faith.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
While you have more than half of your maximum mana left, you block damage for a cost of mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Block amount !! Mana Lost per Damage Blocked&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||30%||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%||0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zeal.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When Conviction triggers you deal additional Physical damage based on your current Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=633</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=633"/>
		<updated>2025-01-25T23:03:02Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20, and you no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once you reach level 20. The level cap increases by 5 each time the character beats the game and progresses to New Game Plus (NG+).&lt;br /&gt;
&lt;br /&gt;
The formula for the level cap is: Level Cap = 20 + (Character NG+ × 5).&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in the character menu.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points 🔶 and Ability Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ for each level your character gains. Bonus &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can also be earned through [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can be spent at the Training Grounds to upgrade your class abilities, at the &#039;&#039;&#039;Weapon Mastery&#039;&#039;&#039; to attune different weapon types for increased damage, or at the [[Library]] to attune items whose &#039;&#039;&#039;Blueprints&#039;&#039;&#039; you’ve found.&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=632</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=632"/>
		<updated>2025-01-25T22:59:15Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: /* Attribute Points 🔶 and Ability Stars ⭐ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level cap = 20 + CharacterNG+ * 5&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in your character menu.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points 🔶 and Ability Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ for each level your character gains. You can get bonus &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ from [[Guild]] Accomplishments.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; ⭐ can be spent at the [[Training Grounds]] to upgrade your class Abilities, the &#039;&#039;&#039;Weapon Mastery&#039;&#039;&#039; to attune different types of weapon types for increased damage, or the [[Library]] to attune items  &lt;br /&gt;
&lt;br /&gt;
whose &#039;&#039;&#039;blueprints&#039;&#039;&#039; you&#039;ve found. &lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=631</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=631"/>
		<updated>2025-01-25T22:56:46Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level cap = 20 + CharacterNG+ * 5&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in your character menu.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points 🔶 and Ability Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ for each level your character gains. You can get bonus &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ from [[Guild]] Accomplishments.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ can be spent at the [[Training Grounds]] to upgrade your skills, the [[Library]] to attune items whose &#039;&#039;&#039;blueprints&#039;&#039;&#039; you&#039;ve found, or the &#039;&#039;&#039;Weapon Mastery&#039;&#039;&#039; to attune different types &lt;br /&gt;
&lt;br /&gt;
of weapon types for increased damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=630</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=630"/>
		<updated>2025-01-25T22:55:28Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: /* Ability Points🔶 and Attribute Stars ⭐ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level cap = 20 + CharacterNG+ * 5&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in your character menu.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points 🔶 and Ability Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ for each level your character gains. You can get bonus &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; 🔶 and &#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ from [[Guild]] Accomplishments.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ can be spent at the [[Training Grounds]] to upgrade your skills, the [[Library]] to attune items whose &#039;&#039;&#039;blueprints&#039;&#039;&#039; you&#039;ve found, or the &#039;&#039;&#039;Weapon Mastery&#039;&#039;&#039; to attune different types of weapon types for increased damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=629</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=629"/>
		<updated>2025-01-25T22:53:09Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level cap = 20 + CharacterNG+ * 5&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the &#039;&#039;&#039;Experience&#039;&#039;&#039; ➕ tracker in your character menu.&lt;br /&gt;
&lt;br /&gt;
== Ability Points🔶 and Attribute Stars ⭐ ==&lt;br /&gt;
You gain 3 &#039;&#039;&#039;Ability Points&#039;&#039;&#039;🔶 and &#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ for each level your character gains. You can get bonus &#039;&#039;&#039;Ability Points&#039;&#039;&#039;🔶 and &#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ from [[Guild]] Accomplishments.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Attribute Stars&#039;&#039;&#039; ⭐ can be spent at the [[Training Grounds]] to upgrade your skills, the [[Library]] to attune items whose &#039;&#039;&#039;blueprints&#039;&#039;&#039; you&#039;ve found, or the &#039;&#039;&#039;Weapon Mastery&#039;&#039;&#039; to attune different types of weapon types for increased damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Human&amp;diff=628</id>
		<title>Human</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Human&amp;diff=628"/>
		<updated>2025-01-25T22:50:45Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP ❤️ !! MP Scale Factor !! Armour 🛡️ !! Fire Res 🟠 !! Ice Res 🔵 !! Lightning Res 🟣 !! Poison Res 🟢 !! EXP ➕ &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Brute || 250 || 0.4 || 30 || 10 || 10 || 10 || 5 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Brute || 750 || 0.8 || 30 || 10 || 10 || 10 || 5 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Hunter || 200 || 0.4 || 10 || 5 || 5 || 5 || 5 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Hunter || 600 || 0.8 || 10 || 5 || 5 || 5 || 5 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Rogue || 200 || 0.4 || 15 || 5 || 5 || 5 || 5 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Rogue || 600 || 0.8 || 15 || 5 || 5 || 5 || 5 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Mage || 200 || 0.4 || 5 || 30 || 30 || 30 || 5 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Mage || 600 || 0.8 || 5 || 30 || 30 || 30 || 8 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Chieftan || 400 || 0.8 || 30 || 10 || 10 || 10 || 5 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Brother (Tutorial) || 100 || 0.2 || 0 || 0 || 0 || 0 || 0 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Brother || 200 || 0.2 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Sister || 200 || 0.2 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Acolyte || 250 || 0.4 || 0 || 30 || 30 || 30 || 30 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Elite Acolyte || 750 || 0.8 || 0 || 30 || 30 || 30 || 30 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Assassin || 350 || 0.4 || 15 || 5 || 5 || 5 || 5 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Elite Assassin || 1000 || 0.8 || 15 || 5 || 5 || 5 || 5 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Priest || 800 || 0.8 || 20 || 40 || 40 || 40 || 20 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Undead&amp;diff=627</id>
		<title>Undead</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Undead&amp;diff=627"/>
		<updated>2025-01-25T22:48:33Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP ❤️ !! MP Scale Factor !! Armour 🛡️ !! Fire Res 🟠 !! Ice Res 🔵 !! Lightning Res 🟣 !! Poison Res 🟢 !! EXP ➕ &lt;br /&gt;
|-&lt;br /&gt;
| Court || Crawler || 400 || 0.2 || 30 || 5 || 10 || 5 || 10 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Executioner || 900 || 0.4 || 50 || 40 || 40 || 40 || 40 || 110 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Executioner || 2700 || 0.4 || 50 || 40 || 40 || 40 || 40 || 220 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Sniper || 750 || 0.4 || 40 || 40 || 40 || 40 || 40 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Sniper || 2250 || 0.4 || 40 || 40 || 40 || 40 || 40 || 240 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Doomsayer || 750 || 0.4 || 40 || 40 || 40 || 40 || 40 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Doomsayer || 2250 || 0.4 || 40 || 40 || 40 || 40 || 40 || 260 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Wizard || 750 || 0.4 || 40 || 80 || 80 || 80 || 80 || 140 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Wizard || 2250 || 0.4 || 40 || 80 || 80 || 80 || 80 || 280 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Adjudicator || 1800 || 0.8 || 80 || 80 || 80 || 80 || 80 || 250 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Defender || 700 || 0.4 || 40 || 30 || 30 || 30 || 30 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Defender || 2100 || 0.4 || 40 || 30 || 30 || 30 || 30 || 180 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Footman || 700 || 0.4 || 60 || 30 || 30 || 30 || 30 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Footman || 2100 || 0.4 || 60 || 30 || 30 || 30 || 30 || 180 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Sentry || 600 || 0.4 || 40 || 30 || 30 || 30 || 30 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Sentry || 1800 || 0.4 || 40 || 30 || 30 || 30 || 30 || 200 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Mage || 600 || 0.4 || 30 || 60 || 60 || 60 || 60 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Mage || 1800 || 0.4 || 30 || 60 || 60 || 60 || 60 || 240 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Shadow Mage || 600 || 0.4 || 30 || 60 || 60 || 60 || 60 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Shadow Mage || 1800 || 0.4 || 30 || 60 || 60 || 60 || 60 || 240 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Knight || 1500 || 0.8 || 80 || 40 || 40 || 40 || 40 || 200 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Crawler || 100 || 0.2 || 10 || 5 || 10 || 5 || 10 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Warrior || 300 || 0.4 || 30 || 10 || 20 || 10 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Warrior || 900 || 0.8 || 30 || 10 || 20 || 10 || 20 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Soldier || 500 || 0.4 || 30 || 10 || 20 || 10 || 20 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Soldier || 1500 || 0.8 || 60 || 10 || 20 || 10 || 20 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Ranger || 350 || 0.4 || 20 || 10 || 20 || 10 || 20 || 65 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Ranger || 1050 || 0.8 || 20 || 10 || 20 || 10 || 20 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Sorcerer || 350 || 0.4 || 10 || 10 || 30 || 10 || 30 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Sorcerer || 1050 || 0.8 || 10 || 10 || 30 || 10 || 30 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Necromancer || 450 || 0.4 || 10 || 10 || 30 || 10 || 30 || 80 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Necromancer || 1350 || 0.4 || 10 || 10 || 30 || 10 || 30 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Overseer || 1200 || 0.8 || 50 || 10 || 20 || 10 || 20 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Shades || Lesser Shade || 150 || 0.2 || 10 || 10 || 10 || 10 || 10 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Shades || Shade || 500 || 0.4 || 30 || 30 || 30 || 30 || 30 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Constructs&amp;diff=626</id>
		<title>Constructs</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Constructs&amp;diff=626"/>
		<updated>2025-01-25T22:47:45Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP ❤️ !! MP Scale Factor !! Armour 🛡️ !! Fire Res 🟠 !! Ice Res 🔵 !! Lightning Res 🟣 !! Poison Res 🟢 !! EXP ➕ &lt;br /&gt;
|-&lt;br /&gt;
| Ballista || Heavy Ballista || 600 || 0.8 || 20 || 10 || 10 || 10 || 200 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Bone Blockade || Small Bone Blockade || 150 || 0 || 20 || 10 || 10 || 10 || 200 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Bone Blockade || Bone Blockade || 300 || 0 || 20 || 10 || 10 || 10 || 200 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| Magic Tower || Fire Tower || 1500 || 0.8 || 20 || 10 || 10 || 10 || 200 || 200 &lt;br /&gt;
|-&lt;br /&gt;
| Magic Tower || Ice Tower || 1250 || 0.8 || 20 || 10 || 10 || 10 || 200 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Magic Tower || Lightning Tower || 2500 || 0 || 20 || 10 || 10 || 10 || 200 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Totem Tower || Totem Tower || 1000 || 0 || 20 || 10 || 10 || 10 || 200 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Beasts&amp;diff=625</id>
		<title>Beasts</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Beasts&amp;diff=625"/>
		<updated>2025-01-25T22:46:51Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP ❤️ (NG+) !! MP Scale Factor !! Armour 🛡️ !! Fire Res 🟠 !! Ice Res 🔵 !! Lightning Res 🟣 !! Poison Res 🟢 !! EXP ➕ &lt;br /&gt;
|-&lt;br /&gt;
