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	<updated>2026-10-06T16:00:51Z</updated>
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	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Sorcerer&amp;diff=656</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Sorcerer&amp;diff=656"/>
		<updated>2025-01-26T02:57:42Z</updated>

		<summary type="html">&lt;p&gt;Tara: Missing some images &amp;amp; tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A master of arts who can devastate their opponents with elemental forces.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Class Title:&#039;&#039;&#039; Grants 0.1 Mana Regeneration per level.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primary [[Attributes|Attribute]]:&#039;&#039;&#039; [[Intelligence]] 🧠&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Sorcerer_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Lightning_Staff.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Discharge ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Discharge.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several arcs of lightning in a cone, dealing [[Tags#Lightning|Lightning]] damage. Each enemy can only be hit by one arc.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 80 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 100 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 40 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chain_Lightning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each arc of lightning can chain to additional targets. Selecting this option blocks the Rays of Frost ans Scorching Rays upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage per Chain&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2 || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Extended_Discharge.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the range of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common||+50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Rays_of_Frost.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleashes fewer rays in a tighter cone, but enemies can now be hit by multiple rays. Changes damage type to [[Tags#Ice|Ice]]. Selecting this option blocks the Chain Lightning ans Scorching Rays upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Ice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Scorching_Rays.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Fire|Fire]] and the rays now pierce targets. Selecting this option blocks the Chain Lightning ans Rays of Frost upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||Fire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Elemental Orb ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Elemental_Orb.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a slow moving orb that continuously deals damage of all elements to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 30 || 30 || 3s || 0.25s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 36|| 30 || 3s || 0.25s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 45|| 40 || 3s || 0.25s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 54 || 40 || 3s ||  0.25s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 66 || 50 || 3s || 0.25s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adaptive_Orb.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you have &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039; when casting the spell the orb will only deal damage of the corresponding element.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Elemental Affinity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Torrent.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The orb now starts spewing smaller projectiles in all directions. These projectiles deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 3 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 4 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5 || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Stable_Orb.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Extends the lifetime of the orb.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +100%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +150%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Elemental Affinity ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Elemental_Affinity.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When casting a [[Tags#Spell|Spell]] you gain &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039; of the same element as the spell cast. You deal more damage of the corresponding element as long as you have &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039;. You can only have one type of element active at a time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+10%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+15%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+20%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+25%||4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+30%||4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Equilibrium.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have &#039;&#039;&#039;Elemental Affinity&#039;&#039;&#039; your damage bonus is doubled for the other elements.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| Double damage bonus for the other elements&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Penetration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Tags#Fire|Fire]], [[Tags#Ice|Ice]] and [[Tags#Lightning|Lightning]] Penetration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire/Ice/Lightning Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Elemental_Ward.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#Fire|Fire]], [[Tags#Ice|Ice]] and [[Tags#Lightning|Lightning]] Resistance per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Elemental Resistances per Level&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +3&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Innate_Power ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Innate_Power.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Tags#Spell|Spell]] Crit Chance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Spell Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +4% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 5% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +6.5%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +8% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +10%  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Mana_Surge.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You restore some of your [[Tags#Mana|Mana]] when scoring a [[Tags#SpellCrit|Spell Crit]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Power_Surge.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a buff of increased Weapon, Cast and Movement Speed when scoring a [[Tags#SpellCrit|Spell Crit]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed !! Cast Speed !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 10% || 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 20% || 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30% || 30% || 10% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Uncontrolled_Power.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#SpellCritDamage|Spell Crit Damage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Fire===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command blazing flames to incinerate enemies and weaken their defenses.&lt;br /&gt;
&lt;br /&gt;
==== Flame Wall ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flame_Wall.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You produce a blazing wall of flames in front of you, dealing [[Tags#Fire|Fire]] damage to all enemies near it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30|| 50 || 8s || 0.5s || 13s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 50 || 9s  || 0.5s || 13s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40|| 60 || 10s  || 0.5s || 13s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45|| 60 || 11s  || 0.5s || 13s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 50|| 70 || 12s  || 0.5s || 13s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flamewalker.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies entering the wall are ignited with a temporary aura that deals [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Flamestep.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You spawn a single wall instance when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| Spawn wall instance when dashing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Wall_Placement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The placement of the wall can now be targeted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| The placement of wall can now be targeted&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Fire Mastery====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fire_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Fire|Fire]] damage, and your [[Tags#Fire|Fire]] skills gain a chance to inflict [[Weakness]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%|| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Healing_Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You restore some of your Health when scoring a [[Tags#SpellCrit|Spell Crit]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Volatile_Flames.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Fire|Fire]] skills gain a chance to trigger an explosion dealing additional [[Tags#Fire|Fire]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30 || 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||45 || 20% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ice===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash frost shards to freeze foes and enhance your ice damage.&lt;br /&gt;
&lt;br /&gt;
==== Frost Nova ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Frost_Nova.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Ice|Ice]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash multiple frost shards in all directions, dealing [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Forst Shards!! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 40 || 12|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 40 || 12|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 50 || 12|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110|| 50 || 12|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 130 || 60 || 12|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frost_Seekers.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the chance to seek out new targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||33%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||66%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost_Splinters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to unleash a new smaller nova of projectiles when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Ice Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ice_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Ice|Ice]] damage and your [[Tags#Ice|Ice]] skills gain a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Ice_Block.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to block [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Block Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 75%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 75%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 75%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shatter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Ice|Ice]] skills have a chance to trigger an explosion dealing [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage!! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||100 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200  || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Lightning===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of lightning to stun and devastate your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Lightning Ball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Ball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Lightning|Lightning]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You charge up a ball of lightning that is unleashed when cast, dealing [[Tags#Lightning|Lightning]] damage to all enemies in its path. The damage of the projectile is based on how long you charge the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Max Charge Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100  || 50 || 1s || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120|| 50 || 1s || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 60  || 1s || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 60  || 1s || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220  || 70  || 1s || 7s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Energized_Ball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each enemy hit extends the lifetime of the projectile.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Projectile Lifetime&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Static_Field.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leave behind a field of electricity that lingers for a period, dealing additional Lightning damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Duration !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 4s || 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 8s || 10% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Lightning Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Lightning_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Lightning damage and your [[Tags#Lightning|Lightning]] skills gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%|| 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Arc_Lightning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Lightning|Lightning]] skills gain a chance to trigger an arc of electricity that chain between enemies, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 30 || 1 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40 || 2 || 10% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 50 || 3 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Null_Field.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to block most projectiles. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 30% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 50% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=512</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=512"/>
		<updated>2025-01-25T15:50:33Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Toxic Cloud */ tags ajustment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel that utilize innate agility and cunning tactics to voercome their foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Reduce [[Trap]] damage, 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Dexterity|Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 5 || 1 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25 ||5 ||2 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30 || 7 || 2 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35 || 7 ||3 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40 ||9 || 3 || 25 || 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||200% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||200% || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 25 || 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 30|| 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 40|| 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 50 || 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 70 || 45 || 3 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10 || 2s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 2.5s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 35 || 3s || 0.5s || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||5%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||10%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||15%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||20%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||25%||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 40% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per stack!! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || 3s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +2.5% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +2.5% || 4s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +3%  || 4s  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 350 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 450 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 550 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 60 || 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2.5% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||3 || -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +40%|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +60%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +80%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +100%|| -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 30 || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 240 || 30|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 360|| 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 440 || 50|| 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 3s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% ||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 0.5s&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +5%|| +5% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +10%|| +10%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +15%|| +15%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +20%|| +20%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+25%|| +25%|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40% || 45&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%  || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Poison|Poison]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25 || 50 || 6s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 50 || 7s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 60 ||8s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40 || 60 || 9s ||0.5s  || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 45 ||70 || 10s ||0.5s || 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +1&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=511</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=511"/>
