<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://wiki.heroesofhammerwatch2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Loven+Drunk</id>
	<title>Heroes of Hammerwatch Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.heroesofhammerwatch2.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Loven+Drunk"/>
	<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/Special:Contributions/Loven_Drunk"/>
	<updated>2026-10-06T17:14:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=884</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=884"/>
		<updated>2025-01-29T04:00:47Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* Starting Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Reduces &#039;&#039;&#039;trap damage&#039;&#039;&#039; by 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide Boots.png|250x250px]]&lt;br /&gt;
[[File:Dual Daggers.png|420x420px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On the Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per Stack !! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +3%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 350 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 450 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 550 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 700 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +60%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +80%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +100%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 240 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 440 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary Grendades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock Grendades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud_Full.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery_Full.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +0.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Dual_Daggers.png&amp;diff=883</id>
		<title>File:Dual Daggers.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Dual_Daggers.png&amp;diff=883"/>
		<updated>2025-01-29T03:59:57Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=882</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=882"/>
		<updated>2025-01-29T03:57:49Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Reduces &#039;&#039;&#039;trap damage&#039;&#039;&#039; by 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On the Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per Stack !! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +3%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 350 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 450 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 550 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 700 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +60%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +80%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +100%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 240 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 440 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary Grendades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock Grendades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud_Full.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery_Full.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +0.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=881</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=881"/>
		<updated>2025-01-29T03:55:46Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* Sidestep */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Reduces &#039;&#039;&#039;trap damage&#039;&#039;&#039; by 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Dexterity]] 🖐️&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 200% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 25&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 70%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 10s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On the Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per Stack !! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2.5% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 4s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +3%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 4s  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Common&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 350 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 450 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 550 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 700 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2.5% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +60%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +80%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | -35%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +100%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 200 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 240 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 300 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 360&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 440 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 15% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +5% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +10%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +15%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 2s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +25%&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30% &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40% &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 45&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50%  &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud_Full.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 6s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 30 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 35 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 8s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 40 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 60 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 9s &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 0.5s  &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 18s&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 70 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 0.5s &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Armor Break&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery_Full.