| Bats || Black Bat || 50 || 0.2 || 0 || 0 || 0 || 0 || 0 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Bats || White Bat || 50 || 0.2 || 0 || 0 || 0 || 0 || 0 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Bats || Bat Spawner || 120 || 0 || 0 || 0 || 0 || 0 || 20 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Small Green Beetle || 20 || 0.2 || 0 || 0 || 0 || 0 || 0 || 2 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Green Beetle || 40 || 0.4 || 5 || 0 || 0 || 0 || 5 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Ranged Green Beetle || 40 || 0.4 || 5 || 0 || 0 || 0 || 5 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Massive Green Beetle || 200 || 0.75 || 10 || 0 || 0 || 0 || 10 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Small Black Beetle || 40 || 0.2 || 0 || 0 || 0 || 0 || 0 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Black Beetle || 80 || 0.4 || 5 || 5 || 0 || 0 || 0 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Ranged Black Beetle || 80 || 0.4 || 5 || 5 || 0 || 0 || 0 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Massive Black Beetle || 300 || 0.75 || 10 || 10 || 0 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Boars || Razorback || 350 || 0.4 || 10 || 0 || 5 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Boars || Grand Boar || 800 || 0.4 || 20 || 0 || 10 || 0 || 0 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Boars || Warthog || 1500 || 0.8 || 40 || 10 || 20 || 10 || 10 || 300 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Redcap || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Redcap || 300 || 0.8 || 0 || 0 || 0 || 0 || 0 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Redcap Totem || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Skulker || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Skulker || 300 || 0.8 || 0 || 0 || 0 || 0 || 0 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Skulker Totem || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Berserker || 200 || 0.4 || 0 || 0 || 0 || 0 || 0 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Berserker || 600 || 0.8 || 0 || 0 || 0 || 0 || 0 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Berserker Totem || 200 || 0.4 || 0 || 0 || 0 || 0 || 0 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Shaman || 150 || 0.4 || 0 || 20 || 20 || 20 || 20 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Shaman || 450 || 0.8 || 0 || 20 || 20 || 20 || 20 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Shaman Totem || 150 || 0.4 || 0 || 20 || 20 || 20 || 20 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Spiders || Hatchling || 50 || 0.2 || 5 || 0 || 0 || 0 || 50 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Spiders || Black Spider || 100 || 0.4 || 20 || 0 || 5 || 5 || 50 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Spiders || White Spider || 100 || 0.4 || 20 || 0 || 5 || 5 || 50 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Trolls || Brute || 400 || 0.4 || 30 || 5 || 30 || 5 || 5 || 65 &lt;br /&gt;
|-&lt;br /&gt;
| Trolls || Shaman || 400 || 0.4 || 15 || 5 || 60 || 5 || 5 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| Trolls || Ruler || 900 || 0.8 || 80 || 5 || 30 || 5 || 5 || 110 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Yellow Jacket || 60 (75) || 0.4 || 0 || 0 || 0 || 0 || 0 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Elite Yellow Jacket || 180 (225) || 0.4 || 0 || 0 || 0 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Red Jacket || 90 (110) || 0.4 || 0 || 0 || 0 || 0 || 0 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Elite Red Jacket || 270 (340) || 0.4 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Black Jacket || 150 (190) || 0.4 || 0 || 0 || 0 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Elite Black Jacket || 450 (560) || 0.4 || 0 || 0 || 0 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Wasp Nest || 100 (200) || 0 || 0 || 0 || 0 || 0 || 20 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Grey Wolf || 125 (190) || 0.4 || 5 || 0 || 5 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Elite Grey Wolf || 375 (550) || 0.4 || 5 || 0 || 5 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Black Wolf || 250 (375) || 0.4 || 10 || 0 || 10 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Elite Black Wolf || 750 (1125) || 0.4 || 10 || 0 || 10 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Worg || 750 (1125) || 0.8 || 15 || 0 || 15 || 0 || 0 || 100 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Aberrations&amp;diff=624</id>
		<title>Aberrations</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Aberrations&amp;diff=624"/>
		<updated>2025-01-25T22:45:43Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP ❤️ !! MP Scale Factor !! Armour 🛡️ (NG+) !! Fire Res 🟠 (NG+) !! Ice Res 🔵 (NG+) !! Lightning Res 🟣 (NG+) !! Poison Res 🟢 (NG+) !! EXP ➕ &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || Small Eye || 800 || 0.2 || 25 || 50 || 50 || 50 || 50 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || Eye || 1400 || 0.2 || 25 (100) || 50 (100) || 50 (100) || 50 (100) || 50 (100) || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Paladin || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Ranger || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Rogue || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Warlock || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Wizard || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Plants || Mandrake || 350 || 0.2 || 20 || 0 || 10 || 0 || 20 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Plants || Big Mandrake || 300 || 0.2 || 0 || 0 || 10 || 0 || 20 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Plants || Vines || 10 || 0 || 0 || 0 || 0 || 0 || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Small Fire Wisp || 200 || 0.2 || 25 || 2000 || 25 || 25 || 25 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Fire Wisp || 600 || 0.4 || 25 || 2000 || 25 || 25 || 25 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Giant Fire Wisp || 1400 || 0.4 || 25 || 2000 || 25 || 25 || 25 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Small Ice Wisp || 200 || 0.2 || 25 || 25 || 2000 || 25 || 25 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Ice Wisp || 600 || 0.4 || 25 || 25 || 2000 || 25 || 25 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Giant Ice Wisp || 1400 || 0.4 || 25 || 25 || 2000 || 25 || 25 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Small Lightning Wisp || 200 || 0.2 || 25 || 25 || 25 || 2000 || 25 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Lightning Wisp || 600 || 0.4 || 25 || 25 || 25 || 2000 || 25 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Giant Lightning Wisp || 1400 || 0.4 || 25 || 25 || 25 || 2000 || 25 || 130 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Bosses&amp;diff=623</id>
		<title>Bosses</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Bosses&amp;diff=623"/>
		<updated>2025-01-25T22:43:32Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Enemy Name !! HP ❤️ !! MP Scale Factor !! Armour 🛡️ !! Fire Res 🟠 !! Ice Res 🔵 !! Lightning Res 🟣 !! Poison Res 🟢 !! EXP ➕ &lt;br /&gt;
|-&lt;br /&gt;
| Earth Totem Pole || 2000 || 1 || 200 || 20 || 20 || 20 || 50 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Fire Totem Pole || 2000 || 1 || 20 || 200 || 20 || 20 || 50 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Ice Totem Pole || 2000 || 1 || 20 || 20 || 200 || 20 || 50 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Totem Pole || 2000 || 1 || 20 || 20 || 20 || 200 || 50 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Shadow Face || 10,000 ||  ||  ||  ||  ||  ||  || 5000 &lt;br /&gt;
|-&lt;br /&gt;
| Arista || 15,000 || 1 || 30 || 10 || 20 || 20 || 100 || 9000 &lt;br /&gt;
|-&lt;br /&gt;
| Harbingers of Dread HP bar || 40,000 || 1 ||  ||  ||  ||  ||  || 12,000 &lt;br /&gt;
|-&lt;br /&gt;
| Heavy Harbinger || 100,000 || 1 || 100 || 50 || 50 || 50 || 50 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Caster Harbinger || 100,000 || 1 || 50 || 100 || 100 || 100 || 100 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Serpents of Demise HP bar || 70,000 || 1 ||  ||  ||  ||  ||  || 17,500 &lt;br /&gt;
|-&lt;br /&gt;
| Serpents of Demise || 2,000,000 ||  || 60 || 60 || 60 || 60 || 60 ||  &lt;br /&gt;
|-&lt;br /&gt;
| Avatar || 100,000 || 1 || 100 || 100 || 100 || 100 || 100 || 25,000 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Human&amp;diff=618</id>
		<title>Human</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Human&amp;diff=618"/>
		<updated>2025-01-25T22:32:57Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP !! MP Scale Factor !! Armour !! Fire Res !! Ice Res !! Lightning Res !! Poison Res !! EXP &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Brute || 250 || 0.4 || 30 || 10 || 10 || 10 || 5 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Brute || 750 || 0.8 || 30 || 10 || 10 || 10 || 5 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Hunter || 200 || 0.4 || 10 || 5 || 5 || 5 || 5 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Hunter || 600 || 0.8 || 10 || 5 || 5 || 5 || 5 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Rogue || 200 || 0.4 || 15 || 5 || 5 || 5 || 5 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Rogue || 600 || 0.8 || 15 || 5 || 5 || 5 || 5 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Mage || 200 || 0.4 || 5 || 30 || 30 || 30 || 5 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Elite Mage || 600 || 0.8 || 5 || 30 || 30 || 30 || 8 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Bandits || Chieftan || 400 || 0.8 || 30 || 10 || 10 || 10 || 5 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Brother (Tutorial) || 100 || 0.2 || 0 || 0 || 0 || 0 || 0 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Brother || 200 || 0.2 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Sister || 200 || 0.2 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Acolyte || 250 || 0.4 || 0 || 30 || 30 || 30 || 30 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Elite Acolyte || 750 || 0.8 || 0 || 30 || 30 || 30 || 30 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Assassin || 350 || 0.4 || 15 || 5 || 5 || 5 || 5 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Elite Assassin || 1000 || 0.8 || 15 || 5 || 5 || 5 || 5 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Cult || Priest || 800 || 0.8 || 20 || 40 || 40 || 40 || 20 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Undead&amp;diff=617</id>
		<title>Undead</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Undead&amp;diff=617"/>
		<updated>2025-01-25T22:32:47Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP !! MP Scale Factor !! Armour !! Fire Res !! Ice Res !! Lightning Res !! Poison Res !! EXP &lt;br /&gt;
|-&lt;br /&gt;
| Court || Crawler || 400 || 0.2 || 30 || 5 || 10 || 5 || 10 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Executioner || 900 || 0.4 || 50 || 40 || 40 || 40 || 40 || 110 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Executioner || 2700 || 0.4 || 50 || 40 || 40 || 40 || 40 || 220 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Sniper || 750 || 0.4 || 40 || 40 || 40 || 40 || 40 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Sniper || 2250 || 0.4 || 40 || 40 || 40 || 40 || 40 || 240 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Doomsayer || 750 || 0.4 || 40 || 40 || 40 || 40 || 40 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Doomsayer || 2250 || 0.4 || 40 || 40 || 40 || 40 || 40 || 260 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Wizard || 750 || 0.4 || 40 || 80 || 80 || 80 || 80 || 140 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Elite Wizard || 2250 || 0.4 || 40 || 80 || 80 || 80 || 80 || 280 &lt;br /&gt;
|-&lt;br /&gt;
| Court || Adjudicator || 1800 || 0.8 || 80 || 80 || 80 || 80 || 80 || 250 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Defender || 700 || 0.4 || 40 || 30 || 30 || 30 || 30 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Defender || 2100 || 0.4 || 40 || 30 || 30 || 30 || 30 || 180 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Footman || 700 || 0.4 || 60 || 30 || 30 || 30 || 30 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Footman || 2100 || 0.4 || 60 || 30 || 30 || 30 || 30 || 180 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Sentry || 600 || 0.4 || 40 || 30 || 30 || 30 || 30 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Sentry || 1800 || 0.4 || 40 || 30 || 30 || 30 || 30 || 200 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Mage || 600 || 0.4 || 30 || 60 || 60 || 60 || 60 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Mage || 1800 || 0.4 || 30 || 60 || 60 || 60 || 60 || 240 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Shadow Mage || 600 || 0.4 || 30 || 60 || 60 || 60 || 60 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Elite Shadow Mage || 1800 || 0.4 || 30 || 60 || 60 || 60 || 60 || 240 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || Knight || 1500 || 0.8 || 80 || 40 || 40 || 40 || 40 || 200 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Crawler || 100 || 0.2 || 10 || 5 || 10 || 5 || 10 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Warrior || 300 || 0.4 || 30 || 10 || 20 || 10 || 20 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Warrior || 900 || 0.8 || 30 || 10 || 20 || 10 || 20 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Soldier || 500 || 0.4 || 30 || 10 || 20 || 10 || 20 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Soldier || 1500 || 0.8 || 60 || 10 || 20 || 10 || 20 || 120 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Ranger || 350 || 0.4 || 20 || 10 || 20 || 10 || 20 || 65 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Ranger || 1050 || 0.8 || 20 || 10 || 20 || 10 || 20 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Sorcerer || 350 || 0.4 || 10 || 10 || 30 || 10 || 30 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Sorcerer || 1050 || 0.8 || 10 || 10 || 30 || 10 || 30 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Necromancer || 450 || 0.4 || 10 || 10 || 30 || 10 || 30 || 80 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Elite Necromancer || 1350 || 0.4 || 10 || 10 || 30 || 10 || 30 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Horde || Overseer || 1200 || 0.8 || 50 || 10 || 20 || 10 || 20 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Shades || Lesser Shade || 150 || 0.2 || 10 || 10 || 10 || 10 || 10 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Shades || Shade || 500 || 0.4 || 30 || 30 || 30 || 30 || 30 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Constructs&amp;diff=616</id>