		<updated>2025-01-25T15:49:26Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Flurry of Blades */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel that utilize innate agility and cunning tactics to voercome their foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Reduce [[Trap]] damage, 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Dexterity|Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 5 || 1 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25 ||5 ||2 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30 || 7 || 2 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35 || 7 ||3 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40 ||9 || 3 || 25 || 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||200% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||200% || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 25 || 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 30|| 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 40|| 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 50 || 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 70 || 45 || 3 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10 || 2s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 2.5s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 35 || 3s || 0.5s || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||5%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||10%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||15%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||20%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||25%||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 40% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per stack!! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || 3s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +2.5% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +2.5% || 4s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +3%  || 4s  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 350 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 450 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 550 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 60 || 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2.5% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||3 || -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +40%|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +60%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +80%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +100%|| -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 30 || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 240 || 30|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 360|| 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 440 || 50|| 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 3s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% ||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 0.5s&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +5%|| +5% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +10%|| +10%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +15%|| +15%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +20%|| +20%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+25%|| +25%|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40% || 45&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%  || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25 || 50 || 6s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 50 || 7s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 60 ||8s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40 || 60 || 9s ||0.5s  || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 45 ||70 || 10s ||0.5s || 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +1&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=406</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=406"/>
		<updated>2025-01-24T05:27:56Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Class Overview */  typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A natural born hunter in tune with the woods that can harness the  powers of nature. The Ranger specializes in keeping foes at bay while dishing out consistent damage. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attack Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:RangerBaseStats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 Health, +3 Mana, +0.3 Armor and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistance&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Shortbow.png|200px]]&lt;br /&gt;
[[File:Leather_Jerkin.png|300px]]&lt;br /&gt;
[[File:Hide_Boots.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Marked Shot ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Marked_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You fire a projectile that deals physical damage and applied [[Marked]] to all Enemies in the targeted area. You deal more damage to enemies inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Bonus Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 60 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 70 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 80 || 20% || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Big_Game_Hunter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal additional damage to [[Bosses]] and [[Elites]] inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Hot_Pursuit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a short buff of increased Movement Speed when hitting [[Marked]] targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||30%||3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thrill_of_the_Hunt.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies inflicted by [[Marked]] has a chance to restore some of your Health and Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Restored !! Mana Restored !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3%||3%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||4%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||5%||5%||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Trap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Trap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Max Traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 220 || 12 || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Multiple_Deploy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy additional traps with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Additional Traps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Serrated_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps now inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rhythm ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rhythm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of [[Rhythm]]. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Crit Chance !! Weapon Crit Chance per Stack !! Weapon Damage per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || 2.5% || 10% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 5% || 2.5% || 15% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 5% || 2.5% || 20% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 5% || 2.5% || 25% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 5% || 2.5% || 30% || 4 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File: Efficiency.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Each stack of [[Rhythm]] reduces your Mana costs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: In_The_Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Rhythm]] increases your Weapon Speed per Stack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Momentum.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a stack of [[Rhythm]] when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Survivalist ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Survivalist.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-20%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-25%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-30%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-35%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-40%||3s||6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Evasive_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also grants Evasion for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Quick_Recovery.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Health Regen for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Tactical_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You gain a Dash Charge when taking damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||4&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Beast Master ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization focuses getting in touch the animals of the forest both living and dead. &lt;br /&gt;
&lt;br /&gt;
==== Spirit Wolves ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Spirit_Wolves.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Ice|Ice]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash spirit wolves that seek out nearby enemies, dealing [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Spirit Wolves !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 120 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 140 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 160 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 7 || 60 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Relentless_Hunters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spirit wolves gain a chance to seek out a new target on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Restless_Spirits.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%||0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wolf Companion ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1000 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1300 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 1600 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 2000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Wolf.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your wolves deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon additional wolves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Max Wolves Summoned&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marksman ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the [[Tags#Bow|Bow]] tag.&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rain_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 100 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 140 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 60 || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Storm_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the impact area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thundercaller.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The arrows are following by a sequence of lightning strikes, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Archery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The movement speed penalty for using [[Tags#Bow|Bow]] skills is reduced, and you deal increased damage with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 10% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 15% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 20% || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || -60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Fast_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased skill speed with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Skill Speed&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Bow|Bow]] skills gain a chance to trigger a frost explosion on hit, dealing [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage !! Effect Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warden ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization uses the elements of the wild to suppress foes.&lt;br /&gt;
&lt;br /&gt;
==== Entangle ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Entangle.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure roots to sprout in a large area around you that lingers for a duration. Enemies in that area take [[Tags#Physical|Physical]] damage and are inflicted by [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Tick Rate !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.5s || 7s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.5s || 8s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 0.5s || 9s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 0.5s || 10s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 || 0.5s || 11s || 60 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Healing_Wisps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The roots spawn wisps that attach to allies entering the area, restoring Health for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||6%||1s||5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Poison_Ivy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wind Weaver====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wind_Weaver.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Weapon|Weapon]] hits unleash a gust of wind in a forward direction dealing [[Tags#Physical|Physical]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Wind_Runner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several gusts of wind in all directions when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Winds.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The gusts of wind deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=363</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=363"/>
		<updated>2025-01-24T04:04:10Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Mortal Strike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel that utilize innate agility and cunning tactics to voercome their foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Reduce [[Trap]] damage, 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Dexterity|Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 5 || 1 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25 ||5 ||2 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30 || 7 || 2 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35 || 7 ||3 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40 ||9 || 3 || 25 || 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||200% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||200% || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|v]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 25 || 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 30|| 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 40|| 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 50 || 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 70 || 45 || 3 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10 || 2s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 2.5s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 35 || 3s || 0.5s || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||5%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||10%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||15%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||20%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||25%||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 40% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per stack!! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || 3s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +2.5% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +2.5% || 4s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +3%  || 4s  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 350 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 450 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 550 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 60 || 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2.5% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||3 || -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +40%|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +60%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +80%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +100%|| -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 30 || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 240 || 30|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 360|| 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 440 || 50|| 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 3s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% ||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 0.5s&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +5%|| +5% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +10%|| +10%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +15%|| +15%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +20%|| +20%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+25%|| +25%|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40% || 45&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%  || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25 || 50 || 6s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 50 || 7s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 60 ||8s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40 || 60 || 9s ||0.5s  || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 45 ||70 || 10s ||0.5s || 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +1&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=361</id>
		<title>Rogue</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Rogue&amp;diff=361"/>
		<updated>2025-01-23T18:27:20Z</updated>

