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		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=PatchNotes&amp;diff=94</id>
		<title>PatchNotes</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=PatchNotes&amp;diff=94"/>
		<updated>2025-01-21T18:58:57Z</updated>

		<summary type="html">&lt;p&gt;MrGency: Added Third Patch&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page documents the patches released for &#039;&#039;Heroes of Hammerwatch 2&#039;&#039;. Patches are listed in reverse chronological order, with the most recent patch at the top.&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
===Build 118 (Third Patch)===&lt;br /&gt;
&#039;&#039;Released: January 21, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch added save profiles which can link to Steam Cloud as well as some UI updates. There were also a number of balancing changes.&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added Save Profiles menu with support for Steam Cloud and having separate saves&lt;br /&gt;
* Added game option for managing visibility and colors on different kinds of health bars, letting you visually distinguish between player, enemy, allied players and minion health bars&lt;br /&gt;
* Added a graphic to the load screen with a game option to change its brightness&lt;br /&gt;
* Added separate icons to Monolith buffs&lt;br /&gt;
* Added HUD icon for Warriors Rage buff&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* Improved wording in a few different tooltips and descriptions&lt;br /&gt;
* Reduced trap damage scaling&lt;br /&gt;
* Changed Rogue class title from gold gain to reduced trap damage&lt;br /&gt;
* Buffed Ranger and Wizard class titles to give 3 instead of 2 of attack/spell power&lt;br /&gt;
* Life leech now heals over time with a maximum of filling your health to max over 5 seconds&lt;br /&gt;
* Improvements to player minions targeting and movement&lt;br /&gt;
* Slight adjustment to enchanting costs&lt;br /&gt;
* Imp reward when upgrading item levels now upgrades 5 levels with a max of +15 total on the item going beyond the blacksmiths total of +10&lt;br /&gt;
* Lightning attack from wizards in Courts now have slightly higher damage but it builds up over time giving you a chance to move away&lt;br /&gt;
* Avatar boss in New Game+ 5 and above now does some more damage with the slam in phase 3&lt;br /&gt;
* Two-handed maul damage increased from 150% to 175% weapon damage and Ground Slam increased from 200% to 250% weapon damage&lt;br /&gt;
* Charged shot with bows now penetrate up to 6 enemies instead of 4&lt;br /&gt;
* Bows now shoot 33% faster with a reduced movement speed penalty while attacking&lt;br /&gt;
* Dexterity bows no longer shoot slower while moving&lt;br /&gt;
* &#039;&#039;&#039;New Game+&#039;&#039;&#039;&lt;br /&gt;
** Experience rewards from enemies now go up by 33% every New Game+&lt;br /&gt;
** Enemies base armor and resistance now go up by 33% every New Game+&lt;br /&gt;
** Minor adjustment made to enemies base armor and resistance to increase slowly and progressively for every New Game+&lt;br /&gt;
** Enemies now do 5% more base damage per New Game+&lt;br /&gt;
** Lowered armor of the big eye enemies in Dark Halls in New Game+&lt;br /&gt;
* &#039;&#039;&#039;Sorcerer&#039;&#039;&#039;&lt;br /&gt;
** Lowered Frost Nova damage from 50/70/100/130/170 to 50/70/90/110/130 but increased their travel distance by 40%&lt;br /&gt;
** Increased Frost Nova - Frost Seekers trigger chance from 25%/50% to 33%/66%&lt;br /&gt;
** Lowered Discharge chaining from 2/4 to 2/3 and increased bounce dmg reduction from -10% to -20%&lt;br /&gt;
** Lowered Flame Wall cooldown from 15s to 13s&lt;br /&gt;
* &#039;&#039;&#039;Ranger&#039;&#039;&#039;&lt;br /&gt;
** Lowered ranger wind weaver cooldown from 0.5s to 0.25s&lt;br /&gt;
** Ranger wolf attack AoE increased in size&lt;br /&gt;
* &#039;&#039;&#039;Wizard&#039;&#039;&#039;&lt;br /&gt;
** Changed Magic Missiles damage from 40/50/70/90/130 to 50/60/70/85/100&lt;br /&gt;
* &#039;&#039;&#039;Warlock&#039;&#039;&#039;&lt;br /&gt;
