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	<updated>2026-10-07T20:56:26Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=657</id>
		<title>Training Grounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Training_Grounds&amp;diff=657"/>
		<updated>2025-01-26T03:59:03Z</updated>

		<summary type="html">&lt;p&gt;XJ3572: /* Attribute NPC 🔶 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the Training Ground Area are three different types of NPCs. &lt;br /&gt;
&lt;br /&gt;
You can allocate &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}, &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} and improve &#039;&#039;&#039;Athletic Passives&#039;&#039;&#039; 🏃. &lt;br /&gt;
&lt;br /&gt;
There are also Training Dummy Objects to test your damage.&lt;br /&gt;
&lt;br /&gt;
== Available Baseline Villager ==&lt;br /&gt;
=== Attribute NPC {{icon|attribute}} ===&lt;br /&gt;
&lt;br /&gt;
Allocate &#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} to meet the required stats for using your equipment and to increase your character&#039;s overall power.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Attributes]]|| Stat Increase || Spell Power 🪄💥 Increase&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength]]|| {{icon|armor}} ||  [[Paladin]], [[Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Dexterity]]|| {{icon|Weapon Crit Chance}} &amp;amp; {{icon|Weapon Crit Damage}} ||  [[Ranger]], [[Rogue]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Intelligence]]|| {{icon|Spell Crit Chance}} &amp;amp; {{icon|Spell Crit Damage}} || [[Sorcerer]], [[Wizard]], [[Warlock]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Focus]]|| {{icon|Mana}} &amp;amp; {{icon|Mana Regen}} || Cloak requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Vitality]]|| {{icon|Health}} &amp;amp; {{icon|Health Regen}} || Cloak requirement&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Attribute Points&#039;&#039;&#039; {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
=== Ability NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
One of the two villagers where &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} can be allocated to upgrade class ability ranks.&lt;br /&gt;
&lt;br /&gt;
Each class&#039;s &#039;&#039;&#039;1 &amp;amp; 3&#039;&#039;&#039; abilities are part of the baseline kit, only further upgrades need &#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}}.&lt;br /&gt;
&lt;br /&gt;
Ability &#039;&#039;&#039;5 &amp;amp; 6&#039;&#039;&#039; unlock after choosing one of three subclasses at level 10 in the [[Guild Hall]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Ability {{icon|star}} Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ability 1 to 4 !! Ability 5 &amp;amp; 6&lt;br /&gt;
|-&lt;br /&gt;
|        1 ||                3 {{icon|star}} ||  free&lt;br /&gt;
|-&lt;br /&gt;
|        2 ||                3 {{icon|star}} || 5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
|        3 ||                5 {{icon|star}} || 7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
|        4 ||                5 {{icon|star}} || 7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
|        5 ||                7 {{icon|star}} || 9 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 1 ==&lt;br /&gt;
=== Althete NPC 🏃 ===&lt;br /&gt;
&lt;br /&gt;
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: &#039;&#039;&#039;Dash 🔋 Charges&#039;&#039;&#039;, &#039;&#039;&#039;Dash 🔋 Recharge Time&#039;&#039;&#039;, &#039;&#039;&#039;Movement Speed 🏃&#039;&#039;&#039;, and &#039;&#039;&#039;Health ❤️ Pickup Gain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Charges Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Dash Charges&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +1 🔋charge&lt;br /&gt;
| 2000 {{icon|gold}}&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +1 🔋charge&lt;br /&gt;
| 12000 {{icon|gold}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Dash 🔋 Recharge Time Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Recharge Time Multiplier&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| -10% recharge time (0.9x)&lt;br /&gt;
| 1500 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| -10% recharge time (0.8x)&lt;br /&gt;
| 4000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| -10% recharge time (0.7x)&lt;br /&gt;
| 8000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| -10% recharge time (0.6x)&lt;br /&gt;
| 12000 {{icon|gold}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Movement Speed 🏃Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Speed Increase&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +4% increase&lt;br /&gt;
| 4000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +4% increase (8%)&lt;br /&gt;
| 8000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| +4% increase (12%)&lt;br /&gt;
| 14000 {{icon|gold}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Health ❤️ Pickup Gain Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level&lt;br /&gt;
! Health Pickup Gain Multiplier&lt;br /&gt;
! Gold Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| +50% Health Gain (1.5x)&lt;br /&gt;
| 1500 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| +50% Health Gain (2.0x)&lt;br /&gt;
| 2000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| +50% Health Gain (2.5x)&lt;br /&gt;
| 3500 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| +50% Health Gain (3.0x)&lt;br /&gt;
| 5000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| +50% Health Gain (3.5x)&lt;br /&gt;
| 6500 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| +50% Health Gain (4.0x)&lt;br /&gt;
| 8000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| +50% Health Gain (4.5x)&lt;br /&gt;
| 12000 {{icon|gold}} &lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| +50% Health Gain (5.0x)&lt;br /&gt;
| 14000 {{icon|gold}} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Training Ground Level 3 ==&lt;br /&gt;
=== Mastery NPC {{icon|star}} ===&lt;br /&gt;
&lt;br /&gt;
This villager further enhances the character&#039;s power by increasing the damage of certain weapon types.&lt;br /&gt;
&lt;br /&gt;
Each upgrade adds 3% damage when wielding that type of weapon and applies to &#039;&#039;&#039;both&#039;&#039;&#039; one-handed and two-handed weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Mastery {{icon|star}} Upgrade Steps&lt;br /&gt;
|-&lt;br /&gt;
! Level !! +% Damage !! Points&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6 || 3 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9 || 5 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12 || 7 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15 || 9 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 18 || 11 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 21 || 13 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 24 || 15 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 27 || 17 {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 30 || 19 {{icon|star}}&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;&#039;Ability Stars&#039;&#039;&#039; {{icon|star}} are awarded by completing [[Guild]] Accomplishments.&lt;br /&gt;
&lt;br /&gt;
== See also == &lt;br /&gt;
*[[Leveling Up]]&lt;br /&gt;
*[[Equipment]]&lt;br /&gt;
*[[Guild]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Navigation==&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>XJ3572</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=353</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Wizard&amp;diff=353"/>
		<updated>2025-01-23T09:36:39Z</updated>

		<summary type="html">&lt;p&gt;XJ3572: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A skilled wielder of the arcane that can devastate their opponents with their magical powers. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Spell Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Wizard Base Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]], +0.2 [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Fire Wand.png|250px]]&lt;br /&gt;