		<summary type="html">&lt;p&gt;Tara: Need the images and recheck the tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A swashbuckling scoundrel that utilize innate agility and cunning tactics to voercome their foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Reduce [[Trap]] damage, 0.75% per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Dexterity|Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Rogue_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Leather_Jerkin.png|250px]]&lt;br /&gt;
[[File:Hide_boots.png|250px]]&lt;br /&gt;
[[File:Dual_Daggers.png|225px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Fan of Knives ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fan_of_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws several knives in a cone dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 5 || 1 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25 ||5 ||2 || 10 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30 || 7 || 2 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35 || 7 ||3 || 15 || 0.2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40 ||9 || 3 || 25 || 0.2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Aim.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased [[Tags#CritChance|Crit Chance]] with Fan of Knives.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Focused_Throw.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||200% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||200% || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poisoned_Knives.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Ricochet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||Projectiles now bounce off walls&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Flurry of Blades ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Flurry_of_Blades.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|v]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You perform a series of strikes, hitting all enemies in an area around you, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Strikes !! Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 25 || 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 30|| 25|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 40|| 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 50 || 35|| 3 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 70 || 45 || 3 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Disarming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Gains a chance to inflict [[Disarm]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Bolas.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take [[Tags#Fire|Fire]] damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10 || 2s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 2.5s || 0.5s || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 35 || 3s || 0.5s || 70%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Assault.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Lightning|Lightning]] Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Sidestep ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Sidestep.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Evasion]] and a single stack of guaranteed evasion that is recharged every few seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Evasion!! Recharge Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||5%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||10%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||15%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||20%||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||25%||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fleet_Footed.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#Movement|Movement]] Speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lethal_Opening.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Tags#CritChance|Crit Chance]] for a short period after evading.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 40% || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:On_The_Move.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Slice and Dice ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Slice_and_Dice.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Tags#Weapon|Weapon]] Speed. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed per stack!! Stack Duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || 3s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +2.5% || 3.5s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +2.5% || 4s || 20&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +3%  || 4s  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Adrenaline.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#ManaRegen|Mana Regen]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Agile_Casting.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#CastSpeed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cast Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Parry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Tags#Parry|Parry]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Blades ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of deadly strikes and stealthy assassinations to dominate your foes.&lt;br /&gt;
&lt;br /&gt;
==== Mortal Strike ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Mortal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deliver a quick deadly strike that deals massive [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 300 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 350 || 40 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 450 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 550 || 50 || 7s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 700 || 60 || 7s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crimson_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a small amount of [[Tags#LifeLeech|Life Leech]] with Mortal Strike.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Leech Life&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2.5% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Phantasmal_Strike.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chains !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2 || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3 || -50% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Assassin====&lt;br /&gt;
----&lt;br /&gt;
[[File:Assassin.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Weapon [[Tags#CritDamage|Crit Damage]] and reduces the range of enemies detecting you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Attack Crit Damage !! Detection Rage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +40%|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +60%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +80%|| -35%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +100%|| -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Executioner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to instantly kill an enemy on [[Low Life]] when scoring crits with [[Tags#Melee|Melee]] skills. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Hidden_Cuts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Attacking with [[Tags#Melee|Melee]] weapons strikes a random nearby enemy for [[Tags#Mainhand|Mainhand]] Weapon damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Demolitions ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Grenade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Grenade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw a grenade in forward direction that detonates after a brief period, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 30 || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 240 || 30|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 360|| 40|| 3s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 440 || 50|| 3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Incendiary_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing [[Tags#Fire|Fire]] damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 3s || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||20% || 3s || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Grenades.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The grenade deals additional [[Tags#Lightning|Lightning]] damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chains&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% ||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Exit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 0.5s&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Artificer Suit ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Artificer_Suit.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Armor|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Blindness]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor!! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +5%|| +5% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +10%|| +10%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +15%|| +15%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +20%|| +20%|| 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||+25%|| +25%|| 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shrapnels.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100%  || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Zzzap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#WeaponSkill|Weapon skills]] has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||30% || 30&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40% || 45&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||50%  || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash toxic clouds and master poison skills to weaken and destroy enemies.&lt;br /&gt;
&lt;br /&gt;
==== Toxic Cloud ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Toxic_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals [[Tags#Poison|Poison]] damage to any enemies inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 25 || 50 || 6s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 50 || 7s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 60 ||8s ||0.5s || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40 || 60 || 9s ||0.5s  || 18s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 45 ||70 || 10s ||0.5s || 18s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Billowing_Cloud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Evasion]] while inside the cloud.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Corrosion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies entering the cloud are inflicted by [[Armor Break]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||Minor Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| Armor Break&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| Greater Armor Break&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Poison Mastery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Poison_Mastery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased Poison damage and your [[Tags#PoisonSkill|Poison skills]] gain a chance to inflict [[Vulnerability]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Coated_Weapons.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Adds [[Tags#Poison|Poison]] damage to your weapons per character level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +1&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Deadly_Toxins.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Tags#PoisonPenetration|Poison Penetration]] and [[Tags#Poison|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Poison Resistance !! Poison Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100 || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=360</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=360"/>
		<updated>2025-01-23T17:43:38Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Soul Vortex */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts that specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 of every [[Resistance]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell now also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=359</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=359"/>
		<updated>2025-01-23T17:28:54Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Chaos Blade */  tippo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts that specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 of every [[Resistance]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell now also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=356</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=356"/>
		<updated>2025-01-23T16:20:06Z</updated>

