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| {{ItemPage}}
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| '''{{PAGENAME}}''' is an [[Items|item]] in Risk of Rain 2.
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| The item grants a 15% (''+15% per stack'') chance of negating incoming damage. If the roll is successful, the damage will be negated and a "Blocked!" message will appear instead of damage numbers.
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| == Notes ==
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| * Self-inflicted damage from the {{ItemLink|Helfire Tincture}}, [[Shrine of Blood|Shrines of Blood]], and {{SurvivorLink|REX|REX's}} "plant" skills can be blocked.
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| * When a hit is blocked successfully, on-hit effects will not trigger. These include but are not limited to the lightning bombs from [[Monsters#Overloading|Overloading Elite]]s, {{StatusEffectLink|statusEffectName=Bleeding}}, {{StatusEffectLink|statusEffectName=OnFire}}, {{StatusEffectLink|statusEffectName=Poisoned}}, and {{StatusEffectLink|statusEffectName=Weak}}.
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| * The item will not block a {{MonsterLink|Void Reaver}} death implosion, since the implosion does not actually deal damage. Similarly, {{SurvivorLink|survivorName=Mercenary|altText=Mercenary's}} invincibility on either of his utilities and his default special, and {{StatusEffectLink|statusEffectName=Immune|altText=invulnerability}} in general, will not block the implosions either.
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| * Tougher Times is one of the few items in the game with [[Item Stacking#Hyperbolic Stacking|Hyperbolic Stacking]].
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| * The corrupted version of this item, released in the [[Survivors of the Void]] expansion, is [[Safer Spaces]].
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| * Tougher Times cannot block damage inflicted by the {{StatusEffectLink|VoidFog|Void Fog}} [[Status Effects#Debuffs|debuff]].
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| == Math ==
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| The chance to activate is determined by the formula: <math>f(x) = \bigg(1 - \frac{1}{0.15x + 1} \bigg)
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| = \bigg( \frac{0.15x + 1}{0.15x + 1} - \frac{1}{0.15x + 1} \bigg)
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| = \frac{0.15x}{0.15x + 1}</math>
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| Where <big><math>x</math></big> is the amount.
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| The chance to block is ''not'' affected by {{ItemLink|57 Leaf Clover}} or {{ItemLink|Purity}}.
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| {| class="wikitable" id="calc-table" style="display:inline-block;margin-right:10px"
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| ! Amount
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| ! Chance
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| |-
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| | 1
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| | 13%
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| |-
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| | 2
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| | 23.1%
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| |-
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| | 3
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| | 31%
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| |-
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| | 4
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| | 37.5%
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| |-
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| | 5
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| | 42.9%
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| |-
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| | 6
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| | 47.4%
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| |-
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| | 7
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| | 51.2%
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| |-
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| | 8
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| | 54.5%
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| |-
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| | 9
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| | 57.4%
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| |-
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| | 10
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| | 60%
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| |-
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| | 11
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| | 62.3%
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| |-
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| | 12
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| | 64.3%
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| |-
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| | 13
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| | 66.1%
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| |-
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| | 14
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| | 67.7%
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| |-
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| | 15
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| | 69.2%
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| |-
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| | 16
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| | 70.6%
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| |-
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| | 17
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| | 71.9%
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| |-
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| | 18
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| | 73%
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| |-
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| | 19
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| | 74%
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| |-
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| | 20
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| | 75%
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| |}
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| {| class="wikitable" style="display:inline-block;vertical-align:top"
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| ! Amount
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| ! Chance
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| |-
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| | 21
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| | 75.9%
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| |-
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| | 22
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| | 76.7%
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| |-
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| | 23
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| | 77.5%
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| |-
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| | 24
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| | 78.3%
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| |-
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| | 25
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| | 78.9%
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| |-
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| | 26
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| | 79.6%
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| |-
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| | 27
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| | 80.2%
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| |-
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| | 28
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| | 80.8%
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| |-
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| | 29
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| | 81.3%
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| |-
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| | 30
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| | 81.8%
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| |-
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| | 31
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| | 82.3%
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| |-
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| | 32
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| | 82.8%
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| |-
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| | 33
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| | 83.2%
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| |-
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| | 34
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| | 83.6%
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| |-
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| | 35
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| | 84%
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| |-
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| | 40
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| | 85.7%
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| |-
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| | 60
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| | 90%
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| |-
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| | 80
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| | 92.3%
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| |-
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| | 100
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| | 93.8%
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| |-
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| | 255
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| | 97.5%
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| |}
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| === Graph ===
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| [[File:Graph tougher times.png|none|thumb|750x750px|Step plot of block chance represented by ''y(x) = 1-(1/(0.15x+1)). Values correspond to table above.'']]
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| == Lore ==
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| {{Lore}}
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| == Version History ==
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| {{VersionHistory|
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| ; [[Survivors of the Void]]
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| * (Undocumented) Tougher Times no longer blocks suffocation damage while in the {{EntityLink|Void Fields}}
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|
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| ; [[Early Access Patch (Build ID No.3961583)]]
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| * Bug Fixes
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| ** Hitting Immune characters or blocked attacks no longer applies on-hit effects
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| *** This is especially important for {{SurvivorLink|Mercenary}}, who was previously recieving debuffs like {{StatusEffectLink|OnFire|burning}} and {{StatusEffectLink|HealingDisabled|malachite poisoning}} while Immune
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| }}
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| == Trivia ==
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| * The Tougher Times is actually the [[Ror:Tough Times|Tough Times]] from Risk of Rain 1, but in a tattered state. The Tough Times granted bonus armor, instead of a chance to negate damage.
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| * When a hit is blocked, a squeaky toy sound effect plays.
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| * Prior to the [[Survivors of the Void]] update, the [[Void Fog|suffocation damage]] from the {{EntityLink|entityName=Void Fields}} could be negated by this item.
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| {{Nav Items}}
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