** Fixed Drain Essence scaling but lowered it from 2%/3%/5%/7%/10% to 2%/2.5%/3%/3.5%/4%&lt;br /&gt;
** Lowered Drain Essence - Life Siphon restoration from 2%/3%/4% to 2%/2.5%/3%&lt;br /&gt;
** Lowered Chaos Blade damage from 100/120/160/200/260 to 100/120/140/160/180&lt;br /&gt;
** Lowered Chaos Rifts max amount from 4/4/6/6/8 to 4/4/5/5/6&lt;br /&gt;
** Lowered Blood Ritual - Leeching Ritual life leech 5%/7.5%/10% to 2%/3%/4%&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed Weapon Mastery attunement being inconsistent and sometimes broken&lt;br /&gt;
* Fixed Evasion being broken&lt;br /&gt;
* Fixed trinket picker not showing attuned trinket descriptions&lt;br /&gt;
* Fixed trap room in Dungeon missing a reward&lt;br /&gt;
* Fixed Rangers Entangle showing incorrect mana costs in its description&lt;br /&gt;
&lt;br /&gt;
===Build 117 (Second Patch)===&lt;br /&gt;
&#039;&#039;Released: January 17, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch focused primarily on bug fixes, particularly in multiplayer, and addressed several exploits.&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added player level display to the multiplayer HUD.&lt;br /&gt;
* Added a sound option to disable the combo sound loop.&lt;br /&gt;
* Added a game option to adjust the opacity of multiplayer names.&lt;br /&gt;
* Added missing combo descriptions to the Library menu.&lt;br /&gt;
* Added confirmation prompts for exiting the game and abandoning a run.&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* &#039;&#039;&#039;Thunderbird:&#039;&#039;&#039; No longer damages players upon spawning.&lt;br /&gt;
* Picking a combo at the Library now correctly awards the corresponding achievement if not already obtained.&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed a bug where mission selections in multiplayer could persist in a player&#039;s single-player town.&lt;br /&gt;
* Fixed exploits related to resuming a run.&lt;br /&gt;
* Fixed a bug where resuming a run could spawn the player in the previous level with broken elements.&lt;br /&gt;
* Fixed a bug where multiplayer clients could build structures based on the host&#039;s unlocks.&lt;br /&gt;
* Fixed a bug where multiplayer clients could create characters based on the host&#039;s class unlocks.&lt;br /&gt;
* Fixed a bug where clients could sometimes take trinkets intended for the host.&lt;br /&gt;
* Fixed an issue where players could get stuck behind the gate during the Shadow Face boss fight.&lt;br /&gt;
* Fixed several minor issues in the Courts act.&lt;br /&gt;
&lt;br /&gt;
====Future Plans====&lt;br /&gt;
The developers have stated they are currently prioritizing the following based on player feedback:&lt;br /&gt;
&lt;br /&gt;
;Multiplayer Connectivity&lt;br /&gt;
:Addressing connection issues.&lt;br /&gt;
;Save Profiles &amp;amp; Steam Cloud&lt;br /&gt;
:Implementing save profiles with Steam Cloud support.&lt;br /&gt;
;Modding Support&lt;br /&gt;
:Introducing modding support, starting with translations.&lt;br /&gt;
;New Game+ Curse System Redesign&lt;br /&gt;
:Reworking the curse system to offer a better risk/reward dynamic, rather than being solely tied to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
===Build 115 (First Patch)===&lt;br /&gt;
&#039;&#039;Released: January 15, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch focused on quality-of-life improvements, bug fixes, and some balance adjustments.&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added a graphical option to disable wind animations on foliage.&lt;br /&gt;
* Added a UI scale option.&lt;br /&gt;
* Added an option for a larger crosshair.&lt;br /&gt;
* Added the &#039;&#039;&#039;Rings of Resistance&#039;&#039;&#039; trinket set.&lt;br /&gt;
* Added evasion to &#039;&#039;&#039;Cult Assassins&#039;&#039;&#039; and &#039;&#039;&#039;Skeleton Crawlers&#039;&#039;&#039; in New Game+.&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* &#039;&#039;&#039;Accomplishments:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Kill Elites:&#039;&#039;&#039; Fixed tracking.&lt;br /&gt;
** &#039;&#039;&#039;Combo Accomplishment:&#039;&#039;&#039; Lowered requirements for the highest tier.&lt;br /&gt;
** Accomplishment tooltips now correctly display awarded items.&lt;br /&gt;
* &#039;&#039;&#039;Tab Overlay:&#039;&#039;&#039; Now displays the New Game+ level.&lt;br /&gt;