		<summary type="html">&lt;p&gt;Tara: Adjust order of skills alphabetically&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Breastplate.png|250px]]&lt;br /&gt;
[[File:Iron_Greaves.png|225px]]&lt;br /&gt;
[[File:Great_Cleaver.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Culling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare || Axes return to the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Warriors_Constitution.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=355</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=355"/>
		<updated>2025-01-23T16:04:01Z</updated>

		<summary type="html">&lt;p&gt;Tara: Adjust order alphabetically&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts that specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 of every [[Resistance]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell noew also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=User:Tara&amp;diff=197</id>
		<title>User:Tara</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=User:Tara&amp;diff=197"/>
		<updated>2025-01-23T01:03:41Z</updated>

		<summary type="html">&lt;p&gt;Tara: Created page with &amp;quot;yo&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;yo&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=196</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=196"/>
		<updated>2025-01-22T23:35:06Z</updated>

		<summary type="html">&lt;p&gt;Tara: Only need to upload the images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts that specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 of every [[Resistance]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell noew also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=193</id>
		<title>Enchanter</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=193"/>
		<updated>2025-01-22T20:08:40Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Rare Enchantments */ remove x&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enchantment Options==&lt;br /&gt;
&lt;br /&gt;
=== Uncommon Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Effect&lt;br /&gt;
! Scaling&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Brawny&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Strength&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Nimble&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Dexterity&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Keen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Intelligence&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hale&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Vitality&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Insightful&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Focus&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Stout&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Astute&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Revivifying&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health Regen&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Rejuvenating&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana Regen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Durable&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Armor&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+3.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Firey&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Icy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Static&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Cleansing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Mighty&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Power&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Powerful&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Power&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Lethal&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Deadly&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Carnage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hellfire&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Blizzard&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Tempest&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Plague&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Crushing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Scorching&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Chilling&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Shocking&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Venomous&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Combat&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Prowess&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +10% Spell Damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Ascendancy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +20% Damage against Elites&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Supremacy&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +15% Damage against Bosses&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Precision&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +5% Weapon Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Destruction&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Spell Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Quickness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Alacrity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Cast Speed&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Movement Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Dashing&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +1 Dash Charge&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Recovery&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -10% Dash Recovery Time&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Evasion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Evasion Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Deflection&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +15% Parry Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Protection&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -5% Damage Taken&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Efficiency&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -15% Spell Mana Cost&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Celerity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -15% Spell Cooldown&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Tonics&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +1 Potion Charge&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Zeal&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -10% Shadow Curse Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Wealth&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25% Gold Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Learning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Experience Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Sundering&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Armor Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Corrosion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Poison Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Conflagration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Fire Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Frostbite&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Ice Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Electrocution&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Lightning Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Thorns&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Returns 15 Physical Damage when taking damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Reaping&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Siphoning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Craving&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Draining&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Stunning&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Stun&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Disarming&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Disarm&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Slowing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Slow&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Weakness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Weak&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=192</id>
		<title>Enchanter</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=192"/>
		<updated>2025-01-22T20:07:31Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Uncommon Enchantments */ remove X&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enchantment Options==&lt;br /&gt;
&lt;br /&gt;
=== Uncommon Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Effect&lt;br /&gt;
! Scaling&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Brawny&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Strength&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Nimble&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Dexterity&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Keen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Intelligence&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hale&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Vitality&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Insightful&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Focus&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Stout&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Astute&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Revivifying&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health Regen&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Rejuvenating&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana Regen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Durable&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Armor&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+3.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Firey&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Icy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Static&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Cleansing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Mighty&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Power&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Powerful&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Power&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Lethal&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Deadly&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Carnage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hellfire&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Blizzard&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Tempest&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Plague&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Crushing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Scorching&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Chilling&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Shocking&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Venomous&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Combat&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Prowess&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +10% Spell Damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Ascendancy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +20% Damage against Elites&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Supremacy&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +15% Damage against Bosses&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Precision&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +5% Weapon Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Destruction&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Spell Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Quickness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Alacrity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Cast Speed&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Movement Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Dashing&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +1 Dash Charge&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Recovery&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -10% Dash Recovery Time&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Evasion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Evasion Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Deflection&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +15% Parry Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Protection&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -5% Damage Taken&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Efficiency&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -15% Spell Mana Cost&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Celerity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -15% Spell Cooldown&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Tonics&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +1 Potion Charge&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Zeal&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -10% Shadow Curse Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Wealth&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25% Gold Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Learning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Experience Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Sundering&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Armor Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Corrosion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Poison Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Conflagration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Fire Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Frostbite&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Ice Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Electrocution&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Lightning Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Thorns&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Returns 15 Physical Damage when taking damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Reaping&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Siphoning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Craving&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Draining&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Stunning&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Stun&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Disarming&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Disarm&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Slowing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Slow&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Weakness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Weak&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=189</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=189"/>
		<updated>2025-01-22T18:04:10Z</updated>

		<summary type="html">&lt;p&gt;Tara: Added Image link + Tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Breastplate.png|250px]]&lt;br /&gt;
[[File:Iron_Greaves.png|225px]]&lt;br /&gt;
[[File:Great_Cleaver.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Culling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Warriors_Constitution.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=188</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=188"/>
		<updated>2025-01-22T17:31:15Z</updated>