		<title>Constructs</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Constructs&amp;diff=616"/>
		<updated>2025-01-25T22:32:39Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP !! MP Scale Factor !! Armour !! Fire Res !! Ice Res !! Lightning Res !! Poison Res !! EXP &lt;br /&gt;
|-&lt;br /&gt;
| Ballista || Heavy Ballista || 600 || 0.8 || 20 || 10 || 10 || 10 || 200 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Bone Blockade || Small Bone Blockade || 150 || 0 || 20 || 10 || 10 || 10 || 200 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Bone Blockade || Bone Blockade || 300 || 0 || 20 || 10 || 10 || 10 || 200 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| Magic Tower || Fire Tower || 1500 || 0.8 || 20 || 10 || 10 || 10 || 200 || 200 &lt;br /&gt;
|-&lt;br /&gt;
| Magic Tower || Ice Tower || 1250 || 0.8 || 20 || 10 || 10 || 10 || 200 || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Magic Tower || Lightning Tower || 2500 || 0 || 20 || 10 || 10 || 10 || 200 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Totem Tower || Totem Tower || 1000 || 0 || 20 || 10 || 10 || 10 || 200 || 0 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Beasts&amp;diff=615</id>
		<title>Beasts</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Beasts&amp;diff=615"/>
		<updated>2025-01-25T22:32:32Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP (NG+) !! MP Scale Factor !! Armour !! Fire Res !! Ice Res !! Lightning Res !! Poison Res !! EXP &lt;br /&gt;
|-&lt;br /&gt;
| Bats || Black Bat || 50 || 0.2 || 0 || 0 || 0 || 0 || 0 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Bats || White Bat || 50 || 0.2 || 0 || 0 || 0 || 0 || 0 || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Bats || Bat Spawner || 120 || 0 || 0 || 0 || 0 || 0 || 20 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Small Green Beetle || 20 || 0.2 || 0 || 0 || 0 || 0 || 0 || 2 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Green Beetle || 40 || 0.4 || 5 || 0 || 0 || 0 || 5 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Ranged Green Beetle || 40 || 0.4 || 5 || 0 || 0 || 0 || 5 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Massive Green Beetle || 200 || 0.75 || 10 || 0 || 0 || 0 || 10 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Small Black Beetle || 40 || 0.2 || 0 || 0 || 0 || 0 || 0 || 5 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Black Beetle || 80 || 0.4 || 5 || 5 || 0 || 0 || 0 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Ranged Black Beetle || 80 || 0.4 || 5 || 5 || 0 || 0 || 0 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Beetles || Massive Black Beetle || 300 || 0.75 || 10 || 10 || 0 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Boars || Razorback || 350 || 0.4 || 10 || 0 || 5 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Boars || Grand Boar || 800 || 0.4 || 20 || 0 || 10 || 0 || 0 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Boars || Warthog || 1500 || 0.8 || 40 || 10 || 20 || 10 || 10 || 300 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Redcap || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Redcap || 300 || 0.8 || 0 || 0 || 0 || 0 || 0 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Redcap Totem || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Skulker || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Skulker || 300 || 0.8 || 0 || 0 || 0 || 0 || 0 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Skulker Totem || 100 || 0.4 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Berserker || 200 || 0.4 || 0 || 0 || 0 || 0 || 0 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Berserker || 600 || 0.8 || 0 || 0 || 0 || 0 || 0 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Berserker Totem || 200 || 0.4 || 0 || 0 || 0 || 0 || 0 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Shaman || 150 || 0.4 || 0 || 20 || 20 || 20 || 20 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Elite Shaman || 450 || 0.8 || 0 || 20 || 20 || 20 || 20 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Goblins || Shaman Totem || 150 || 0.4 || 0 || 20 || 20 || 20 || 20 || 45 &lt;br /&gt;
|-&lt;br /&gt;
| Spiders || Hatchling || 50 || 0.2 || 5 || 0 || 0 || 0 || 50 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Spiders || Black Spider || 100 || 0.4 || 20 || 0 || 5 || 5 || 50 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Spiders || White Spider || 100 || 0.4 || 20 || 0 || 5 || 5 || 50 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| Trolls || Brute || 400 || 0.4 || 30 || 5 || 30 || 5 || 5 || 65 &lt;br /&gt;
|-&lt;br /&gt;
| Trolls || Shaman || 400 || 0.4 || 15 || 5 || 60 || 5 || 5 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| Trolls || Ruler || 900 || 0.8 || 80 || 5 || 30 || 5 || 5 || 110 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Yellow Jacket || 60 (75) || 0.4 || 0 || 0 || 0 || 0 || 0 || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Elite Yellow Jacket || 180 (225) || 0.4 || 0 || 0 || 0 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Red Jacket || 90 (110) || 0.4 || 0 || 0 || 0 || 0 || 0 || 15 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Elite Red Jacket || 270 (340) || 0.4 || 0 || 0 || 0 || 0 || 0 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Black Jacket || 150 (190) || 0.4 || 0 || 0 || 0 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Elite Black Jacket || 450 (560) || 0.4 || 0 || 0 || 0 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wasps || Wasp Nest || 100 (200) || 0 || 0 || 0 || 0 || 0 || 20 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Grey Wolf || 125 (190) || 0.4 || 5 || 0 || 5 || 0 || 0 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Elite Grey Wolf || 375 (550) || 0.4 || 5 || 0 || 5 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Black Wolf || 250 (375) || 0.4 || 10 || 0 || 10 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Elite Black Wolf || 750 (1125) || 0.4 || 10 || 0 || 10 || 0 || 0 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Wolves || Worg || 750 (1125) || 0.8 || 15 || 0 || 15 || 0 || 0 || 100 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Aberrations&amp;diff=614</id>
		<title>Aberrations</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Aberrations&amp;diff=614"/>
		<updated>2025-01-25T22:32:23Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Subtype !! Enemy Name !! HP !! MP Scale Factor !! Armour (NG+) !! Fire Res (NG+) !! Ice Res (NG+) !! Lightning Res (NG+) !! Poison Res (NG+) !! EXP &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || Small Eye || 800 || 0.2 || 25 || 50 || 50 || 50 || 50 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| Eyes || Eye || 1400 || 0.2 || 25 (100) || 50 (100) || 50 (100) || 50 (100) || 50 (100) || 150 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Paladin || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Ranger || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Rogue || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Warlock || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Phantoms || Phantom Wizard || 1000 || 0.4 || 50 || 50 || 50 || 50 || 50 || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Plants || Mandrake || 350 || 0.2 || 20 || 0 || 10 || 0 || 20 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| Plants || Big Mandrake || 300 || 0.2 || 0 || 0 || 10 || 0 || 20 || 40 &lt;br /&gt;
|-&lt;br /&gt;
| Plants || Vines || 10 || 0 || 0 || 0 || 0 || 0 || 0 || 0 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Small Fire Wisp || 200 || 0.2 || 25 || 2000 || 25 || 25 || 25 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Fire Wisp || 600 || 0.4 || 25 || 2000 || 25 || 25 || 25 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Giant Fire Wisp || 1400 || 0.4 || 25 || 2000 || 25 || 25 || 25 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Small Ice Wisp || 200 || 0.2 || 25 || 25 || 2000 || 25 || 25 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Ice Wisp || 600 || 0.4 || 25 || 25 || 2000 || 25 || 25 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Giant Ice Wisp || 1400 || 0.4 || 25 || 25 || 2000 || 25 || 25 || 130 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Small Lightning Wisp || 200 || 0.2 || 25 || 25 || 25 || 2000 || 25 || 60 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Lightning Wisp || 600 || 0.4 || 25 || 25 || 25 || 2000 || 25 || 90 &lt;br /&gt;
|-&lt;br /&gt;
| Wisps || Giant Lightning Wisp || 1400 || 0.4 || 25 || 25 || 25 || 2000 || 25 || 130 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Chests&amp;diff=613</id>
		<title>Chests</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Chests&amp;diff=613"/>
		<updated>2025-01-25T22:32:06Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Common Trinkets&lt;br /&gt;
! Uncommon Trinkets&lt;br /&gt;
! Rare Trinkets&lt;br /&gt;
! Epic Trinkets&lt;br /&gt;
|-&lt;br /&gt;
| Bronze trinket chest&lt;br /&gt;
| 100%&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Silver trinket chest&lt;br /&gt;
| 0%&lt;br /&gt;
| 100%&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
|-&lt;br /&gt;
| Gold trinket chest&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| 95%&lt;br /&gt;
| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! Common Equipment&lt;br /&gt;
! Uncommon Equipment&lt;br /&gt;
! Rare Equipment&lt;br /&gt;
! Additional trinket drops&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Equipment Chest&lt;br /&gt;
| 100% drop chance&amp;lt;br /&amp;gt;Level range= -1 to 1&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| Silver Equipment Chest&lt;br /&gt;
| 0%&lt;br /&gt;
| 50% drop chance&amp;lt;br /&amp;gt;Level range= 0 to 2&lt;br /&gt;
| 50% drop chance&amp;lt;br /&amp;gt;Level range= 0 to 2&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| Gold Equipment Chest&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| 100% drop chance&amp;lt;br /&amp;gt;Level range= 0 to 3&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| Platinum Equipment Chest&lt;br /&gt;
| 0%&lt;br /&gt;
| 0%&lt;br /&gt;
| 100% drop chance&amp;lt;br /&amp;gt;Level range= 1 to 3&lt;br /&gt;
| 100% epic trinket&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Equipment&amp;diff=612</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Equipment&amp;diff=612"/>
		<updated>2025-01-25T22:31:59Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weapons ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Type !! Name !! Tier !! ilvl (min - max) !! Slot !! Required Attribute !! Scaling !! Damage Type !! Scaling !! Stat !! Primary Attack !! Secondary Attack &lt;br /&gt;
|-&lt;br /&gt;
| Axe || Battle Hatchet || 1 || 1 - 23 || mainhand || Strength || 1.111*ilvl+4.888 || Physical || 1.111*ilvl+38.888 || - || Axe Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Axe || Battle Axe || 2 || 9 - 33 || mainhand || Strength || 1.666*ilvl+9.333 || Physical || 1.111*ilvl+43.888 || - || Axe Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Axe || Double-Headed Battle Axe || 3 || 19 - 53 || mainhand || Strength || 2.222*ilvl+13.777 || Physical || 1.111*ilvl+48.888 || - || Axe Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Axe || Royal Axe || 4 || 29+ || mainhand || Strength || 2.777*ilvl+18.222 || Physical || 1.111*ilvl+53.888 || - || Axe Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Mace || Ball Mace || 1 || 1 - 23 || mainhand || Strength || 1.111*ilvl+6.888 || Physical || 1.111*ilvl+38.888 || - || Mace Bash || - &lt;br /&gt;
|-&lt;br /&gt;
| Mace || Flanged Mace || 2 || 9 - 33 || mainhand || Strength || 1.666*ilvl+11.333 || Physical || 1.111*ilvl+43.888 || - || Mace Bash || - &lt;br /&gt;
|-&lt;br /&gt;
| Mace || War Mace || 3 || 19 - 53 || mainhand || Strength || 2.222*ilvl+15.777 || Physical || 1.111*ilvl+48.888 || - || Mace Bash || - &lt;br /&gt;
|-&lt;br /&gt;
| Mace || Regal Mace || 4 || 29+ || mainhand || Strength || 2.777*ilvl+20.222 || Physical || 1.111*ilvl+53.888 || - || Mace Bash || - &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || Long Sword || 1 || 1 - 23 || mainhand || Strength || 1.111*ilvl+6.888 || Physical || 1.111*ilvl+38.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || Bastard Sword || 2 || 9 - 33 || mainhand || Strength || 1.666*ilvl+11.333 || Physical || 1.111*ilvl+43.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || War Sword || 3 || 19 - 53 || mainhand || Strength || 2.222*ilvl+15.777 || Physical || 1.111*ilvl+48.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Longsword || Platinum Sword || 4 || 29+ || mainhand || Strength || 2.777*ilvl+20.222 || Physical || 1.111*ilvl+53.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Short Sword || 1 || 1 - 23 || mainhand || Dexterity || 1.111*ilvl+4.888 || Physical || 1.111*ilvl+38.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Elegant Sword || 2 || 9 - 33 || mainhand || Dexterity || 1.666*ilvl+9.333 || Physical || 1.111*ilvl+43.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Noble Sword || 3 || 19 - 53 || mainhand || Dexterity || 2.222*ilvl+13.777 || Physical || 1.111*ilvl+48.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Shortsword || Champion Sword || 4 || 29+ || mainhand || Dexterity || 2.777*ilvl+18.222 || Physical || 1.111*ilvl+53.888 || +20% Parry Chance || Sword Swing || - &lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Iron Dagger || 1 || 1 - 23 || mainhand || Dexterity || 1.111*ilvl+0.888 || Physical || 1.111*ilvl+38.888 || +30% Parry Chance || Dagger Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Steel Dagger || 2 || 9 - 33 || mainhand || Dexterity || 1.666*ilvl+5.333 || Physical || 1.111*ilvl+43.888 || +30% Parry Chance || Dagger Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Noble Dagger || 3 || 19 - 53 || mainhand || Dexterity || 2.222*ilvl+9.777 || Physical || 1.111*ilvl+48.888 || +30% Parry Chance || Dagger Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Majestic Dagger || 4 || 29+ || mainhand || Dexterity || 2.777*ilvl+14.222 || Physical || 1.111*ilvl+53.888 || +30% Parry Chance || Dagger Slash || - &lt;br /&gt;
