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	<updated>2026-08-13T19:19:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Secrets&amp;diff=1654</id>
		<title>Secrets</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Secrets&amp;diff=1654"/>
		<updated>2025-03-27T08:13:50Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: /* Secrets per floor */ Improved table readability and made easier to memorize.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Secrets are areas hidden behind breakable walls that contain loot. These walls are broken after a few hits with any form of damage. Secrets can appear in any corridor that has enough space. It&#039;s entrance can appear facing any cardinal direction (North, East, South, West). Only one or two secrets can spawn in a given level (&#039;&#039;needs to be fact checked&#039;&#039;), except for [[Enemies|boss]] levels and the [[Dark_Citadel#Act_1,_the_Forest_and_the_Dark_Caves|Forest]].&lt;br /&gt;
&lt;br /&gt;
===Finding Secrets===&lt;br /&gt;
There are two indicators to tell you that there is a secret:&lt;br /&gt;
[[File:Secrets map.jpg|thumb|upright=1.0|What a secret entrance looks like on the map and minimap]]&lt;br /&gt;
#There will be a large crack in the wall that, when hit, grows bigger and makes a noise&lt;br /&gt;
#When you get close to the secret entrance, there will be a dark gray indent where the entrance is located on the map and minimap&lt;br /&gt;
&lt;br /&gt;
===Loot===&lt;br /&gt;
Secrets can contain one piece of loot, which can be any of the following:&lt;br /&gt;
*[[Chests]]&lt;br /&gt;
**[[Equipment]]&lt;br /&gt;
**[[Trinkets]]&lt;br /&gt;
*Experience Scroll&lt;br /&gt;
*[[Materials|Resource Cache]]&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Secrets per floor&#039;&#039;&#039; ==&lt;br /&gt;
According to [https://www.reddit.com/r/heroesofhammerwatch/comments/1icwvn6/comment/m9vdetp/?utm_source=share&amp;amp;utm_medium=web3x&amp;amp;utm_name=web3xcss&amp;amp;utm_term=1&amp;amp;utm_content=share_button /u/Karew], the amount of breakable walls, or secrets per map are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;line-height:1.3;&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
! Map&lt;br /&gt;
! style=&amp;quot;line-height:1;&amp;quot; | Secrets&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(per floor)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| • Forest (1,2,3)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 0&lt;br /&gt;
|-&lt;br /&gt;
| • Temple&amp;lt;br&amp;gt;• Crypt (1,2)&amp;lt;br&amp;gt;• Dungeon (1,2)&amp;lt;br&amp;gt;• Courts (1,2)&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| • Caves (1,2)&amp;lt;br&amp;gt;• Barracks (1,2)&amp;lt;br&amp;gt;• Dark Halls&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | 2&lt;br /&gt;
|}&lt;br /&gt;
It has been observed that very rarely, the amount of secrets on a floor can be less than those numbers.&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Combat&amp;diff=1653</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Combat&amp;diff=1653"/>
		<updated>2025-03-27T07:35:56Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: /* Mainhand and Offhand Damage */ Added icons and a line about affected trinkets, plus wording and corrections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
== Damage ==&lt;br /&gt;
There are several different damage types in Heroes of Hammerwatch &lt;br /&gt;
&lt;br /&gt;
=== Physical ===&lt;br /&gt;
Physical damage ({{icon|physical damage}}) is the most general type of damage. The majority of enemies and weapons in the game inflict physical damage. It is a primary element for certain [[Wizard]], [[Rogue]], [[Ranger]], and [[Warrior]] builds.&amp;lt;br&amp;gt; &lt;br /&gt;
Physical damage can be increased via {{icon|armor penetration}} Armor Penetration effects and Physical Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Physical damage is reduced by {{icon|Armor}} Armor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fire ===&lt;br /&gt;
Fire damage ({{icon|fire damage}}) is usually inflicted by magic and traps. It is a primary element for certain [[Wizard]], [[Paladin]], and [[Sorcerer]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Fire damage can be increased via {{icon|fire penetration}} Fire Penetration effects and Fire Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fire damage is reduced by {{icon|fire resistance}} Fire Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ice ===&lt;br /&gt;
Ice damage ({{icon|ice damage}}) is usually inflicted by magic and towers. It is a a primary element for certain [[Sorcerer]] and [[Ranger]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Ice damage can be increased via {{icon|ice penetration}} Ice Penetration effects and Ice Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ice damage is reduced by {{icon|ice resistance}} Ice Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lightning ===&lt;br /&gt;
Lightning damage ({{icon|lightning damage}}) is usually inflicted by magic attacks. It is a a primary element for certain [[Sorcerer]] and [[Warlock]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage can be increased via {{icon|lightning penetration}} Lightning Penetration effects and Lightning Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lightning damage is reduced by {{icon|lightning resistance}} Lightning Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
Poison damage ({{icon|poison damage}}) is the rarest element,  only inflicted Beetles and Plants. It is a a primary element for certain [[Rogue]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Poison damage can be increased via {{icon|poison penetration}} Poison Penetration effects and Poison Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poison damage is reduced by {{icon|poison resistance}} Poison Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike every other element, Poison Damage from weapons will apply a damage over time effect to the enemy.&lt;br /&gt;
&lt;br /&gt;
== Armor &amp;amp; Resistance ==&lt;br /&gt;
Armor and Resistance reduce incoming damage using the following formula:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;% Damage Reduction = 1 - (200 / (Amount + 200))&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This formula means that for every 2 points of Armor or Resistance, the defender becomes &#039;&#039;&#039;1% tougher&#039;&#039;&#039; relative to their previous state. While it might seem like additional Armor or Resistance provides diminishing returns, each point actually contributes &#039;&#039;&#039;the same relative increase in durability.&#039;&#039;&#039; In other words, every point is just as effective as the last in terms of overall survivability.&lt;br /&gt;
&lt;br /&gt;
== Pools ==&lt;br /&gt;
=== Health ===&lt;br /&gt;
Health ({{icon|health}}) represents the player&#039;s life points. When reaching 0, you die. In multiplayer, an ally can revive a dead player by sacrificing a portion of their Max HP (15%?).&lt;br /&gt;
&lt;br /&gt;
The amount of base health varies per character class, as they start with different Vitality scores.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum Health&#039;&#039;&#039; can be increased by:&lt;br /&gt;
* 5 points per [[Vitality]]&lt;br /&gt;
* Certain [[Guild#Accomplishments|Accomplishments]]&lt;br /&gt;
* 3 points per level of your highest [[Warrior]] via [[Guild#Title|Title]]&lt;br /&gt;
* The &#039;&#039;&#039;Stout&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses:&lt;br /&gt;
** {{common|Amulet of Health}} (+30/60)&lt;br /&gt;
** {{uncommon|Greater Amulet of Vigor}} (+50/100)&lt;br /&gt;
** {{uncommon|Belt of the Brute}} (+10/20%)&lt;br /&gt;
** {{rare|Markham&#039;s Amulet}} (+3 per trinket)&lt;br /&gt;
** {{epic|Dragon&#039;s Heart}} (+200)&lt;br /&gt;
** Rings of Recovery set (+10~30%)&lt;br /&gt;
** Amulets of Life set (+10~20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Regeneration&#039;&#039;&#039; ({{icon|health regen}}) starts at a base of 1 per second. It can be increased by: &lt;br /&gt;
* 0.05 per [[Vitality]]&lt;br /&gt;
* The &#039;&#039;&#039;Revififying&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses&lt;br /&gt;
&lt;br /&gt;
=== Mana ===&lt;br /&gt;
Mana ({{icon|mana}}) is the player&#039;s resource for using Spells. &lt;br /&gt;
&lt;br /&gt;
The amount of base mana varies per character class, as they start with different Focus scores.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum Mana&#039;&#039;&#039; can be increased by:&lt;br /&gt;
* 5 points per [[Focus]]&lt;br /&gt;
* Certain [[Guild#Accomplishments|Accomplishments]]&lt;br /&gt;
* The &#039;&#039;&#039;Astute&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mana Regeneration&#039;&#039;&#039; ({{icon|mana regen}}) starts at a base of 1 per second. It can be increased by: &lt;br /&gt;
* 0.1 per [[Focus]]&lt;br /&gt;
* 0.1 per level of your highest [[Sorcerer]] via [[Guild#Title|Title]]&lt;br /&gt;
* The &#039;&#039;&#039;Rejuvenating&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Movement Speed ===&lt;br /&gt;
Movement Speed ({{icon|movement speed}}) determines how fast the player character can move around with &#039;&#039;&#039;basic movement&#039;&#039;&#039;. It does not affect Dash speed, dash distance, skills, or spells.&lt;br /&gt;
&lt;br /&gt;
Movement Speed can be increased by:&lt;br /&gt;
* Upgrades at the [[Training_Grounds#Athlete|Athlete]] (Up to +12%))&lt;br /&gt;
* The &#039;&#039;&#039;of Speed&#039;&#039;&#039; [[Enchanter|Suffix]] on Equipment&lt;br /&gt;
* Certain [[Trinkets]]&lt;br /&gt;
&lt;br /&gt;
=== Evasion ===&lt;br /&gt;
Evasion ({{icon|evasion}}) is a percentage chance to completely nullify one instance of incoming damage. It does not work against damage over time effects, but otherwise works against any damage types.&lt;br /&gt;
&lt;br /&gt;
It is a primary damage mitigation source for [[Rogue]] and [[Ranger]].&lt;br /&gt;
&lt;br /&gt;
=== Parry ===&lt;br /&gt;
Parry ({{icon|Parry}}) is a chance to block incoming damage from melee sources the player is facing. It does not work against projectiles nor magic.&lt;br /&gt;
&lt;br /&gt;
Parry chance is sourced primarily as a Weapon stat. It can be increased by:&lt;br /&gt;
* The &#039;&#039;&#039;of Deflection&#039;&#039;&#039; weapon tag&lt;br /&gt;
* Various [[Trinkets]] and Trinket sets&lt;br /&gt;
&lt;br /&gt;
Parry Chance increases are &#039;&#039;&#039;multiplicative&#039;&#039;&#039; rather than additive.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Curse Gain === &lt;br /&gt;
&lt;br /&gt;
== Weapon Stats ==&lt;br /&gt;
&lt;br /&gt;
=== Mainhand and Offhand Damage ===&lt;br /&gt;
Mainhand Damage ({{icon|mainhand}}) and Offhand Damage ({{icon|offhand}}) are static numbers that represent the &#039;&#039;&#039;base&#039;&#039;&#039; damage of those weapons. These numbers are then increased by all the other relevant stats and effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is only increased by the item level of the weapon, its tier, a portion of your relevant attribute, and a few possible damage [[Enchanter|Prefixes]] (&#039;&#039;&#039;Crushing&#039;&#039;&#039;, &#039;&#039;&#039;Scorching&#039;&#039;&#039;, &#039;&#039;&#039;Chilling&#039;&#039;&#039;, &#039;&#039;&#039;Shocking&#039;&#039;&#039;, &#039;&#039;&#039;Venomous&#039;&#039;&#039;).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The damage of some [[Trinkets]] ({{uncommon|Blackjack}}, {{uncommon|Throwing Stars}}, {{rare|Kyras Quiver}}, and {{epic|Champion&#039;s Medal}}) is based off your Mainhand Weapon Damage. (Being trinkets, their damage is still only increased by Spell Power though.)&lt;br /&gt;
&lt;br /&gt;
=== Weapon Power ===&lt;br /&gt;
Weapon Power ({{icon|weapon power}}) is a damage multiplier that applies to all &#039;&#039;&#039;Weapon Attacks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
It scales at a rate of +0.5% per weapon power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapon Power is increased by:&lt;br /&gt;
* Upgrading Weapon Level at the [[Blacksmith]], up to a maximum of +90&lt;br /&gt;
* 3 points per level of your highest [[Ranger]] via [[Guild#Title|Title]]&lt;br /&gt;
&lt;br /&gt;
=== Weapon Speed ===&lt;br /&gt;
Weapon Speed ({{icon|weapon speed}}) increases the player&#039;s attack speed with &#039;&#039;&#039;Weapon Attacks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;, as well as reducing the cooldown for &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Weapon Speed starts at 100% base and is increased cumulatively by:&lt;br /&gt;
* Upgrading Weapon Speed at the [[Blacksmith]], up to a maximum of +15%&lt;br /&gt;
* The &#039;&#039;&#039;of Quickness&#039;&#039;&#039; [[Enchanter|Suffix]] on Armor&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
=== Weapon Crit ===&lt;br /&gt;
Weapon Crit Chance ({{icon|weapon crit chance}}) applies to all &#039;&#039;&#039;Weapon Attacks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;. Each new source is multiplicative with the total.&lt;br /&gt;
&lt;br /&gt;
Weapon Crit Chance is increased by:&lt;br /&gt;
* [[Dexterity]] with diminishing returns&lt;br /&gt;
* The &#039;&#039;&#039;of Precision&#039;&#039;&#039; [[Enchanter|Suffix]] on Equipment&lt;br /&gt;
* Dexterity hands equipment (2/3/4/5%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
Weapon Crit Damage ({{icon|weapon crit damage}}) starts at a base of 150%. It is increased by:&lt;br /&gt;
* [[Dexterity]]&lt;br /&gt;
* The &#039;&#039;&#039;Lethal&#039;&#039;&#039; [[Enchanter|Prefix]] on Equipment&lt;br /&gt;
* Dexterity head equipment (10/20/30/40%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
== Spell Stats ==&lt;br /&gt;
&lt;br /&gt;
=== Spell Power ===&lt;br /&gt;
Spell Power ({{icon|spell power}}) is a damage multiplier that applies to all damaging &#039;&#039;&#039;Spells&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
It scales at a rate of +0.5% per Spell Power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell Power is increased by:&lt;br /&gt;
* Upgrading Spell Power at the [[Magic Shop]], up to a maximum of +60&lt;br /&gt;
* 3 points per level of your highest [[Wizard]] via [[Guild#Title|Title]]&lt;br /&gt;
&lt;br /&gt;
=== Spell Cooldown ===&lt;br /&gt;
Spell Cooldown modifies the base cooldown of all spells. Each new source is &#039;&#039;&#039;multiplicative&#039;&#039;&#039; with the total, on a scale of 1 to 0.&lt;br /&gt;
&lt;br /&gt;
Spell Cooldown starts at 100% and is reduced by:&lt;br /&gt;
*The &#039;&#039;&#039;of Celerity&#039;&#039;&#039; [[Enchanter|Suffix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
=== Cast Speed ===&lt;br /&gt;
Cast Speed ({{icon|cast speed}}) modifies the casting and charging time of spells, as well as their &#039;&#039;&#039;cooldown rate&#039;&#039;&#039;. Each new source is &#039;&#039;&#039;additive&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Cast Speed starts at 100% base and is increased by:&lt;br /&gt;
* The &#039;&#039;&#039;of Alacrity&#039;&#039;&#039; [[Enchanter|Suffix]] on equipment&lt;br /&gt;
* Intelligence chest equipment (10/20/3040%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
=== Spell Crit ===&lt;br /&gt;
Spell Crit Chance ({{icon|Spell crit chance}}) applies to all &#039;&#039;&#039;Spells.&#039;&#039;&#039; Each new source is multiplicative with the total.&lt;br /&gt;
&lt;br /&gt;
Spell Crit Chance is increased by:&lt;br /&gt;
* [[Intelligence]] with diminishing returns&lt;br /&gt;
* The &#039;&#039;&#039;of Destruction&#039;&#039;&#039; [[Enchanter|Suffix]] on Equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
Spell Crit Damage ({{icon|spell crit damage}}) starts at a base of 150%. It is increased by:&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* The &#039;&#039;&#039;Deadly&#039;&#039;&#039; [[Enchanter|Prefix]] on Equipment&lt;br /&gt;
* Intelligence head equipment (10/20/30/40%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
== Multipliers ==&lt;br /&gt;
{{icon|physical damage}} {{icon|fire damage}} {{icon|ice damage}} {{icon|lightning damage}} {{icon|poison damage}}&lt;br /&gt;
&lt;br /&gt;
Multipliers are final damage modifiers that are applied after all other calculations.&lt;br /&gt;
&lt;br /&gt;
Multipliers can be increased by:&lt;br /&gt;
* [[Trinkets]] (e.x Belt of the Brute for Physical Damage)&lt;br /&gt;
* [[Enchanter|Enchantments]] (e.x Hellfire for Fire Damage)&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
===== Notes: =====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;If three values are listed for a specific Status Effect (like x/y/z%) it refers to Minor ... / Normal ... / Greater ...&#039;&#039;&lt;br /&gt;
* &#039;&#039;Not all of these effects are currently applicable in the game. But they are included in the game&#039;s files.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Buffs ===&lt;br /&gt;