[[File:Frost Tome.png|225px]]&lt;br /&gt;
[[File:Simple Robe.png|300px]]&lt;br /&gt;
[[File:Cloth Slippers.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Magic Missiles ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Magic Missles.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Discharges several magic missiles that seek out nearby enemies and deal [[Tags#Physical|Physical]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 60 || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 85 || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 100 || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Missile Barrage.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Fires additional projectiles per cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rebounding_Missiles.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain the ability to jump to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jump&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Concussive_Impacts.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to inflict [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Fireball ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash a fireball towards the targeted location that explodes dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 70 || 40 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 90 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 110 || 50 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 60 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enchanced_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the size of the explosion.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Blastwave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the fireball are inflicted by [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| [[Minor Slow]]&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| [[Slow]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Bouncing_Fireball.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The fireball now bounces and triggers an explosion with each bounce.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bounces&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Arcane Intellect ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Arcane Intellect.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Mana]] and [[Intelligence]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana !! Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Savant.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Reduces your [[Tags#Spell|Spell]] cooldowns.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldowns&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Arcane Weaponry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage with [[Tags#Arcane|Arcane]] weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Learning.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Experience]] Gain.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Experience&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Barrier ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Barrier.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You generate protective stacks of [[Barrier]] over time. When taking damage a stack is expended, lowering the damage taken.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Max Stacks !! Stack Replenish Time&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-30%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-35%||3||10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-40%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-45%||4||10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-50%||5||10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Shield.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage while having stacks of [[Barrier]] ignites the air around yourself for a duration, dealing [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Frost Shell upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Fire Damage !! Tick Rate !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20 || 0.5s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30 || 0.5s || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Shell.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Barrier]] you have increased [[Armor]] and [[Tags#Ice|Ice]] Resistance. You also inflict [[Freeze]] to any attackers.&lt;br /&gt;
Selecting this option blocks the Flame Shield upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor !! Ice Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +25% || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +50% || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Protective Warding.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] gains a chance to generate stacks of [[Barrier]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Evocation ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness raw magical energy to unleash devastating spells and enhance your casting efficiency.&lt;br /&gt;
&lt;br /&gt;
==== Meteor Shower ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Meteor Shower.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Fire|Fire]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon meteors to fall in the area for a duration, dealing both [[Tags#Physical|Physical]] and [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 200 || 60 || 3s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 250 || 60 || 3.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 300 || 70 || 4s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 400 || 70 || 4.5s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 500 || 80 || 5s || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning Ground.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The meteors create an area of burning ground on impact, dealing additional [[Tags#Fire|Fire]] damage for a period.&lt;br /&gt;
Selecting this option blocks the Comet upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Duration !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%||3s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||15%||4s||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20%||5s||0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Comet.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and [[Tags#Physical|Physical]], and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Burning Ground upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Incanter&#039;s Cadence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Incanters Cadence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting [[Tags#Spell|Spell]]s generate stacks of [[Incanter’s Cadence]]. Each stack increases your [[Cast Speed]] and reduces the Mana Cost of spells.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Mana Cost per Stack !! Cast Speed per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || -2% || +2% || 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || -3% || +3%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || -4% || +4%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || -5% || +5%|| 8 || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || -6% || +6%|| 8 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Rising Cresecendo.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Incanter’s Cadence]] increases your [[Spell Crit Chance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Crit CHance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Incanters Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Incanter&#039;s Flow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transmutation ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Master the art of transformation to enhance your physical and magical abilities.&lt;br /&gt;
