Template:TrinketsEpic: Difference between revisions

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Jess (talk | contribs)
Adjusting color of "Epic" quality items for legibility (#a000ff → #c975fc)
Jess (talk | contribs)
Updating trinkets with new patch data, updated formatting, and stubbed in links
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{| class="wikitable"
{| class="wikitable" style="border-collapse:collapse;"
! colspan="7" | List of Epic Trinkets
! colspan="7" | List of Epic Trinkets
|-
|-
! '''Icon''' !! '''Name''' !! '''Description''' !! '''Price''' !! '''Quality''' !! '''Set Item''' !! '''Item Set Name'''
! '''Icon''' !! '''Name''' !! '''Base Description''' !! '''Attuned Description''' !! '''Price''' !! '''Set Item''' !! '''Item Set Name'''
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="dragon's_heart">Dragon's Heart</span> || style="text-align:left;" | +200 Health.<br>+25 Health Regen while standing still. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✔ || Dragon Lord
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="dragon's_heart">Dragon's Heart</span> || style="text-align:center; background-color:#33283a; padding:10px;" | +200 [[Combat#Health|Health]]. +25 [[Combat#Health|Health]] Regen while<br>standing still. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | ✔ || style="background-color:#33283a; padding:10px;" | Dragon Lord
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="elemental_prism">Elemental Prism</span> || style="text-align:left;" | Casting 3 Spells within 3 seconds will spawn a prism that continously fires elemental beams in all directions. This effect has a 3s cooldown. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✘ ||  
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="elemental_prism">Elemental Prism</span> || style="text-align:center; background-color:#221d26; padding:10px;" | Casting 3 [[Combat|Spells]] within 3 seconds will<br>spawn a prism that continously fires<br>elemental beams in all directions. This<br>effect has a 3s cooldown. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" || style="background-color:#221d26; padding:10px;" |  
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="sands_of_time">Sands of Time</span> || style="text-align:left;" | Reduces Spell Cooldowns by 50%.<br>Kills have a 2.5% chance to reset all your cooldowns. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✘ ||  
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="sands_of_time">Sands of Time</span> || style="text-align:center; background-color:#33283a; padding:10px;" | Reduces Spell Cooldowns by 50%. Kills<br>have a 2.5% chance to reset all your<br>cooldowns. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" || style="background-color:#33283a; padding:10px;" |  
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="orb_of_restoration">Orb of Restoration</span> || style="text-align:left;" | You heal for 25% of the mana you spend.<br>+5 Mana Regen. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✘ ||  
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="orb_of_restoration">Orb of Restoration</span> || style="text-align:center; background-color:#221d26; padding:10px;" | You heal for 25% of the mana you spend.<br>+5 [[Combat#Mana|Mana]] Regen. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" || style="background-color:#221d26; padding:10px;" |  
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="champion's_medal">Champion's Medal</span> || style="text-align:left;" | +50% Parry.<br>Parry now works from all directions. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✔ || Soldier's Uniform
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="champion's_medal">Champion's Medal</span> || style="text-align:center; background-color:#33283a; padding:10px;" | +50% [[Combat|Parry]]. [[Combat|Parry]] now works from all<br>directions. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" | ✔ || style="background-color:#33283a; padding:10px;" | Soldier's Uniform
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="phoenix_feather">Phoenix Feather</span> || style="text-align:left;" | +1 Potion Charge<br>You automatically use a potion charge on a damage instance that would normally kill you. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✘ ||  
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="phoenix_feather">Phoenix Feather</span> || style="text-align:center; background-color:#221d26; padding:10px;" | +1 [[Combat|Potion]] Charge You automatically use<br>a potion charge on a damage instance<br>that would normally kill you. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" || style="background-color:#221d26; padding:10px;" |  
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="scroll_of_hellfire">Scroll of Hellfire</span> || style="text-align:left;" | Spending 100 Mana triggers a rain of fire to fall around you for 4 seconds, dealing 100 Fire damage. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✘ ||  
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#33283a; color:#c975fc; padding:10px;" | <span id="scroll_of_hellfire">Scroll of Hellfire</span> || style="text-align:center; background-color:#33283a; padding:10px;" | Spending 100 [[Combat#Mana|Mana]] triggers a rain of<br>fire to fall around you for 4 seconds,<br>dealing 100 [[Combat|Fire]] damage. || style="text-align:center; background-color:#33283a; padding:10px;" | <i style="color:#706875;">No Attunement</i> || style="text-align:center; background-color:#33283a; padding:10px;" | 6000 || style="text-align:center; background-color:#33283a; padding:10px;" || style="background-color:#33283a; padding:10px;" |  
|-
|-
| style="text-align:center;" |  || style="color:#c975fc;" | <span id="arctic_step">Arctic Step</span> || style="text-align:left;" | You leave behind patches of frosted ground as you move around, dealing 15 Ice damage. || style="text-align:center;" | 6000 || style="text-align:center;" | <span style="color:#c975fc;">Epic</span> || style="text-align:center;" | ✘ ||  
| style="text-align:center; padding:10px;" |  || style="text-align:center; background-color:#221d26; color:#c975fc; padding:10px;" | <span id="arctic_step">Arctic Step</span> || style="text-align:center; background-color:#221d26; padding:10px;" | You leave behind patches of frosted<br>ground as you move around, dealing 15<br>[[Combat|Ice]] damage. || style="text-align:center; background-color:#221d26; padding:10px;" | <i style="color:#646067;">No Attunement</i> || style="text-align:center; background-color:#221d26; padding:10px;" | 6000 || style="text-align:center; background-color:#221d26; padding:10px;" || style="background-color:#221d26; padding:10px;" |  
|}
|}

Revision as of 08:02, 23 January 2025

List of Epic Trinkets
Icon Name Base Description Attuned Description Price Set Item Item Set Name
Dragon's Heart +200 Health. +25 Health Regen while
standing still.
No Attunement 6000 Dragon Lord
Elemental Prism Casting 3 Spells within 3 seconds will
spawn a prism that continously fires
elemental beams in all directions. This
effect has a 3s cooldown.
No Attunement 6000
Sands of Time Reduces Spell Cooldowns by 50%. Kills
have a 2.5% chance to reset all your
cooldowns.
No Attunement 6000
Orb of Restoration You heal for 25% of the mana you spend.
+5 Mana Regen.
No Attunement 6000
Champion's Medal +50% Parry. Parry now works from all
directions.
No Attunement 6000 Soldier's Uniform
Phoenix Feather +1 Potion Charge You automatically use
a potion charge on a damage instance
that would normally kill you.
No Attunement 6000
Scroll of Hellfire Spending 100 Mana triggers a rain of
fire to fall around you for 4 seconds,
dealing 100 Fire damage.
No Attunement 6000
Arctic Step You leave behind patches of frosted
ground as you move around, dealing 15
Ice damage.
No Attunement 6000