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Free &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +10%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 5 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +20%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +30% &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 4&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 7 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +40%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 5&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 9 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +0.5&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | +1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 1&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 25 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#222222;&amp;quot; | 2&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | Uncommon&lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;background-color:#222222;&amp;quot; | 20&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 3&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | Rare&lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;background-color:#2c2c2c;&amp;quot; | 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Agile_Casting.png&amp;diff=880</id>
		<title>File:Agile Casting.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Agile_Casting.png&amp;diff=880"/>
		<updated>2025-01-29T03:54:01Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Adrenaline.png&amp;diff=879</id>
		<title>File:Adrenaline.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Adrenaline.png&amp;diff=879"/>
		<updated>2025-01-29T03:53:54Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Lethal_Opening.png&amp;diff=878</id>
		<title>File:Lethal Opening.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Lethal_Opening.png&amp;diff=878"/>
		<updated>2025-01-29T03:53:44Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Blade_Parry.png&amp;diff=877</id>
		<title>File:Blade Parry.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Blade_Parry.png&amp;diff=877"/>
		<updated>2025-01-29T03:53:38Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Fleet_Footed.png&amp;diff=876</id>
		<title>File:Fleet Footed.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Fleet_Footed.png&amp;diff=876"/>
		<updated>2025-01-29T03:53:31Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Deadly_Aim.png&amp;diff=875</id>
		<title>File:Deadly Aim.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Deadly_Aim.png&amp;diff=875"/>
		<updated>2025-01-29T03:53:24Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:On_the_Move.png&amp;diff=874</id>
		<title>File:On the Move.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:On_the_Move.png&amp;diff=874"/>
		<updated>2025-01-29T03:53:16Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Poisoned_Knives.png&amp;diff=873</id>
		<title>File:Poisoned Knives.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Poisoned_Knives.png&amp;diff=873"/>
		<updated>2025-01-29T03:53:10Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Disarming_Strikes.png&amp;diff=872</id>
		<title>File:Disarming Strikes.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Disarming_Strikes.png&amp;diff=872"/>
		<updated>2025-01-29T03:53:03Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Focused_Throw.png&amp;diff=871</id>
		<title>File:Focused Throw.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Focused_Throw.png&amp;diff=871"/>
		<updated>2025-01-29T03:52:57Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Phantasmal_Strike.png&amp;diff=870</id>
		<title>File:Phantasmal Strike.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Phantasmal_Strike.png&amp;diff=870"/>
		<updated>2025-01-29T03:52:45Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Shock_Assault.png&amp;diff=869</id>
		<title>File:Shock Assault.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Shock_Assault.png&amp;diff=869"/>
		<updated>2025-01-29T03:52:39Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Fiery_Bolas.png&amp;diff=868</id>
		<title>File:Fiery Bolas.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Fiery_Bolas.png&amp;diff=868"/>
		<updated>2025-01-29T03:52:32Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Ricochet.png&amp;diff=867</id>
		<title>File:Ricochet.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Ricochet.png&amp;diff=867"/>
		<updated>2025-01-29T03:52:24Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Crimson_Strike.png&amp;diff=866</id>
		<title>File:Crimson Strike.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Crimson_Strike.png&amp;diff=866"/>
		<updated>2025-01-29T03:52:17Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Hidden_Cuts.png&amp;diff=865</id>
		<title>File:Hidden Cuts.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Hidden_Cuts.png&amp;diff=865"/>
		<updated>2025-01-29T03:52:11Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Executioner.png&amp;diff=864</id>
		<title>File:Executioner.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Executioner.png&amp;diff=864"/>
		<updated>2025-01-29T03:52:02Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Coated_Weapons.png&amp;diff=863</id>
		<title>File:Coated Weapons.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Coated_Weapons.png&amp;diff=863"/>
		<updated>2025-01-29T03:51:54Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Deadly_Toxins.png&amp;diff=862</id>
		<title>File:Deadly Toxins.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Deadly_Toxins.png&amp;diff=862"/>
		<updated>2025-01-29T03:51:47Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Corrosion.png&amp;diff=861</id>
		<title>File:Corrosion.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Corrosion.png&amp;diff=861"/>
		<updated>2025-01-29T03:51:37Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Billowing_Cloud.png&amp;diff=860</id>
		<title>File:Billowing Cloud.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Billowing_Cloud.png&amp;diff=860"/>
		<updated>2025-01-29T03:51:30Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Shock_Grendades.png&amp;diff=859</id>
		<title>File:Shock Grendades.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Shock_Grendades.png&amp;diff=859"/>
		<updated>2025-01-29T03:51:15Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Incendiary_Grendades.png&amp;diff=858</id>
		<title>File:Incendiary Grendades.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Incendiary_Grendades.png&amp;diff=858"/>
		<updated>2025-01-29T03:51:06Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Shrapnels.png&amp;diff=857</id>