&lt;br /&gt;
==== Haste ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Haste.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a temporary buff that increases your [[Weapon Speed]], [[Cast Speed]] and [[Movement Speed]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Duration !! Movement Speed !! Weapon Speed !! Cast Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 8s || +25% || +30% || +30% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 8s || +25%|| +35% || +35% || 60 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 8s || +25%|| +40% || +40% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 8s || +25%|| +45% || +45% || 70 || 16s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 8s || +25%|| +50% || +50% || 80 || 16s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blur.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You also gain [[Evasion]] for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Temporal Shift.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
For the duration of the buff you inflict nearby enemies with [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||40&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Enhanced Physique ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Enhanced Physique.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants additional [[Strength]], [[Dexterity]] and [[Intelligence]] per [[Character level]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 1.25&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 1.75&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Strength]].&lt;br /&gt;
Selecting this option blocks the Enhanced Dexterity upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Enhanced Dexterity.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Grants [[Spell Power]] per [[Dexterity]].&lt;br /&gt;
Selecting this option blocks the Enhanced Strength upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Spell Power&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Free Movement.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||You gain immunity to [[Slow]] and [[Cripple]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Conjuration ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Summon powerful creatures and magical weapons to aid you in battle.&lt;br /&gt;
&lt;br /&gt;
==== Conjure Hydras ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Conjure Hydras.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure multiple [[hydra]] that spew fire at nearby enemies dealing [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 15|| 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 20 || 8s || 60 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 25|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 30|| 10s || 70 || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 35|| 12s || 80 || 6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Greater Hydra.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure additional [[hydra]] heads with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frost Breath.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes damage type to [[Tags#Ice|Ice]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Type&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| Ice&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Animated Sword ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Animated Sword.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical sword that follows you around at all times. The sword slashes at nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 75 &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 85 &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 100 &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 120 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flame Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword is now engulfed in flames and continously deal [[Tags#Fire|Fire]] damage to nearby enemies.&lt;br /&gt;
Selecting this option blocks the Ice blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Ice Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The sword now deals [[Tags#Ice|Ice]] damage and gains a chance to inflict [[Freeze]].&lt;br /&gt;
Selecting this option blocks the Flame Blade upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>XJ3572</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=352</id>
		<title>Warrior</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warrior&amp;diff=352"/>
		<updated>2025-01-23T09:36:25Z</updated>

		<summary type="html">&lt;p&gt;XJ3572: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attribute#Health|Health]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Strength|Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warrior_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Breastplate.png|250px]]&lt;br /&gt;
[[File:Iron_Greaves.png|225px]]&lt;br /&gt;
[[File:Great_Cleaver.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Whirling Axes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Whirling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 35 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 130 || 45 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Burning_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes deal additional [[Tags#Fire|Fire]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Culling_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Revolving_Axes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
The axes now returns to you after a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== War Cry ====&lt;br /&gt;
----&lt;br /&gt;
[[File:War_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 20% || 10% ||20||12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 25%|| 10%||20|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30%|| 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 35% || 10%||30|| 12s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 40% || 10%||40|| 12s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Intimidating_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies around you are inflicted by [[Weakness]] when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Status Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| Weakness&lt;br /&gt;
|-&lt;br /&gt;
| 2||Common|| Greater Weakness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Second_Wind.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Battle_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Warrior&#039;s Constitution ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Warriors_Constitution.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health!! Poison Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || +10% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +15% || +15% &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +20% || +20% &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +25% || +25% &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +30% || +30% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Combat_Training.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You deal increased damage with [[Melee]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||+10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||+20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||+40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Toughness.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You take less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| -40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Mighty_Strength.