=== Debuffs ===&lt;br /&gt;
==== Shadow Curse ====&lt;br /&gt;
Shadow curse ({{icon|shadow curse}}) is a stacking permanent debuff that is inflicted by selecting trinkets and ability upgrades from [[Rifts]]. &amp;lt;br&amp;gt; In NG+1 and beyond, cursed floor traps and shades spawned from cursed chests, cursed resource caches and Avatar will inflict stacks of shadow curse.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|+ Shadow Curse Effect&lt;br /&gt;
|-&lt;br /&gt;
! NG+ Level !! Armor and Resistance&lt;br /&gt;
|-&lt;br /&gt;
|0 || -3.00 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|1 || -3.66 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|2 || -4.32 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|3 || -4.98 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|4 || -5.64 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|5 || -6.30 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|6 || -6.96 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|7 || -7.62 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|… || …&lt;br /&gt;
|-&lt;br /&gt;
|n || -(0.66n + 3) Per stack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Confusion ====&lt;br /&gt;
An entity affected by Confusion {{icon|confused}} will move and attack in random directions.&lt;br /&gt;
&lt;br /&gt;
==== Stun ====&lt;br /&gt;
Stun {{icon|stun}} prevents the affected entity from taking any actions while under the effect.&lt;br /&gt;
&lt;br /&gt;
Stun can be inflicted by:&lt;br /&gt;
* Weapons attacks with the &#039;&#039;&#039;of Stunning&#039;&#039;&#039; [[Enchanter|Suffix]]&lt;br /&gt;
* [[Shield]]&#039;s Shield Bash weapon skill&lt;br /&gt;
* Various spells&lt;br /&gt;
* Various Trinkets&lt;br /&gt;
&lt;br /&gt;
==== Freeze ====&lt;br /&gt;
An entity affected by Freeze {{icon|freeze}} can unable to move, attack or cast any spells.&lt;br /&gt;
&lt;br /&gt;
==== Immobilize ====&lt;br /&gt;
An entity affected by Immobilize {{icon|immobilize}} is unable to move.&lt;br /&gt;
&lt;br /&gt;
==== Cripple ====&lt;br /&gt;
An entity affected by Cripple {{icon|cripple}} has its movement speed reduced by 50/65/80%.&lt;br /&gt;
&lt;br /&gt;
==== Slow ====&lt;br /&gt;
An entity affected by Slow {{icon|slow}} has its movement, cast and weapon speed reduced by 20/30/40%.&lt;br /&gt;
&lt;br /&gt;
==== Stagger ====&lt;br /&gt;
An entity affected by Stagger has its movement, cast and weapon speed reduced by 75%.&lt;br /&gt;
&lt;br /&gt;
==== Disarm ====&lt;br /&gt;
An entity affected by Disarm {{icon|disarm}} is unable to use weapon attacks.&lt;br /&gt;
&lt;br /&gt;
==== Silence ====&lt;br /&gt;
An entity affected by Silence {{icon|silenced}} is unable to cast spells.&lt;br /&gt;
&lt;br /&gt;
==== Blind ====&lt;br /&gt;
An entity affected by Blind {{icon|blinded}} has a 20/30/40% chance to miss.&lt;br /&gt;
&lt;br /&gt;
==== Weakness ====&lt;br /&gt;
An entity affected by Weakness {{icon|weakness}} deals 10/20/30% less damage.&lt;br /&gt;
&lt;br /&gt;
Weakness can be inflicted by:&lt;br /&gt;
* Weapons attacks with the &#039;&#039;&#039;of Weakness&#039;&#039;&#039; [[Enchanter|Suffix]]&lt;br /&gt;
* [[Warrior]]&#039;s Intimidating Cry skill orb upgrade&lt;br /&gt;
&lt;br /&gt;
==== Vulnerability ====&lt;br /&gt;
Vulnerability {{icon|vulnerability}} increases all damage taken by the afflicted entity by 10/20/30%.&lt;br /&gt;
&lt;br /&gt;
Vulnerability can be inflicted by:&lt;br /&gt;
* Weapons attacks with the &#039;&#039;&#039;of Vulnerability&#039;&#039;&#039; [[Enchanter|Suffix]]&lt;br /&gt;
&lt;br /&gt;
==== Armor Break ====&lt;br /&gt;
An entity affected by Armor Break {{icon|armor break}} has its armor reduced by 10/20/30%.&lt;br /&gt;
&lt;br /&gt;
==== Marked ====&lt;br /&gt;
An entity affected by Marked {{icon|marked}} receives 10/20/30% more critical hits.&lt;br /&gt;
&lt;br /&gt;
==== Bleeding ====&lt;br /&gt;
Bleeding ({{icon|bleeding}}) is a stacking ailment which deals 6 damage every second and an additional 6 damage every second if the character or enemy is moving. The damage additionally scales with [[Spell Power]]&lt;br /&gt;
&lt;br /&gt;
Each stack lasts for 5 seconds&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Template:Icon&amp;diff=1652</id>
		<title>Template:Icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Template:Icon&amp;diff=1652"/>
		<updated>2025-03-27T07:10:09Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Added Mainhand/Offhand Damage icons. Reordered names in documentation for consistency/readability.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc: {{{1}}} }}&lt;br /&gt;
 &amp;lt;!--⚠️Changing an icon in the code here will change it everywhere in the wiki (assuming that the icons currently found in the wiki are using this template).⚠️--&amp;gt;&lt;br /&gt;
 &amp;lt;!--⚠️Icon names in the code below must be entirely in lowercase.⚠️--&amp;gt;&lt;br /&gt;
 &amp;lt;!--⚠️Please reflect any change made in the code in the documentation as well (below code).⚠️--&amp;gt;&lt;br /&gt;
 &amp;lt;!--Attributes--&amp;gt;&lt;br /&gt;
 | str|strength = [[File:Strength.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Strength]]&lt;br /&gt;
 | dex|dexterity = [[File:Dexterity.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Dexterity]]&lt;br /&gt;
 | int|intelligence = [[File:Intelligence.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Intelligence]]&lt;br /&gt;
 | foc|focus = [[File:Focus.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Focus]]&lt;br /&gt;
 | vit|vitality = [[File:Vitality.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Vitality]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Points--&amp;gt;&lt;br /&gt;
 | attribute|attribute point = [[File:Attribute Point.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Attributes|Attribute Point]]&lt;br /&gt;
 | skill|skill point|star = [[File:Skill Point.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Player_Character#Attribute_and_Skill_Points|Skill Point]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Stats--&amp;gt;&lt;br /&gt;
 | hp|health = [[File:Health.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Health]]&lt;br /&gt;
 | hp regen|hp regeneration|health regen|health regeneration = [[File:Health Regen.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Health Regen]]&lt;br /&gt;
 | mp|mana = [[File:Mana.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mana]]&lt;br /&gt;
 | mp regen|mp regeneration|mana regen|mana regeneration = [[File:Mana Regen.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mana Regen]]&lt;br /&gt;
 | armor = [[File:Armor.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Armor]]&lt;br /&gt;
 | fire res|fire resist|fire resistance = [[File:Fire Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Resistance]]&lt;br /&gt;
 | ice res|ice resist|ice resistance = [[File:Ice Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Resistance]]&lt;br /&gt;
 | lit res|lit resist|lit resistance|lightning res|lightning resist|lightning resistance = [[File:Lightning Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Resistance]]&lt;br /&gt;
 | poison res|poison resist|poison resistance = [[File:Poison Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Resistance]]&lt;br /&gt;
 | elem res|elem resist|elem resistance|elemental res|elemental resist|elemental resistance = [[File:Fire Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Resistance]][[File:Ice Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Resistance]][[File:Lightning Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Resistance]]&lt;br /&gt;
 | all res|all resist|all resists|all resistance|all resistances = [[File:All Resistances.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=All Resistances]]&lt;br /&gt;
 | move speed|movement speed = [[File:Movement Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Movement Speed]]&lt;br /&gt;
 | evade|evasion = [[File:Evade Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Evasion]]&lt;br /&gt;
 | parry = [[File:Parry Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Parry]]&lt;br /&gt;
 | xp|exp|experience = [[File:Experience Gain.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Experience]]&lt;br /&gt;
 | wpn pow|wpn power|weapon pow|weapon power = [[File:Weapon Power.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Power]]&lt;br /&gt;
 | spell pow|spell power = [[File:Spell Power.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Power]]&lt;br /&gt;
 | wpn speed|weapon speed = [[File:Weapon Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Speed]]&lt;br /&gt;
 | wpn crit chance|weapon crit chance = [[File:Weapon Crit Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Crit Chance]]&lt;br /&gt;
 | wpn crit dmg|weapon crit dmg|wpn crit damage|weapon crit damage = [[File:Weapon Crit Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Crit Damage]]&lt;br /&gt;
 | mainhand|mainhand dmg|mainhand damage = [[File:Mainhand Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mainhand Damage]]&lt;br /&gt;
 | offhand|offhand dmg|offhand damage = [[File:Offhand Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Offhand Damage]]&lt;br /&gt;
 | cast speed = [[File:Cast Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Cast Speed]]&lt;br /&gt;
 | spell cd|spell cooldown = [[File:Spell Cooldown.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Cooldown]]&lt;br /&gt;
 | spell crit chance = [[File:Spell Crit Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Crit Chance]]&lt;br /&gt;
 | spell crit dmg|spell crit damage = [[File:Spell Crit Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Crit Damage]]&lt;br /&gt;
 | armor pen|armor penetration = [[File:Armor Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Armor Penetration]]&lt;br /&gt;
 | fire pen|fire penetration = [[File:Fire Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Penetration]]&lt;br /&gt;
 | ice pen|ice penetration = [[File:Ice Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Penetration]]&lt;br /&gt;
 | lit pen|lit penetration|lightning pen|lightning penetration = [[File:Lightning Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Penetration]]&lt;br /&gt;
 | poison pen|poison penetration = [[File:Poison Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Penetration]]&lt;br /&gt;
 | phys dmg|phys damage|physical dmg|physical damage = [[File:Physical Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Physical Damage]]&lt;br /&gt;
 | fire dmg|fire damage = [[File:Fire Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Damage]]&lt;br /&gt;
 | ice dmg|ice damage = [[File:Ice Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Damage]]&lt;br /&gt;
 | lit dmg|lightning dmg|lit damage|lightning damage = [[File:Lightning Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Damage]]&lt;br /&gt;
 | poison dmg|poison damage = [[File:Poison Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Damage]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Resources--&amp;gt;&lt;br /&gt;
 | gold = [[File:Gold.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Gold]]&lt;br /&gt;
 | wood = [[File:Wood.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Wood]]&lt;br /&gt;
 | stone = [[File:Stone.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Stone]]&lt;br /&gt;
 | iron = [[File:Iron.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Iron]]&lt;br /&gt;
 | crystals|crystal|crys = [[File:Crystal.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Crystals]]&lt;br /&gt;
 | dust = [[File:Dust.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Dust]]&lt;br /&gt;
 | fragments|fragment|frag = [[File:Fragment.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Fragments]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Misc--&amp;gt;&lt;br /&gt;
 | potion|potion charge = [[File:Potion.png|{{#expr:10*{{{size|2}}} round0}}x{{#expr:14*{{{size|2}}} round0}}px|link=Apothecary|Potion Charge]]&lt;br /&gt;
 | dash|dash charge = [[File:Dash Charge.png|{{#expr:11*{{{size|2}}} round0}}x{{#expr:7*{{{size|2}}} round0}}px|link=Training_Grounds#Athlete|Dash Charge]]&lt;br /&gt;
 | dash recovery = [[File:Dash Recovery.png|{{#expr:15*{{{size|2}}} round0}}x{{#expr:11*{{{size|2}}} round0}}px|link=Training_Grounds#Athlete|Dash Recovery]]&lt;br /&gt;
 | shadow curse = [[File:Shadow Curse.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Shadow Curse]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Monoliths--&amp;gt;&lt;br /&gt;
 | might|blessing of might = [[File:Monolith Blessing of Might.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Might]]&lt;br /&gt;
 | prowess|blessing of prowess = [[File:Monolith Blessing of Prowess.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Prowess]]&lt;br /&gt;
 | protection|blessing of protection = [[File:Monolith Blessing of Protection.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Protection]]&lt;br /&gt;
 | swiftness|blessing of swiftness = [[File:Monolith Blessing of Swiftness.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Swiftness]]&lt;br /&gt;
 | wealth|blessing of wealth = [[File:Monolith Blessing of Wealth.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Wealth]]&lt;br /&gt;
 | wisdom|blessing of wisdom = [[File:Monolith Blessing of Wisdom.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Wisdom]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Debuffs--&amp;gt;&lt;br /&gt;
 | confusion|confuse|confused = [[File:Confused.png|{{#expr:10*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Confusion]]&lt;br /&gt;
 | stun|stunned = [[File:Stunned.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Stun]]&lt;br /&gt;
 | freeze|frozen = [[File:Freeze.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Freeze]]&lt;br /&gt;
 | immobilize|immobilized = [[File:Immobilize.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Immobilize]]&lt;br /&gt;
 | cripple|crippled = [[File:Cripple.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Cripple]]&lt;br /&gt;
 | slow|slowed = [[File:Slow.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Slow]]&lt;br /&gt;
 | disarm|disarmed = [[File:Disarm.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Disarm]]&lt;br /&gt;
 | silence|silenced = [[File:Silenced.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Silence]]&lt;br /&gt;
 | blind|blindness|blinded = [[File:Blinded.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Blindness]]&lt;br /&gt;
 | weak|weakness|weakened = [[File:Weakness.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Weakness]]&lt;br /&gt;
 | vulnerability|vulnerable = [[File:Vulnerable.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Vulnerability]]&lt;br /&gt;
 | armor break = [[File:Armor Break.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Armor Break]]&lt;br /&gt;
 | marked = [[File:Marked.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Marked]]&lt;br /&gt;
 | bleeding = [[File:Bleeding.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Bleeding]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Invalid--&amp;gt;&lt;br /&gt;
 | #default = &amp;lt;span style=&amp;quot;color:#ff00ff; font-size:{{#expr:100*{{{size|2}}} round0}}%; text-shadow: -{{#expr:1.5*{{{size|2}}} round0}}px 0px black, {{#expr:1.5*{{{size|2}}} round0}}px 0px black, 0px -{{#expr:1.5*{{{size|2}}} round0}}px black, 0px {{#expr:1.5*{{{size|2}}} round0}}px black;&amp;quot;&amp;gt;�&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
--------------------------------------------------&lt;br /&gt;
📝Documentation:&lt;br /&gt;
--------------------------------------------------&lt;br /&gt;
--&amp;gt;This template is a shorthand to display an icon from the game.&amp;lt;br&amp;gt;&lt;br /&gt;
:Syntax is &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|name}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;, where &amp;quot;name&amp;quot; is one of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center; line-height:1;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Stats&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| hp/health || {{icon|health}}&lt;br /&gt;
|-&lt;br /&gt;
| hp/health regen(eration) || {{icon|health regen}}&lt;br /&gt;
|-&lt;br /&gt;
| mp/mana || {{icon|mana}}&lt;br /&gt;
|-&lt;br /&gt;
| mp/mana regen(eration) || {{icon|mana regen}}&lt;br /&gt;
|-&lt;br /&gt;
| armor || {{icon|armor}}&lt;br /&gt;
|-&lt;br /&gt;
| fire res(ist(ance)) || {{icon|fire resist}}&lt;br /&gt;
|-&lt;br /&gt;
| ice res(ist(ance)) || {{icon|ice resist}}&lt;br /&gt;
|-&lt;br /&gt;
| lit/lightning res(ist(ance)) || {{icon|lightning resist}}&lt;br /&gt;
|-&lt;br /&gt;
| poison res(ist(ance)) || {{icon|poison resist}}&lt;br /&gt;
|-&lt;br /&gt;
| elem(ental) res(ist(ance)) || {{icon|fire resist|size=1}}{{icon|ice resist|size=1}}{{icon|lightning resist|size=1}}&lt;br /&gt;
|-&lt;br /&gt;
| all res(ist(ance)(s)) || {{icon|all resist}}&lt;br /&gt;
|-&lt;br /&gt;
| move(ment) speed || {{icon|move speed}}&lt;br /&gt;