|-&lt;br /&gt;
| Fire Wand || Fire Wand || 1 || 1 - 23 || mainhand || Intelligence || 1.111*ilvl+6.888 || Fire || 1.111*ilvl+38.888 || - || Fire Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Fire Wand || Adept Fire Wand || 2 || 9 - 33 || mainhand || Intelligence || 1.666*ilvl+11.333 || Fire || 1.111*ilvl+43.888 || - || Fire Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Fire Wand || Grand Fire Wand || 3 || 19 - 53 || mainhand || Intelligence || 2.222*ilvl+15.777 || Fire || 1.111*ilvl+48.888 || - || Fire Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Fire Wand || Master Fire Wand || 4 || 29+ || mainhand || Intelligence || 2.777*ilvl+20.222 || Fire || 1.111*ilvl+53.888 || - || Fire Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Frost Wand || Frost Wand || 1 || 1 - 23 || mainhand || Intelligence || 1.111*ilvl+6.888 || Ice || 1.111*ilvl+38.888 || - || Ice Shards || - &lt;br /&gt;
|-&lt;br /&gt;
| Frost Wand || Adept Frost Wand || 2 || 9 - 33 || mainhand || Intelligence || 1.666*ilvl+11.333 || Ice || 1.111*ilvl+43.888 || - || Ice Shards || - &lt;br /&gt;
|-&lt;br /&gt;
| Frost Wand || Grand Frost Wand || 3 || 19 - 53 || mainhand || Intelligence || 2.222*ilvl+15.777 || Ice || 1.111*ilvl+48.888 || - || Ice Shards || - &lt;br /&gt;
|-&lt;br /&gt;
| Frost Wand || Master Frost Wand || 4 || 29+ || mainhand || Intelligence || 2.777*ilvl+20.222 || Ice || 1.111*ilvl+53.888 || - || Ice Shards || - &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Wand || Lightning Wand || 1 || 1 - 23 || mainhand || Intelligence || 1.111*ilvl+6.888 || Lightning || 1.111*ilvl+38.888 || - || Lightning Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Wand || Adept Lightning Wand || 2 || 9 - 33 || mainhand || Intelligence || 1.666*ilvl+11.333 || Lightning || 1.111*ilvl+43.888 || - || Lightning Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Wand || Grand Lightning Wand || 3 || 19 - 53 || mainhand || Intelligence || 2.222*ilvl+15.777 || Lightning || 1.111*ilvl+48.888 || - || Lightning Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Wand || Master Lightning Wand || 4 || 29+ || mainhand || Intelligence || 2.777*ilvl+20.222 || Lightning || 1.111*ilvl+53.888 || - || Lightning Bolt || - &lt;br /&gt;
|-&lt;br /&gt;
| Dirk || Iron Dirk || 1 || 1 - 23 || mainhand || Intelligence || 1.111*ilvl+0.888 || Physical/Poison || 0.555*ilvl+19.444 (each) || +30% Parry Chance || Dirk Stab || - &lt;br /&gt;
|-&lt;br /&gt;
| Dirk || Steel Dirk || 2 || 9 - 33 || mainhand || Intelligence || 1.666*ilvl+5.333 || Physical/Poison || 0.555*ilvl+22.444 (each) || +30% Parry Chance || Dirk Stab || - &lt;br /&gt;
|-&lt;br /&gt;
| Dirk || Ritual Kris || 3 || 19 - 53 || mainhand || Intelligence || 2.222*ilvl+9.777 || Physical/Poison || 0.555*ilvl+24.444 (each) || +30% Parry Chance || Dirk Stab || - &lt;br /&gt;
|-&lt;br /&gt;
| Dirk || Golden Kris || 4 || 29+ || mainhand || Intelligence || 2.777*ilvl+14.222 || Physical/Poison || 0.555*ilvl+32.444 (each) || +30% Parry Chance || Dirk Stab || - &lt;br /&gt;
|-&lt;br /&gt;
| Shield || Wooden Shield || 1 || 1 - 23 || offhand || Strength || 1.111*ilvl+8.888 || Armour || 1.111*ilvl+3.888 || Block 30 Projectile Damage || - || Shield Bash &lt;br /&gt;
|-&lt;br /&gt;
| Shield || Round Shield || 2 || 9 - 33 || offhand || Strength || 1.666*ilvl+13.333 || Armour || 1.111*ilvl+8.888 || Block 40 Projectile Damage || - || Shield Bash &lt;br /&gt;
|-&lt;br /&gt;
| Shield || Heater Shield || 3 || 19 - 53 || offhand || Strength || 2.222*ilvl+17.777 || Armour || 1.111*ilvl+13.888 || Block 50 Projectile Damage || - || Shield Bash &lt;br /&gt;
|-&lt;br /&gt;
| Shield || Decorated Shield || 4 || 29+ || offhand || Strength || 2.777*ilvl+22.222 || Armour || 1.111*ilvl+18.888 || Block 60 Projectile Damage || - || Shield Bash &lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || Hand Crossbow || 2 || 9 - 33 || offhand || Dexterity || 1.666*ilvl+8.333 || Physical || 1.111*ilvl+43.888 || - || - || Quick Shot &lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || Noble Hand Crossbow || 3 || 19 - 53 || offhand || Dexterity || 2.222*ilvl+12.777 || Physical || 1.111*ilvl+48.888 || - || - || Quick Shot &lt;br /&gt;
|-&lt;br /&gt;
| Hand Crossbow || Gilded Hand Crossbow || 4 || 29+ || offhand || Dexterity || 2.777*ilvl+17.222 || Physical || 1.111*ilvl+53.888 || - || - || Quick Shot &lt;br /&gt;
|-&lt;br /&gt;
| Fire Tome || Fire Tome || 1 || 1 - 23 || offhand || Intelligence || 1.111*ilvl+6.888 || Fire || 1.111*ilvl+38.888 || - || - || Glyph of Fire &lt;br /&gt;
|-&lt;br /&gt;
| Fire Tome || Adept Fire Tome || 2 || 9 - 33 || offhand || Intelligence || 1.666*ilvl+11.333 || Fire || 1.111*ilvl+43.888 || - || - || Glyph of Fire &lt;br /&gt;
|-&lt;br /&gt;
| Fire Tome || Grand Fire Tome || 3 || 19 - 53 || offhand || Intelligence || 2.222*ilvl+15.777 || Fire || 1.111*ilvl+48.888 || - || - || Glyph of Fire &lt;br /&gt;
|-&lt;br /&gt;
| Fire Tome || Master Fire Tome || 4 || 29+ || offhand || Intelligence || 2.777*ilvl+20.222 || Fire || 1.111*ilvl+53.888 || - || - || Glyph of Fire &lt;br /&gt;
|-&lt;br /&gt;
| Frost Tome || Frost Tome || 1 || 1 - 23 || offhand || Intelligence || 1.111*ilvl+6.888 || Ice || 1.111*ilvl+38.888 || - || - || Glyph of Ice &lt;br /&gt;
|-&lt;br /&gt;
| Frost Tome || Adept Frost Tome || 2 || 9 - 33 || offhand || Intelligence || 1.666*ilvl+11.333 || Ice || 1.111*ilvl+43.888 || - || - || Glyph of Ice &lt;br /&gt;
|-&lt;br /&gt;
| Frost Tome || Grand Frost Tome || 3 || 19 - 53 || offhand || Intelligence || 2.222*ilvl+15.777 || Ice || 1.111*ilvl+48.888 || - || - || Glyph of Ice &lt;br /&gt;
|-&lt;br /&gt;
| Frost Tome || Master Frost Tome || 4 || 29+ || offhand || Intelligence || 2.777*ilvl+20.222 || Ice || 1.111*ilvl+53.888 || - || - || Glyph of Ice &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Tome || Lightning Tome || 1 || 1 - 23 || offhand || Intelligence || 1.111*ilvl+6.888 || Lightning || 1.111*ilvl+38.888 || - || - || Glyph of Lightning &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Tome || Adept Lightning Tome || 2 || 9 - 33 || offhand || Intelligence || 1.666*ilvl+11.333 || Lightning || 1.111*ilvl+43.888 || - || - || Glyph of Lightning &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Tome || Grand Lightning Tome || 3 || 19 - 53 || offhand || Intelligence || 2.222*ilvl+15.777 || Lightning || 1.111*ilvl+48.888 || - || - || Glyph of Lightning &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Tome || Master Lightning Tome || 4 || 29+ || offhand || Intelligence || 2.777*ilvl+20.222 || Lightning || 1.111*ilvl+53.888 || - || - || Glyph of Lightning &lt;br /&gt;
|-&lt;br /&gt;
| Daggers || Dual Daggers || 1 || 1 - 23 || twohand || Dexterity || 1.111*ilvl+8.888 || Physical || 1.111*ilvl+38.888 || +50% Parry Chance || Dual Slice || Lunging Strike &lt;br /&gt;
|-&lt;br /&gt;
| Daggers || Heavy Daggers || 2 || 9 - 33 || twohand || Dexterity || 1.666*ilvl+13.333 || Physical || 1.111*ilvl+43.888 || +50% Parry Chance || Dual Slice || Lunging Strike &lt;br /&gt;
|-&lt;br /&gt;
| Daggers || Curved Daggers || 3 || 19 - 53 || twohand || Dexterity || 2.222*ilvl+17.777 || Physical || 1.111*ilvl+48.888 || +50% Parry Chance || Dual Slice || Lunging Strike &lt;br /&gt;
|-&lt;br /&gt;
| Daggers || Grandiose Daggers || 4 || 29+ || twohand || Dexterity || 2.777*ilvl+22.222 || Physical || 1.111*ilvl+53.888 || +50% Parry Chance || Dual Slice || Lunging Strike &lt;br /&gt;
|-&lt;br /&gt;
| Maul || Wooden Maul || 1 || 1 - 23 || twohand || Strength || 1.111*ilvl+8.888 || Physical || 1.111*ilvl+38.888 || - || Maul Swing || Ground Slam &lt;br /&gt;
|-&lt;br /&gt;
| Maul || Battle Maul || 2 || 9 - 33 || twohand || Strength || 1.666*ilvl+13.333 || Physical || 1.111*ilvl+43.888 || - || Maul Swing || Ground Slam &lt;br /&gt;
|-&lt;br /&gt;
| Maul || War Maul || 3 || 19 - 53 || twohand || Strength || 2.222*ilvl+17.777 || Physical || 1.111*ilvl+48.888 || - || Maul Swing || Ground Slam &lt;br /&gt;
|-&lt;br /&gt;
| Maul || Titan Maul || 4 || 29+ || twohand || Strength || 2.777*ilvl+22.222 || Physical || 1.111*ilvl+53.888 || - || Maul Swing || Ground Slam &lt;br /&gt;
|-&lt;br /&gt;
| Greataxe || Great Cleaver || 1 || 1 - 23 || twohand || Strength || 1.111*ilvl+8.888 || Physical || 1.111*ilvl+38.888 || - || Greataxe Slash || Whirlwind &lt;br /&gt;
|-&lt;br /&gt;
| Greataxe || Greataxe || 2 || 9 - 33 || twohand || Strength || 1.666*ilvl+13.333 || Physical || 1.111*ilvl+43.888 || - || Greataxe Slash || Whirlwind &lt;br /&gt;
|-&lt;br /&gt;
| Greataxe || Heavy Greataxe || 3 || 19 - 53 || twohand || Strength || 2.222*ilvl+17.777 || Physical || 1.111*ilvl+48.888 || - || Greataxe Slash || Whirlwind &lt;br /&gt;
|-&lt;br /&gt;
| Greataxe || Conqueror Greataxe || 4 || 29+ || twohand || Strength || 2.777*ilvl+22.222 || Physical || 1.111*ilvl+53.888 || - || Greataxe Slash || Whirlwind &lt;br /&gt;
|-&lt;br /&gt;
| Shortbow || Short Bow || 1 || 1 - 23 || twohand || Dexterity || 1.111*ilvl+8.888 || Physical || 1.111*ilvl+38.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Shortbow || Recurve Bow || 2 || 9 - 33 || twohand || Dexterity || 1.666*ilvl+13.333 || Physical || 1.111*ilvl+43.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Shortbow || Elven Bow || 3 || 19 - 53 || twohand || Dexterity || 2.222*ilvl+17.777 || Physical || 1.111*ilvl+48.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Shortbow || Wyrmwood Bow || 4 || 29+ || twohand || Dexterity || 2.777*ilvl+22.222 || Physical || 1.111*ilvl+53.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Long Bow || 1 || 1 - 23 || twohand || Strength || 1.111*ilvl+8.888 || Physical || 1.111*ilvl+38.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Longbow || War Bow || 2 || 9 - 33 || twohand || Strength || 1.666*ilvl+13.333 || Physical || 1.111*ilvl+43.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Imperial Bow || 3 || 19 - 53 || twohand || Strength || 2.222*ilvl+17.777 || Physical || 1.111*ilvl+48.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Longbow || Dragonbone Bow || 4 || 29+ || twohand || Strength || 2.777*ilvl+22.222 || Physical || 1.111*ilvl+53.888 || - || Quick Shot || Power Shot &lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Heavy Crossbow || 2 || 9 - 33 || twohand || Strength || 1.666*ilvl+8.333 || Physical || 1.111*ilvl+43.888 || - || Quick Shot || Explosive Shot &lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Imperial Crossbow || 3 || 19 - 53 || twohand || Strength || 2.222*ilvl+12.777 || Physical || 1.111*ilvl+48.888 || - || Quick Shot || Explosive Shot &lt;br /&gt;
|-&lt;br /&gt;
| Crossbow || Gilded Crossbow || 4 || 29+ || twohand || Strength || 2.777*ilvl+17.222 || Physical || 1.111*ilvl+53.888 || - || Quick Shot || Explosive Shot &lt;br /&gt;
|-&lt;br /&gt;
| Fire Staff || Fire Staff || 1 || 1 - 23 || twohand || Intelligence || 1.111*ilvl+8.888 || Fire || 1.111*ilvl+38.888 || - || Flame Spray || Fire Blast &lt;br /&gt;
|-&lt;br /&gt;
| Fire Staff || Adept Fire Staff || 2 || 9 - 33 || twohand || Intelligence || 1.666*ilvl+13.333 || Fire || 1.111*ilvl+43.888 || - || Flame Spray || Fire Blast &lt;br /&gt;
|-&lt;br /&gt;
| Fire Staff || Grand Fire Staff || 3 || 19 - 53 || twohand || Intelligence || 2.222*ilvl+17.777 || Fire || 1.111*ilvl+48.888 || - || Flame Spray || Fire Blast &lt;br /&gt;
|-&lt;br /&gt;
| Fire Staff || Master Fire Staff || 4 || 29+ || twohand || Intelligence || 2.777*ilvl+22.222 || Fire || 1.111*ilvl+53.888 || - || Flame Spray || Fire Blast &lt;br /&gt;
|-&lt;br /&gt;
| Frost Staff || Frost Staff || 1 || 1 - 23 || twohand || Intelligence || 1.111*ilvl+8.888 || Ice || 1.111*ilvl+38.888 || - || Ice Lance || Ice Spikes &lt;br /&gt;
|-&lt;br /&gt;
| Frost Staff || Adept Frost Staff || 2 || 9 - 33 || twohand || Intelligence || 1.666*ilvl+13.333 || Ice || 1.111*ilvl+43.888 || - || Ice Lance || Ice Spikes &lt;br /&gt;
|-&lt;br /&gt;
| Frost Staff || Grand Frost Staff || 3 || 19 - 53 || twohand || Intelligence || 2.222*ilvl+17.777 || Ice || 1.111*ilvl+48.888 || - || Ice Lance || Ice Spikes &lt;br /&gt;
|-&lt;br /&gt;
| Frost Staff || Master Frost Staff || 4 || 29+ || twohand || Intelligence || 2.777*ilvl+22.222 || Ice || 1.111*ilvl+53.888 || - || Ice Lance || Ice Spikes &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Staff || Lightning Staff || 1 || 1 - 23 || twohand || Intelligence || 1.111*ilvl+8.888 || Lightning || 1.111*ilvl+38.888 || - || Lightning Beam || Thunderbolts &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Staff || Adept Lightning Staff || 2 || 9 - 33 || twohand || Intelligence || 1.666*ilvl+13.333 || Lightning || 1.111*ilvl+43.888 || - || Lightning Beam || Thunderbolts &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Staff || Grand Lightning Staff || 3 || 19 - 53 || twohand || Intelligence || 2.222*ilvl+17.777 || Lightning || 1.111*ilvl+48.888 || - || Lightning Beam || Thunderbolts &lt;br /&gt;
|-&lt;br /&gt;