* &#039;&#039;&#039;Server List:&#039;&#039;&#039; Now displays the NG+ level and region of the game.&lt;br /&gt;
* &#039;&#039;&#039;Paladin:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Lay on Hands:&#039;&#039;&#039; Fixed the skill&#039;s size reduction when using &#039;&#039;&#039;Cleansing Touch&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Tavern:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Soul Anguish:&#039;&#039;&#039; Lowered mana leech.&lt;br /&gt;
* &#039;&#039;&#039;Cooldowns:&#039;&#039;&#039;&lt;br /&gt;
** Reduced cooldown on &#039;&#039;&#039;Wizard&#039;s Haste&#039;&#039;&#039; and &#039;&#039;&#039;Meteor Shower&#039;&#039;&#039;, &#039;&#039;&#039;Sorcerer&#039;s Firewall&#039;&#039;&#039;, &#039;&#039;&#039;Rogue&#039;s Poison Cloud&#039;&#039;&#039;, and &#039;&#039;&#039;Paladin&#039;s Judgement&#039;&#039;&#039;.&lt;br /&gt;
** Increased cooldown on &#039;&#039;&#039;Warrior&#039;s Totem&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Multiplayer:&#039;&#039;&#039; Applied a tentative fix for town progress loss in rare cases when hosting. This will help identify the issue further.&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed overlapping text issues on the character selection screen.&lt;br /&gt;
* Fixed empty effects appearing in the Effects tab of the Player Menu.&lt;br /&gt;
* Fixed icons for the &#039;&#039;&#039;Closed Circuit&#039;&#039;&#039; trinket and &#039;&#039;&#039;Paladin&#039;s Inner Flames&#039;&#039;&#039; skill.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
# &#039;&#039;Build 118 (Third Patch)&#039;&#039; [https://store.steampowered.com/news/app/619820/view/748260861310665419?l=english]&lt;br /&gt;
# &#039;&#039;Build 117 (Second Patch)&#039;&#039; [https://store.steampowered.com/news/app/619820/view/748260765014688447?l=english]&lt;br /&gt;
# &#039;&#039;Build 115 (First Patch)&#039;&#039; [https://store.steampowered.com/news/app/619820/view/546724500468662793?l=english]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{BaseNav}}&lt;/div&gt;</summary>
		<author><name>MrGency</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=PatchNotes&amp;diff=93</id>
		<title>PatchNotes</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=PatchNotes&amp;diff=93"/>
		<updated>2025-01-21T18:38:46Z</updated>

		<summary type="html">&lt;p&gt;MrGency: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page documents the patches released for &#039;&#039;Heroes of Hammerwatch 2&#039;&#039;. Patches are listed in reverse chronological order, with the most recent patch at the top.&lt;br /&gt;
&lt;br /&gt;
==Version History==&lt;br /&gt;
&lt;br /&gt;
===Build 118 (Third Patch)===&lt;br /&gt;
&#039;&#039;Released: January 21, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch added save profiles which can link to Steam Cloud as well as some UI updates. There were also a number of balancing changes.&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added Save Profiles menu with support for Steam Cloud and having separate saves&lt;br /&gt;
* Added game option for managing visibility and colors on different kinds of health bars, letting you visually distinguish between player, enemy, allied players and minion health bars&lt;br /&gt;
* Added a graphic to the load screen with a game option to change its brightness&lt;br /&gt;
* Added separate icons to Monolith buffs&lt;br /&gt;
* Added HUD icon for Warriors Rage buff&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* Improved wording in a few different tooltips and descriptions&lt;br /&gt;
* Reduced trap damage scaling&lt;br /&gt;
* Changed Rogue class title from gold gain to reduced trap damage&lt;br /&gt;
* Buffed Ranger and Wizard class titles to give 3 instead of 2 of attack/spell power&lt;br /&gt;
* Life leech now heals over time with a maximum of filling your health to max over 5 seconds&lt;br /&gt;
* Improvements to player minions targeting and movement&lt;br /&gt;
* Slight adjustment to enchanting costs&lt;br /&gt;
* Imp reward when upgrading item levels now upgrades 5 levels with a max of +15 total on the item going beyond the blacksmiths total of +10&lt;br /&gt;