|-&lt;br /&gt;
| evasion, evade || {{icon|evade}}&lt;br /&gt;
|-&lt;br /&gt;
| parry || {{icon|parry}}&lt;br /&gt;
|-&lt;br /&gt;
| xp, exp(erience) || {{icon|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| wpn/weapon pow(er) || {{icon|weapon power}}&lt;br /&gt;
|-&lt;br /&gt;
| spell pow(er) || {{icon|spell power}}&lt;br /&gt;
|-&lt;br /&gt;
| wpn/weapon speed || {{icon|weapon speed}}&lt;br /&gt;
|-&lt;br /&gt;
| wpn/weapon crit chance || {{icon|weapon crit chance}}&lt;br /&gt;
|-&lt;br /&gt;
| wpn/weapon crit dmg/damage || {{icon|weapon crit damage}}&lt;br /&gt;
|-&lt;br /&gt;
| mainhand (dmg/damage) || {{icon|mainhand}}&lt;br /&gt;
|-&lt;br /&gt;
| offhand (dmg/damage) || {{icon|offhand}}&lt;br /&gt;
|-&lt;br /&gt;
| cast speed || {{icon|cast speed}}&lt;br /&gt;
|-&lt;br /&gt;
| spell cd/cooldown || {{icon|spell cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| spell crit chance || {{icon|spell crit chance}}&lt;br /&gt;
|-&lt;br /&gt;
| spell crit dmg/damage || {{icon|spell crit damage}}&lt;br /&gt;
|-&lt;br /&gt;
| armor pen(etration) || {{icon|armor penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| fire pen(etration)|| {{icon|fire penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| ice pen(etration)|| {{icon|ice penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| lit/lightning pen(etration)|| {{icon|lightning penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| poison pen(etration)|| {{icon|poison penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| phys(ical) dmg/damage || {{icon|physical damage}}&lt;br /&gt;
|-&lt;br /&gt;
| fire dmg/damage || {{icon|fire damage}}&lt;br /&gt;
|-&lt;br /&gt;
| ice dmg/damage || {{icon|ice damage}}&lt;br /&gt;
|-&lt;br /&gt;
| lit/lightning dmg/damage || {{icon|lightning damage}}&lt;br /&gt;
|-&lt;br /&gt;
| poison dmg/damage || {{icon|poison damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center; line-height:1;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Attributes&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| str(ength) || {{icon|str}}&lt;br /&gt;
|-&lt;br /&gt;
| dex(terity) || {{icon|dex}}&lt;br /&gt;
|-&lt;br /&gt;
| int(elligence) || {{icon|int}}&lt;br /&gt;
|-&lt;br /&gt;
| foc(us) || {{icon|foc}}&lt;br /&gt;
|-&lt;br /&gt;
| vit(ality) || {{icon|vit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| attribute (point) || {{icon|attribute}}&lt;br /&gt;
|-&lt;br /&gt;
| skill (point), star || {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| potion (charge) || {{icon|potion}}&lt;br /&gt;
|-&lt;br /&gt;
| dash (charge) || {{icon|dash}}&lt;br /&gt;
|-&lt;br /&gt;
| dash recovery || {{icon|dash recovery}}&lt;br /&gt;
|-&lt;br /&gt;
| shadow curse || {{icon|shadow curse}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| gold || {{icon|gold}}&lt;br /&gt;
|-&lt;br /&gt;
| wood || {{icon|wood}}&lt;br /&gt;
|-&lt;br /&gt;
| stone || {{icon|stone}}&lt;br /&gt;
|-&lt;br /&gt;
| iron || {{icon|iron}}&lt;br /&gt;
|-&lt;br /&gt;
| crys(tal(s)) || {{icon|crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| dust || {{icon|dust}}&lt;br /&gt;
|-&lt;br /&gt;
| frag(ment(s)) || {{icon|fragment}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center; line-height:1;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Monoliths&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) might || {{icon|might}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) prowess || {{icon|prowess}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) protection || {{icon|protection}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) swiftness || {{icon|swiftness}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) wealth || {{icon|wealth}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) wisdom || {{icon|wisdom}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Debuffs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| confusion, confuse(d) || {{icon|confuse}}&lt;br /&gt;
|-&lt;br /&gt;
| stun(ned) || {{icon|stun}}&lt;br /&gt;
|-&lt;br /&gt;
| freeze, frozen || {{icon|freeze}}&lt;br /&gt;
|-&lt;br /&gt;
| immobilize(d) || {{icon|immobilize}}&lt;br /&gt;
|-&lt;br /&gt;
| cripple(d) || {{icon|cripple}}&lt;br /&gt;
|-&lt;br /&gt;
| slow(ed) || {{icon|slow}}&lt;br /&gt;
|-&lt;br /&gt;
| disarm(ed) || {{icon|disarm}}&lt;br /&gt;
|-&lt;br /&gt;
| silence(d) || {{icon|silence}}&lt;br /&gt;
|-&lt;br /&gt;
| blind(ed/ness) || {{icon|blind}}&lt;br /&gt;
|-&lt;br /&gt;
| weak(ened/ness) || {{icon|weak}}&lt;br /&gt;
|-&lt;br /&gt;
| vulnerability, vulnerable || {{icon|vulnerability}}&lt;br /&gt;
|-&lt;br /&gt;
| armor break || {{icon|armor break}}&lt;br /&gt;
|-&lt;br /&gt;
| marked || {{icon|marked}}&lt;br /&gt;
|-&lt;br /&gt;
| bleeding || {{icon|bleeding}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*If multiples names are listed, any of them will work.&lt;br /&gt;
**“str(enght)” means either “str” or “strength”.&lt;br /&gt;
**“health/hp regen” means “health regen” or “hp regen”.&lt;br /&gt;
*This template can handle all variations of lower/upper cases; you can spell “Strength”, “strength”, “STRENGTH”, “sTReNgTH”, they all work.&lt;br /&gt;
&lt;br /&gt;
==Optional Parameters==&lt;br /&gt;
You can use optional parameter &amp;quot;size&amp;quot; to manually adjust the scaling of an icon. (Use whole numbers for best results.)&amp;lt;br&amp;gt;&lt;br /&gt;
Example:&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|gold|size=1}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; gives {{icon|gold|size=1}}. (No scaling. Small.)&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|gold|size=2}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; gives {{icon|gold|size=2}}. (Default size. 2x2 pixels per pixel.)&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|gold|size=3}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; gives {{icon|gold|size=3}}.&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Offhand_Damage&amp;diff=1651</id>
		<title>Offhand Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Offhand_Damage&amp;diff=1651"/>
		<updated>2025-03-27T07:00:03Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Mainhand and Offhand Damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Mainhand_and_Offhand_Damage]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Mainhand_Damage&amp;diff=1650</id>
		<title>Mainhand Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Mainhand_Damage&amp;diff=1650"/>
		<updated>2025-03-27T06:59:46Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Mainhand and Offhand Damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Mainhand_and_Offhand_Damage]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Template:Icon&amp;diff=1649</id>
		<title>Template:Icon</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Template:Icon&amp;diff=1649"/>
		<updated>2025-03-27T06:49:42Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Added links for all stat icons, a few alt names, plus minor name adjustments. Improved invalid icon visibility.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;{{#switch:{{lc: {{{1}}} }}&lt;br /&gt;
 &amp;lt;!--⚠️Changing an icon in the code here will change it everywhere in the wiki (assuming that the icons currently found in the wiki are using this template).⚠️--&amp;gt;&lt;br /&gt;
 &amp;lt;!--⚠️Icon names in the code below must be entirely in lowercase.⚠️--&amp;gt;&lt;br /&gt;
 &amp;lt;!--⚠️Please reflect any change made in the code in the documentation as well (below code).⚠️--&amp;gt;&lt;br /&gt;
 &amp;lt;!--Attributes--&amp;gt;&lt;br /&gt;
 | str|strength = [[File:Strength.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Strength]]&lt;br /&gt;
 | dex|dexterity = [[File:Dexterity.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Dexterity]]&lt;br /&gt;
 | int|intelligence = [[File:Intelligence.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Intelligence]]&lt;br /&gt;
 | foc|focus = [[File:Focus.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Focus]]&lt;br /&gt;
 | vit|vitality = [[File:Vitality.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Vitality]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Points--&amp;gt;&lt;br /&gt;
 | attribute|attribute point = [[File:Attribute Point.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Attributes|Attribute Point]]&lt;br /&gt;
 | star|skill|skill point = [[File:Skill Point.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Player_Character#Attribute_and_Skill_Points|Skill Point]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Stats--&amp;gt;&lt;br /&gt;
 | hp|health = [[File:Health.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Health]]&lt;br /&gt;
 | hp regen|hp regeneration|health regen|health regeneration = [[File:Health Regen.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Health Regen]]&lt;br /&gt;
 | mp|mana = [[File:Mana.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mana]]&lt;br /&gt;
 | mp regen|mp regeneration|mana regen|mana regeneration = [[File:Mana Regen.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mana Regen]]&lt;br /&gt;
 | armor = [[File:Armor.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Armor]]&lt;br /&gt;
 | fire res|fire resist|fire resistance = [[File:Fire Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Resistance]]&lt;br /&gt;
 | ice res|ice resist|ice resistance = [[File:Ice Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Resistance]]&lt;br /&gt;
 | lit res|lit resist|lit resistance|lightning res|lightning resist|lightning resistance = [[File:Lightning Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Resistance]]&lt;br /&gt;
 | poison res|poison resist|poison resistance = [[File:Poison Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Resistance]]&lt;br /&gt;
 | elem res|elem resist|elem resistance|elemental res|elemental resist|elemental resistance = [[File:Fire Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Resistance]][[File:Ice Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Resistance]][[File:Lightning Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Resistance]]&lt;br /&gt;
 | all res|all resist|all resists|all resistance|all resistances = [[File:All Resistances.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=All Resistances]]&lt;br /&gt;
 | move speed|movement speed = [[File:Movement Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Movement Speed]]&lt;br /&gt;
 | evade|evasion = [[File:Evade Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Evasion]]&lt;br /&gt;
 | parry = [[File:Parry Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Parry]]&lt;br /&gt;
 | xp|experience = [[File:Experience Gain.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Experience]]&lt;br /&gt;
 | wpn pow|wpn power|weapon pow|weapon power = [[File:Weapon Power.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Power]]&lt;br /&gt;
 | spell pow|spell power = [[File:Spell Power.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Power]]&lt;br /&gt;
 | wpn speed|weapon speed = [[File:Weapon Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Speed]]&lt;br /&gt;
 | wpn crit chance|weapon crit chance = [[File:Weapon Crit Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Crit Chance]]&lt;br /&gt;
 | wpn crit dmg|weapon crit dmg|wpn crit damage|weapon crit damage = [[File:Weapon Crit Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Crit Damage]]&lt;br /&gt;
 | cast speed = [[File:Cast Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Cast Speed]]&lt;br /&gt;
 | spell cd|spell cooldown = [[File:Spell Cooldown.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Cooldown]]&lt;br /&gt;
 | spell crit chance = [[File:Spell Crit Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Crit Chance]]&lt;br /&gt;
 | spell crit dmg|spell crit damage = [[File:Spell Crit Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Crit Damage]]&lt;br /&gt;
 | armor pen|armor penetration = [[File:Armor Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Armor Penetration]]&lt;br /&gt;
 | fire pen|fire penetration = [[File:Fire Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Penetration]]&lt;br /&gt;
 | ice pen|ice penetration = [[File:Ice Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Penetration]]&lt;br /&gt;
 | lit pen|lit penetration|lightning pen|lightning penetration = [[File:Lightning Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Penetration]]&lt;br /&gt;
 | poison pen|poison penetration = [[File:Poison Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Penetration]]&lt;br /&gt;
 | phys dmg|phys damage|physical dmg|physical damage = [[File:Physical Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Physical Damage]]&lt;br /&gt;
 | fire dmg|fire damage = [[File:Fire Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Damage]]&lt;br /&gt;
 | ice dmg|ice damage = [[File:Ice Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Damage]]&lt;br /&gt;
 | lit dmg|lightning dmg|lit damage|lightning damage = [[File:Lightning Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Damage]]&lt;br /&gt;
 | poison dmg|poison damage = [[File:Poison Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Damage]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Resources--&amp;gt;&lt;br /&gt;
 | gold = [[File:Gold.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Gold]]&lt;br /&gt;
 | wood = [[File:Wood.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Wood]]&lt;br /&gt;
 | stone = [[File:Stone.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Stone]]&lt;br /&gt;
 | iron = [[File:Iron.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Iron]]&lt;br /&gt;
 | crystals|crystal|crys = [[File:Crystal.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Crystals]]&lt;br /&gt;
 | dust = [[File:Dust.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Dust]]&lt;br /&gt;
 | fragments|fragment|frag = [[File:Fragment.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Fragments]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Misc--&amp;gt;&lt;br /&gt;
 | potion|potion charge = [[File:Potion.png|{{#expr:10*{{{size|2}}} round0}}x{{#expr:14*{{{size|2}}} round0}}px|link=Apothecary|Potion Charge]]&lt;br /&gt;
 | dash|dash charge = [[File:Dash Charge.png|{{#expr:11*{{{size|2}}} round0}}x{{#expr:7*{{{size|2}}} round0}}px|link=Training_Grounds#Athlete|Dash Charge]]&lt;br /&gt;
 | dash recovery = [[File:Dash Recovery.png|{{#expr:15*{{{size|2}}} round0}}x{{#expr:11*{{{size|2}}} round0}}px|link=Training_Grounds#Athlete|Dash Recovery]]&lt;br /&gt;
 | shadow curse = [[File:Shadow Curse.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Shadow Curse]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Monoliths--&amp;gt;&lt;br /&gt;
 | might|blessing of might = [[File:Monolith Blessing of Might.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Might]]&lt;br /&gt;
 | prowess|blessing of prowess = [[File:Monolith Blessing of Prowess.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Prowess]]&lt;br /&gt;
 | protection|blessing of protection = [[File:Monolith Blessing of Protection.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Protection]]&lt;br /&gt;
 | swiftness|blessing of swiftness = [[File:Monolith Blessing of Swiftness.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Swiftness]]&lt;br /&gt;
 | wealth|blessing of wealth = [[File:Monolith Blessing of Wealth.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Wealth]]&lt;br /&gt;
 | wisdom|blessing of wisdom = [[File:Monolith Blessing of Wisdom.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Wisdom]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Debuffs--&amp;gt;&lt;br /&gt;
 | confusion|confuse|confused = [[File:Confused.png|{{#expr:10*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Confusion]]&lt;br /&gt;
 | stun|stunned = [[File:Stunned.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Stun]]&lt;br /&gt;
 | freeze|frozen = [[File:Freeze.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Freeze]]&lt;br /&gt;
 | immobilize|immobilized = [[File:Immobilize.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Immobilize]]&lt;br /&gt;
 | cripple|crippled = [[File:Cripple.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Cripple]]&lt;br /&gt;
 | slow|slowed = [[File:Slow.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Slow]]&lt;br /&gt;
 | disarm|disarmed = [[File:Disarm.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Disarm]]&lt;br /&gt;
 | silence|silenced = [[File:Silenced.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Silence]]&lt;br /&gt;
 | blind|blindness|blinded = [[File:Blinded.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Blindness]]&lt;br /&gt;
 | weak|weakness|weakened = [[File:Weakness.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Weakness]]&lt;br /&gt;
 | vulnerability|vulnerable = [[File:Vulnerable.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Vulnerability]]&lt;br /&gt;