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Armor Penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +10&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +20&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Killing Spree ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Killing_Spree.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||+2%||6s||10&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||+2.5%||7s||10&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||+3%||8s||10&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||+4%||9s||10&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||+5%||10s||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Brutality.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Crit Chance per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 1.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Killer_Physique.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack increases your [[Attribute#HealthRegen|Health Regen]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| +8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Dauntless.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25% &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 100% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Berserker ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Unleash your fury with powerful leaps and rage-fueled attacks.&lt;br /&gt;
&lt;br /&gt;
==== Leap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Leap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You leap towards the target location, landing with a slam dealing [[Physical]] damage and inflicting [[Stun]] to enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 30 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 150 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 40 || 5s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 220 || 50 || 5s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Trembling_Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||40%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||80%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Leap.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40% || 0.5s || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rage ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rage.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Taking damage will grant you a temporary [[Rage]] buff for a period, increasing you [[Attribute#CritChance|Crit Chance]] and [[Attribute#CritDamage!Crit Damage]] with [[Tags#Physical|Physical]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Crit Chance !! Crit Damage !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% || +20% ||4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 21% || +40%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 22% || +60%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 23% || +80%|| 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || +100%|| 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Unyielding_Rage.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-30%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-45%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Furious_Cry.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||-25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||-50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primalist ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Harness the power of ancient totems and tremors to dominate the battlefield.&lt;br /&gt;
&lt;br /&gt;
==== Ancient Totems ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ancient_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You place a totem at the target location that deals [[Tags#Physical|Physical]] damage to nearby enemies for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! tick Rate !! Duration !! Max traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 50 || 0.5s || 6s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 0.5s || 7s || 3 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 70 || 0.5s || 8s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 80|| 0.5s || 9s || 4 || 50 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 90 || 0.5s || 10s || 5 || 60 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Shock_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Frostbite_Totems.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tremor Strikes ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Tremor_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] attacks causes tremors around you dealing [[Tags#Physical|Physical]] damage in the area. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 30 || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 35|| 2.0s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 1.5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Tempest_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Glacial_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 410% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tyrant ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command chains and ruthless strikes to cripple and bleed your enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chains ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chains.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You throw out chains all around you, dealing [[Tags#Physical|Physical]] damage and infliction enemies with [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 125|| 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 175|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 225|| 60 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 300|| 70 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Barbed_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The chains now infliect stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spiked_Chains.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Spike projectiles are now released at the end of the chains&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||3 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||4 || 20%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ruthlessness ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Ruthlessness.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased [[Tags#Physical|Physical]] damage and your [[Physical skill]]s gain a chance to inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || +20% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || +30% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || +40% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || +50% || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Exploding_Gibs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies with [[Tags#Physical|Physical]] skills have a chance to trigger an explosion of gibs dealing [[Tags#Physical|Physical]] damage in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 50 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 100 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||200 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Slayer.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal increased damage to enemies based on their missing health.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+0.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>XJ3572</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=351</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Warlock&amp;diff=351"/>
		<updated>2025-01-23T09:36:13Z</updated>

		<summary type="html">&lt;p&gt;XJ3572: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A practitioner of the dark arts that specializes in manipulating the souls of their adversaries.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 of every [[Resistance]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Attribute#Intelligence|Intelligence]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:Warlock_Base_Stats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +2 [[Attribute#Health|Health]], +5 [[Attribute#Mana|Mana]], +0.2 [[Attribute#Armor|Armor]] and [[Poison Resistance]], +0.3 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistances&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