* Lightning attack from wizards in Courts now have slightly higher damage but it builds up over time giving you a chance to move away&lt;br /&gt;
* Avatar boss in New Game+ 5 and above now does some more damage with the slam in phase 3&lt;br /&gt;
* Two-handed maul damage increased from 150% to 175% weapon damage and Ground Slam increased from 200% to 250% weapon damage&lt;br /&gt;
* Charged shot with bows now penetrate up to 6 enemies instead of 4&lt;br /&gt;
* Bows now shoot 33% faster with a reduced movement speed penalty while attacking&lt;br /&gt;
* Dexterity bows no longer shoot slower while moving&lt;br /&gt;
* &#039;&#039;&#039;New Game+&#039;&#039;&#039;&lt;br /&gt;
** Experience rewards from enemies now go up by 33% every New Game+&lt;br /&gt;
** Enemies base armor and resistance now go up by 33% every New Game+&lt;br /&gt;
** Minor adjustment made to enemies base armor and resistance to increase slowly and progressively for every New Game+&lt;br /&gt;
** Enemies now do 5% more base damage per New Game+&lt;br /&gt;
** Lowered armor of the big eye enemies in Dark Halls in New Game+&lt;br /&gt;
* &#039;&#039;&#039;Sorcerer&#039;&#039;&#039;&lt;br /&gt;
** Lowered Frost Nova damage from 50/70/100/130/170 to 50/70/90/110/130 but increased their travel distance by 40%&lt;br /&gt;
** Increased Frost Nova - Frost Seekers trigger chance from 25%/50% to 33%/66%&lt;br /&gt;
** Lowered Discharge chaining from 2/4 to 2/3 and increased bounce dmg reduction from -10% to -20%&lt;br /&gt;
** Lowered Flame Wall cooldown from 15s to 13s&lt;br /&gt;
* &#039;&#039;&#039;Ranger&#039;&#039;&#039;&lt;br /&gt;
** Lowered ranger wind weaver cooldown from 0.5s to 0.25s&lt;br /&gt;
** Ranger wolf attack AoE increased in size&lt;br /&gt;
* &#039;&#039;&#039;Wizard&#039;&#039;&#039;&lt;br /&gt;
** Changed Magic Missiles damage from 40/50/70/90/130 to 50/60/70/85/100&lt;br /&gt;
* &#039;&#039;&#039;Warlock&#039;&#039;&#039;&lt;br /&gt;
** Fixed Drain Essence scaling but lowered it from 2%/3%/5%/7%/10% to 2%/2.5%/3%/3.5%/4%&lt;br /&gt;
** Lowered Drain Essence - Life Siphon restoration from 2%/3%/4% to 2%/2.5%/3%&lt;br /&gt;
** Lowered Chaos Blade damage from 100/120/160/200/260 to 100/120/140/160/180&lt;br /&gt;
** Lowered Chaos Rifts max amount from 4/4/6/6/8 to 4/4/5/5/6&lt;br /&gt;
** Lowered Blood Ritual - Leeching Ritual life leech 5%/7.5%/10% to 2%/3%/4%&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed Weapon Mastery attunement being inconsistent and sometimes broken&lt;br /&gt;
* Fixed Evasion being broken&lt;br /&gt;
* Fixed trinket picker not showing attuned trinket descriptions&lt;br /&gt;
* Fixed trap room in Dungeon missing a reward&lt;br /&gt;
* Fixed Rangers Entangle showing incorrect mana costs in its description&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Build 117 (Second Patch)===&lt;br /&gt;
&#039;&#039;Released: January 17, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch focused primarily on bug fixes, particularly in multiplayer, and addressed several exploits.&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added player level display to the multiplayer HUD.&lt;br /&gt;
* Added a sound option to disable the combo sound loop.&lt;br /&gt;
* Added a game option to adjust the opacity of multiplayer names.&lt;br /&gt;
* Added missing combo descriptions to the Library menu.&lt;br /&gt;
* Added confirmation prompts for exiting the game and abandoning a run.&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* &#039;&#039;&#039;Thunderbird:&#039;&#039;&#039; No longer damages players upon spawning.&lt;br /&gt;
* Picking a combo at the Library now correctly awards the corresponding achievement if not already obtained.&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed a bug where mission selections in multiplayer could persist in a player&#039;s single-player town.&lt;br /&gt;
* Fixed exploits related to resuming a run.&lt;br /&gt;
* Fixed a bug where resuming a run could spawn the player in the previous level with broken elements.&lt;br /&gt;
* Fixed a bug where multiplayer clients could build structures based on the host&#039;s unlocks.&lt;br /&gt;
* Fixed a bug where multiplayer clients could create characters based on the host&#039;s class unlocks.&lt;br /&gt;