 | armor break = [[File:Armor Break.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Armor Break]]&lt;br /&gt;
 | marked = [[File:Marked.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Marked]]&lt;br /&gt;
 | bleeding = [[File:Bleeding.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Bleeding]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;!--Invalid--&amp;gt;&lt;br /&gt;
 | #default = &amp;lt;span style=&amp;quot;color:#ff00ff; font-size:{{#expr:100*{{{size|2}}} round0}}%; text-shadow: -{{#expr:1.5*{{{size|2}}} round0}}px 0px black, {{#expr:1.5*{{{size|2}}} round0}}px 0px black, 0px -{{#expr:1.5*{{{size|2}}} round0}}px black, 0px {{#expr:1.5*{{{size|2}}} round0}}px black;&amp;quot;&amp;gt;�&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&amp;lt;!--&lt;br /&gt;
--------------------------------------------------&lt;br /&gt;
📝Documentation:&lt;br /&gt;
--------------------------------------------------&lt;br /&gt;
--&amp;gt;This template is a shorthand to display an icon from the game.&amp;lt;br&amp;gt;&lt;br /&gt;
:Syntax is &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|name}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;, where &amp;quot;name&amp;quot; is one of the following:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center; line-height:1;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Stats&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| health/hp || {{icon|health}}&lt;br /&gt;
|-&lt;br /&gt;
| health/hp regen(eration) || {{icon|health regen}}&lt;br /&gt;
|-&lt;br /&gt;
| mana/mp || {{icon|mana}}&lt;br /&gt;
|-&lt;br /&gt;
| mana/mp regen(eration) || {{icon|mana regen}}&lt;br /&gt;
|-&lt;br /&gt;
| armor || {{icon|armor}}&lt;br /&gt;
|-&lt;br /&gt;
| fire res(ist(ance)) || {{icon|fire resist}}&lt;br /&gt;
|-&lt;br /&gt;
| ice res(ist(ance)) || {{icon|ice resist}}&lt;br /&gt;
|-&lt;br /&gt;
| lightning/lit res(ist(ance)) || {{icon|lightning resist}}&lt;br /&gt;
|-&lt;br /&gt;
| poison res(ist(ance)) || {{icon|poison resist}}&lt;br /&gt;
|-&lt;br /&gt;
| elem(ental) res(ist(ance)) || {{icon|fire resist|size=1}}{{icon|ice resist|size=1}}{{icon|lightning resist|size=1}}&lt;br /&gt;
|-&lt;br /&gt;
| all res(ist(ance)(s)) || {{icon|all resist}}&lt;br /&gt;
|-&lt;br /&gt;
| move(ment) speed || {{icon|move speed}}&lt;br /&gt;
|-&lt;br /&gt;
| evasion, evade || {{icon|evade}}&lt;br /&gt;
|-&lt;br /&gt;
| parry || {{icon|parry}}&lt;br /&gt;
|-&lt;br /&gt;
| xp, experience || {{icon|xp}}&lt;br /&gt;
|-&lt;br /&gt;
| weapon/wpn pow(er) || {{icon|weapon power}}&lt;br /&gt;
|-&lt;br /&gt;
| spell pow(er) || {{icon|spell power}}&lt;br /&gt;
|-&lt;br /&gt;
| weapon/wpn speed || {{icon|weapon speed}}&lt;br /&gt;
|-&lt;br /&gt;
| weapon/wpn crit chance || {{icon|weapon crit chance}}&lt;br /&gt;
|-&lt;br /&gt;
| weapon/wpn crit damage/dmg || {{icon|weapon crit damage}}&lt;br /&gt;
|-&lt;br /&gt;
| cast speed || {{icon|cast speed}}&lt;br /&gt;
|-&lt;br /&gt;
| spell cooldown/cd || {{icon|spell cooldown}}&lt;br /&gt;
|-&lt;br /&gt;
| spell crit chance || {{icon|spell crit chance}}&lt;br /&gt;
|-&lt;br /&gt;
| spell crit damage/dmg || {{icon|spell crit damage}}&lt;br /&gt;
|-&lt;br /&gt;
| armor pen(etration) || {{icon|armor penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| fire pen(etration)|| {{icon|fire penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| ice pen(etration)|| {{icon|ice penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| lightning/lit pen(etration)|| {{icon|lightning penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| poison pen(etration)|| {{icon|poison penetration}}&lt;br /&gt;
|-&lt;br /&gt;
| phys(ical) damage/dmg || {{icon|physical damage}}&lt;br /&gt;
|-&lt;br /&gt;
| fire damage/dmg || {{icon|fire damage}}&lt;br /&gt;
|-&lt;br /&gt;
| ice damage/dmg || {{icon|ice damage}}&lt;br /&gt;
|-&lt;br /&gt;
| lightning/lit damage/dmg || {{icon|lightning damage}}&lt;br /&gt;
|-&lt;br /&gt;
| poison damage/dmg || {{icon|poison damage}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center; line-height:1;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Attributes&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| str(ength) || {{icon|str}}&lt;br /&gt;
|-&lt;br /&gt;
| dex(terity) || {{icon|dex}}&lt;br /&gt;
|-&lt;br /&gt;
| int(elligence) || {{icon|int}}&lt;br /&gt;
|-&lt;br /&gt;
| foc(us) || {{icon|foc}}&lt;br /&gt;
|-&lt;br /&gt;
| vit(ality) || {{icon|vit}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Points&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| attribute (point) || {{icon|attribute}}&lt;br /&gt;
|-&lt;br /&gt;
| star, skill (point) || {{icon|star}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Misc&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| potion (charge) || {{icon|potion}}&lt;br /&gt;
|-&lt;br /&gt;
| dash (charge) || {{icon|dash}}&lt;br /&gt;
|-&lt;br /&gt;
| dash recovery || {{icon|dash recovery}}&lt;br /&gt;
|-&lt;br /&gt;
| shadow curse || {{icon|shadow curse}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Resources&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| gold || {{icon|gold}}&lt;br /&gt;
|-&lt;br /&gt;
| wood || {{icon|wood}}&lt;br /&gt;
|-&lt;br /&gt;
| stone || {{icon|stone}}&lt;br /&gt;
|-&lt;br /&gt;
| iron || {{icon|iron}}&lt;br /&gt;
|-&lt;br /&gt;
| crys(tal(s)) || {{icon|crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| dust || {{icon|dust}}&lt;br /&gt;
|-&lt;br /&gt;
| frag(ment(s)) || {{icon|fragment}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;vertical-align:top; display:inline-block; text-align:center; line-height:1;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Monoliths&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) might || {{icon|might}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) prowess || {{icon|prowess}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) protection || {{icon|protection}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) swiftness || {{icon|swiftness}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) wealth || {{icon|wealth}}&lt;br /&gt;
|-&lt;br /&gt;
| (blessing of) wisdom || {{icon|wisdom}}&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Debuffs&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Icon&lt;br /&gt;
|-&lt;br /&gt;
| confusion, confuse(d) || {{icon|confuse}}&lt;br /&gt;
|-&lt;br /&gt;
| stun(ned) || {{icon|stun}}&lt;br /&gt;
|-&lt;br /&gt;
| freeze, frozen || {{icon|freeze}}&lt;br /&gt;
|-&lt;br /&gt;
| immobilize(d) || {{icon|immobilize}}&lt;br /&gt;
|-&lt;br /&gt;
| cripple(d) || {{icon|cripple}}&lt;br /&gt;
|-&lt;br /&gt;
| slow(ed) || {{icon|slow}}&lt;br /&gt;
|-&lt;br /&gt;
| disarm(ed) || {{icon|disarm}}&lt;br /&gt;
|-&lt;br /&gt;
| silence(d) || {{icon|silence}}&lt;br /&gt;
|-&lt;br /&gt;
| blind(ed/ness) || {{icon|blind}}&lt;br /&gt;
|-&lt;br /&gt;
| weak(ened/ness) || {{icon|weak}}&lt;br /&gt;
|-&lt;br /&gt;
| vulnerability, vulnerable || {{icon|vulnerability}}&lt;br /&gt;
|-&lt;br /&gt;
| armor break || {{icon|armor break}}&lt;br /&gt;
|-&lt;br /&gt;
| marked || {{icon|marked}}&lt;br /&gt;
|-&lt;br /&gt;
| bleeding || {{icon|bleeding}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*If multiples names are listed, any of them will work.&lt;br /&gt;
**“str(enght)” means either “str” or “strength”.&lt;br /&gt;
**“health/hp regen” means “health regen” or “hp regen”.&lt;br /&gt;
*This template can handle all variations of lower/upper cases; you can spell “Strength”, “strength”, “STRENGTH”, “sTReNgTH”, they all work.&lt;br /&gt;
&lt;br /&gt;
==Optional Parameters==&lt;br /&gt;
You can use optional parameter &amp;quot;size&amp;quot; to manually adjust the scaling of an icon. (Use whole numbers for best results.)&amp;lt;br&amp;gt;&lt;br /&gt;
Example:&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|gold|size=1}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; gives {{icon|gold|size=1}}. (No scaling. Small.)&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|gold|size=2}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; gives {{icon|gold|size=2}}. (Default size. 2x2 pixels per pixel.)&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;{{icon|gold|size=3}}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039; gives {{icon|gold|size=3}}.&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Cast_Speed&amp;diff=1648</id>
		<title>Cast Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Cast_Speed&amp;diff=1648"/>
		<updated>2025-03-27T05:29:34Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Cast Speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Cast Speed]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Cooldown&amp;diff=1647</id>
		<title>Spell Cooldown</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Cooldown&amp;diff=1647"/>
		<updated>2025-03-27T05:28:29Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Spell Cooldown&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Spell Cooldown]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Power&amp;diff=1646</id>
		<title>Spell Power</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Power&amp;diff=1646"/>
		<updated>2025-03-27T05:27:48Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Spell Power&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Spell Power]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Crit_Damage&amp;diff=1645</id>
		<title>Spell Crit Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Crit_Damage&amp;diff=1645"/>
		<updated>2025-03-27T05:26:33Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Spell Crit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Spell Crit]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Crit_Chance&amp;diff=1644</id>
		<title>Spell Crit Chance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Crit_Chance&amp;diff=1644"/>
		<updated>2025-03-27T05:26:14Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Spell Crit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Spell Crit]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Crit&amp;diff=1643</id>
		<title>Spell Crit</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Spell_Crit&amp;diff=1643"/>
		<updated>2025-03-27T05:26:00Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Spell Crit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Spell Crit]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Crit&amp;diff=1642</id>
		<title>Weapon Crit</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Crit&amp;diff=1642"/>
		<updated>2025-03-27T05:25:28Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Weapon Crit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Weapon Crit]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Crit_Damage&amp;diff=1641</id>
		<title>Weapon Crit Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Crit_Damage&amp;diff=1641"/>
		<updated>2025-03-27T05:25:09Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Weapon Crit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Weapon Crit]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Crit_Chance&amp;diff=1640</id>
		<title>Weapon Crit Chance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Crit_Chance&amp;diff=1640"/>
		<updated>2025-03-27T05:24:51Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Weapon Crit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Weapon Crit]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Speed&amp;diff=1639</id>
		<title>Weapon Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Speed&amp;diff=1639"/>
		<updated>2025-03-27T05:23:53Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Weapon Speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Weapon Speed]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Power&amp;diff=1638</id>
		<title>Weapon Power</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Weapon_Power&amp;diff=1638"/>
		<updated>2025-03-27T05:23:31Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Weapon Power&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Weapon Power]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Experience&amp;diff=1637</id>
		<title>Experience</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Experience&amp;diff=1637"/>
		<updated>2025-03-27T05:22:19Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Player Character#Experience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Player_Character#Experience]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Combat&amp;diff=1636</id>
		<title>Combat</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Combat&amp;diff=1636"/>
		<updated>2025-03-27T05:19:09Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: /* Parry */ Found mistake about parry description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
== Damage ==&lt;br /&gt;
There are several different damage types in Heroes of Hammerwatch &lt;br /&gt;
&lt;br /&gt;
=== Physical ===&lt;br /&gt;
Physical damage ({{icon|physical damage}}) is the most general type of damage. The majority of enemies and weapons in the game inflict physical damage. It is a primary element for certain [[Wizard]], [[Rogue]], [[Ranger]], and [[Warrior]] builds.&amp;lt;br&amp;gt; &lt;br /&gt;
Physical damage can be increased via {{icon|armor penetration}} Armor Penetration effects and Physical Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Physical damage is reduced by {{icon|Armor}} Armor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Fire ===&lt;br /&gt;
Fire damage ({{icon|fire damage}}) is usually inflicted by magic and traps. It is a primary element for certain [[Wizard]], [[Paladin]], and [[Sorcerer]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Fire damage can be increased via {{icon|fire penetration}} Fire Penetration effects and Fire Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fire damage is reduced by {{icon|fire resistance}} Fire Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ice ===&lt;br /&gt;
Ice damage ({{icon|ice damage}}) is usually inflicted by magic and towers. It is a a primary element for certain [[Sorcerer]] and [[Ranger]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Ice damage can be increased via {{icon|ice penetration}} Ice Penetration effects and Ice Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ice damage is reduced by {{icon|ice resistance}} Ice Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Lightning ===&lt;br /&gt;
Lightning damage ({{icon|lightning damage}}) is usually inflicted by magic attacks. It is a a primary element for certain [[Sorcerer]] and [[Warlock]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning damage can be increased via {{icon|lightning penetration}} Lightning Penetration effects and Lightning Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lightning damage is reduced by {{icon|lightning resistance}} Lightning Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
Poison damage ({{icon|poison damage}}) is the rarest element,  only inflicted Beetles and Plants. It is a a primary element for certain [[Rogue]] builds.&amp;lt;br&amp;gt;&lt;br /&gt;
Poison damage can be increased via {{icon|poison penetration}} Poison Penetration effects and Poison Damage % increases from equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Poison damage is reduced by {{icon|poison resistance}} Poison Resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unlike every other element, Poison Damage from weapons will apply a damage over time effect to the enemy.&lt;br /&gt;
&lt;br /&gt;
== Armor &amp;amp; Resistance ==&lt;br /&gt;
Armor and Resistance reduce incoming damage using the following formula:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;% Damage Reduction = 1 - (200 / (Amount + 200))&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This formula means that for every 2 points of Armor or Resistance, the defender becomes &#039;&#039;&#039;1% tougher&#039;&#039;&#039; relative to their previous state. While it might seem like additional Armor or Resistance provides diminishing returns, each point actually contributes &#039;&#039;&#039;the same relative increase in durability.&#039;&#039;&#039; In other words, every point is just as effective as the last in terms of overall survivability.&lt;br /&gt;
&lt;br /&gt;
== Pools ==&lt;br /&gt;
=== Health ===&lt;br /&gt;
Health ({{icon|health}}) represents the player&#039;s life points. When reaching 0, you die. In multiplayer, an ally can revive a dead player by sacrificing a portion of their Max HP (15%?).&lt;br /&gt;
&lt;br /&gt;
The amount of base health varies per character class, as they start with different Vitality scores.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum Health&#039;&#039;&#039; can be increased by:&lt;br /&gt;
* 5 points per [[Vitality]]&lt;br /&gt;
* Certain [[Guild#Accomplishments|Accomplishments]]&lt;br /&gt;
* 3 points per level of your highest [[Warrior]] via [[Guild#Title|Title]]&lt;br /&gt;
* The &#039;&#039;&#039;Stout&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses:&lt;br /&gt;
