User:Sheep: Difference between revisions
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== Math == | |||
The equipment cooldown is determined by the formula <code>cooldown ⋅ 0.5 ⋅ (1 - 0.15) ^ (amount - 1)</code> | |||
{| class="wikitable" id="calc-table" | {| class="wikitable" id="calc-table" | ||
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| 88.4% | | 88.4% | ||
|} | |} | ||
* If the player has any {{ItemLink|Fuel Cell|altText=Fuel Cells}}, add that amount to the amount of Gestures of the Drowned (as long as the player has at least one Gesture). | |||
Revision as of 09:18, 22 January 2025
Math
The equipment cooldown is determined by the formula cooldown ⋅ 0.5 ⋅ (1 - 0.15) ^ (amount - 1)
| Amount | 15s | 20s | 30s | 45s | 60s | 100s | 140s | % reduction |
|---|---|---|---|---|---|---|---|---|
| 1 | 7.5 | 10 | 15 | 22.5 | 30 | 50 | 70 | 50% |
| 2 | 6.4 | 8.5 | 12.8 | 19.1 | 25.5 | 42.5 | 59.5 | 57.5% |
| 3 | 5.4 | 7.2 | 10.8 | 16.3 | 21.7 | 36.1 | 50.6 | 63.9% |
| 4 | 4.6 | 6.1 | 9.2 | 13.8 | 18.4 | 30.7 | 43 | 69.3% |
| 5 | 3.9 | 5.2 | 7.8 | 11.7 | 15.7 | 26.1 | 36.5 | 73.9% |
| 6 | 3.3 | 4.4 | 6.7 | 10 | 13.3 | 22.2 | 31.1 | 77.8% |
| 7 | 2.8 | 3.8 | 5.7 | 8.5 | 11.3 | 18.9 | 26.4 | 81.1% |
| 8 | 2.4 | 3.2 | 4.8 | 7.2 | 9.6 | 16 | 22.4 | 84% |
| 9 | 2 | 2.7 | 4.1 | 6.1 | 8.2 | 13.6 | 19.1 | 86.4% |
| 10 | 1.7 | 2.3 | 3.5 | 5.2 | 6.9 | 11.6 | 16.2 | 88.4% |
- If the player has any Template:ItemLink, add that amount to the amount of Gestures of the Drowned (as long as the player has at least one Gesture).