[[File:Simple_Robe.png|250px]]&lt;br /&gt;
[[File:Cloth_Slippers.png|250px]]&lt;br /&gt;
[[File:Fire_Tome.png|225px]]&lt;br /&gt;
[[File:Iron_Dirk.png|300px]]&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Demon&#039;s Tail ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Demons_Tail.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Conjoures a diabolical whip to lash out in a forward direction, dealing [[Tags#Physical|Physical]] damage and inflicting [[Slow]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 30 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 70 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 90 || 40 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 120 || 50 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Crackling_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Lightning|Lightning]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Crackling arcs of lightning are discharged at nearby enemies, dealing [[Tags#Lightning|Lightning]] damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Fiery_Lash.png]]&lt;br /&gt;
&lt;br /&gt;
Add [[Tags]]: [[Tags#Fire|Fire]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Flames erupt along the lash that lingers for a short period, dealing [[Tags#Fire|Fire]]. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||15% || 0.5s || 2.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||20% || 0.5s || 2.5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Heavy Impact.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies hit by the end of the whip are now also inflicted by [[Stun]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||inflict Stun&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Dark Ritual ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Dark_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You start performing a ritual that completes after a few seconds. Enemies take [[Tags#Physical|Physical]] damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Completion Time !! End Damage !! Tick Rate !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 15 || 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 20|| 40 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 30|| 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 40 || 50 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 55 || 60 || 3s || 300% || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blood_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies inside the area now has a chance to be inflicted with stacks of [[Bleeding]].  Selecting this option blocks the Conflagration upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Conflagration.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The damage type is changed to [[Tags#Fire|Fire]] abd the ritual deals even more damage when it is completed.  Selecting this option blocks the Blood Ritual upgrade for the rest of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 500%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 800%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Leeching_Ritual.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You and your allies gain [[Life Leech]] while inside the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Life Leech&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 4%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Drain Essence ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Drain_Essence.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain stacks of [[Essence]] when hitting enemies with [[Tags#Melee|Melee]] skills. Each stack increases your max [[Attribute#Health|Health]] and [[Attribute#Mana|Mana]]. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Health % per stack!! Mana % per stack !! Max Stacks !! Stack Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || +2% || +2% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || +2.5% || +2.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || +3% || +3% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || +3.5% || +3.5% || 10 ||6s || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || +4%  || +4%  || 10 ||6s || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Life_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore a percentage of your [[Attribute#Health|Health]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||2%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_Siphon.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
When you gain stacks of [[Essence]] you restore percentage of your [[Attribute#Mana|Mana]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Drain_Blood.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You now also inflict stacks of [[Bleeding]] to the targets you gain [[Essence]] from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Essence_Harvester.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chane to gain stacks of [[Essence]] when killing enemies.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aura of Atrophy ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Aura_of_Atrophy.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You project an aura around you that makes enemies deal less damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Aura Range&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-10%||50&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-15%||50&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-20%||60&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-25%||60&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-30%||80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Agony.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Enemies in your aura also take more damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spreading_Corruption.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Melee|Melee]] weapon hits deal additional [[Tags#Poison|Poison]] damage to a different nearby enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common|| 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Spontaneous_Combustion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] deals [[Tags#Fire|Fire]] damage to all enemies affected by your aura.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Chaos===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.&lt;br /&gt;
&lt;br /&gt;
==== Chaos Blade ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a magical blade to slash the area in front of you, dealing [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 100 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 120 || 40 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 140 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 160 || 50 || 3s &lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 180 || 60 || 3s &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Blade_Arcs.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spell noew also unleashes a number of projectiles in arc in front of you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25% || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||25% || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||25% || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rupture.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The blade slash now inflict stacks of [[Bleeding]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Chaos Rifts====&lt;br /&gt;
----&lt;br /&gt;