** {{common|Amulet of Health}} (+30/60)&lt;br /&gt;
** {{uncommon|Greater Amulet of Vigor}} (+50/100)&lt;br /&gt;
** {{uncommon|Belt of the Brute}} (+10/20%)&lt;br /&gt;
** {{rare|Markham&#039;s Amulet}} (+3 per trinket)&lt;br /&gt;
** {{epic|Dragon&#039;s Heart}} (+200)&lt;br /&gt;
** Rings of Recovery set (+10~30%)&lt;br /&gt;
** Amulets of Life set (+10~20%)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Health Regeneration&#039;&#039;&#039; ({{icon|health regen}}) starts at a base of 1 per second. It can be increased by: &lt;br /&gt;
* 0.05 per [[Vitality]]&lt;br /&gt;
* The &#039;&#039;&#039;Revififying&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses&lt;br /&gt;
&lt;br /&gt;
=== Mana ===&lt;br /&gt;
Mana ({{icon|mana}}) is the player&#039;s resource for using Spells. &lt;br /&gt;
&lt;br /&gt;
The amount of base mana varies per character class, as they start with different Focus scores.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maximum Mana&#039;&#039;&#039; can be increased by:&lt;br /&gt;
* 5 points per [[Focus]]&lt;br /&gt;
* Certain [[Guild#Accomplishments|Accomplishments]]&lt;br /&gt;
* The &#039;&#039;&#039;Astute&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mana Regeneration&#039;&#039;&#039; ({{icon|mana regen}}) starts at a base of 1 per second. It can be increased by: &lt;br /&gt;
* 0.1 per [[Focus]]&lt;br /&gt;
* 0.1 per level of your highest [[Sorcerer]] via [[Guild#Title|Title]]&lt;br /&gt;
* The &#039;&#039;&#039;Rejuvenating&#039;&#039;&#039; [[Enchanter|Prefix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket set bonuses&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
=== Movement Speed ===&lt;br /&gt;
Movement Speed ({{icon|movement speed}}) determines how fast the player character can move around with &#039;&#039;&#039;basic movement&#039;&#039;&#039;. It does not affect Dash speed, dash distance, skills, or spells.&lt;br /&gt;
&lt;br /&gt;
Movement Speed can be increased by:&lt;br /&gt;
* Upgrades at the [[Training_Grounds#Athlete|Athlete]] (Up to +12%))&lt;br /&gt;
* The &#039;&#039;&#039;of Speed&#039;&#039;&#039; [[Enchanter|Suffix]] on Equipment&lt;br /&gt;
* Certain [[Trinkets]]&lt;br /&gt;
&lt;br /&gt;
=== Evasion ===&lt;br /&gt;
Evasion ({{icon|evasion}}) is a percentage chance to completely nullify one instance of incoming damage. It does not work against damage over time effects, but otherwise works against any damage types.&lt;br /&gt;
&lt;br /&gt;
It is a primary damage mitigation source for [[Rogue]] and [[Ranger]].&lt;br /&gt;
&lt;br /&gt;
=== Parry ===&lt;br /&gt;
Parry ({{icon|Parry}}) is a chance to block incoming damage from melee sources the player is facing. It does not work against projectiles nor magic.&lt;br /&gt;
&lt;br /&gt;
Parry chance is sourced primarily as a Weapon stat. It can be increased by:&lt;br /&gt;
* The &#039;&#039;&#039;of Deflection&#039;&#039;&#039; weapon tag&lt;br /&gt;
* Various [[Trinkets]] and Trinket sets&lt;br /&gt;
&lt;br /&gt;
Parry Chance increases are &#039;&#039;&#039;multiplicative&#039;&#039;&#039; rather than additive.&lt;br /&gt;
&lt;br /&gt;
=== Shadow Curse Gain === &lt;br /&gt;
&lt;br /&gt;
== Weapon Stats ==&lt;br /&gt;
&lt;br /&gt;
=== Mainhand and Offhand Damage ===&lt;br /&gt;
These are static numbers that represent the &#039;&#039;&#039;base power&#039;&#039;&#039; of weapon damage that are then increased by all other effects.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is only increased by the item level of the weapon and the &#039;&#039;&#039;Crushing&#039;&#039;&#039; [[Enchanter|Prefix]].&lt;br /&gt;
&lt;br /&gt;
=== Weapon Power ===&lt;br /&gt;
Weapon Power ({{icon|weapon power}}) is a damage multiplier that applies to all &#039;&#039;&#039;Weapon Attacks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
It scales at a rate of +0.5% per weapon power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapon Power is increased by:&lt;br /&gt;
* Upgrading Weapon Level at the [[Blacksmith]], up to a maximum of +90&lt;br /&gt;
* 3 points per level of your highest [[Ranger]] via [[Guild#Title|Title]]&lt;br /&gt;
&lt;br /&gt;
=== Weapon Speed ===&lt;br /&gt;
Weapon Speed ({{icon|weapon speed}}) increases the player&#039;s attack speed with &#039;&#039;&#039;Weapon Attacks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;, as well as reducing the cooldown for &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Weapon Speed starts at 100% base and is increased cumulatively by:&lt;br /&gt;
* Upgrading Weapon Speed at the [[Blacksmith]], up to a maximum of +15%&lt;br /&gt;
* The &#039;&#039;&#039;of Quickness&#039;&#039;&#039; [[Enchanter|Suffix]] on Armor&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
=== Weapon Crit ===&lt;br /&gt;
Weapon Crit Chance ({{icon|weapon crit chance}}) applies to all &#039;&#039;&#039;Weapon Attacks&#039;&#039;&#039; and &#039;&#039;&#039;Weapon Skills&#039;&#039;&#039;. Each new source is multiplicative with the total.&lt;br /&gt;
&lt;br /&gt;
Weapon Crit Chance is increased by:&lt;br /&gt;
* [[Dexterity]] with diminishing returns&lt;br /&gt;
* The &#039;&#039;&#039;of Precision&#039;&#039;&#039; [[Enchanter|Suffix]] on Equipment&lt;br /&gt;
* Dexterity hands equipment (2/3/4/5%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
Weapon Crit Damage ({{icon|weapon crit damage}}) starts at a base of 150%. It is increased by:&lt;br /&gt;
* [[Dexterity]]&lt;br /&gt;
* The &#039;&#039;&#039;Lethal&#039;&#039;&#039; [[Enchanter|Prefix]] on Equipment&lt;br /&gt;
* Dexterity head equipment (10/20/30/40%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
== Spell Stats ==&lt;br /&gt;
&lt;br /&gt;
=== Spell Power ===&lt;br /&gt;
Spell Power ({{icon|spell power}}) is a damage multiplier that applies to all damaging &#039;&#039;&#039;Spells&#039;&#039;&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
It scales at a rate of +0.5% per Spell Power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell Power is increased by:&lt;br /&gt;
* Upgrading Spell Power at the [[Magic Shop]], up to a maximum of +60&lt;br /&gt;
* 3 points per level of your highest [[Wizard]] via [[Guild#Title|Title]]&lt;br /&gt;
&lt;br /&gt;
=== Spell Cooldown ===&lt;br /&gt;
Spell Cooldown modifies the base cooldown of all spells. Each new source is &#039;&#039;&#039;multiplicative&#039;&#039;&#039; with the total, on a scale of 1 to 0.&lt;br /&gt;
&lt;br /&gt;
Spell Cooldown starts at 100% and is reduced by:&lt;br /&gt;
*The &#039;&#039;&#039;of Celerity&#039;&#039;&#039; [[Enchanter|Suffix]] on equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
=== Cast Speed ===&lt;br /&gt;
Cast Speed ({{icon|cast speed}}) modifies the casting and charging time of spells, as well as their &#039;&#039;&#039;cooldown rate&#039;&#039;&#039;. Each new source is &#039;&#039;&#039;additive&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Cast Speed starts at 100% base and is increased by:&lt;br /&gt;
* The &#039;&#039;&#039;of Alacrity&#039;&#039;&#039; [[Enchanter|Suffix]] on equipment&lt;br /&gt;
* Intelligence chest equipment (10/20/3040%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
=== Spell Crit ===&lt;br /&gt;
Spell Crit Chance ({{icon|Spell crit chance}}) applies to all &#039;&#039;&#039;Spells.&#039;&#039;&#039; Each new source is multiplicative with the total.&lt;br /&gt;
&lt;br /&gt;
Spell Crit Chance is increased by:&lt;br /&gt;
* [[Intelligence]] with diminishing returns&lt;br /&gt;
* The &#039;&#039;&#039;of Destruction&#039;&#039;&#039; [[Enchanter|Suffix]] on Equipment&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
Spell Crit Damage ({{icon|spell crit damage}}) starts at a base of 150%. It is increased by:&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* The &#039;&#039;&#039;Deadly&#039;&#039;&#039; [[Enchanter|Prefix]] on Equipment&lt;br /&gt;
* Intelligence head equipment (10/20/30/40%)&lt;br /&gt;
* Various [[Trinkets]] and Trinket Sets&lt;br /&gt;
&lt;br /&gt;
== Multipliers ==&lt;br /&gt;
{{icon|physical damage}} {{icon|fire damage}} {{icon|ice damage}} {{icon|lightning damage}} {{icon|poison damage}}&lt;br /&gt;
&lt;br /&gt;
Multipliers are final damage modifiers that are applied after all other calculations.&lt;br /&gt;
&lt;br /&gt;
Multipliers can be increased by:&lt;br /&gt;
* [[Trinkets]] (e.x Belt of the Brute for Physical Damage)&lt;br /&gt;
* [[Enchanter|Enchantments]] (e.x Hellfire for Fire Damage)&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
===== Notes: =====&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;If three values are listed for a specific Status Effect (like x/y/z%) it refers to Minor ... / Normal ... / Greater ...&#039;&#039;&lt;br /&gt;
* &#039;&#039;Not all of these effects are currently applicable in the game. But they are included in the game&#039;s files.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Buffs ===&lt;br /&gt;
=== Debuffs ===&lt;br /&gt;
==== Shadow Curse ====&lt;br /&gt;
Shadow curse ({{icon|shadow curse}}) is a stacking permanent debuff that is inflicted by selecting trinkets and ability upgrades from [[Rifts]]. &amp;lt;br&amp;gt; In NG+1 and beyond, cursed floor traps and shades spawned from cursed chests, cursed resource caches and Avatar will inflict stacks of shadow curse.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|+ Shadow Curse Effect&lt;br /&gt;
|-&lt;br /&gt;
! NG+ Level !! Armor and Resistance&lt;br /&gt;
|-&lt;br /&gt;
|0 || -3.00 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|1 || -3.66 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|2 || -4.32 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|3 || -4.98 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|4 || -5.64 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|5 || -6.30 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|6 || -6.96 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|7 || -7.62 Per stack&lt;br /&gt;
|-&lt;br /&gt;
|… || …&lt;br /&gt;
|-&lt;br /&gt;
|n || -(0.66n + 3) Per stack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Confusion ====&lt;br /&gt;
An entity affected by Confusion {{icon|confused}} will move and attack in random directions.&lt;br /&gt;
&lt;br /&gt;
==== Stun ====&lt;br /&gt;
Stun {{icon|stun}} prevents the affected entity from taking any actions while under the effect.&lt;br /&gt;
&lt;br /&gt;
Stun can be inflicted by:&lt;br /&gt;
* Weapons attacks with the &#039;&#039;&#039;of Stunning&#039;&#039;&#039; [[Enchanter|Suffix]]&lt;br /&gt;
* [[Shield]]&#039;s Shield Bash weapon skill&lt;br /&gt;
* Various spells&lt;br /&gt;
* Various Trinkets&lt;br /&gt;
&lt;br /&gt;
==== Freeze ====&lt;br /&gt;
An entity affected by Freeze {{icon|freeze}} can unable to move, attack or cast any spells.&lt;br /&gt;
&lt;br /&gt;
==== Immobilize ====&lt;br /&gt;
An entity affected by Immobilize {{icon|immobilize}} is unable to move.&lt;br /&gt;
&lt;br /&gt;
==== Cripple ====&lt;br /&gt;
An entity affected by Cripple {{icon|cripple}} has its movement speed reduced by 50/65/80%.&lt;br /&gt;
&lt;br /&gt;
==== Slow ====&lt;br /&gt;
An entity affected by Slow {{icon|slow}} has its movement, cast and weapon speed reduced by 20/30/40%.&lt;br /&gt;
&lt;br /&gt;
==== Stagger ====&lt;br /&gt;
An entity affected by Stagger has its movement, cast and weapon speed reduced by 75%.&lt;br /&gt;
&lt;br /&gt;
==== Disarm ====&lt;br /&gt;
An entity affected by Disarm {{icon|disarm}} is unable to use weapon attacks.&lt;br /&gt;
&lt;br /&gt;
==== Silence ====&lt;br /&gt;
An entity affected by Silence {{icon|silenced}} is unable to cast spells.&lt;br /&gt;
&lt;br /&gt;
==== Blind ====&lt;br /&gt;
An entity affected by Blind {{icon|blinded}} has a 20/30/40% chance to miss.&lt;br /&gt;
&lt;br /&gt;
==== Weakness ====&lt;br /&gt;
An entity affected by Weakness {{icon|weakness}} deals 10/20/30% less damage.&lt;br /&gt;
&lt;br /&gt;
Weakness can be inflicted by:&lt;br /&gt;
* Weapons attacks with the &#039;&#039;&#039;of Weakness&#039;&#039;&#039; [[Enchanter|Suffix]]&lt;br /&gt;
* [[Warrior]]&#039;s Intimidating Cry skill orb upgrade&lt;br /&gt;
&lt;br /&gt;
==== Vulnerability ====&lt;br /&gt;
Vulnerability {{icon|vulnerability}} increases all damage taken by the afflicted entity by 10/20/30%.&lt;br /&gt;
&lt;br /&gt;
Vulnerability can be inflicted by:&lt;br /&gt;
* Weapons attacks with the &#039;&#039;&#039;of Vulnerability&#039;&#039;&#039; [[Enchanter|Suffix]]&lt;br /&gt;
&lt;br /&gt;
==== Armor Break ====&lt;br /&gt;
An entity affected by Armor Break {{icon|armor break}} has its armor reduced by 10/20/30%.&lt;br /&gt;
&lt;br /&gt;
==== Marked ====&lt;br /&gt;
An entity affected by Marked {{icon|marked}} receives 10/20/30% more critical hits.&lt;br /&gt;
&lt;br /&gt;
==== Bleeding ====&lt;br /&gt;
Bleeding ({{icon|bleeding}}) is a stacking ailment which deals 6 damage every second and an additional 6 damage every second if the character or enemy is moving. The damage additionally scales with [[Spell Power]]&lt;br /&gt;
&lt;br /&gt;
Each stack lasts for 5 seconds&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Parry&amp;diff=1635</id>
		<title>Parry</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Parry&amp;diff=1635"/>
		<updated>2025-03-27T05:09:23Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Parry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Parry]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Move_Speed&amp;diff=1634</id>
		<title>Move Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Move_Speed&amp;diff=1634"/>
		<updated>2025-03-27T05:07:16Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Movement Speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Movement Speed]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Movement_Speed&amp;diff=1633</id>
		<title>Movement Speed</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Movement_Speed&amp;diff=1633"/>
		<updated>2025-03-27T05:06:57Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Movement Speed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Movement Speed]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Evasion&amp;diff=1632</id>
		<title>Evasion</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Evasion&amp;diff=1632"/>
		<updated>2025-03-27T05:06:33Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Evasion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Evasion]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=All_Resistances&amp;diff=1631</id>
		<title>All Resistances</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=All_Resistances&amp;diff=1631"/>
		<updated>2025-03-27T05:04:42Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Damage]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=All_Resistance&amp;diff=1630</id>
		<title>All Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=All_Resistance&amp;diff=1630"/>
		<updated>2025-03-27T05:04:16Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Damage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Damage]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Poison_Damage&amp;diff=1629</id>
		<title>Poison Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Poison_Damage&amp;diff=1629"/>
		<updated>2025-03-27T05:03:03Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Poison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Poison]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Poison_Resistance&amp;diff=1628</id>
		<title>Poison Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Poison_Resistance&amp;diff=1628"/>
		<updated>2025-03-27T05:02:16Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Poison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Poison]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Poison_Penetration&amp;diff=1627</id>
		<title>Poison Penetration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Poison_Penetration&amp;diff=1627"/>
		<updated>2025-03-27T05:01:50Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Poison&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Poison]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Lightning_Penetration&amp;diff=1626</id>
		<title>Lightning Penetration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Lightning_Penetration&amp;diff=1626"/>
		<updated>2025-03-27T05:01:25Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Lightning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Lightning]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Lightning_Resistance&amp;diff=1625</id>
		<title>Lightning Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Lightning_Resistance&amp;diff=1625"/>
		<updated>2025-03-27T05:01:03Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Lightning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Lightning]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Lightning_Damage&amp;diff=1624</id>
		<title>Lightning Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Lightning_Damage&amp;diff=1624"/>