| Lightning Staff || Master Lightning Staff || 4 || 29+ || twohand || Intelligence || 2.777*ilvl+22.222 || Lightning || 1.111*ilvl+53.888 || - || Lightning Beam || Thunderbolts &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Name !! Tier !! ilvl (min - max) !! Slot !! Required Attribute !! Scaling !! Stat One !! Scaling !! Stat Two &lt;br /&gt;
|-&lt;br /&gt;
| Iron Cap || 1 || 1 - 23 || head || Strength || 1.111*ilvl+4.888 || Armour || 2.222*ilvl+2.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Steel Helmet || 2 || 9 - 33 || head || Strength || 1.666*ilvl+9.333 || Armour || 2.222*ilvl+7.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || 3 || 19 - 53 || head || Strength || 2.222*ilvl+13.777 || Armour || 2.222*ilvl+12.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Crusader Sallet || 4 || 29+ || head || Strength || 2.777*ilvl+18.222 || Armour || 2.222*ilvl+17.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Cloth Cap || 1 || 1 - 23 || head || Dexterity || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +10% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Simple Mask || 1 || 1 - 23 || head || Dexterity || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +10% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Leather Hood || 2 || 9 - 33 || head || Dexterity || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+1.888 || +20% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Bandit Mask || 2 || 9 - 33 || head || Dexterity || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+1.888 || +20% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Elven Cowl || 3 || 19 - 53 || head || Dexterity || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+3.888 || +30% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Bandana || 3 || 19 - 53 || head || Dexterity || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+3.888 || +30% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Feathered Cap || 3 || 19 - 53 || head || Dexterity || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+3.888 || +30% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Dark Cowl || 4 || 29+ || head || Dexterity || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+5.888 || +40% Weapon Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Simple Cap || 1 || 1 - 23 || head || Intelligence || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +10% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Simple Circlet || 1 || 1 - 23 || head || Intelligence || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +10% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Hat || 2 || 9 - 33 || head || Intelligence || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+0.888 || +20% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Silver Circlet || 2 || 9 - 33 || head || Intelligence || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+0.888 || +20% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Adept Hat || 3 || 19 - 53 || head || Intelligence || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+1.888 || +30% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Circlet || 3 || 19 - 53 || head || Intelligence || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+1.888 || +30% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Grand Hat || 4 || 29+ || head || Intelligence || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+2.888 || +40% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Golden Circlet || 4 || 29+ || head || Intelligence || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+2.888 || +40% Spell Crit Damage &lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || 1 || 1 - 23 || chest || Strength || 1.111*ilvl+6.888 || Armour || 2.222*ilvl+7.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Heavy Plate || 2 || 9 - 33 || chest || Strength || 1.666*ilvl+11.333 || Armour || 2.222*ilvl+17.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Full Plate || 3 || 19 - 53 || chest || Strength || 2.222*ilvl+15.777 || Armour || 2.222*ilvl+27.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Crusader Plate || 4 || 29+ || chest || Strength || 2.777*ilvl+20.222 || Armour || 2.222*ilvl+37.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Leather Jerkin || 1 || 1 - 23 || chest || Dexterity || 1.111*ilvl+6.888 || Armour || 1.111*ilvl+3.888 || +5% Weapon Speed &lt;br /&gt;
|-&lt;br /&gt;
| Leather Armour || 2 || 9 - 33 || chest || Dexterity || 1.666*ilvl+11.333 || Armour || 1.111*ilvl+5.888 || +10% Weapon Speed &lt;br /&gt;
|-&lt;br /&gt;
| Studded Leather || 3 || 19 - 53 || chest || Dexterity || 2.222*ilvl+15.777 || Armour || 1.111*ilvl+7.888 || +15% Weapon Speed &lt;br /&gt;
|-&lt;br /&gt;
| Scale Brigandine || 4 || 29+ || chest || Dexterity || 2.777*ilvl+20.222 || Armour || 1.111*ilvl+9.888 || +20% Weapon Speed &lt;br /&gt;
|-&lt;br /&gt;
| Simple Robe || 1 || 1 - 23 || chest || Intelligence || 1.111*ilvl+6.888 || Armour || 1.111*ilvl+0.888 || +10% Cast Speed &lt;br /&gt;
|-&lt;br /&gt;
| Silken Garb || 2 || 9 - 33 || chest || Intelligence || 1.666*ilvl+11.333 || Armour || 1.111*ilvl+1.888 || +20% Cast Speed &lt;br /&gt;
|-&lt;br /&gt;
| Gilded Robe || 3 || 19 - 53 || chest || Intelligence || 2.222*ilvl+15.777 || Armour || 1.111*ilvl+2.888 || +30% Cast Speed &lt;br /&gt;
|-&lt;br /&gt;
| Grandiose Robe || 4 || 29+ || chest || Intelligence || 2.777*ilvl+20.222 || Armour || 1.111*ilvl+3.888 || +40% Cast Speed &lt;br /&gt;
|-&lt;br /&gt;
| Iron Gauntlets || 1 || 1 - 23 || hands || Strength || 1.111*ilvl+4.888 || Armour || 2.222*ilvl+2.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Plated Gauntlets || 2 || 9 - 33 || hands || Strength || 1.666*ilvl+9.333 || Armour || 2.222*ilvl+7.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Gilded Gauntlets || 3 || 19 - 53 || hands || Strength || 2.222*ilvl+13.777 || Armour || 2.222*ilvl+12.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Golden Gauntlets || 4 || 29+ || hands || Strength || 2.777*ilvl+18.222 || Armour || 2.222*ilvl+17.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Leather Bracers || 1 || 1 - 23 || hands || Dexterity || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +2% Weapon Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Studded Bracers || 2 || 9 - 33 || hands || Dexterity || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+1.888 || +3% Weapon Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Noble Bracers || 3 || 19 - 53 || hands || Dexterity || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+3.888 || +4% Weapon Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Wyrmscale Bracers || 4 || 29+ || hands || Dexterity || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+5.888 || +5% Weapon Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Cloth Gloves || 1 || 1 - 23 || hands || Intelligence || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +2% Spell Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Velvet Gloves || 2 || 9 - 33 || hands || Intelligence || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+0.888 || +3% Spell Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Ornate Gloves || 3 || 19 - 53 || hands || Intelligence || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+1.888 || +4% Spell Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Opulent Gloves || 4 || 29+ || hands || Intelligence || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+2.888 || +5% Spell Crit Chance &lt;br /&gt;
|-&lt;br /&gt;
| Cape || 2 || 9 - 43 || back || Focus || 0.666*ilvl+4.333 || Spell Power || 1.111*ilvl+0.111 || - &lt;br /&gt;
|-&lt;br /&gt;
| Regal Cape || 4 || 29+ || back || Focus || 1.111*ilvl+9.888 || Spell Power || 2.222*ilvl+1.222 || - &lt;br /&gt;
|-&lt;br /&gt;
| Cloak || 2 || 9 - 43 || back || Vitality || 0.666*ilvl+4.333 || Weapon Power || 1.111*ilvl+0.111 || - &lt;br /&gt;
|-&lt;br /&gt;
| Grandiose Cloak || 4 || 29+ || back || Vitality || 1.111*ilvl+9.888 || Weapon Power || 2.222*ilvl+1.222 || - &lt;br /&gt;
|-&lt;br /&gt;
| Iron Greaves || 1 || 1 - 23 || feet || Strength || 1.111*ilvl+4.888 || Armour || 2.222*ilvl+2.888 || - &lt;br /&gt;
|-&lt;br /&gt;
| Plate Greaves || 2 || 9 - 33 || feet || Strength || 1.666*ilvl+9.333 || Armour || 2.222*ilvl+7.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Imperial Greaves || 3 || 19 - 53 || feet || Strength || 2.222*ilvl+13.777 || Armour || 2.222*ilvl+12.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Dragonbone Greaves || 4 || 29+ || feet || Strength || 2.777*ilvl+18.222 || Armour || 2.222*ilvl+17.777 || - &lt;br /&gt;
|-&lt;br /&gt;
| Hide Boots || 1 || 1 - 23 || feet || Dexterity || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || +3% Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Leather Boots || 2 || 9 - 33 || feet || Dexterity || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+1.888 || +4% Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Noble Boots || 3 || 19 - 53 || feet || Dexterity || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+3.888 || +5% Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Flamboyant Boots || 4 || 29+ || feet || Dexterity || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+5.888 || +6% Movement Speed &lt;br /&gt;
|-&lt;br /&gt;
| Cloth Slippers || 1 || 1 - 23 || feet || Intelligence || 1.111*ilvl+4.888 || Armour || 1.111*ilvl-0.111 || -5% Spell Mana Cost &lt;br /&gt;
|-&lt;br /&gt;
| Velvet Slippers || 2 || 9 - 33 || feet || Intelligence || 1.666*ilvl+9.333 || Armour || 1.111*ilvl+0.888 || -10% Spell Mana Cost &lt;br /&gt;
|-&lt;br /&gt;
| Ornate Slippers || 3 || 19 - 53 || feet || Intelligence || 2.222*ilvl+13.777 || Armour || 1.111*ilvl+1.888 || -15% Spell Mana Cost &lt;br /&gt;
|-&lt;br /&gt;
| Royal Slippers || 4 || 29+ || feet || Intelligence || 2.777*ilvl+18.222 || Armour || 1.111*ilvl+2.888 || -20% Spell Mana Cost &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Trinkets&amp;diff=611</id>
		<title>Trinkets</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Trinkets&amp;diff=611"/>
		<updated>2025-01-25T22:31:49Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Common Trinkets==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
26 total common trinkets are in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
22 have attunements available. &amp;lt;br /&amp;gt;&lt;br /&gt;
20 are part of sets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TrinketsCommon}}&lt;br /&gt;
&lt;br /&gt;
==Uncommon Trinkets==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
33 total uncommon trinkets are in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
25 have attunements available. &amp;lt;br /&amp;gt;&lt;br /&gt;
18 are part of sets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TrinketsUncommon}}&lt;br /&gt;
&lt;br /&gt;
==Rare Trinkets==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
27 total rare trinkets are in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
10 have attunements available. &amp;lt;br /&amp;gt;&lt;br /&gt;
12 are part of sets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TrinketsRare}}&lt;br /&gt;
&lt;br /&gt;
==Epic Trinkets==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;P&amp;gt;&lt;br /&gt;
8 total epic trinkets are in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
0 have attunements available. &amp;lt;br /&amp;gt;&lt;br /&gt;
2 are part of sets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;/P&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TrinketsEpic}}&lt;br /&gt;
&lt;br /&gt;
==Cursed Trinkets==&lt;br /&gt;
&lt;br /&gt;
3 total cursed trinkets are in the game. &amp;lt;br /&amp;gt;&lt;br /&gt;
0 have attunements available. &amp;lt;br /&amp;gt;&lt;br /&gt;
0 are part of sets. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TrinketsCursed}}&lt;br /&gt;
&lt;br /&gt;
==Sets==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Trinkets can be part of a group of items referred to as a &#039;&#039;&#039;Set&#039;&#039;&#039;. Each trinket in the set provides its own individual bonus, while meeting a threshold of items that are part of that &#039;&#039;&#039;Set&#039;&#039;&#039; provides additional bonuses. &amp;lt;br /&amp;gt;&lt;br /&gt;
Set bonuses do not get affected by attunements of the trinkets in its set. &lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
{{TrinketSets}}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=610</id>
		<title>Leveling Up</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Leveling_Up&amp;diff=610"/>
		<updated>2025-01-25T22:31:34Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Level Cap ==&lt;br /&gt;
The level cap is 20. You no longer gain exp once at level 20. The level cap increases by 5 for every time the character beats the game and goes into New Game plus (aka NG+). &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level cap = 20 + CharacterNG+ * 5&lt;br /&gt;
&lt;br /&gt;
You can check your character&#039;s level cap by hovering over the EXP tracker in your character menu.&lt;br /&gt;
&lt;br /&gt;
== Skill and Attribute Stars ==&lt;br /&gt;
You gain 3 Skill and Attribute stars for each level your character gains. You can get bonus stars from [[Guild]] accomplishments.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attribute Stars can be spent at the [[Training Grounds]] to upgrade your skills, the [[Library]] to attune items whose blueprints you&#039;ve found, or the [[Weapon Mastery]] to attune different types of weapon types for increased damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Guild&amp;diff=609</id>
		<title>Guild</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Guild&amp;diff=609"/>
		<updated>2025-01-25T22:31:28Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Completing various objectives and progressing your characters will improve the status of your [[guild]]. (Which you can see by pressing &#039;G&#039;.)&lt;br /&gt;
&lt;br /&gt;
In turn, your [[guild]] grants passive bonuses to &amp;lt;u&amp;gt;all your characters&amp;lt;/u&amp;gt;, including new ones. (The guild is global for a single save profile.)&lt;br /&gt;