		<title>File:Shrapnels.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Shrapnels.png&amp;diff=857"/>
		<updated>2025-01-29T03:50:59Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Explosive_Exit.png&amp;diff=856</id>
		<title>File:Explosive Exit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Explosive_Exit.png&amp;diff=856"/>
		<updated>2025-01-29T03:50:50Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Zzzap.png&amp;diff=855</id>
		<title>File:Zzzap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Zzzap.png&amp;diff=855"/>
		<updated>2025-01-29T03:50:44Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=412</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=412"/>
		<updated>2025-01-24T05:52:30Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* War Cry */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Great_Cleaver.png|250px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron_Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed]] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors Constituion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=411</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=411"/>
		<updated>2025-01-24T05:52:14Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* Starting Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Great_Cleaver.png|250px]]&lt;br /&gt;
[[File:Breastplate.png|300px]]&lt;br /&gt;
[[File:Iron_Greaves.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors Constituion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Warrior_Base_Stats.png&amp;diff=410</id>
		<title>File:Warrior Base Stats.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Warrior_Base_Stats.png&amp;diff=410"/>
		<updated>2025-01-24T05:51:30Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Great_Cleaver.png&amp;diff=409</id>
		<title>File:Great Cleaver.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Great_Cleaver.png&amp;diff=409"/>
		<updated>2025-01-24T05:51:22Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Breastplate.png&amp;diff=408</id>
		<title>File:Breastplate.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Breastplate.png&amp;diff=408"/>
		<updated>2025-01-24T05:51:14Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Iron_Greaves.png&amp;diff=407</id>
		<title>File:Iron Greaves.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Iron_Greaves.png&amp;diff=407"/>
		<updated>2025-01-24T05:51:03Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=405</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=405"/>
		<updated>2025-01-24T05:25:52Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* Chains */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Breastplate.png|250px]]&lt;br /&gt;
[[File:Iron_Greaves.png|225px]]&lt;br /&gt;
[[File:Great_Cleaver.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors Constituion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains2.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Chains.png&amp;diff=404</id>
		<title>File:Chains.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Chains.png&amp;diff=404"/>
		<updated>2025-01-24T05:25:31Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: Loven Drunk reverted File:Chains.png to an old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Chains2.png&amp;diff=403</id>
		<title>File:Chains2.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Chains2.png&amp;diff=403"/>
		<updated>2025-01-24T05:25:24Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Chains.png&amp;diff=401</id>
		<title>File:Chains.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Chains.png&amp;diff=401"/>
		<updated>2025-01-24T05:21:07Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: Loven Drunk uploaded a new version of File:Chains.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=399</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=399"/>
		<updated>2025-01-24T05:18:13Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: /* Warrior&amp;#039;s Constitution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Breastplate.png|250px]]&lt;br /&gt;
[[File:Iron_Greaves.png|225px]]&lt;br /&gt;
[[File:Great_Cleaver.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors Constituion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=398</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=398"/>
		<updated>2025-01-24T05:17:40Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Breastplate.png|250px]]&lt;br /&gt;
[[File:Iron_Greaves.png|225px]]&lt;br /&gt;
[[File:Great_Cleaver.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:BurningAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:CullingAxes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors_Constitution.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Whirling_Axes.png&amp;diff=397</id>
		<title>File:Whirling Axes.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Whirling_Axes.png&amp;diff=397"/>
		<updated>2025-01-24T05:17:01Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:War_Cry.png&amp;diff=396</id>
		<title>File:War Cry.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:War_Cry.png&amp;diff=396"/>
		<updated>2025-01-24T05:16:55Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Warriors_Constituion.png&amp;diff=395</id>
		<title>File:Warriors Constituion.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Warriors_Constituion.png&amp;diff=395"/>
		<updated>2025-01-24T05:16:48Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Killing_Spree.png&amp;diff=394</id>
		<title>File:Killing Spree.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Killing_Spree.png&amp;diff=394"/>
		<updated>2025-01-24T05:16:39Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Leap.png&amp;diff=393</id>
		<title>File:Leap.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Leap.png&amp;diff=393"/>
		<updated>2025-01-24T05:16:31Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Rage.png&amp;diff=392</id>
		<title>File:Rage.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Rage.png&amp;diff=392"/>
		<updated>2025-01-24T05:16:23Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Ancient_Totems.png&amp;diff=391</id>
		<title>File:Ancient Totems.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Ancient_Totems.png&amp;diff=391"/>
		<updated>2025-01-24T05:16:16Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=File:Tremor_Strikes.png&amp;diff=390</id>
		<title>File:Tremor Strikes.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=File:Tremor_Strikes.png&amp;diff=390"/>
		<updated>2025-01-24T05:16:06Z</updated>

		<summary type="html">&lt;p&gt;Loven Drunk: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loven Drunk</name></author>
	</entry>
</feed>