		<updated>2025-03-27T05:00:44Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Lightning&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Lightning]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ice_Damage&amp;diff=1623</id>
		<title>Ice Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ice_Damage&amp;diff=1623"/>
		<updated>2025-03-27T04:59:20Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Ice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Ice]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ice_Resistance&amp;diff=1622</id>
		<title>Ice Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ice_Resistance&amp;diff=1622"/>
		<updated>2025-03-27T04:58:59Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Ice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Ice]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Ice_Penetration&amp;diff=1621</id>
		<title>Ice Penetration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Ice_Penetration&amp;diff=1621"/>
		<updated>2025-03-27T04:58:29Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Ice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Ice]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Fire_Penetration&amp;diff=1620</id>
		<title>Fire Penetration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Fire_Penetration&amp;diff=1620"/>
		<updated>2025-03-27T04:57:53Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Fire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Fire]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Fire_Resistance&amp;diff=1619</id>
		<title>Fire Resistance</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Fire_Resistance&amp;diff=1619"/>
		<updated>2025-03-27T04:57:34Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Fire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Fire]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Fire_Damage&amp;diff=1618</id>
		<title>Fire Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Fire_Damage&amp;diff=1618"/>
		<updated>2025-03-27T04:57:20Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Fire&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Fire]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Physical_Damage&amp;diff=1617</id>
		<title>Physical Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Physical_Damage&amp;diff=1617"/>
		<updated>2025-03-27T04:56:50Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Physical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Physical]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Armor_Penetration&amp;diff=1616</id>
		<title>Armor Penetration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Armor_Penetration&amp;diff=1616"/>
		<updated>2025-03-27T04:56:30Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Physical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Physical]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Armor&amp;diff=1615</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Armor&amp;diff=1615"/>
		<updated>2025-03-27T04:56:00Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Physical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Physical]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Mana_Regeneration&amp;diff=1614</id>
		<title>Mana Regeneration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Mana_Regeneration&amp;diff=1614"/>
		<updated>2025-03-27T04:54:35Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Mana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Mana]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Mana_Regen&amp;diff=1613</id>
		<title>Mana Regen</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Mana_Regen&amp;diff=1613"/>
		<updated>2025-03-27T04:54:22Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Mana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Mana]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Mana&amp;diff=1612</id>
		<title>Mana</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Mana&amp;diff=1612"/>
		<updated>2025-03-27T04:54:00Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Mana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Mana]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Health_Regen&amp;diff=1611</id>
		<title>Health Regen</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Health_Regen&amp;diff=1611"/>
		<updated>2025-03-27T04:53:39Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Changed redirect target from Combat#Health Regeneration to Combat#Health&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Health]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Health_Regeneration&amp;diff=1610</id>
		<title>Health Regeneration</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Health_Regeneration&amp;diff=1610"/>
		<updated>2025-03-27T04:53:25Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Health&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Health]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Health_Regen&amp;diff=1609</id>
		<title>Health Regen</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Health_Regen&amp;diff=1609"/>
		<updated>2025-03-27T04:52:28Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Health Regeneration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Health Regeneration]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Health&amp;diff=1608</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Health&amp;diff=1608"/>
		<updated>2025-03-27T04:51:13Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Redirected page to Combat#Health&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat#Health]]&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Template:TrinketsRare&amp;diff=1607</id>
		<title>Template:TrinketsRare</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Template:TrinketsRare&amp;diff=1607"/>
		<updated>2025-03-25T14:09:17Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable alternating-blue&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:16px; padding:8px;&amp;quot; | List of {{Rare}} Trinkets&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Trinket&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Base Description&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Attuned Description&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Item Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:apothecarys_sickle.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;apothecary&#039;s_sickle&amp;quot;&amp;gt;{{Rare|Apothecary&#039;s Sickle}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Kills gain a 1% chance to restore a&amp;lt;br&amp;gt;[[Combat|Potion]] Charge.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#apothecary&#039;s_supplies|Apothecary&#039;s Supplies]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:assassin_mask.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;assassin&#039;s_mask&amp;quot;&amp;gt;{{Rare|Assassin&#039;s Mask}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Reduces the range of enemies detecting&amp;lt;br&amp;gt;you by 25%. You deal 50% more damage to&amp;lt;br&amp;gt;enemies that haven&#039;t detected you.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Reduces the range of enemies detecting&amp;lt;br&amp;gt;you by 50%. You deal 100% more damage to&amp;lt;br&amp;gt;enemies that haven&#039;t detected you.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:chaos_orb.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;chaos_orb&amp;quot;&amp;gt;{{Rare|Chaos Orb}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Your Spell Hits gain a chance to deal&amp;lt;br&amp;gt;additional 30 damage of a random&amp;lt;br&amp;gt;element: [[Combat|Fire]], [[Combat|Ice]], [[Combat|Lightning]] and&amp;lt;br&amp;gt;[[Combat|Poison]]. Each element has a 5% chance to&amp;lt;br&amp;gt;trigger separately.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:codex_power.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;codex_of_power&amp;quot;&amp;gt;{{Rare|Codex of Power}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +40 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +80 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#tomes_of_power|Tomes of Power]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:coiled_serpent.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;coiled_serpent&amp;quot;&amp;gt;{{Rare|Coiled Serpent}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 5 [[Combat|Poison]] damage to Weapons. [[Equipment#Weapons|Weapon]]&amp;lt;br&amp;gt;hits releases a coiling snake projectile&amp;lt;br&amp;gt;at the impact location, dealing 30&amp;lt;br&amp;gt;[[Combat|Poison]] damage. This effect has a 1&amp;lt;br&amp;gt;second cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 10 [[Combat|Poison]] damage to Weapons. [[Equipment#Weapons|Weapon]]&amp;lt;br&amp;gt;hits releases a coiling snake projectile&amp;lt;br&amp;gt;at the impact location, dealing 30&amp;lt;br&amp;gt;[[Combat|Poison]] damage. This effect has a 0.5&amp;lt;br&amp;gt;second cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#crawling_critters|Crawling Critters]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:crest_victory.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;crest_of_victory&amp;quot;&amp;gt;{{Rare|Crest of Victory}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +20% [[Combat|Damage]] against Bosses&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +40% [[Combat|Damage]] against Bosses&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#crests_of_valor|Crests of Valor]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:crowning_achievement.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;crowning_achievement&amp;quot;&amp;gt;{{Rare|Crowning Achievement}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +20 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]&amp;lt;br&amp;gt;+1 to [[Equipment#Weapons|Weapon]] and [[Combat|Spell Power]] per Level.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +40 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]&amp;lt;br&amp;gt;+2 to [[Equipment#Weapons|Weapon]] and [[Combat|Spell Power]] per Level.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:dragon_scale_red.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;red_dragon_scale&amp;quot;&amp;gt;{{Rare|Red Dragon Scale}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50 [[Combat|Armor]] and [[Combat|Fire]] [[Combat|Resistance]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#dragon_lord|Dragon Lord]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:dragon_scale_blue.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;blue_dragon_scale&amp;quot;&amp;gt;{{Rare|Blue Dragon Scale}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50 [[Combat|Armor]] and [[Combat|Ice]] [[Combat|Resistance]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#dragon_lord|Dragon Lord]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:fiddle.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;discordant_fiddle&amp;quot;&amp;gt;{{Rare|Discordant Fiddle}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Your Spell Hits gain a 20% chance to&amp;lt;br&amp;gt;inflict Silence and deal 50&amp;lt;br&amp;gt;additional [[Combat|Physical]] damage in small&amp;lt;br&amp;gt;area. This effect has a 2s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#minstrel&#039;s_encore|Minstrel&#039;s Encore]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:kyras_quiver.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;kyras_quiver&amp;quot;&amp;gt;{{Rare|Kyras Quiver}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every second you gain a 33% chance to&amp;lt;br&amp;gt;fire a magical arrow towards a random&amp;lt;br&amp;gt;enemy dealing 75% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every second you gain a 66% chance to&amp;lt;br&amp;gt;fire a magical arrow towards a random&amp;lt;br&amp;gt;enemy dealing 75% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:markhams_amulet.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;markham&#039;s_amulet&amp;quot;&amp;gt;{{Rare|Markham&#039;s Amulet}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +3 [[Combat#Health|Health]] and [[Combat#Mana|Mana]] per trinket in your&amp;lt;br&amp;gt;inventory.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#markham&#039;s_mastery|Markham&#039;s Mastery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:markhams_mace.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;markham&#039;s_mace&amp;quot;&amp;gt;{{Rare|Markham&#039;s Mace}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +2 [[Combat|Attack Power]] per trinket in your&amp;lt;br&amp;gt;inventory.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#markham&#039;s_mastery|Markham&#039;s Mastery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:markhams_wand.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;markham&#039;s_wand&amp;quot;&amp;gt;{{Rare|Markham&#039;s Wand}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +2 [[Combat|Spell Power]] per trinket in your&amp;lt;br&amp;gt;inventory.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#markham&#039;s_mastery|Markham&#039;s Mastery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:scroll_dashing.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;scroll_of_swiftness&amp;quot;&amp;gt;{{Rare|Scroll of Swiftness}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Spending 50 [[Combat#Mana|Mana]] restores a [[Combat|Dash]] charge.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Spending 25 [[Combat#Mana|Mana]] restores a [[Combat|Dash]] charge.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:scroll_earth.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;scroll_of_earthquake&amp;quot;&amp;gt;{{Rare|Scroll of Earthquake}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Spending 100 [[Combat#Mana|Mana]] discharges earth&amp;lt;br&amp;gt;spikes in all directions dealing 50&amp;lt;br&amp;gt;[[Combat|Physical]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:scroll_meteor.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;scroll_of_meteor&amp;quot;&amp;gt;{{Rare|Scroll of Meteor}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Spending 75 [[Combat#Mana|Mana]] conjures a meteor to&amp;lt;br&amp;gt;strike at a random enemy dealing 100&amp;lt;br&amp;gt;[[Combat|Physical]] and [[Combat|Fire]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:spider_egg.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;arachnoid_legacy&amp;quot;&amp;gt;{{Rare|Arachnoid Legacy}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | You passively summon spider hatchlings&amp;lt;br&amp;gt;to fight by your side. A maximum of 5&amp;lt;br&amp;gt;hatchlings can be summoned at a time.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#crawling_critters|Crawling Critters]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:thunderbird_feather.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;thunderbird_feather&amp;quot;&amp;gt;{{Rare|Thunderbird Feather}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +1 [[Combat|Dash]] Charge. When you dash you&amp;lt;br&amp;gt;conjure a thunderbolt to strike at a&amp;lt;br&amp;gt;nearby enemy, dealing 100 [[Combat|Lightning]]&amp;lt;br&amp;gt;[[Combat|Damage]] in a small area.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:closed_circuit.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;closed_circuit&amp;quot;&amp;gt;{{Rare|Closed Circuit}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 5 [[Combat|Lightning]] damage to Weapons.&amp;lt;br&amp;gt;[[Equipment#Weapons|Weapon]] hits gain a 10% chance to conjure&amp;lt;br&amp;gt;a bolt of lightning to strike the area,&amp;lt;br&amp;gt;dealing 50 [[Combat|Lightning]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 10 [[Combat|Lightning]] damage to Weapons.&amp;lt;br&amp;gt;[[Equipment#Weapons|Weapon]] hits gain a 30% chance to conjure&amp;lt;br&amp;gt;a bolt of lightning to strike the area,&amp;lt;br&amp;gt;dealing 50 [[Combat|Lightning]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:ectoplasm.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;ectoplasm&amp;quot;&amp;gt;{{Rare|Ectoplasm}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 5 [[Combat|Ice]] damage to Weapons. [[Equipment#Weapons|Weapon]]&amp;lt;br&amp;gt;hits gain a 10% chance to conjure a&amp;lt;br&amp;gt;small icy cloud for a short duration,&amp;lt;br&amp;gt;dealing 10 [[Combat|Ice]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 10 [[Combat|Ice]] damage to Weapons. [[Equipment#Weapons|Weapon]]&amp;lt;br&amp;gt;hits gain a 20% chance to conjure a&amp;lt;br&amp;gt;small icy cloud for a short duration,&amp;lt;br&amp;gt;dealing 10 [[Combat|Ice]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:fire_salts.