		<summary type="html">&lt;p&gt;Tara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Wizard Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]], +0.2 [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Fire Wand.png|250px]]&lt;br /&gt;
[[File:Frost Tome.png|225px]]&lt;br /&gt;
[[File:Simple Robe.png|300px]]&lt;br /&gt;
[[File:Cloth Slippers.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Magic Missles.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Tags#Physical|Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Missile Barrage.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rebounding_Missiles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Concussive_Impacts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanced_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blastwave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bouncing_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Arcane Intellect.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Savant.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Tags#Spell|Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arcane Weaponry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Tags#Arcane|Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Learning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Barrier.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Shield.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Shell.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Tags#Ice|Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Protective Warding.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Meteor Shower.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning Ground.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Tags#Fire|Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Comet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and [[Tags#Physical|Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Incanters Cadence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting [[Tags#Spell|Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Rising Cresecendo.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Incanters Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Haste.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blur.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Temporal Shift.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Enhanced Physique.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Dexterity.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Free Movement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conjure Hydras.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Greater Hydra.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Breath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Ice|Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Animated Sword.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ice Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Tags#Ice|Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=186</id>
		<title>Enchanter</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=186"/>
		<updated>2025-01-22T17:27:40Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Rare Enchantments */ Change No -&amp;gt; ✗ and Yes -&amp;gt; ✓ for visibility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enchantment Options==&lt;br /&gt;
&lt;br /&gt;
=== Uncommon Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Effect&lt;br /&gt;
! Scaling&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Brawny&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Strength&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Nimble&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Dexterity&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Keen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Intelligence&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hale&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Vitality&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Insightful&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Focus&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Stout&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Astute&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Revivifying&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health Regen&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Rejuvenating&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana Regen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Durable&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Armor&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+3.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Firey&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Icy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Static&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Cleansing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Mighty&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Power&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Powerful&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Power&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Lethal&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Deadly&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Carnage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hellfire&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Blizzard&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Tempest&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Plague&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Crushing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Scorching&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Chilling&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Shocking&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Venomous&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Combat&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Prowess&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +10% Spell Damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Ascendancy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +20% Damage against Elites&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Supremacy&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +15% Damage against Bosses&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Precision&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +5% Weapon Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Destruction&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Spell Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Quickness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Alacrity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Cast Speed&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Movement Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Dashing&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +1 Dash Charge&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Recovery&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -10% Dash Recovery Time&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Evasion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Evasion Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Deflection&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +15% Parry Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Protection&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -5% Damage Taken&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Efficiency&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -15% Spell Mana Cost&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Celerity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -15% Spell Cooldown&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Tonics&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +1 Potion Charge&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Zeal&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -10% Shadow Curse Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Wealth&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25% Gold Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Learning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Experience Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Sundering&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Armor Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Corrosion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Poison Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Conflagration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Fire Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Frostbite&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Ice Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Electrocution&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Lightning Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Thorns&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Returns 15 Physical Damage when taking damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Reaping&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Siphoning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Craving&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Draining&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Stunning&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Stun&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Disarming&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Disarm&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Slowing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Slow&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Weakness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Weak&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | ✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=185</id>
		<title>Enchanter</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Enchanter&amp;diff=185"/>
		<updated>2025-01-22T17:23:55Z</updated>

