Template:TrinketsEpic: Difference between revisions
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Updating trinkets with new patch data, updated formatting, and stubbed in links |
Formatting +N% modifiers to appear on their own lines |
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! '''Icon''' !! '''Name''' !! '''Base Description''' !! '''Attuned Description''' !! '''Price''' !! '''Set Item''' !! '''Item Set Name''' | ! '''Icon''' !! '''Name''' !! '''Base Description''' !! '''Attuned Description''' !! '''Price''' !! '''Set Item''' !! '''Item Set Name''' | ||
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| style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="dragon's_heart">Dragon's Heart</span> || style="text-align:center; background-color:#33283a; padding:10px;" | +200 [[Combat#Health|Health]]. +25 [[Combat#Health|Health]] Regen while | | style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="dragon's_heart">Dragon's Heart</span> || style="text-align:center; background-color:#33283a; padding:10px;" | +200 [[Combat#Health|Health]].<br>+25 [[Combat#Health|Health]] Regen while standing still. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | ✔ || style="background-color:#33283a; padding:10px;" | Dragon Lord | ||
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| style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="elemental_prism">Elemental Prism</span> || style="text-align:center; background-color:#221d26; padding:10px;" | Casting 3 [[Combat|Spells]] within 3 seconds will<br>spawn a prism that continously fires<br>elemental beams in all directions. This<br>effect has a 3s cooldown. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" | || style="background-color:#221d26; padding:10px;" | | | style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="elemental_prism">Elemental Prism</span> || style="text-align:center; background-color:#221d26; padding:10px;" | Casting 3 [[Combat|Spells]] within 3 seconds will<br>spawn a prism that continously fires<br>elemental beams in all directions. This<br>effect has a 3s cooldown. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" | || style="background-color:#221d26; padding:10px;" | | ||
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| style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="champion's_medal">Champion's Medal</span> || style="text-align:center; background-color:#33283a; padding:10px;" | +50% [[Combat|Parry]]. [[Combat|Parry]] now works from all<br>directions. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | ✔ || style="background-color:#33283a; padding:10px;" | Soldier's Uniform | | style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="champion's_medal">Champion's Medal</span> || style="text-align:center; background-color:#33283a; padding:10px;" | +50% [[Combat|Parry]]. [[Combat|Parry]] now works from all<br>directions. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | ✔ || style="background-color:#33283a; padding:10px;" | Soldier's Uniform | ||
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| style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="phoenix_feather">Phoenix Feather</span> || style="text-align:center; background-color:#221d26; padding:10px;" | +1 [[Combat|Potion]] Charge You automatically use<br> | | style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="phoenix_feather">Phoenix Feather</span> || style="text-align:center; background-color:#221d26; padding:10px;" | +1 [[Combat|Potion]] Charge You automatically use a<br>potion charge on a damage instance that<br>would normally kill you. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" | || style="background-color:#221d26; padding:10px;" | | ||
|- | |- | ||
| style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="scroll_of_hellfire">Scroll of Hellfire</span> || style="text-align:center; background-color:#33283a; padding:10px;" | Spending 100 [[Combat#Mana|Mana]] triggers a rain of<br>fire to fall around you for 4 seconds,<br>dealing 100 [[Combat|Fire]] damage. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | || style="background-color:#33283a; padding:10px;" | | | style="text-align:center; padding:10px;" | || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="scroll_of_hellfire">Scroll of Hellfire</span> || style="text-align:center; background-color:#33283a; padding:10px;" | Spending 100 [[Combat#Mana|Mana]] triggers a rain of<br>fire to fall around you for 4 seconds,<br>dealing 100 [[Combat|Fire]] damage. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | || style="background-color:#33283a; padding:10px;" | |
Revision as of 08:09, 23 January 2025
List of Epic Trinkets | ||||||
---|---|---|---|---|---|---|
Icon | Name | Base Description | Attuned Description | Price | Set Item | Item Set Name |
Dragon's Heart | +200 Health. +25 Health Regen while standing still. |
No Attunement | 6000 | ✔ | Dragon Lord | |
Elemental Prism | Casting 3 Spells within 3 seconds will spawn a prism that continously fires elemental beams in all directions. This effect has a 3s cooldown. |
No Attunement | 6000 | |||
Sands of Time | Reduces Spell Cooldowns by 50%. Kills have a 2.5% chance to reset all your cooldowns. |
No Attunement | 6000 | |||
Orb of Restoration | You heal for 25% of the mana you spend. +5 Mana Regen. |
No Attunement | 6000 | |||
Champion's Medal | +50% Parry. Parry now works from all directions. |
No Attunement | 6000 | ✔ | Soldier's Uniform | |
Phoenix Feather | +1 Potion Charge You automatically use a potion charge on a damage instance that would normally kill you. |
No Attunement | 6000 | |||
Scroll of Hellfire | Spending 100 Mana triggers a rain of fire to fall around you for 4 seconds, dealing 100 Fire damage. |
No Attunement | 6000 | |||
Arctic Step | You leave behind patches of frosted ground as you move around, dealing 15 Ice damage. |
No Attunement | 6000 |