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;fire_salts&amp;quot;&amp;gt;{{Rare|Fire Salts}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 5 [[Combat|Fire]] damage to Weapons. [[Equipment#Weapons|Weapon]]&amp;lt;br&amp;gt;hits gain a 25% chance to discharge a&amp;lt;br&amp;gt;gout of flames dealing 30 [[Combat|Fire]] damage.&amp;lt;br&amp;gt;This effect has a 0.25s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Adds 10 [[Combat|Fire]] damage to Weapons. [[Equipment#Weapons|Weapon]]&amp;lt;br&amp;gt;hits gain a 50% chance to discharge a&amp;lt;br&amp;gt;gout of flames dealing 30 [[Combat|Fire]] damage.&amp;lt;br&amp;gt;This effect has a 0.25s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:mana_crystallizer.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;mana_crystallizer&amp;quot;&amp;gt;{{Rare|Mana Crystallizer}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50% [[Combat#Mana|Mana]] Pickup Gain. Kills gain a 10%&amp;lt;br&amp;gt;chance to spawn a mana shard, this&amp;lt;br&amp;gt;effect has a 2s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:moonstone_pendant.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;moonstone_pendant&amp;quot;&amp;gt;{{Rare|Moonstone Pendant}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Blocks 50 damage from a single hit. This&amp;lt;br&amp;gt;effect has a 4s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:lantern.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;divine_lantern&amp;quot;&amp;gt;{{Rare|Divine Lantern}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Shines a light in a forward direction&amp;lt;br&amp;gt;that inflicts Blindness. Also grants&amp;lt;br&amp;gt;immunity to Blindness.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#holy_relics|Holy Relics]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:sacred_cross.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;sacred_cross&amp;quot;&amp;gt;{{Rare|Sacred Cross}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | -20% [[Mechanics|Shadow Curse Gain]] -50% [[Combat|Debuff]]&amp;lt;br&amp;gt;duration&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#holy_relics|Holy Relics]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:cauldron.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;cauldron_of_fire&amp;quot;&amp;gt;{{Rare|Cauldron of Fire}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | You spontaneously discharge small balls&amp;lt;br&amp;gt;of fire towards nearby enemies dealing&amp;lt;br&amp;gt;30 [[Combat|Fire]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:symbol_rejuvenation.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;symbol_of_rejuvenation&amp;quot;&amp;gt;{{Rare|Symbol of Rejuvenation}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Taking damage when below 50% [[Combat#Health|Health]]&amp;lt;br&amp;gt;drops a symbol which restores 10% [[Combat#Health|Health]]&amp;lt;br&amp;gt;per second. The symbol has a 5s duration&amp;lt;br&amp;gt;and 10s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#symbols_of_fate|Symbols of Fate]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Template:TrinketsUncommon&amp;diff=1606</id>
		<title>Template:TrinketsUncommon</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Template:TrinketsUncommon&amp;diff=1606"/>
		<updated>2025-03-25T14:08:12Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable alternating-green&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:16px; padding:8px;&amp;quot; | List of {{Uncommon}} Trinkets&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Trinket&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Base Description&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Attuned Description&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Item Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:blackjack.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;blackjack&amp;quot;&amp;gt;{{Uncommon|Blackjack}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Colliding with an enemy deals 30%&amp;lt;br&amp;gt;[[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage and inflicts&amp;lt;br&amp;gt;[[Combat|Stun]]. This effect has a 1s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Colliding with an enemy deals 60%&amp;lt;br&amp;gt;[[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage and inflicts&amp;lt;br&amp;gt;[[Combat|Stun]]. This effect has a 1s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:caltrops.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;caltrops&amp;quot;&amp;gt;{{Uncommon|Caltrops}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | When dashing you drop a set of caltrops&amp;lt;br&amp;gt;that deal 25 [[Combat|Physical]] damage and&amp;lt;br&amp;gt;inflicts [[Combat|Cripple]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:sanctified_water.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;sanctified_water&amp;quot;&amp;gt;{{Uncommon|Sanctified Water}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Drinking a potion sets your [[Mechanics|Shadow Curse]]&amp;lt;br&amp;gt;Gain to 0% for 30 seconds.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#holy_relics|Holy Relics]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:headhunter_contract.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;headhunter_contract&amp;quot;&amp;gt;{{Uncommon|Headhunter Contract}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% [[Combat|Damage]] against Elites and&amp;lt;br&amp;gt;they drop piles of gold when killed.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:apothecarys_flask.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;apothecary&#039;s_flask&amp;quot;&amp;gt;{{Uncommon|Apothecary&#039;s Flask}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +1 [[Combat|Potion]] Charge&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +2 [[Combat|Potion]] Charge&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#apothecary&#039;s_supplies|Apothecary&#039;s Supplies]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:amulet_vigor_greater.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;greater_amulet_of_vigor&amp;quot;&amp;gt;{{Uncommon|Greater Amulet of Vigor}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50 [[Combat#Health|Health]] and [[Combat#Mana|Mana]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +100 [[Combat#Health|Health]] and [[Combat#Mana|Mana]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#amulets_of_life|Amulets of Life]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:belt_brute.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;belt_of_the_brute&amp;quot;&amp;gt;{{Uncommon|Belt of the Brute}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% [[Combat#Health|Health]]&amp;lt;br&amp;gt;+10% [[Combat|Physical]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +20% [[Combat#Health|Health]]&amp;lt;br&amp;gt;+20% [[Combat|Physical]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:chain_undershirt.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;chain_undershirt&amp;quot;&amp;gt;{{Uncommon|Chain Undershirt}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +40 [[Combat|Armor]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +80 [[Combat|Armor]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#soldier&#039;s_uniform|Soldier&#039;s Uniform]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:crest_triumph.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;crest_of_triumph&amp;quot;&amp;gt;{{Uncommon|Crest of Triumph}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +20% [[Combat|Damage]] against Elites&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +40% [[Combat|Damage]] against Elites&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#crests_of_valor|Crests of Valor]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:dragon_claw.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;dragon&#039;s_claw&amp;quot;&amp;gt;{{Uncommon|Dragon&#039;s Claw}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +25% [[Equipment#Weapons|Weapon]] and [[Combat|Spell Crit]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#dragon_lord|Dragon Lord]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:drums.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;drums_of_battle&amp;quot;&amp;gt;{{Uncommon|Drums of Battle}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Casting 2 [[Combat|Spells]] within 2 seconds grants&amp;lt;br&amp;gt;a buff that increases your [[Equipment#Weapons|Weapon]] and&amp;lt;br&amp;gt;[[Combat|Cast Speed]] for 8 seconds.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#minstrel&#039;s_encore|Minstrel&#039;s Encore]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:flute.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;hypnotic_flute&amp;quot;&amp;gt;{{Uncommon|Hypnotic Flute}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Your Spell Hits gain a 10% chance to&amp;lt;br&amp;gt;inflict [[Combat|Confusion]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Your Spell Hits gain a 20% chance to&amp;lt;br&amp;gt;inflict [[Combat|Confusion]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#minstrel&#039;s_encore|Minstrel&#039;s Encore]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:focus_crystal.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;pristine_focus_crystal&amp;quot;&amp;gt;{{Uncommon|Pristine Focus Crystal}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +5% Spell [[Combat|Crit Chance]]&amp;lt;br&amp;gt;+10% [[Combat|Spell Crit]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% Spell [[Combat|Crit Chance]]&amp;lt;br&amp;gt;+20% [[Combat|Spell Crit]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:iron_pick.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;mining_pickaxe&amp;quot;&amp;gt;{{Uncommon|Mining Pickaxe}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +25% Iron Gain&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50% Iron Gain&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#scavenger&#039;s_tools|Scavenger&#039;s Tools]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:girdle_might.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;girdle_of_might&amp;quot;&amp;gt;{{Uncommon|Girdle of Might}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% [[Equipment#Weapons|Weapon]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +20% [[Equipment#Weapons|Weapon]] [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#soldier&#039;s_uniform|Soldier&#039;s Uniform]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:maggot_gland.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;maggot_gland&amp;quot;&amp;gt;{{Uncommon|Maggot Gland}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every 4 seconds you spit a blob of acid&amp;lt;br&amp;gt;at a random nearby enemy dealing 40&amp;lt;br&amp;gt;[[Combat|Poison]] damage in a small area.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every 2 seconds you spit a blob of acid&amp;lt;br&amp;gt;at a random nearby enemy dealing 40&amp;lt;br&amp;gt;[[Combat|Poison]] damage in a small area.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#crawling_critters|Crawling Critters]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:markhams_stone.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;markham&#039;s_stone&amp;quot;&amp;gt;{{Uncommon|Markham&#039;s Stone}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +2% [[Materials#Wood|Wood]], [[Materials#Stone|Stone]] and Iron Gain per&amp;lt;br&amp;gt;trinket in your inventory.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#markham&#039;s_mastery|Markham&#039;s Mastery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:pendant_prowess.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;pendant_of_prowess&amp;quot;&amp;gt;{{Uncommon|Pendant of Prowess}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% Spell [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +20% Spell [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:rabbits_foot.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;rabbit&#039;s_foot&amp;quot;&amp;gt;{{Uncommon|Rabbit&#039;s Foot}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +5% [[Combat|Evasion]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% [[Combat|Evasion]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:ring_rejuvenation_greater.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;greater_ring_of_rejuvenation&amp;quot;&amp;gt;{{Uncommon|Greater Ring of Rejuvenation}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +1 [[Combat#Health|Health]] and [[Combat#Mana|Mana]] [[Combat|Regeneration]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +2 [[Combat#Health|Health]] and [[Combat#Mana|Mana]] [[Combat|Regeneration]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#rings_of_recovery|Rings of Recovery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:ring_resistances_greater.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;greater_ring_of_resistance&amp;quot;&amp;gt;{{Uncommon|Greater Ring of Resistance}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +25 to all [[Combat|Resistance]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50 to all [[Combat|Resistance]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#rings_of_resistance|Rings of Resistance]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:ring_speed_greater.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;greater_ring_of_speed&amp;quot;&amp;gt;{{Uncommon|Greater Ring of Speed}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +5% [[Combat|Movement Speed]]&amp;lt;br&amp;gt;+10% [[Combat|Weapon Speed]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% [[Combat|Movement Speed]]&amp;lt;br&amp;gt;+20% [[Combat|Weapon Speed]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:scroll_magic_missile.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;scroll_of_magic_missile&amp;quot;&amp;gt;{{Uncommon|Scroll of Magic Missile}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Spending 30 [[Combat#Mana|Mana]] unleashes a magical&amp;lt;br&amp;gt;missile at a random nearby enemy dealing&amp;lt;br&amp;gt;40 [[Combat|Physical]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Spending 15 [[Combat#Mana|Mana]] unleashes a magical&amp;lt;br&amp;gt;missile at a random nearby enemy dealing&amp;lt;br&amp;gt;40 [[Combat|Physical]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:searing_torch.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;searing_torch&amp;quot;&amp;gt;{{Uncommon|Searing Torch}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Casting a Spell launches a searing torch&amp;lt;br&amp;gt;towards a random nearby enemy dealing 50&amp;lt;br&amp;gt;[[Combat|Fire]] damage in a small area. This effect&amp;lt;br&amp;gt;has a 2s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Casting a Spell launches a searing torch&amp;lt;br&amp;gt;towards a random nearby enemy dealing 50&amp;lt;br&amp;gt;[[Combat|Fire]] damage in a small area. This effect&amp;lt;br&amp;gt;has a 1s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:skull_talisman.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;skull_talisman&amp;quot;&amp;gt;{{Uncommon|Skull Talisman}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Your Spell Hits gain a 5% chance to&amp;lt;br&amp;gt;inflict [[Combat|Stun]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Your Spell Hits gain a 10% chance to&amp;lt;br&amp;gt;inflict [[Combat|Stun]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:spider_web.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;spider_web&amp;quot;&amp;gt;{{Uncommon|Spider Web}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every 3 seconds you spit a web at a&amp;lt;br&amp;gt;random nearby enemy that inflicting&amp;lt;br&amp;gt;[[Combat|Slow]] in a small area.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#crawling_critters|Crawling Critters]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:spiked_pauldrons.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;spiked_pauldrons&amp;quot;&amp;gt;{{Uncommon|Spiked Pauldrons}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +15 [[Combat|Armor]] and returns 15 [[Combat|Physical]] [[Combat|Damage]]&amp;lt;br&amp;gt;when taking damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +30 [[Combat|Armor]] and returns 30 [[Combat|Physical]] [[Combat|Damage]]&amp;lt;br&amp;gt;when taking damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#soldier&#039;s_uniform|Soldier&#039;s Uniform]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:stone_chisel.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;masonry_chisel&amp;quot;&amp;gt;{{Uncommon|Masonry Chisel}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +25% [[Materials#Stone|Stone]] Gain&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50% [[Materials#Stone|Stone]] Gain&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#scavenger&#039;s_tools|Scavenger&#039;s Tools]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:talisman_feather.