Commands
The commands below are available by opening the console using the tilde (~), or backtick (`) key. This key is usually located below the escape key. These commands don't save to your configuration file so they will not stick once you close the game.
To save a command to your hwr2.exe.cfg file you can either add the command manually by editing the file or type save your command & argument or save_curr your command.
Example:save ui_scale 0.75save_curr ui_scale
Cheat Commands
| Cheats | |
|---|---|
| e_cheats | e_cheats is required for any of these commands to work. Once toggled on, a red text will appear top right. Cheats are only available on modded profiles. |
| cht_spectate_next | |
| cht_spectate | |
| cht_list_flags | |
| cht_show_tailor | |
| cht_print_charcreate_colors | |
| cht_open_interface | Requires 2 strings ,Opens a script interface. (cht_open_interface <filename> <class> |
| cht_tutorials_unlock | |
| cht_noclip | default false |
| cht_god | default false |
| cht_plr_hidden | default false |
| cht_plr_free_mana_cost | default false |
| cht_plr_free_health_cost | default false |
| cht_clear_skills | |
| cht_refill_potions | |
| cht_list_all_items | |
| cht_play_music | string |
| cht_play_ambience | String |
| cht_remove_building | String |
| cht_clear_trinkets | |
| cht_spawn_trinket | Int by ID |
| cht_spawn_specific_trinket | String |
| cht_give_specific_trinket | String |
| cht_fill_trinkets | Requires 5 Int's Gives multiple random trinkets. (cht_fill_trinkets <common> <uncommon> <rare> <epic> <cursed>) |
| cht_spawn_equipment | int Spawns equipment around the player. (cht_spawn_equipment <amount>) |
| cht_spawn_specific_equipment | string |
| cht_spawn_equipment_for_slot | rarity | amount ) |
| cht_explore_level | |
| cht_give_experience | int |
| cht_give_health | int |
| cht_damage | int |
| cht_plr_damage_poison | int |
| cht_plr_damage_fire | int |
| cht_give_mana | int |
| cht_give_material | int Gives an amount of a certain material (gold/wood/stone/iron/crystals/dust/fragments/all). (cht_give_material <materal> <amount>) |
| cht_spawn_gold | int |
| cht_spawn_material | string int |
| cht_plr_level_progress | int |
| cht_plr_level_skills | |
| cht_plr_reset_cooldowns | |
| cht_set_flag | string bool bool Sets a flag. (set_flag <flag> <value> <persistent>) |
| cht_set_char_flag | string bool Sets a flag bound to the character. (set_char_flag <flag> <value>) |
| cht_clear_flags | |
| cht_clear_char_flags | |
| cht_set_scalar | string float Sets a scalar. (set_scalr <scalar> <value>) |
| cht_killall | |
| cht_revive | |
| cht_listenemies | |
| cht_finish_level | String |
| cht_goto_level | |
| cht_give_keys | string |
| cht_add_all_blueprints | |
| cht_unlock_town_flags | |
| string | |
| dbg_cht_fill_equipment | |
| dbg_cht_ignore_equipment_requirements | default false |
| dbg_show_stash | |
| cht_free_shops | default false |
| dbg_reset_accomplishments | |
| dbg_track_unit_kills | default false |
| dbg_list_unit_kills | |
| dbg_clear_unit_kills | |