New Game Plus: Difference between revisions
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New Game Plus is unlocked for your current character after defeating the [[Avatar]]. | New Game Plus, commonly called NG+, is unlocked for your current character after defeating the [[Avatar]]. | ||
Starting in NG+1, the | NG+ is toggleable at will from the [[Town]] when starting a new run. | ||
=Effects= | |||
==Area Level Chart | Enabling NG+ has various effects on your run, some unlock at set NG+ levels and some scale in intensity with NG+ level. | ||
==Increased [[Area level]]== | |||
Starting in NG+1, the [[Area level]] increases by one level every 2 floors, starting at area level 18 on NG+1. Each subsequent NG raises each area level by 5. | |||
==Decreased [[Armour]] and [[Resistances]]== | |||
Character's Armour is reduced by 110 per NG+ level while Resistances (both Elemental and Poison) get reduced by 60 per NG+ level. | |||
{| class="wikitable" style="text-align:center;" | |||
! !! NG+1 !! NG+2 !! NG+3 !! NG+4 !! NG+5 | |||
|- | |||
| Armour || -109 || -219 || -329 || -439 || -549 | |||
|- | |||
| Elemental and Poison Resistances || -59 || -119 || -179 || -239 || -299 | |||
|- | |||
|} | |||
(In game tooltips show the above values which are likely off by 1 due to some rounding error) | |||
==Increased [[Resources]] gain== | |||
Resources gains (Gold, Wood, Stone, Iron, Crystal, Dust and Ore) are increased by 20% per NG+ level | |||
==Loot== | |||
==Tavern & Enchants== | |||
==Shadow Curse== | |||
==Enemies Stats== | |||
==Elixirs== | |||
=Area Level Chart= | |||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! Floor !! NG+0 !! NG+1 !! NG+2 !! NG+3 | ! Floor !! NG+0 !! NG+1 !! NG+2 !! NG+3 | ||
Revision as of 15:10, 5 October 2026
New Game Plus, commonly called NG+, is unlocked for your current character after defeating the Avatar.
NG+ is toggleable at will from the Town when starting a new run.
Effects
Enabling NG+ has various effects on your run, some unlock at set NG+ levels and some scale in intensity with NG+ level.
Increased Area level
Starting in NG+1, the Area level increases by one level every 2 floors, starting at area level 18 on NG+1. Each subsequent NG raises each area level by 5.
Decreased Armour and Resistances
Character's Armour is reduced by 110 per NG+ level while Resistances (both Elemental and Poison) get reduced by 60 per NG+ level.
| NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | |
|---|---|---|---|---|---|
| Armour | -109 | -219 | -329 | -439 | -549 |
| Elemental and Poison Resistances | -59 | -119 | -179 | -239 | -299 |
(In game tooltips show the above values which are likely off by 1 due to some rounding error)
Increased Resources gain
Resources gains (Gold, Wood, Stone, Iron, Crystal, Dust and Ore) are increased by 20% per NG+ level
Loot
Tavern & Enchants
Shadow Curse
Enemies Stats
Elixirs
Area Level Chart
| Floor | NG+0 | NG+1 | NG+2 | NG+3 |
|---|---|---|---|---|
| Forest - Level 1 | 2 | 18 | 23 | 28 |
| Dark Citadel - Entrance | 10 | 22 | 27 | 32 |
| Forest - Level 2 | 3 | 18 | 23 | 28 |
| Dark Caves - Level 1 | 4 | 19 | 24 | 29 |
| Dark Caves - Level 2 | 5 | 19 | 24 | 29 |
| Dark Caves - Totem Pole | 6 | 20 | 25 | 30 |
| Forest - Level 3 | 7 | 20 | 25 | 30 |
| Temple - Level 1 | 8 | 21 | 26 | 31 |
| Crypt - Level 1 | 9 | 21 | 26 | 31 |
| Crypt - Level 2 | 10 | 22 | 27 | 32 |
| Crypt - Shadow Face | 11 | 22 | 27 | 32 |
| Dungeon - Level 1 | 12 | 23 | 28 | 33 |
| Dungeon - Level 2 | 13 | 23 | 28 | 33 |
| Dungeon - Arista | 14 | 24 | 29 | 34 |
| Barracks - Level 1 | 15 | 24 | 29 | 34 |
| Barracks - Level 2 | 16 | 25 | 30 | 35 |
| Barracks - Harbingers of Dread | 17 | 25 | 30 | 35 |
| Courts - Level 1 | 18 | 26 | 31 | 36 |
| Courts - Level 2 | 19 | 26 | 31 | 36 |
| Courts - Serpents of Demise | 20 | 27 | 32 | 37 |
| Dark Halls - Level 1 | 21 | 27 | 32 | 37 |
| Dark Halls - Avatar | 22 | 28 | 33 | 38 |