		<summary type="html">&lt;p&gt;Tara: Change No -&amp;gt; ✗ and Yes -&amp;gt; ✓ for visibility&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Enchantment Options==&lt;br /&gt;
&lt;br /&gt;
=== Uncommon Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Prefix&lt;br /&gt;
! Effect&lt;br /&gt;
! Scaling&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Brawny&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Strength&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Nimble&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Dexterity&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Keen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Intelligence&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hale&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Vitality&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Insightful&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Focus&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+2.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Stout&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Astute&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 3.333*ilvl+1.666&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Revivifying&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Health Regen&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Rejuvenating&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Mana Regen&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.0555*ilvl+0.1444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Durable&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Armor&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+3.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Firey&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Icy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Static&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Cleansing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Resistance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Mighty&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Power&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Powerful&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Power&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 1.111*ilvl+8.888&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Lethal&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Weapon Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Deadly&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Spell Crit Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.00555*ilvl+0.09444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Carnage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Hellfire&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Blizzard&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Tempest&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +%Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Plague&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +%Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.2777*ilvl+4.7222&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Crushing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Physical Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Scorching&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Fire Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Chilling&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Ice Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | Shocking&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | +Lightning Damage&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#283a33;&amp;quot; | ✘&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | Venomous&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | +Poison Damage&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | 0.555*ilvl+4.444&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✔&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
| style=&amp;quot;background-color:#1d2622;&amp;quot; | ✘&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rare Enchantments ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Suffix&lt;br /&gt;
! Effect&lt;br /&gt;
! Main Hand&lt;br /&gt;
! Off Hand&lt;br /&gt;
! Two Hand&lt;br /&gt;
! Shield&lt;br /&gt;
! Head&lt;br /&gt;
! Chest&lt;br /&gt;
! Hands&lt;br /&gt;
! Back&lt;br /&gt;
! Feet&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Combat&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Prowess&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +10% Spell Damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Ascendancy&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +20% Damage against Elites&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Supremacy&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +15% Damage against Bosses&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Precision&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +5% Weapon Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Destruction&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Spell Crit Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Quickness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Attack Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Alacrity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Cast Speed&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +10% Movement Speed&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Dashing&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +1 Dash Charge&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Recovery&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -10% Dash Recovery Time&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Evasion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +5% Evasion Chance&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Deflection&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +15% Parry Chance&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Protection&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -5% Damage Taken&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Efficiency&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | -15% Spell Mana Cost&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Celerity&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -15% Spell Cooldown&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Tonics&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +1 Potion Charge&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Zeal&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | -10% Shadow Curse Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Wealth&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25% Gold Gain&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Learning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +20% Experience Gain&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Sundering&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Armor Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Corrosion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Poison Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Conflagration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Fire Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Frostbite&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | +25 Ice Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Electrocution&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | +25 Lightning Penetration&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Thorns&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Returns 15 Physical Damage when taking damage&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Reaping&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Siphoning&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Kill&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Craving&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Restores 1 Health on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Draining&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Restores 1 Mana on Hit&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Stunning&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Stun&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Disarming&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Disarm&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Slowing&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Slow&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Silence&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 15% chance to inflict Blindness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 20% chance to inflict Confusion&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | of Weakness&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | 20% chance to inflict Weak&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#1d2335;&amp;quot; | No&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | of Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | 15% chance to inflict Vulnerability&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | Yes&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
| style=&amp;quot;background-color:#181a23;&amp;quot; | No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=109</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=109"/>
		<updated>2025-01-22T03:00:44Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Whirling Axes */  Added name and description of 1 skill orb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]], [[Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Culling Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Revolving Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Intimidating Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Wind&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your Health wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Combat Training&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Toughness&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mighty Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Brutality&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Weapon Crit Chance]] and [[Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killer Physique&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dauntless&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trembling Impact&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiery Leap&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Crit Chance]] and [[Crit Damage]] with [[Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unyielding Rage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shock Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frostbite Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tempest Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glacial Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Barbed Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spiked Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Exploding Gibs&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Physical]] skills have a chance to trigger an explosion of gibs dealing [[Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slayer&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=105</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=105"/>
		<updated>2025-01-22T01:17:02Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Base Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A natural born hunter in tune with the woods that can harness the  powers of nature. The Ranger specializes in keeping foes at bay while dishing out consistent damage. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attack Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:RangerBaseStats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 Health, +3 Mana, +0.3 Armor and [[Poison]] Resistance, +0.2 [[Fire]]/[[Ice]]/[[Lightning]] Resistance&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Shortbow.png|200px]]&lt;br /&gt;
[[File:Leather_Jerkin.png|300px]]&lt;br /&gt;