&lt;br /&gt;
==Accomplishments==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; line-height: 1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;11&amp;quot;| &#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Objective !! Reward&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(per Rank)&amp;lt;/small&amp;gt; !! Ⅰ !! Ⅱ !! Ⅲ !! Ⅳ !! Ⅴ !! Ⅵ !! Ⅶ !! Ⅷ !! Ⅸ&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Damagers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Deal 𝑥 damage.&amp;lt;/small&amp;gt; || {{icon|star}} || 50k || 250k || 1M || 4M || 10M || 25M || 100M || 250M || 1B&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Heavy Hitters&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Deal 𝑥 damage in a single&amp;lt;br&amp;gt;instance of damage.&amp;lt;/small&amp;gt; || {{icon|star}} || 100 || 250 || 1k || 2.5k || 5k || 10k || 50k || 10k || 50k&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Killers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 enemies.&amp;lt;/small&amp;gt; || {{icon|star}} || 2.5k || 5k || 25k || 50k || 250k || 500k || 2.5M || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Critical Hitters&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Deal 𝑥 critical hits.&amp;lt;/small&amp;gt; || {{icon|star}} || 500 || 2.5k || 10k || 50k || 200k || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Potion Gulpers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Drink from the potion 𝑥 times.&amp;lt;/small&amp;gt; || {{icon|star}} || 50 || 250 || 1k || – || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Spellcasters&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Spend 𝑥 mana casting spells.&amp;lt;/small&amp;gt; || {{icon|star}} || 50k || 250k || 1M || 5M || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Blockers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Block 𝑥 damage.&amp;lt;/small&amp;gt; || {{icon|star}} || 5k || 10k || 50k || 100k || 500k || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Dodgers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Evade 𝑥 attacks.&amp;lt;/small&amp;gt; || {{icon|star}} || 250 || 1k || 5k || 25k || 100k || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Fencers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Parry 𝑥 attacks.&amp;lt;/small&amp;gt; || {{icon|star}} || 500 || 2.5k || 10k || 50k || 200k || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Combo Streakers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Chain a combo of 𝑥 kills.&amp;lt;/small&amp;gt; || {{icon|star}} || 40 || 75 || 150 || 300 || 500 || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 beasts.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 250 || 1k || 2.5k || 10k || 25k || 100k || 250k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Murderer&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 humans.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 250 || 1k || 2.5k || 10k || 25k || 100k || 250k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Exorcist&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 aberrations.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 50 || 100 || 250 || 1k || 2.5k || 10k || 25k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Demolisher&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 constructs.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 50 || 100 || 250 || 1k || 2.5k || 10k || 25k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Sanctifier&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 undead.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 1k || 2.5k || 5k || 25k || 50k || 250k || 500k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Elite&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Kill 𝑥 elite enemies.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 5 || 25 || 100 || 250 || 500 || 2.5k || 5k || 25k || 50k&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;11&amp;quot;| &#039;&#039;&#039;Adventuring&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Objective !! Reward&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(per Rank)&amp;lt;/small&amp;gt; !! Ⅰ !! Ⅱ !! Ⅲ !! Ⅳ !! Ⅴ !! Ⅵ !! Ⅶ !! Ⅷ !! Ⅸ&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Ancient Powers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Get blessed by 𝑥 monoliths.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Replenishers&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Use 𝑥 wells.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Purge by Fire&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Purge shadow curse with a&amp;lt;br&amp;gt;pyre 𝑥 times.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Thundering Relief&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Send back materials with a&amp;lt;br&amp;gt;thunderbird 𝑥 times.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Imp Hunter&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 imps.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 5 || 25 || 100 || 250 || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Negotiators&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Perform 𝑥 shady trades.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Fast Food&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Eat 𝑥 meals from the&amp;lt;br&amp;gt;traveling cook.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Recruiters&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Recruit 𝑥 mercenaries.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 25 || 150 || 750 || 2.5k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Detectives&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 secrets.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 50 || 250 || 1k || – || – || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Common Collectors&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 common trinkets.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 20 || 50 || 250 || 1k || 2.5k || 10k || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Uncommon Collectors&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 uncommon trinkets.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 20 || 50 || 250 || 1k || 2.5k || 10k || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Rare Collectors&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 rare trinkets.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 10 || 25 || 100 || 250 || 1k || 2.5k || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Epic Collectors&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 epic trinkets.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 1 || 10 || 25 || 100 || 250 || 500 || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Cursed Collectors&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Find 𝑥 cursed trinkets.&amp;lt;/small&amp;gt; || {{icon|attribute}} || 3 || 15 || 50 || 100 || 250 || 500 || – || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Gourmands&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Eat 𝑥 health pickups.&amp;lt;/small&amp;gt; || {{icon|vit}} || 25 || 100 || 250 || 1k || 2.5k || 10k || 25k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Arcane&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Absorb 𝑥 mana pickups.&amp;lt;/small&amp;gt; || {{icon|foc}} || 25 || 100 || 250 || 1k || 2.5k || 10k || 25k || – || –&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Knights Chapter&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Paladin.&amp;lt;/small&amp;gt; || 3{{icon|str}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Hunter Lodge&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Ranger.&amp;lt;/small&amp;gt; || 3{{icon|dex}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Thieves Den&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Rogue.&amp;lt;/small&amp;gt; || 3{{icon|dex}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Magician Circle&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Sorcerer.&amp;lt;/small&amp;gt; || 3{{icon|int}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Dark Coven&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Warlock.&amp;lt;/small&amp;gt; || 3{{icon|int}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Fighting Pit&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Warrior.&amp;lt;/small&amp;gt; || 3{{icon|str}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Arcane League&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Reach level 𝑥 with a Wizard.&amp;lt;/small&amp;gt; || 3{{icon|int}} || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;11&amp;quot;| &#039;&#039;&#039;Economy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Objective !! Reward&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(per Rank)&amp;lt;/small&amp;gt; !! Ⅰ !! Ⅱ !! Ⅲ !! Ⅳ !! Ⅴ !! Ⅵ !! Ⅶ !! Ⅷ !! Ⅸ&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:left;&amp;quot;| &#039;&#039;&#039;Builders&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Buy 𝑥 building upgrades.&amp;lt;/small&amp;gt; || {{icon|star}} || 5 || 10 || 20 || 30 || 40 || 50 || – || – || –&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
Your highest level character of each class provide the following passive bonuses to all characters.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+For each level they are, you get:&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Defensive&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Warrior]] || 3 Health&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Paladin]] || 3 Armor&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Warlock]] || 3 All Resistances&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Rogue]] || 0.75% reduced Trap Damage&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|Offensive&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Ranger]] || 3 Attack Power&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Wizard]] || 3 Spell Power&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| [[Sorcerer]] || 0.1 Mana Regen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Tavern&amp;diff=607</id>
		<title>Tavern</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Tavern&amp;diff=607"/>
		<updated>2025-01-25T22:31:13Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
! Blueprint&lt;br /&gt;
! Gold Cost&lt;br /&gt;
! Quality&lt;br /&gt;
|-&lt;br /&gt;
| Simple Broth&lt;br /&gt;
| +0.5 to Health and Mana Regen.&lt;br /&gt;
| ✘&lt;br /&gt;
| 100&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| Hearty Meal&lt;br /&gt;
| +1 to Health and Mana Regen.&lt;br /&gt;
| ✘&lt;br /&gt;
| 250&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Breakfast&lt;br /&gt;
| +50 to Fire, Ice and Lightning Resistance.&lt;br /&gt;
| ✔&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Hunter&#039;s Travel Rations&lt;br /&gt;
| +20% Damage against Beasts.&amp;lt;br&amp;gt;-25% Dash Recovery Time.&lt;br /&gt;
| ✘&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Forager&#039;s Feast&lt;br /&gt;
| +25% Wood, Stone and Iron Material Gains.&lt;br /&gt;
| ✔&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Bishop&#039;s Blessed Bread&lt;br /&gt;
| +20% Damage against Undead.&amp;lt;br&amp;gt;-10% Shadow Curse Gain.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Pancakes&lt;br /&gt;
| +5% Movement Speed.&amp;lt;br&amp;gt;+20% Experience Gain.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Drink&lt;br /&gt;
! Effect&lt;br /&gt;
! Blueprint&lt;br /&gt;
! Gold Cost&lt;br /&gt;
! Quality&lt;br /&gt;
|-&lt;br /&gt;
| Hair of the Goblin&lt;br /&gt;
| +10% Weapon Crit Chance.&amp;lt;br&amp;gt;+25% Dash Recovery Time.&lt;br /&gt;
| ✘&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| The Impetuous Apprentice&lt;br /&gt;
| +25% Cast Speed and -25% Reduced Spell Cooldowns.&amp;lt;br&amp;gt;+10% Spell Mana Cost.&lt;br /&gt;
| ✘&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Slow and Steady&lt;br /&gt;
| -10% Damage Taken.&amp;lt;br&amp;gt;-25% Experience Gain.&lt;br /&gt;
| ✔&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Sawdust&lt;br /&gt;
| +50% Wood Gain.&amp;lt;br&amp;gt;-25% Gold Gain.&lt;br /&gt;
| ✔&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Crooked Back&lt;br /&gt;
| +50% Stone Gain.&amp;lt;br&amp;gt;-5% Health.&lt;br /&gt;
| ✔&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Prospectors Pride&lt;br /&gt;
| +50% Iron Gain.&amp;lt;br&amp;gt;-10% Armor.&lt;br /&gt;
| ✔&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Stinging Curse&lt;br /&gt;
| 50% chance to neutralize an incoming shadow curse and take 35 pure damage instead.&lt;br /&gt;
| ✘&lt;br /&gt;
| 500&lt;br /&gt;
| Common&lt;br /&gt;
|-&lt;br /&gt;
| Barking Mad&lt;br /&gt;
| +25% Weapon Speed.&amp;lt;br&amp;gt;+10% Damage Taken.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Enduring Light&lt;br /&gt;
| -25% Shadow Curse Gain.&amp;lt;br&amp;gt;-25% Mana Regen.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Fair Play&lt;br /&gt;
| You gain **True Strike**.&amp;lt;br&amp;gt;Evasion set to 0.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| The Ambitious Adept&lt;br /&gt;
| +25% Spell Crit Chance.&amp;lt;br&amp;gt;+20% Spell Mana Cost.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Dark Desire&lt;br /&gt;
| +20% Damage.&amp;lt;br&amp;gt;+25% Shadow Curse Gain.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Thrill-Seeker&lt;br /&gt;
| +200% Health Regen when below Half Health.&amp;lt;br&amp;gt;Health Regen set to 0 when above Half Health.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Sudden Death&lt;br /&gt;
| +50% Spell damage.&amp;lt;br&amp;gt;You lose 50% of the Mana cost as Health when casting spells.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Double-Edged&lt;br /&gt;