* Fixed a bug where clients could sometimes take trinkets intended for the host.&lt;br /&gt;
* Fixed an issue where players could get stuck behind the gate during the Shadow Face boss fight.&lt;br /&gt;
* Fixed several minor issues in the Courts act.&lt;br /&gt;
&lt;br /&gt;
====Future Plans====&lt;br /&gt;
The developers have stated they are currently prioritizing the following based on player feedback:&lt;br /&gt;
&lt;br /&gt;
;Multiplayer Connectivity&lt;br /&gt;
:Addressing connection issues.&lt;br /&gt;
;Save Profiles &amp;amp; Steam Cloud&lt;br /&gt;
:Implementing save profiles with Steam Cloud support.&lt;br /&gt;
;Modding Support&lt;br /&gt;
:Introducing modding support, starting with translations.&lt;br /&gt;
;New Game+ Curse System Redesign&lt;br /&gt;
:Reworking the curse system to offer a better risk/reward dynamic, rather than being solely tied to enemy attacks.&lt;br /&gt;
&lt;br /&gt;
===Build 115 (First Patch)===&lt;br /&gt;
&#039;&#039;Released: January 15, 2025&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Summary====&lt;br /&gt;
This patch focused on quality-of-life improvements, bug fixes, and some balance adjustments.&lt;br /&gt;
&lt;br /&gt;
====Additions====&lt;br /&gt;
* Added a graphical option to disable wind animations on foliage.&lt;br /&gt;
* Added a UI scale option.&lt;br /&gt;
* Added an option for a larger crosshair.&lt;br /&gt;
* Added the &#039;&#039;&#039;Rings of Resistance&#039;&#039;&#039; trinket set.&lt;br /&gt;
* Added evasion to &#039;&#039;&#039;Cult Assassins&#039;&#039;&#039; and &#039;&#039;&#039;Skeleton Crawlers&#039;&#039;&#039; in New Game+.&lt;br /&gt;
&lt;br /&gt;
====Changes====&lt;br /&gt;
* &#039;&#039;&#039;Accomplishments:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Kill Elites:&#039;&#039;&#039; Fixed tracking.&lt;br /&gt;
** &#039;&#039;&#039;Combo Accomplishment:&#039;&#039;&#039; Lowered requirements for the highest tier.&lt;br /&gt;
** Accomplishment tooltips now correctly display awarded items.&lt;br /&gt;
* &#039;&#039;&#039;Tab Overlay:&#039;&#039;&#039; Now displays the New Game+ level.&lt;br /&gt;
* &#039;&#039;&#039;Server List:&#039;&#039;&#039; Now displays the NG+ level and region of the game.&lt;br /&gt;
* &#039;&#039;&#039;Paladin:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Lay on Hands:&#039;&#039;&#039; Fixed the skill&#039;s size reduction when using &#039;&#039;&#039;Cleansing Touch&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Tavern:&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Soul Anguish:&#039;&#039;&#039; Lowered mana leech.&lt;br /&gt;
* &#039;&#039;&#039;Cooldowns:&#039;&#039;&#039;&lt;br /&gt;
** Reduced cooldown on &#039;&#039;&#039;Wizard&#039;s Haste&#039;&#039;&#039; and &#039;&#039;&#039;Meteor Shower&#039;&#039;&#039;, &#039;&#039;&#039;Sorcerer&#039;s Firewall&#039;&#039;&#039;, &#039;&#039;&#039;Rogue&#039;s Poison Cloud&#039;&#039;&#039;, and &#039;&#039;&#039;Paladin&#039;s Judgement&#039;&#039;&#039;.&lt;br /&gt;
** Increased cooldown on &#039;&#039;&#039;Warrior&#039;s Totem&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;Multiplayer:&#039;&#039;&#039; Applied a tentative fix for town progress loss in rare cases when hosting. This will help identify the issue further.&lt;br /&gt;
&lt;br /&gt;
====Fixes====&lt;br /&gt;
* Fixed overlapping text issues on the character selection screen.&lt;br /&gt;
* Fixed empty effects appearing in the Effects tab of the Player Menu.&lt;br /&gt;
* Fixed icons for the &#039;&#039;&#039;Closed Circuit&#039;&#039;&#039; trinket and &#039;&#039;&#039;Paladin&#039;s Inner Flames&#039;&#039;&#039; skill.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
# &#039;&#039;Build 118 (Third Patch)&#039;&#039; [https://store.steampowered.com/news/app/619820/view/748260861310665419?l=english]&lt;br /&gt;
# &#039;&#039;Build 117 (Second Patch)&#039;&#039; [https://store.steampowered.com/news/app/619820/view/748260765014688447?l=english]&lt;br /&gt;
# &#039;&#039;Build 115 (First Patch)&#039;&#039; [https://store.steampowered.com/news/app/619820/view/546724500468662793?l=english]&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{BaseNav}}&lt;/div&gt;</summary>
		<author><name>MrGency</name></author>
	</entry>
</feed>