[[File:Hide_Boots.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Marked Shot ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Marked_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Bow]], [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You fire a projectile that deals physical damage and applied [[Marked]] to all Enemies in the targeted area. You deal more damage to enemies inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Bonus Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 60 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 70 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 80 || 20% || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Big_Game_Hunter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal additional damage to [[Bosses]] and [[Elites]] inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Hot_Pursuit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a short buff of increased Movement Speed when hitting [[Marked]] targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||30%||3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thrill_of_the_Hunt.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies inflicted by [[Marked]] has a chance to restore some of your Health and Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Restored !! Mana Restored !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3%||3%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||4%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||5%||5%||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Trap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Trap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Max Traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 220 || 12 || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps deal additional [[Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Multiple_Deploy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy additional traps with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Additional Traps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Serrated_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps now inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rhythm ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rhythm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of [[Rhythm]]. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Crit Chance !! Weapon Crit Chance per Stack !! Weapon Damage per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || 2.5% || 10% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 5% || 2.5% || 15% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 5% || 2.5% || 20% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 5% || 2.5% || 25% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 5% || 2.5% || 30% || 4 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File: Efficiency.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Each stack of [[Rhythm]] reduces your Mana costs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: In_The_Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Rhythm]] increases your Weapon Speed per Stack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Momentum.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a stack of [[Rhythm]] when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Survivalist ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Survivalist.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-20%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-25%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-30%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-35%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-40%||3s||6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Evasive_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also grants Evasion for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Quick_Recovery.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Health Regen for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Tactical_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You gain a Dash Charge when taking damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||4&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Beast Master ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization focuses getting in touch the animals of the forest both living and dead. &lt;br /&gt;
&lt;br /&gt;
==== Spirit Wolves ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Spirit_Wolves.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Ice]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash spirit wolves that seek out nearby enemies, dealing [[Physical]] and [[Ice]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Spirit Wolves !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 120 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 140 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 160 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 7 || 60 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Relentless_Hunters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spirit wolves gain a chance to seek out a new target on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Restless_Spirits.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%||0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wolf Companion ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1000 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1300 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 1600 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 2000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Wolf.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your wolves deal additional [[Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon additional wolves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Max Wolves Summoned&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marksman ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the [[Bow]] tag.&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rain_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Bow]], [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 100 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 140 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 60 || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Storm_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the impact area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thundercaller.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The arrows are following by a sequence of lightning strikes, dealing [[Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Archery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The movement speed penalty for using [[Bow]] skills is reduced, and you deal increased damage with [[Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 10% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 15% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 20% || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || -60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Fast_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased skill speed with [[Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Skill Speed&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Bow]] skills gain a chance to trigger a frost explosion on hit, dealing [[Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage !! Effect Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warden ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization uses the elements of the wild to suppress foes.&lt;br /&gt;
&lt;br /&gt;
==== Entangle ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Entangle.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]], [[Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure roots to sprout in a large area around you that lingers for a duration. Enemies in that area take [[Physical]] damage and are inflicted by [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Tick Rate !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.5s || 7s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.5s || 8s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 0.5s || 9s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 0.5s || 10s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 || 0.5s || 11s || 60 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Healing_Wisps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The roots spawn wisps that attach to allies entering the area, restoring Health for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||6%||1s||5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Poison_Ivy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Poision]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wind Weaver====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wind_Weaver.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Weapon]] hits unleash a gust of wind in a forward direction dealing [[Physical]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Wind_Runner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several gusts of wind in all directions when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Winds.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The gusts of wind deal additional [[Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=102</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=102"/>
		<updated>2025-01-21T22:59:51Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Ruthlessness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]], [[Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Culling Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Axes Return&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes return to the player.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Intimidating Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Wind&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your Health wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Combat Training&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Toughness&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mighty Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Brutality&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Weapon Crit Chance]] and [[Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killer Physique&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dauntless&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trembling Impact&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiery Leap&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Crit Chance]] and [[Crit Damage]] with [[Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unyielding Rage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shock Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frostbite Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tempest Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glacial Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Barbed Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spiked Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Exploding Gibs&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Physical]] skills have a chance to trigger an explosion of gibs dealing [[Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slayer&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=101</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=101"/>
		<updated>2025-01-21T22:58:09Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Base Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]], +0.2 [[Poison Resistance]], +0.3 [[Fire]]/[[Ice]]/[[Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=100</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=100"/>
		<updated>2025-01-21T22:56:51Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Base Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]], [[Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Culling Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Axes Return&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes return to the player.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Intimidating Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Wind&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your Health wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Combat Training&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Toughness&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mighty Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Brutality&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Weapon Crit Chance]] and [[Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killer Physique&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dauntless&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trembling Impact&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiery Leap&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Crit Chance]] and [[Crit Damage]] with [[Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unyielding Rage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shock Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frostbite Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tempest Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glacial Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Barbed Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spiked Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Exploding Gibs&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Physical]] skills have a chance to trigger an explosion of gibs dealing [[Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slayer&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=99</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=99"/>
		<updated>2025-01-21T22:56:28Z</updated>