| 25% Weapon Crit Chance.&amp;lt;br&amp;gt;You lose 2.5% of your current Health when scoring Weapon Crits.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Soul Anguish&lt;br /&gt;
| 1.5% Weapon Mana Leech.&amp;lt;br&amp;gt;Mana Regen set to 0.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Feast&lt;br /&gt;
| 10% chance to inflict stacks of **Bleeding** with Weapons and Spells.&amp;lt;br&amp;gt;10% chance to be inflicted by a stack of **Bleeding** when taking damage.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| The Happy Hydra&lt;br /&gt;
| +100% Mana Regen at Full Health.&amp;lt;br&amp;gt;-50% Mana Regen when below Full Health.&lt;br /&gt;
| ✔&lt;br /&gt;
| 1000&lt;br /&gt;
| Rare&lt;br /&gt;
|-&lt;br /&gt;
| Gulch Burner&lt;br /&gt;
| +25% Fire Damage.&amp;lt;br&amp;gt;-25% Ice Resistance.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Chilly Fingers&lt;br /&gt;
| +25% Ice Damage.&amp;lt;br&amp;gt;-25% Fire Resistance.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Shocking Zinger&lt;br /&gt;
| +25% Lightning Damage.&amp;lt;br&amp;gt;-20% Armor.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Twist&lt;br /&gt;
| +25% Poison Damage.&amp;lt;br&amp;gt;-10% Health.&lt;br /&gt;
| ✔&lt;br /&gt;
| 750&lt;br /&gt;
| Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=606</id>
		<title>Enchanter</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=606"/>
		<updated>2025-01-25T22:30:58Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enchantment Options==&lt;br /&gt;
&lt;br /&gt;
=== Uncommon Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Effect&lt;br /&gt;
! Scaling&lt;br /&gt;
! Melee&lt;br /&gt;
! Ranged&lt;br /&gt;
! Arcane&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Brawny&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Strength&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Nimble&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Dexterity&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Keen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Intelligence&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hale&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Vitality&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Insightful&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Focus&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Stout&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Astute&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Revivifying&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health Regen&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Rejuvenating&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana Regen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Durable&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Armor&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+3.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Firey&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Icy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Static&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Cleansing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Mighty&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Power&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Powerful&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Power&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Lethal&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Deadly&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Carnage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hellfire&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Blizzard&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Tempest&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Plague&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Crushing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Scorching&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Chilling&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Shocking&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Venomous&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Melee&lt;br /&gt;
! Ranged&lt;br /&gt;
! Arcane&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Combat&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Weapon Attack Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Prowess&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +10% Spell Damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Ascendancy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +20% Damage against Elites&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Supremacy&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +15% Damage against Bosses&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Precision&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +5% Weapon Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Destruction&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Spell Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Quickness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Alacrity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Cast Speed&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Movement Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Dashing&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +1 Dash Charge&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Recovery&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -10% Dash Recovery Time&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Evasion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Evasion Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Deflection&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +15% Parry Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Protection&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -5% Damage Taken&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Efficiency&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -15% Spell Mana Cost&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Celerity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -15% Spell Cooldown&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Tonics&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +1 Potion Charge&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Zeal&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -10% Shadow Curse Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Wealth&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25% Gold Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Learning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Experience Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Sundering&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Armor Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Corrosion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Poison Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Conflagration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Fire Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Frostbite&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Ice Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Electrocution&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Lightning Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Thorns&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Returns 15 Physical Damage when taking damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Reaping&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Siphoning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Craving&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Draining&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Stunning&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Stun&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Disarming&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Disarm&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Slowing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Slow&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Weakness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Weak&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Magic_Shop&amp;diff=605</id>
		<title>Magic Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Magic_Shop&amp;diff=605"/>
		<updated>2025-01-25T22:30:46Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mystic sells these upgrades in his Magic Shop.&lt;br /&gt;
&lt;br /&gt;
== Upgrades ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block;&amp;quot;&lt;br /&gt;
|+ Spell Power&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Amount&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d; text-align:center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|Spell Power}}+5&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|gold}}1,000&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|crystal}}5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623; text-align:center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|Spell Power}}+10&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|gold}}1,500&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|crystal}}5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d; text-align:center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|Spell Power}}+15&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|crystal}}6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623; text-align:center;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|Spell Power}}+20&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|gold}}3,000&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|crystal}}10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d; text-align:center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|Spell Power}}+25&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|gold}}3,500&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|crystal}}11&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623; text-align:center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|Spell Power}}+30&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|gold}}4,000&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|crystal}}12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d; text-align:center;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|Spell Power}}+35&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|gold}}6,000&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|crystal}}18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623; text-align:center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|Spell Power}}+40&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|gold}}6,500&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|crystal}}19&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d; text-align:center;&amp;quot; | 9&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|Spell Power}}+45&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|gold}}7,000&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|crystal}}20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623; text-align:center;&amp;quot; | 10&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|Spell Power}}+50&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|gold}}10,000&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|crystal}}30&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d; text-align:center;&amp;quot; | 11&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|Spell Power}}+55&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
| style=&amp;quot;background-color:#4b1e2d;&amp;quot; | {{icon|crystal}}32&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623; text-align:center;&amp;quot; | 12&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|Spell Power}}+60&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
| style=&amp;quot;background-color:#3a1623;&amp;quot; | {{icon|crystal}}34&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block;&amp;quot;&lt;br /&gt;
|+ Elemental Resistance&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Amount&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f; text-align:center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+10&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|gold}}1,000&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|crystal}}2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#142133; text-align:center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+20&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|gold}}1,250&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|crystal}}3&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f; text-align:center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+30&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|gold}}3,000&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|crystal}}5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#142133; text-align:center;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+40&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|gold}}3,500&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|crystal}}6&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f; text-align:center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+50&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|gold}}5,000&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|crystal}}10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#142133; text-align:center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+60&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|gold}}6,000&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|crystal}}12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f; text-align:center;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+70&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|gold}}10,000&lt;br /&gt;
