User:Sheep: Difference between revisions
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{{ItemPage}} | {{ItemPage}} | ||
'''{{PAGENAME}}''' is | The '''{{PAGENAME}}''' is a [[Items#Lunar Items|lunar item]] in Risk of Rain 2. | ||
The | The first Gesture of the Drowned reduces the holder's [[Items#Equipment|equipment]] cooldown by half, but activates it as soon as it is ready. | ||
Subsequent Gestures reduce equipment cooldown by 15% each, the same amount as a {{ItemLink|Fuel Cell}}. | |||
== Math == | == Math == | ||
The | The equipment cooldown is determined by the formula <code>cooldown ⋅ 0.5 ⋅ (1 - 0.15) ^ (amount - 1)</code> | ||
{| class="wikitable" id="calc-table" | |||
{| class="wikitable" id="calc-table | |||
! Amount | ! Amount | ||
! | ! 15s | ||
! 20s | |||
! 30s | |||
! 45s | |||
! 60s | |||
! 100s | |||
! 140s | |||
! % reduction | |||
|- | |- | ||
| 1 | | 1 | ||
| | | 7.5 | ||
| 10 | |||
| 15 | |||
| 22.5 | |||
| 30 | |||
| 50 | |||
| 70 | |||
| 50% | |||
|- | |- | ||
| 2 | | 2 | ||
| | | 6.4 | ||
| 8.5 | |||
| 12.8 | |||
| 19.1 | |||
| 25.5 | |||
| 42.5 | |||
| 59.5 | |||
| 57.5% | |||
|- | |- | ||
| 3 | | 3 | ||
| | | 5.4 | ||
| 7.2 | |||
| 10.8 | |||
| 16.3 | |||
| 21.7 | |||
| 36.1 | |||
| 50.6 | |||
| 63.9% | |||
|- | |- | ||
| 4 | | 4 | ||
| | | 4.6 | ||
| 6.1 | |||
| 9.2 | |||
| 13.8 | |||
| 18.4 | |||
| 30.7 | |||
| 43 | |||
| 69.3% | |||
|- | |- | ||
| 5 | | 5 | ||
| | | 3.9 | ||
| 5.2 | |||
| 7.8 | |||
| 11.7 | |||
| 15.7 | |||
| 26.1 | |||
| 36.5 | |||
| 73.9% | |||
|- | |- | ||
| 6 | | 6 | ||
| | | 3.3 | ||
| 4.4 | |||
| 6.7 | |||
| 10 | |||
| 13.3 | |||
| 22.2 | |||
| 31.1 | |||
| 77.8% | |||
|- | |- | ||
| 7 | | 7 | ||
| | | 2.8 | ||
| 3.8 | |||
| 5.7 | |||
| 8.5 | |||
| 11.3 | |||
| 18.9 | |||
| 26.4 | |||
| 81.1% | |||
|- | |- | ||
| 8 | | 8 | ||
| | | 2.4 | ||
| 3.2 | |||
| 4.8 | |||
| 7.2 | |||
| 9.6 | |||
| 16 | |||
| 22.4 | |||
| 84% | |||
|- | |- | ||
| 9 | | 9 | ||
| | | 2 | ||
| 2.7 | |||
| 4.1 | |||
| 6.1 | |||
| 8.2 | |||
| 13.6 | |||
| 19.1 | |||
| 86.4% | |||
|- | |- | ||
| 10 | | 10 | ||
| | | 1.7 | ||
| | | 2.3 | ||
| 3.5 | |||
| 5.2 | |||
| | | 6.9 | ||
| 11.6 | |||
| 16.2 | |||
| 88.4% | |||
| | |||
| | |||
| | |||
| 16 | |||
| | |||
|} | |} | ||
* If the player has any {{ItemLink|Fuel Cell|altText=Fuel Cells}}, add that amount to the amount of Gestures of the Drowned (as long as the player has at least one Gesture). | |||
== Interactions == | |||
* Only {{SurvivorLink|MUL-T|MUL-T's}} active equipment will be activated by this item. The secondary equipment will not be used until it is swapped to via {{SkillLink|Retool|MUL-T}}. This can be exploited to avoid the automatic activation for certain items, such as the {{ItemLink|Preon Accumulator}}. | |||
* Despite inheriting any held equipment, {{SurvivorLink|survivorName=Engineer|altText=Engineer's}} turrets will not activate any equipment even under the effects of this item. | |||
{| | * {{ItemLink|Royal Capacitor}} will not fire unless it has a target. | ||
**If multiple charges are stored with {{ItemLink|Fuel Cell|altText=Fuel Cells}}, all charges will be rapidly used back-to-back when a target is acquired. | |||
*{{ItemLink|itemName=Trophy Hunter's Tricorn}} also will not fire unless it has a valid target. | |||
