Commands: Difference between revisions
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== | ==Cheat Commands== | ||
{| class="wikitable" | {| class="wikitable" | ||
! colspan="2" style="text-align: center; font-weight: bold;" | Cheats | ! colspan="2" style="text-align: center; font-weight: bold;" | Cheats | ||
|- | |||
| style="text-align: center; font-weight: bold;" | e_cheats | |||
| | |||
|- | |- | ||
| style="text-align: center; font-weight: bold;" | cht_spectate_next | | style="text-align: center; font-weight: bold;" | cht_spectate_next |
Revision as of 16:11, 25 January 2025
The commands below are available by opening the console using the tilde (~) key. This key is usually located below the escape key. These commands don't save to your configuration file so they will not stick once you close the game.
To save a command to your hwr.exe.cfg file you can either add the command manually by editing the file or type save your command & argument
or save_curr your command
.
Example:save ui_scale 0.75
save_curr ui_scale
Cheat Commands
Cheats | |
---|---|
e_cheats | |
cht_spectate_next | |
cht_spectate | |
cht_list_flags | |
cht_show_tailor | |
cht_print_charcreate_colors | |
cht_open_interface | Requires 2 strings ,Opens a script interface. (cht_open_interface <filename> <class> |
cht_tutorials_unlock | |
cht_noclip | default false |
cht_god | default false |
cht_plr_hidden | default false |
cht_plr_free_mana_cost | default false |
cht_plr_free_health_cost | default false |
cht_clear_skills | |
cht_refill_potions | |
cht_list_all_items | |
cht_play_music | string |
cht_play_ambience | String |
cht_remove_building | String |
cht_clear_trinkets | |
cht_spawn_trinket | Int by ID |
cht_spawn_specific_trinket | String |
cht_give_specific_trinket | String |
cht_fill_trinkets | Requires 5 Int's Gives multiple random trinkets. (cht_fill_trinkets <common> <uncommon> <rare> <epic> <cursed>) |
cht_spawn_equipment | int Spawns equipment around the player. (cht_spawn_equipment <amount>) |
cht_spawn_specific_equipment | string |
cht_spawn_equipment_for_slot | rarity | amount ) |
cht_explore_level | |
cht_give_experience | int |
cht_give_health | int |
cht_damage | int |
cht_plr_damage_poison | int |
cht_plr_damage_fire | int |
cht_give_mana | int |
cht_give_material | int Gives an amount of a certain material (gold/wood/stone/iron/crystals/dust/fragments/all). (cht_give_material <materal> <amount>) |
cht_spawn_gold | int |
cht_spawn_material | string int |
cht_plr_level_progress | int |
cht_plr_level_skills | |
cht_plr_reset_cooldowns | |
cht_set_flag | string bool bool Sets a flag. (set_flag <flag> <value> <persistent>) |
cht_set_char_flag | string bool Sets a flag bound to the character. (set_char_flag <flag> <value>) |
cht_clear_flags | |
cht_clear_char_flags | |
cht_set_scalar | string float Sets a scalar. (set_scalr <scalar> <value>) |
cht_killall | |
cht_revive | |
cht_listenemies | |
cht_finish_level | String |
cht_goto_level | |
cht_give_keys | string |
cht_add_all_blueprints | |
cht_unlock_town_flags | |
string | |
dbg_cht_fill_equipment | |
dbg_cht_ignore_equipment_requirements | default false |
dbg_show_stash | |
cht_free_shops | default false |
dbg_reset_accomplishments | |
dbg_track_unit_kills | default false |
dbg_list_unit_kills | |
dbg_clear_unit_kills |