		<summary type="html">&lt;p&gt;Tara: /* Base Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of Every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]], [[Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Culling Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Axes Return&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes return to the player.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Intimidating Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Wind&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your Health wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Combat Training&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Toughness&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mighty Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Brutality&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Weapon Crit Chance]] and [[Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killer Physique&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dauntless&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trembling Impact&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiery Leap&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Crit Chance]] and [[Crit Damage]] with [[Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unyielding Rage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shock Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frostbite Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tempest Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glacial Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Barbed Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spiked Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Exploding Gibs&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Physical]] skills have a chance to trigger an explosion of gibs dealing [[Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slayer&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=98</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=98"/>
		<updated>2025-01-21T22:55:24Z</updated>

		<summary type="html">&lt;p&gt;Tara: Missing : Image of Base Stats, Skills, and Starting Equipment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], 0.4 [[Attribute#Armor|Armor]], 0.2 Every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]], [[Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Culling Axes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Axes Return&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes return to the player.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Intimidating Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Second Wind&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your Health wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Combat Training&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Toughness&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mighty Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Brutality&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Weapon Crit Chance]] and [[Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Killer Physique&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dauntless&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trembling Impact&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiery Leap&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Crit Chance]] and [[Crit Damage]] with [[Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Unyielding Rage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Furious Cry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shock Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frostbite Totems&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tempest Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Glacial Strikes&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Barbed Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spiked Chains&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Exploding Gibs&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Physical]] skills have a chance to trigger an explosion of gibs dealing [[Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slayer&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=95</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=95"/>
		<updated>2025-01-21T21:42:21Z</updated>

		<summary type="html">&lt;p&gt;Tara: update class title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 Health, +5 Mana, 0.2 Armor, 0.2 Poison Resistance, 0.3 Fire/Ice/Lightning Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=92</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=92"/>
		<updated>2025-01-21T18:15:00Z</updated>

		<summary type="html">&lt;p&gt;Tara: Added exclusivity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 2 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 Health, +5 Mana, 0.2 Armor, 0.2 Poison Resistance, 0.3 Fire/Ice/Lightning Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=91</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=91"/>
		<updated>2025-01-21T17:57:56Z</updated>

		<summary type="html">&lt;p&gt;Tara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 2 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 Health, +5 Mana, 0.2 Armor, 0.2 Poison Resistance, 0.3 Fire/Ice/Lightning Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=90</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=90"/>
		<updated>2025-01-21T17:30:02Z</updated>

		<summary type="html">&lt;p&gt;Tara: Added Subclass Descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 2 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 Health, +5 Mana&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spells]] generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=89</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=89"/>
		<updated>2025-01-21T17:10:39Z</updated>

		<summary type="html">&lt;p&gt;Tara: Added Skill orbs rarities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 2 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 Health, +5 Mana&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spells]] generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=87</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=87"/>
		<updated>2025-01-21T06:30:25Z</updated>

		<summary type="html">&lt;p&gt;Tara: Missing : Pictures of skills, Base stats and Starting equipments. Missing : Description of Specializations and Rarity of Skill orbs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 2 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 Health, +5 Mana&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Missile Barrage&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebounding Missiles&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Concussive Impacts&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Blastwave&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bouncing Fireball&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
Savant&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Arcane Weaponry&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Learning&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Shield&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Shell&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Protective Warding&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Fire]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Physical]] and [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Burning Ground&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Fire]] damage for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Comet&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Ice]] and [[Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
Casting [[Spells]] generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Rising Crescendo&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Blur&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Temporal Shift&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Enhanced Strength&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enhanced Dexterity&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 11s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Greater Hydra&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Frost Breath&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A || Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Flame Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Fire]] damage to nearby enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||N/A|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ice Blade&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||N/A||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||N/A||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tara</name></author>
	</entry>
</feed>