**{{ItemLink|itemName=Trophy Hunter's Tricorn (Consumed)}} will be rapidly used, filling the chat with text messages. This may obscure helpful information, such as when teammates ping valuable information. | |||
* {{ItemLink|The Crowdfunder}} will always be active, making it difficult to purchase items, since any [[gold]] the player collects will be immediately consumed. | |||
| | **In later stages this is generally a non-issue, since enemies will drop much more gold than The Crowdfunder will consume. | ||
**Enabling the {{ArtifactLink|Sacrifice}} also removes this issue, since the player will not have to spend gold for [[chests]]. | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
= | * In conjunction with enough Fuel Cells and/or additional Gestures (or {{ItemLink|Soulbound Catalyst|altText=Soulbound Catalysts}} and enough kills before the effect expires), it is possible to keep certain item or equipment buffs active continuously. | ||
** This includes {{ItemLink|War Horn}}, {{ItemLink|Gorag's Opus}}, {{ItemLink|Jade Elephant}}, {{ItemLink|Milky Chrysalis}}, {{ItemLink|Ocular HUD}}, {{ItemLink|Radar Scanner}} (for [[interactables]] within range), {{ItemLink|Super Massive Leech}}, {{ItemLink|The Back-up}} (multiple uses stack), {{ItemLink|Glowing Meteorite}} (multiple uses stack), {{ItemLink|Helfire Tincture}}, and {{ItemLink|Spinel Tonic}} (since the effect will never end, the player will never be afflicted with Tonic Afflictions, until they swap equipment). | |||
* {{ItemLink|itemName=Executive Card}} can not be activated by the Gesture of the Drowned, due to it activating automatically upon purchase. | |||
* {{ItemLink|Bottled Chaos}} can be quite problematic with Gesture of the Drowned due to possibly activating the {{ItemLink|Volcanic Egg}} effect at a bad time. | |||
== Lore == | == Lore == | ||
| Line 159: | Line 146: | ||
== Version History == | == Version History == | ||
{{VersionHistory| | {{VersionHistory| | ||
; [[ | ; [[Anniversary Update]] | ||
* ( | * Major Content | ||
** Added New Lore Entry: Gesture of the Drowned | |||
* Quality of Life | |||
** Update visuals to match other assets | |||
; [[Early Access Scorched Acres Content Update]] | |||
* Gameplay Changes | |||
** Cooldown Reduction: 50%(+50% per stack) ⇒ 50% (+15% per stack) | |||
*** ''GoTD, unlike most other Lunar items, doesn’t have stacking drawbacks, and should therefore stack more like a Tier 2 in power.'' | |||
* Bug Fixes | |||
** Fix equipment targets not being updated at the moment of firing (i.e {{ItemLink|Gnarled Woodsprite|Woodsprite}} not being able to select targets with Gesture) | |||
; [[Early Access Patch (Build ID No. | ; [[Early Access Patch (Build ID No.3830295)]] | ||
* Bug Fixes | * Bug Fixes | ||
** | ** Picking up new equipment with Gesture of the Drowned no longer fires every frame | ||
}} | }} | ||
== Trivia == | == Trivia == | ||
* The | * The item being a nautilus shell and the item's title containing "Drowned" could possibly be a reference to a challenge from the original Risk of Rain, "Sleepin' With The..." in which the player had to kill 20 [[Ror:Whorl|Whorls]] by drowning them. Additionally, to "drown" the Whorls, the player needed to knock them off of cliffs. The unlock requirement for this item requires the player to do the same to 20 Hermit Crabs, another shelled creature. | ||
{{Nav Items}} | {{Nav Items}} | ||
Revision as of 03:35, 28 January 2025
Template:ItemPage The Sheep is a lunar item in Risk of Rain 2.