[[File:Chaos_Rifts.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Casting a [[Tags#Spell|Spell]] spawns a rift that deals [[Tags#Physical|Physical]] and [[Tags#Lightning|Lightning]] damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Max Placed !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 30 || 4 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 40 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 50 || 5 || 0.25s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 6 || 0.25s || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Chaos_Reaper.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Rift_Blade.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||40% || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Souls ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.&lt;br /&gt;
&lt;br /&gt;
==== Soul Vortex ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure a swirling vortex of soul energy around you, dealing [[Tags#Physical|Physical]] and [[Tags#Poison|Poison]] damage to all enemies in the area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage!! Mana Cost !! Duration !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 60 || 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 50 || 60|| 8s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 60 || 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 70|| 70|| 10s || 0.5s || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 80 || 80|| 12s || 0.5s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Vortex.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional [[Tags#Lightnin|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Vortex_Shroud.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain [[Evasion]] for the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Soul Shaper ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Soul_Shaper.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
As long as you have stacks of [[Essence]] your [[Tags#MainHand|Mainhand]] Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing [[Tags#MainHand|Mainhand]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20% &lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 ||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Soul_Cleave.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20% || 0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%  || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Relentless_Souls.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The projectiles jumps to additional targets on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Jumps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 1 &lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 3 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Summoning ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.&lt;br /&gt;
&lt;br /&gt;
==== Summon Fiends ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Summon_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Channel the spell to summon fiends by consuming stacks of [[Essence]]. Fiends attack nearby enemies, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Fiend Damage!! Fiend Health !! Mana Cost !! Fiend Lifetime !! Fiend Max Summoned !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 300 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 400 || 10 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 600 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 800 || 15 ||30s || 10 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 ||1200 || 20 ||30s || 10 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Infernal_Fiends.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends deal additional [[Tags#Fire|Fire]] damage and gain the ability to spew fireballs at their targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Explosive_Demise.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your fiends explode upon death, dealing [[Tags#Physical|Physical]] damage in a small area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity ! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||300%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||500%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Gargoyle Servant ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Gargoyle_Servant.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health || Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 1200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1400 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 2200 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 3000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:Flaming_Strikes.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle deals additional [[Tags#Fire|Fire]] damage with its claws.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Lightning_Trident.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your gargoyle&#039;s trident now continously zap enemies for additional [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage per missing percent&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 50% &lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>XJ3572</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=350</id>
		<title>Ranger</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ranger&amp;diff=350"/>
		<updated>2025-01-23T09:35:58Z</updated>

		<summary type="html">&lt;p&gt;XJ3572: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A natural born hunter in tune with the woods that can harness the  powers of nature. The Ranger specializes in keeping foes at bay while dishing out consistent damage. &lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Attack Power]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
[[File:RangerBaseStats.png]]&lt;br /&gt;
&lt;br /&gt;
Per Level: +4 Health, +3 Mana, +0.3 Armor and [[Tags#Poision|Poision]] Resistance, +0.2 [[Tags#Fire|Fire]]/[[Tags#Ice|Ice]]/[[Tags#Lightning|Lightning]] Resistance&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
[[File:Shortbow.png|200px]]&lt;br /&gt;
[[File:Leather_Jerkin.png|300px]]&lt;br /&gt;
[[File:Hide_Boots.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
==== Marked Shot ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Marked_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You fire a projectile that deals physical damage and applied [[Marked]] to all Enemies in the targeted area. You deal more damage to enemies inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Bonus Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 50 || 10% || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 60 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 70 || 15% || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 80 || 20% || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Big_Game_Hunter.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deal additional damage to [[Bosses]] and [[Elites]] inflicted by [[Marked]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Hot_Pursuit.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a short buff of increased Movement Speed when hitting [[Marked]] targets.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Movement Speed !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||10%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%||3s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Uncommon||30%||3s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thrill_of_the_Hunt.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Killing enemies inflicted by [[Marked]] has a chance to restore some of your Health and Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Restored !! Mana Restored !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3%||3%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||4%||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||5%||5%||20%&lt;br /&gt;
|}&lt;br /&gt;