| style=&amp;quot;background-color:#1f2d3f;&amp;quot; | {{icon|crystal}}18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#142133; text-align:center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|Fire Resistance}}{{icon|Ice Resistance}}{{icon|Lightning Resistance}}+80&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
| style=&amp;quot;background-color:#142133;&amp;quot; | {{icon|crystal}}22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block;&amp;quot;&lt;br /&gt;
|+ Mana Pickups&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Amount&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Cost&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b; text-align:center;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | +50% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|gold}}1,500&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|crystal}}4&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c; text-align:center;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | +100% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|gold}}2,000&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|crystal}}5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b; text-align:center;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | +150% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|gold}}3,500&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|crystal}}10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c; text-align:center;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | +200% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|gold}}5,000&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|crystal}}12&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b; text-align:center;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | +250% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|gold}}6,500&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|crystal}}18&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c; text-align:center;&amp;quot; | 6&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | +300% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|gold}}8,000&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|crystal}}20&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b; text-align:center;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | +350% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|gold}}12,000&lt;br /&gt;
| style=&amp;quot;background-color:#2b3a4b;&amp;quot; | {{icon|crystal}}26&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c; text-align:center;&amp;quot; | 8&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | +400% Mana Pickup Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|gold}}14,000&lt;br /&gt;
| style=&amp;quot;background-color:#1e2c3c;&amp;quot; | {{icon|crystal}}28&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Guild_Hall&amp;diff=604</id>
		<title>Guild Hall</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Guild_Hall&amp;diff=604"/>
		<updated>2025-01-25T22:30:37Z</updated>

		<summary type="html">&lt;p&gt;Dopefish: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Guild Hall]] is the main building in [[The Town]]. Each tier of upgrades unlocks new other buildings and tiers for them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;line-height:1.2;&amp;quot;&lt;br /&gt;
|+ Guild Hall&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}10 || Blacksmith 1&amp;lt;br&amp;gt;Training Grounds 1&amp;lt;br&amp;gt;Hunters Cabin 1&amp;lt;br&amp;gt;General Store 1&amp;lt;br&amp;gt;Library 1 &amp;lt;small&amp;gt;(requires finding Librarian)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Architect 1 &amp;lt;small&amp;gt;(requires finding Architect)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}15&amp;lt;br&amp;gt;{{icon|stone}}15 || Blacksmith 2&amp;lt;br&amp;gt;Magic Shop 1&amp;lt;br&amp;gt;  ↳ Apothecary 1&amp;lt;br&amp;gt;  ↳ Enchanter 1 &amp;lt;small&amp;gt;(requires finding Enchanter)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Training Grounds 2&amp;lt;br&amp;gt;Tavern 1&amp;lt;br&amp;gt;Hunters Cabin 2&amp;lt;br&amp;gt;Trading Post 1&amp;lt;br&amp;gt;Chapel 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}15&amp;lt;br&amp;gt;{{icon|stone}}30 || Blacksmith 3&amp;lt;br&amp;gt;Magic Shop 2&amp;lt;br&amp;gt;  ↳ Apothecary 2&amp;lt;br&amp;gt;Training Grounds 3&amp;lt;br&amp;gt;Hunters Cabin 3&amp;lt;br&amp;gt;General Store 2&amp;lt;br&amp;gt;Trading Post 2&amp;lt;br&amp;gt;Chapel 2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 4 || {{icon|wood}}20&amp;lt;br&amp;gt;{{icon|stone}}50 || Training Grounds 4&amp;lt;br&amp;gt;Tavern 2&amp;lt;br&amp;gt;Architect 2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 5 || {{icon|wood}}20&amp;lt;br&amp;gt;{{icon|stone}}75 || Blacksmith 4&amp;lt;br&amp;gt;Magic Shop 3&amp;lt;br&amp;gt;  ↳ Apothecary 3&amp;lt;br&amp;gt;  ↳ Enchanter 2&amp;lt;br&amp;gt;General Store 3&amp;lt;br&amp;gt;Trading Post 3&amp;lt;br&amp;gt;Chapel 3&amp;lt;br&amp;gt;  ↳ Pyre 1 &amp;lt;small&amp;gt;(also requires unlocking NG+1)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Library 2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 6 || {{icon|wood}}25&amp;lt;br&amp;gt;{{icon|stone}}100 || Blacksmith 5&amp;lt;br&amp;gt;Tavern 3&amp;lt;br&amp;gt;Chapel 4&amp;lt;br&amp;gt;Pyre 2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 7 || {{icon|wood}}40&amp;lt;br&amp;gt;{{icon|stone}}125 || Magic Shop 4&amp;lt;br&amp;gt;Library 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 8 || {{icon|wood}}60&amp;lt;br&amp;gt;{{icon|stone}}175 || Blacksmith 6&amp;lt;br&amp;gt;Apothecary 4 &amp;lt;small&amp;gt;(also requires Magic Shop 4)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Chapel 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other Buildings ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Blacksmith]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}12&amp;lt;br&amp;gt;{{icon|stone}}5  || Armor 1-2&amp;lt;br&amp;gt;Weapon Power 1-3&amp;lt;br&amp;gt;Weapon Speed 1&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}25&amp;lt;br&amp;gt;{{icon|stone}}10  || Armor 3-4&amp;lt;br&amp;gt;Weapon Power 4-6&amp;lt;br&amp;gt;Weapon Speed 2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}35&amp;lt;br&amp;gt;{{icon|stone}}15  || Armor 5-6&amp;lt;br&amp;gt;Weapon Power 7-9&amp;lt;br&amp;gt;Weapon Speed 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 4 || {{icon|wood}}45&amp;lt;br&amp;gt;{{icon|stone}}20  || Armor 7-8&amp;lt;br&amp;gt;Weapon Power 10-12&amp;lt;br&amp;gt;Weapon Speed 4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 5 || {{icon|wood}}65&amp;lt;br&amp;gt;{{icon|stone}}25  || Armor 9-10&amp;lt;br&amp;gt;Weapon Power 13-15&amp;lt;br&amp;gt;Weapon Speed 5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 6 || {{icon|wood}}85&amp;lt;br&amp;gt;{{icon|stone}}30 || Armor 11-12&amp;lt;br&amp;gt;Weapon Power 16-18&amp;lt;br&amp;gt;Weapon Speed 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Apothecary]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}10&amp;lt;br&amp;gt;{{icon|stone}}5&amp;lt;br&amp;gt;{{icon|crystal}}20 || Potion Charges 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}15&amp;lt;br&amp;gt;{{icon|stone}}10&amp;lt;br&amp;gt;{{icon|crystal}}40 || Potion Charges 4&amp;lt;br&amp;gt;Health Potion 1-2&amp;lt;br&amp;gt;Mana Potion 1-2&amp;lt;br&amp;gt;Poison Resistance 1-2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}20&amp;lt;br&amp;gt;{{icon|stone}}20&amp;lt;br&amp;gt;{{icon|crystal}}60 || Health Potion 3-4&amp;lt;br&amp;gt;Mana Potion 3-4&amp;lt;br&amp;gt;Poison Resistance 3-4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 4 || {{icon|wood}}50&amp;lt;br&amp;gt;{{icon|stone}}25&amp;lt;br&amp;gt;{{icon|crystal}}80 || Potion Charges 5&amp;lt;br&amp;gt;Health Potion 5-6&amp;lt;br&amp;gt;Mana Potion 5-6&amp;lt;br&amp;gt;Poison Resistance 5-6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Training Grounds]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}12 || Dash Charges 1&amp;lt;br&amp;gt;Dash Recharge 1&amp;lt;br&amp;gt;Health Pickups 1-2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}25 || Dash Recharge 2&amp;lt;br&amp;gt;Move Speed 1&amp;lt;br&amp;gt;Health Pickups 3-4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}40 || Dash Charges 2&amp;lt;br&amp;gt;Dash Recharge 3&amp;lt;br&amp;gt;Move Speed 2&amp;lt;br&amp;gt;Health Pickups 5-6&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 4 || {{icon|wood}}50 || Dash Recharge 4&amp;lt;br&amp;gt;Move Speed 3&amp;lt;br&amp;gt;Health Pickups 7-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Magic Shop]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}16&amp;lt;br&amp;gt; || Spell Power 1-3&amp;lt;br&amp;gt;Elemental Resistance 1-2&amp;lt;br&amp;gt;Mana Pickups 1-2&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}40&amp;lt;br&amp;gt;{{icon|stone}}5&amp;lt;br&amp;gt;{{icon|crystal}}40 || Spell Power 4-6&amp;lt;br&amp;gt;Elemental Resistance 3-4&amp;lt;br&amp;gt;Mana Pickups 3-4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}50&amp;lt;br&amp;gt;{{icon|stone}}10&amp;lt;br&amp;gt;{{icon|crystal}}75 || Spell Power 7-9&amp;lt;br&amp;gt;Elemental Resistance 5-6&amp;lt;br&amp;gt;Mana Pickups 5-6&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 4 || {{icon|wood}}85&amp;lt;br&amp;gt;{{icon|stone}}20&amp;lt;br&amp;gt;{{icon|crystal}}100 || Spell Power 10-12&amp;lt;br&amp;gt;Elemental Resistance 7-8&amp;lt;br&amp;gt;Mana Pickups 7-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Chapel]]&amp;lt;br&amp;gt;Each tier gives -5% Revive Cost&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}5&amp;lt;br&amp;gt;{{icon|stone}}20  || &amp;lt;p style=&amp;quot;line-height:1;&amp;quot;&amp;gt;Blessing of Might&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(+10% Damage)&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;p style=&amp;quot;line-height:1;&amp;quot;&amp;gt;Blessing of Protection&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(-10% Damage Taken)&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}5&amp;lt;br&amp;gt;{{icon|stone}}35  || &amp;lt;p style=&amp;quot;line-height:1;&amp;quot;&amp;gt;Blessing of Swiftness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(+10% Movement Speed)&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}10&amp;lt;br&amp;gt;{{icon|stone}}45 || &amp;lt;p style=&amp;quot;line-height:1;&amp;quot;&amp;gt;Blessing of Prowess&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(-25% Mana Cost)&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 4 || {{icon|wood}}15&amp;lt;br&amp;gt;{{icon|stone}}60  || &amp;lt;p style=&amp;quot;line-height:1;&amp;quot;&amp;gt;Blessing of Wealth&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(+50% Gold Gain)&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 5 || {{icon|wood}}25&amp;lt;br&amp;gt;{{icon|stone}}75 || &amp;lt;p style=&amp;quot;line-height:1;&amp;quot;&amp;gt;Blessing of Wisdom&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(+25% Experience Gain)&amp;lt;/small&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Tavern]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}35&amp;lt;br&amp;gt;{{icon|stone}}5 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}50&amp;lt;br&amp;gt;{{icon|stone}}10 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}100&amp;lt;br&amp;gt;{{icon|stone}}20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Hunters Cabin]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}8 || Beetles, Wolves and Boars&amp;lt;br&amp;gt;drop scales, furs, and meat.&amp;lt;br&amp;gt;Giving valuables and health&amp;lt;br&amp;gt;from beasts.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}15 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}35 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Library]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}25&amp;lt;br&amp;gt;{{icon|stone}}25 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}50&amp;lt;br&amp;gt;{{icon|stone}}40 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}80&amp;lt;br&amp;gt;{{icon|stone}}60 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Trading Post]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}20&amp;lt;br&amp;gt;{{icon|stone}}5 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}40&amp;lt;br&amp;gt;{{icon|stone}}15 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}60&amp;lt;br&amp;gt;{{icon|stone}}30 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Enchanter]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}30&amp;lt;br&amp;gt;{{icon|stone}}30&amp;lt;br&amp;gt;{{icon|crystal}}30  || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}35&amp;lt;br&amp;gt;{{icon|stone}}50&amp;lt;br&amp;gt;{{icon|crystal}}75 || Cheaper Enchanting&amp;lt;br&amp;gt;Rare Blueprints&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[General Store]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}12 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}25 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 3 || {{icon|wood}}40&amp;lt;br&amp;gt;{{icon|stone}}20 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Architect]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Unlocks&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|stone}}25&amp;lt;br&amp;gt;{{icon|crystal}}25 || &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|stone}}50&amp;lt;br&amp;gt;{{icon|crystal}}50 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; line-height:1.2;&amp;quot;&lt;br /&gt;
|+ [[Pyre]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 1 || {{icon|wood}}75&amp;lt;br&amp;gt;{{icon|stone}}20 ||rowspan=&amp;quot;2&amp;quot;|Each tier reduces&amp;lt;br&amp;gt;Shadow Curse&amp;lt;br&amp;gt;Gain by 20%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;| 2 || {{icon|wood}}100&amp;lt;br&amp;gt;{{icon|stone}}25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Dopefish</name></author>
	</entry>
</feed>