The first Gesture of the Drowned reduces the holder's equipment cooldown by half, but activates it as soon as it is ready.
Subsequent Gestures reduce equipment cooldown by 15% each, the same amount as a Template:ItemLink.
Math
The equipment cooldown is determined by the formula cooldown ⋅ 0.5 ⋅ (1 - 0.15) ^ (amount - 1)
| Amount | 15s | 20s | 30s | 45s | 60s | 100s | 140s | % reduction |
|---|---|---|---|---|---|---|---|---|
| 1 | 7.5 | 10 | 15 | 22.5 | 30 | 50 | 70 | 50% |
| 2 | 6.4 | 8.5 | 12.8 | 19.1 | 25.5 | 42.5 | 59.5 | 57.5% |
| 3 | 5.4 | 7.2 | 10.8 | 16.3 | 21.7 | 36.1 | 50.6 | 63.9% |
| 4 | 4.6 | 6.1 | 9.2 | 13.8 | 18.4 | 30.7 | 43 | 69.3% |
| 5 | 3.9 | 5.2 | 7.8 | 11.7 | 15.7 | 26.1 | 36.5 | 73.9% |
| 6 | 3.3 | 4.4 | 6.7 | 10 | 13.3 | 22.2 | 31.1 | 77.8% |
| 7 | 2.8 | 3.8 | 5.7 | 8.5 | 11.3 | 18.9 | 26.4 | 81.1% |
| 8 | 2.4 | 3.2 | 4.8 | 7.2 | 9.6 | 16 | 22.4 | 84% |
| 9 | 2 | 2.7 | 4.1 | 6.1 | 8.2 | 13.6 | 19.1 | 86.4% |
| 10 | 1.7 | 2.3 | 3.5 | 5.2 | 6.9 | 11.6 | 16.2 | 88.4% |
- If the player has any Template:ItemLink, add that amount to the amount of Gestures of the Drowned (as long as the player has at least one Gesture).
Interactions
- Only Template:SurvivorLink active equipment will be activated by this item. The secondary equipment will not be used until it is swapped to via Template:SkillLink. This can be exploited to avoid the automatic activation for certain items, such as the Template:ItemLink.
- Despite inheriting any held equipment, Template:SurvivorLink turrets will not activate any equipment even under the effects of this item.
- Template:ItemLink will not fire unless it has a target.
- If multiple charges are stored with Template:ItemLink, all charges will be rapidly used back-to-back when a target is acquired.
- Template:ItemLink also will not fire unless it has a valid target.
- Template:ItemLink will be rapidly used, filling the chat with text messages. This may obscure helpful information, such as when teammates ping valuable information.
- Template:ItemLink will always be active, making it difficult to purchase items, since any gold the player collects will be immediately consumed.
- In later stages this is generally a non-issue, since enemies will drop much more gold than The Crowdfunder will consume.
- Enabling the Template:ArtifactLink also removes this issue, since the player will not have to spend gold for chests.
- In conjunction with enough Fuel Cells and/or additional Gestures (or Template:ItemLink and enough kills before the effect expires), it is possible to keep certain item or equipment buffs active continuously.
- This includes Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink, Template:ItemLink (for interactables within range), Template:ItemLink, Template:ItemLink (multiple uses stack), Template:ItemLink (multiple uses stack), Template:ItemLink, and Template:ItemLink (since the effect will never end, the player will never be afflicted with Tonic Afflictions, until they swap equipment).
- Template:ItemLink can not be activated by the Gesture of the Drowned, due to it activating automatically upon purchase.
- Template:ItemLink can be quite problematic with Gesture of the Drowned due to possibly activating the Template:ItemLink effect at a bad time.
Lore
Version History
Trivia
- The item being a nautilus shell and the item's title containing "Drowned" could possibly be a reference to a challenge from the original Risk of Rain, "Sleepin' With The..." in which the player had to kill 20 Whorls by drowning them. Additionally, to "drown" the Whorls, the player needed to knock them off of cliffs. The unlock requirement for this item requires the player to do the same to 20 Hermit Crabs, another shelled creature.