==== Trap ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Trap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Dealt !! Max Traps Placed !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 6 || 20 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 9 || 25 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 220 || 12 || 30 || 2s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Multiple_Deploy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You deploy additional traps with each cast.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Additional Traps&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Serrated_Traps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The traps now inflict stacks of [[Bleeding]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Bleeding Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||1&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Rhythm ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rhythm.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of [[Rhythm]]. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Weapon Crit Chance !! Weapon Crit Chance per Stack !! Weapon Damage per Stack !! Max Stacks !! Stack Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || 2.5% || 10% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 5% || 2.5% || 15% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 5% || 2.5% || 20% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 5% || 2.5% || 25% || 4 || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 5% || 2.5% || 30% || 4 || 5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File: Efficiency.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
Each stack of [[Rhythm]] reduces your Mana costs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Mana Cost per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||-2.5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||-5%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||-10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: In_The_Flow.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each stack of [[Rhythm]] increases your Weapon Speed per Stack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Weapon Speed per Stack&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||5%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Momentum.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a stack of [[Rhythm]] when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Stacks Gained&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Survivalist ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Survivalist.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage Taken !! Duration !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3||-20%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3||-25%||3s||8s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5||-30%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5||-35%||3s||7s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7||-40%||3s||6s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Evasive_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Also grants Evasion for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Evasion&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||15%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Quick_Recovery.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases your Health Regen for the duration of the buff.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||+100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||+200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Tactical_Maneuver.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
You gain a Dash Charge when taking damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Common||4&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Specializations ==&lt;br /&gt;
=== Beast Master ===&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization focuses getting in touch the animals of the forest both living and dead. &lt;br /&gt;
&lt;br /&gt;
==== Spirit Wolves ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Spirit_Wolves.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Ice|Ice]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash spirit wolves that seek out nearby enemies, dealing [[Tags#Physical|Physical]] and [[Tags#Ice|Ice]] damage on impact.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Spirit Wolves !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 120 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 140 || 5 || 40 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 160 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 180 || 6 || 50 || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 7 || 60 || 4s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Relentless_Hunters.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The spirit wolves gain a chance to seek out a new target on hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Restless_Spirits.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%||0.5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||50%||0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wolf Companion ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Health !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 60 || 800 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 70 || 1000 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 90 || 1300 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 110 || 1600 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 140 || 2000 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Wolf.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your wolves deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Wolf_Companion.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You summon additional wolves.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Max Wolves Summoned&lt;br /&gt;
|-&lt;br /&gt;
| 1||Rare||2&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marksman ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the [[Tags#Bow|Bow]] tag.&lt;br /&gt;
&lt;br /&gt;
==== Rain of Arrows ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Rain_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Bow|Bow]], [[Tags#Physical|Physical]], [[Tags#Spell|Spell]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing [[Tags#Physical|Physical]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 40 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 60 || 40 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 100 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 140 || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 200 || 60 || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Storm_of_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Increases the impact area.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Size&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Thundercaller.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The arrows are following by a sequence of lightning strikes, dealing [[Tags#Lightning|Lightning]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||100%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||200%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Archery ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Archery.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The movement speed penalty for using [[Tags#Bow|Bow]] skills is reduced, and you deal increased damage with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Slow Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 10% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 15% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 20% || -50%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 25% || -60%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Fast_Shot.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You gain increased skill speed with [[Tags#Bow|Bow]] skills.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Skill Speed&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||10%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||20%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Frost_Arrows.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Your [[Tags#Bow|Bow]] skills gain a chance to trigger a frost explosion on hit, dealing [[Tags#Ice|Ice]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Chance !! Damage !! Effect Cooldown &lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon|| 20% || 30 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon|| 30% || 40 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare|| 40% || 50 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Warden ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