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;feather_talisman&amp;quot;&amp;gt;{{Uncommon|Feather Talisman}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +1 [[Combat|Dash]] Charge&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +2 [[Combat|Dash]] Charge&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:throwing_stars.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;throwing_stars&amp;quot;&amp;gt;{{Uncommon|Throwing Stars}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every 4th [[Equipment#Weapons|Weapon]] Attack unleashes a&amp;lt;br&amp;gt;couple of throwing stars, each dealing&amp;lt;br&amp;gt;50% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | Every other [[Equipment#Weapons|Weapon]] Attack unleashes a&amp;lt;br&amp;gt;couple of throwing stars, each dealing&amp;lt;br&amp;gt;50% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:torc_alactiy.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;torc_of_alacrity&amp;quot;&amp;gt;{{Uncommon|Torc of Alacrity}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +15% [[Combat|Weapon Speed]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +30% [[Combat|Weapon Speed]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:whetstone.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;exceptional_whetstone&amp;quot;&amp;gt;{{Uncommon|Exceptional Whetstone}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +5% [[Equipment#Weapons|Weapon]] [[Combat|Crit Chance]]&amp;lt;br&amp;gt;+10% [[Equipment#Weapons|Weapon]] Crit [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +10% [[Equipment#Weapons|Weapon]] [[Combat|Crit Chance]]&amp;lt;br&amp;gt;+20% [[Equipment#Weapons|Weapon]] Crit [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:wicked_hooks.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;wicked_hooks&amp;quot;&amp;gt;{{Uncommon|Wicked Hooks}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[Equipment#Weapons|Weapon]] Crits inflict 1 stack of&amp;lt;br&amp;gt;[[Combat|Bleeding]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[Equipment#Weapons|Weapon]] Crits inflict 2 stacks of&amp;lt;br&amp;gt;[[Combat|Bleeding]].&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:wood_axe.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;splitting_axe&amp;quot;&amp;gt;{{Uncommon|Splitting Axe}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +25% [[Materials#Wood|Wood]] Gain&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | +50% [[Materials#Wood|Wood]] Gain&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#scavenger&#039;s_tools|Scavenger&#039;s Tools]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:symbol_zeal.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;symbol_of_zeal&amp;quot;&amp;gt;{{Uncommon|Symbol of Zeal}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | 10% chance on crit to drop a symbol&amp;lt;br&amp;gt;which gives +10% [[Combat#Weapon Crit|Weapon]] and [[Combat#Spell Crit|Spell]] Crit&amp;lt;br&amp;gt;Chance. The symbol has a 5s duration&amp;lt;br&amp;gt;and 2s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#symbols_of_fate|Symbols of Fate]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;padding:15px;&amp;quot; | [[File:symbol_deflection.png|32px]]&lt;br /&gt;
| style=&amp;quot;padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;symbol_of_deflection&amp;quot;&amp;gt;{{Uncommon|Symbol of Deflection}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | 10% chance on parry to drop a symbol&amp;lt;br&amp;gt;which lets you [[Combat#Parry|parry]] ranged attacks. The&amp;lt;br&amp;gt;symbol has a 5s duration and 8s cooldown.&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;padding:10px; font-size:14px;&amp;quot; | [[#symbols_of_fate|Symbols of Fate]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
	<entry>
		<id>https://wiki.heroesofhammerwatch2.com/index.php?title=Template:TrinketsCommon&amp;diff=1605</id>
		<title>Template:TrinketsCommon</title>
		<link rel="alternate" type="text/html" href="https://wiki.heroesofhammerwatch2.com/index.php?title=Template:TrinketsCommon&amp;diff=1605"/>
		<updated>2025-03-25T14:07:45Z</updated>

		<summary type="html">&lt;p&gt;Xhamon: Typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:16px; padding:8px;&amp;quot; | List of {{Common}} Trinkets&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Trinket&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Base Description&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Attuned Description&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;font-size:15px; padding:5px;&amp;quot; | &#039;&#039;&#039;Item Set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:amulet_health.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;amulet_of_health&amp;quot;&amp;gt;{{Common|Amulet of Health}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +30 [[Combat#Health|Health]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +60 [[Combat#Health|Health]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#amulets_of_life|Amulets of Life]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:amulet_mana.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;amulet_of_mana&amp;quot;&amp;gt;{{Common|Amulet of Mana}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +30 [[Combat#Mana|Mana]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +60 [[Combat#Mana|Mana]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#amulets_of_life|Amulets of Life]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:apothecarys_antidote.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;apothecary&#039;s_antidote&amp;quot;&amp;gt;{{Common|Apothecary&#039;s Antidote}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +30 [[Combat|Poison]] [[Combat|Resistance]].&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#apothecary&#039;s_supplies|Apothecary&#039;s Supplies]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:apothecarys_tincture.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;apothecary&#039;s_tincture&amp;quot;&amp;gt;{{Common|Apothecary&#039;s Tincture}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | Drinking a [[Combat|Potion]] restores all [[Combat|Dash]]&amp;lt;br&amp;gt;Charges and grants a [[Combat|Movement Speed]] buff&amp;lt;br&amp;gt;for 5 seconds.&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#apothecary&#039;s_supplies|Apothecary&#039;s Supplies]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:book_attacks.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;book_of_arms&amp;quot;&amp;gt;{{Common|Book of Arms}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +20 [[Combat|Weapon Power]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +40 [[Combat|Weapon Power]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#tomes_of_power|Tomes of Power]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:book_experience.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;book_of_enlightenment&amp;quot;&amp;gt;{{Common|Book of Enlightenment}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +20% [[Leveling_Up#Experience|Experience]] Gain&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +40% [[Leveling_Up#Experience|Experience]] Gain&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:book_spells.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;book_of_spells&amp;quot;&amp;gt;{{Common|Book of Spells}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +20 [[Combat|Spell Power]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +40 [[Combat|Spell Power]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#tomes_of_power|Tomes of Power]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:crest_courage.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;crest_of_courage&amp;quot;&amp;gt;{{Common|Crest of Courage}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +5% [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +10% [[Combat|Damage]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#crests_of_valor|Crests of Valor]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:focus_crystal_lesser.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;splintered_focus_crystal&amp;quot;&amp;gt;{{Common|Splintered Focus Crystal}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +2.5% Spell [[Combat|Crit Chance]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +5% Spell [[Combat|Crit Chance]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:gambeson.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;gambeson&amp;quot;&amp;gt;{{Common|Gambeson}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +20 [[Combat|Armor]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +40 [[Combat|Armor]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#soldier&#039;s_uniform|Soldier&#039;s Uniform]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:gemstone_fire.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;infused_topaz&amp;quot;&amp;gt;{{Common|Infused Topaz}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +20 to [[Combat|Fire]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+5% to [[Combat|Fire]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +40 to [[Combat|Fire]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+10% to [[Combat|Fire]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#infused_gemstones|Infused Gemstones]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:gemstone_ice.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;infused_aquamarine&amp;quot;&amp;gt;{{Common|Infused Aquamarine}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +20 to [[Combat|Ice]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+5% to [[Combat|Ice]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +40 to [[Combat|Ice]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+10% to [[Combat|Ice]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#infused_gemstones|Infused Gemstones]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:gemstone_lightning.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;infused_amethyst&amp;quot;&amp;gt;{{Common|Infused Amethyst}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +20 to [[Combat|Lightning]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+5% to [[Combat|Lightning]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +40 to [[Combat|Lightning]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+10% to [[Combat|Lightning]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#infused_gemstones|Infused Gemstones]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:gemstone_poison.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;infused_peridot&amp;quot;&amp;gt;{{Common|Infused Peridot}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +20 to [[Combat|Poison]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+5% to [[Combat|Poison]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +40 to [[Combat|Poison]] [[Combat|Resistance]]&amp;lt;br&amp;gt;+10% to [[Combat|Poison]] [[Combat|Penetration]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#infused_gemstones|Infused Gemstones]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:hallowed_bone.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;hallowed_bone&amp;quot;&amp;gt;{{Common|Hallowed Bone}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +10% [[Combat|Damage]] against [[Undead]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +20% [[Combat|Damage]] against [[Undead]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#holy_relics|Holy Relics]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:life_stone.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;life_stone&amp;quot;&amp;gt;{{Common|Life Stone}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | 25% chance to restore 2 [[Combat#Health|Health]] on Kill.&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | 25% chance to restore 4 [[Combat#Health|Health]] on Kill.&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#stones_of_midas|Stones of Midas]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:mana_stone.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;mana_stone&amp;quot;&amp;gt;{{Common|Mana Stone}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | 25% chance to restore 3 [[Combat#Mana|Mana]] on Kill.&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | 25% chance to restore 6 [[Combat#Mana|Mana]] on Kill.&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#stones_of_midas|Stones of Midas]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:markhams_purse.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;markham&#039;s_purse&amp;quot;&amp;gt;{{Common|Markham&#039;s Purse}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +1% [[Currencies#Gold|Gold]] Gain per trinket in your&amp;lt;br&amp;gt;inventory.&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Attunement&amp;lt;/i&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#markham&#039;s_mastery|Markham&#039;s Mastery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:protective_charm.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;protective_charm&amp;quot;&amp;gt;{{Common|Protective Charm}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | -5% [[Combat|Damage]] Taken&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | -10% [[Combat|Damage]] Taken&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:ring_health.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;ring_of_health&amp;quot;&amp;gt;{{Common|Ring of Health}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +0.5 [[Combat#Health|Health]] [[Combat|Regeneration]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +1 [[Combat#Health|Health]] [[Combat|Regeneration]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#rings_of_recovery|Rings of Recovery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:ring_mana.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;ring_of_mana&amp;quot;&amp;gt;{{Common|Ring of Mana}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +0.5 [[Combat#Mana|Mana]] [[Combat|Regeneration]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +1 [[Combat#Mana|Mana]] [[Combat|Regeneration]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#rings_of_recovery|Rings of Recovery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:ring_rejuvenation.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;ring_of_rejuvenation&amp;quot;&amp;gt;{{Common|Ring of Rejuvenation}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +0.3 to [[Combat#Health|Health]] and [[Combat#Mana|Mana]] [[Combat|Regeneration]].&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +0.6 to [[Combat#Health|Health]] and [[Combat#Mana|Mana]] [[Combat|Regeneration]].&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | [[#rings_of_recovery|Rings of Recovery]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:ring_resistances.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;ring_of_resistance&amp;quot;&amp;gt;{{Common|Ring of Resistance}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +10 to all [[Combat|Resistance]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +20 to all [[Combat|Resistance]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | [[#rings_of_resistance|Rings of Resistance]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:ring_speed.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;ring_of_speed&amp;quot;&amp;gt;{{Common|Ring of Speed}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +5% [[Combat|Movement Speed]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +10% [[Combat|Movement Speed]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:15px;&amp;quot; | [[File:traders_coin.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;trader&#039;s_coin&amp;quot;&amp;gt;{{Common|Trader&#039;s Coin}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +25% [[Currencies#Gold|Gold]] Gain&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; | +50% [[Currencies#Gold|Gold]] Gain&lt;br /&gt;
| style=&amp;quot;background-color:#262626; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:15px;&amp;quot; | [[File:whetstone_lesser.png|32px]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;&amp;quot; | &amp;lt;span id=&amp;quot;crude_whetstone&amp;quot;&amp;gt;{{Common|Crude Whetstone}}&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +2.5% [[Equipment#Weapons|Weapon]] [[Combat|Crit Chance]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; | +5% [[Equipment#Weapons|Weapon]] [[Combat|Crit Chance]]&lt;br /&gt;
| style=&amp;quot;background-color:#212121; padding:10px; font-size:14px;&amp;quot; data-sort-value=&amp;quot;zz&amp;quot; | &amp;lt;i style=&amp;quot;color:#ffffff4c;&amp;quot;&amp;gt;No Set&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xhamon</name></author>
	</entry>
</feed>