This specialization uses the elements of the wild to suppress foes.&lt;br /&gt;
&lt;br /&gt;
==== Entangle ====&lt;br /&gt;
----&lt;br /&gt;
[[File:Entangle.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You conjure roots to sprout in a large area around you that lingers for a duration. Enemies in that area take [[Tags#Physical|Physical]] damage and are inflicted by [[Cripple]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Tick Rate !! Duration !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.5s || 7s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.5s || 8s || 40 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 30 || 0.5s || 9s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 35 || 0.5s || 10s || 50 || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 40 || 0.5s || 11s || 60 || 20s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Healing_Wisps.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The roots spawn wisps that attach to allies entering the area, restoring Health for a period.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Heal !! Tick Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||2%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||4%||1s||5s&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||6%||1s||5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Poison_Ivy.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
Deals additional [[Tags#Poison|Poison]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Wind Weaver====&lt;br /&gt;
----&lt;br /&gt;
[[File:Wind_Weaver.png]]&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Tags#Passive|Passive]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
[[Tags#Weapon|Weapon]] hits unleash a gust of wind in a forward direction dealing [[Tags#Physical|Physical]] damage. This effect has a short cooldown.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Effect Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 20 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 5 || 25 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 7 || 35 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 7 || 45 || 0.25s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 9 || 60 || 0.25s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skill Orbs&#039;&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File: Wind_Runner.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
You unleash several gusts of wind in all directions when dashing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Projectiles&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||3&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||5&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File: Winter_Winds.png]]&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
The gusts of wind deal additional [[Tags#Ice|Ice]] damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rarity !! Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1||Uncommon||25%&lt;br /&gt;
|-&lt;br /&gt;
| 2||Uncommon||50%&lt;br /&gt;
|-&lt;br /&gt;
| 3||Rare||100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>XJ3572</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=349</id>
		<title>Paladin</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Paladin&amp;diff=349"/>
		<updated>2025-01-23T09:35:29Z</updated>

		<summary type="html">&lt;p&gt;XJ3572: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Overview ==&lt;br /&gt;
A righteous champion that upholds law and order through sheer force and firm belief. The Paladin specializes in hand to hand combat while healing using holy magic.&lt;br /&gt;
&lt;br /&gt;
Class Title: Grants 3 [[Armor]] per level.&lt;br /&gt;
&lt;br /&gt;
Primary [[Attribute]]: [[Strength]]&lt;br /&gt;
&lt;br /&gt;
=== Base Stats ===&lt;br /&gt;
&lt;br /&gt;
* Strength: 10&lt;br /&gt;
* Dexterity: 2&lt;br /&gt;
* Intelligence: 2&lt;br /&gt;
* Focus: 8&lt;br /&gt;
* Vitality: 8&lt;br /&gt;
&lt;br /&gt;
Per level&lt;br /&gt;
* Health: ??&lt;br /&gt;
* Mana: ??&lt;br /&gt;
&lt;br /&gt;
=== Starting Equipment ===&lt;br /&gt;
&lt;br /&gt;
==== Mainhand: Ball Mace ====&lt;br /&gt;
&lt;br /&gt;
==== Offhand: Wooden Shield ====&lt;br /&gt;
&lt;br /&gt;
==== Chest: Breastplate ====&lt;br /&gt;
&lt;br /&gt;
==== Feet: Iron Greaves ====&lt;br /&gt;
&lt;br /&gt;
=== Abilites ===&lt;br /&gt;
----&lt;br /&gt;
==== Blessed Strike ====&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Physical]], [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: You strike all enemies in the area in front of you, dealing Physical Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Damage !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 70 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 85 || 20 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 105 || 25 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 125 || 25 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 150 || 30 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Lay on Hands ====&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Spell]]&lt;br /&gt;
&lt;br /&gt;
Description: You heal yourself and all allies around you.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Heal !! Heal !! Mana Cost !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 60 || 20% || 40 || 12s&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 80 || 20% || 40 || 11s&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 120 || 20% || 50 || 10s&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 160 || 20% || 50 || 9s&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 240 || 20% || 60 || 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armored Knight ====&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Increases your Armor, and grants a chance to block 100% Physical Damage.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Armor !! Armor !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1|| Free || 5 || 5% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10 || 10% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15 || 15% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 20 || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 25 || 25% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Conviction ====&lt;br /&gt;
&lt;br /&gt;
[[Tags]]: [[Passive]]&lt;br /&gt;
&lt;br /&gt;
Description: Your Melee Weapon hits have a chance to restore some of your Mana.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot; style=&amp;quot;text-align:center&lt;br /&gt;
|+ Upgrades&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Cost !! Chance !! Mana&lt;br /&gt;
|-&lt;br /&gt;
| 1|| 3 || 10% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2|| 3 || 10% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3|| 5 || 15% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 5 || 15% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| 7 || 20% || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:BaseNav}}&lt;/div&gt;</summary>
		<author><name>XJ3572</name></author>
	</entry>
</feed>