Ranger
Class Description
A natural born hunter in tune with the woods that can harness the powers of nature. The Ranger specializes in keeping foes at bay while dishing out consistent damage.
Abilities
Marked Shot
Description:
You fire a projectile that deals physical damage and applied Marked to all Enemies in the targeted area. You deal more damage to enemies inflicted by Marked.
| Level | Cost | Damage Dealt | Bonus Damage | Mana Cost | Cooldown |
|---|---|---|---|---|---|
| 1 | Free | 40 | 10% | 20 | 2s |
| 2 | 3 | 50 | 10% | 20 | 2s |
| 3 | 5 | 60 | 15% | 25 | 2s |
| 4 | 5 | 70 | 15% | 25 | 2s |
| 5 | 7 | 80 | 20% | 30 | 2s |
Skill Orbs
Description:
You deal additional damage to Bosses and Elites inflicted by Marked.
| Level | Rarity | Damage |
|---|---|---|
| 1 | Common | 10% |
| 2 | Uncommon | 20% |
| 3 | Rare | 30% |
Description:
You gain a short buff of increased Movement Speed when hitting Marked targets.
| Level | Rarity | Movement Speed | Duration |
|---|---|---|---|
| 1 | Common | 10% | 3s |
| 2 | Uncommon | 20% | 3s |
| 3 | Uncommon | 30% | 3s |
Description:
Killing enemies inflicted by Marked has a chance to restore some of your Health and Mana.
| Level | Rarity | Health Restored | Mana Restored | Chance |
|---|---|---|---|---|
| 1 | Uncommon | 3% | 3% | 20% |
| 2 | Uncommon | 4% | 4% | 20% |
| 3 | Rare | 5% | 5% | 20% |
Trap
Description:
Throws a trap that deploys after a brief duration. The traps deal Physical damage in a small area when triggered and inflict Cripple.
| Level | Cost | Damage Dealt | Max Traps Placed | Mana Cost | Cooldown |
|---|---|---|---|---|---|
| 1 | 3 | 60 | 6 | 20 | 2s |
| 2 | 3 | 80 | 6 | 20 | 2s |
| 3 | 5 | 120 | 9 | 25 | 2s |
| 4 | 5 | 160 | 9 | 25 | 2s |
| 5 | 7 | 220 | 12 | 30 | 2s |
Skill Orbs
Description:
The traps deal additional Ice damage.
| Level | Rarity | Damage |
|---|---|---|
| 1 | Common | 25% |
| 2 | Uncommon | 50% |
| 3 | Rare | 100% |
Description:
You deploy additional traps with each cast.
| Level | Rarity | Additional Traps |
|---|---|---|
| 1 | Uncommon | 1 |
| 2 | Rare | 2 |
Description:
The traps now inflict stacks of Bleeding.
| Level | Rarity | Bleeding Stacks |
|---|---|---|
| 1 | Common | 1 |
| 2 | Uncommon | 2 |
| 3 | Rare | 3 |
Rhythm
Description:
You gain Weapon Crit Chance, and scoring Weapon Crits grant you stacks of Rhythm. Each stack of Rhythm Increases your Weapon Crit Chance and Damage.
| Level | Cost | Weapon Crit Chance | Weapon Crit Chance per Stack | Weapon Damage per Stack | Max Stacks | Stack Duration |
|---|---|---|---|---|---|---|
| 1 | Free | 5% | 2.5% | 10% | 4 | 5s |
| 2 | 3 | 5% | 2.5% | 15% | 4 | 5s |
| 3 | 5 | 5% | 2.5% | 20% | 4 | 5s |
| 4 | 5 | 5% | 2.5% | 25% | 4 | 5s |
| 5 | 7 | 5% | 2.5% | 30% | 4 | 5s |
Skill Orbs
Description: Each stack of Rhythm reduces your Mana costs.
| Level | Rarity | Mana Cost per Stack |
|---|---|---|
| 1 | Common | -2.5% |
| 2 | Uncommon | -5% |
| 3 | Rare | -10% |
Description:
Each stack of Rhythm increases your Weapon Speed per Stack.
| Level | Rarity | Weapon Speed per Stack |
|---|---|---|
| 1 | Common | 5% |
| 2 | Uncommon | 10% |
Description:
You gain a stack of Rhythm when dashing.
| Level | Rarity | Stacks Gained |
|---|---|---|
| 1 | Uncommon | 1 |
Survivalist
Description:
Each time you get hit you gain a buff that reduces damage taken for a short period. This effect has a short cooldown.
| Level | Cost | Damage Taken | Duration | Effect Cooldown |
|---|---|---|---|---|
| 1 | 3 | -20% | 3s | 8s |
| 2 | 3 | -25% | 3s | 8s |
| 3 | 5 | -30% | 3s | 7s |
| 4 | 5 | -35% | 3s | 7s |
| 5 | 7 | -40% | 3s | 6s |
Skill Orbs
Description:
Also grants Evasion for the duration of the buff.
| Level | Rarity | Evasion |
|---|---|---|
| 1 | Common | 15% |
| 2 | Uncommon | 30% |
Description:
Increases your Health Regen for the duration of the buff.
| Level | Rarity | Health Regen |
|---|---|---|
| 1 | Uncommon | +100% |
| 2 | Rare | +200% |
Description: You gain a Dash Charge when taking damage. This effect has a short cooldown.
| Level | Rarity | Effect Cooldown |
|---|---|---|
| 1 | Common | 4 |
| 2 | Uncommon | 1 |
Specializations
Beast Master
Description:
This specialization focuses getting in touch the animals of the forest both living and dead.
Spirit Wolves
Description:
You unleash spirit wolves that seek out nearby enemies, dealing Physical and Ice damage on impact.
| Level | Cost | Damage | Spirit Wolves | Mana Cost | Cooldown |
|---|---|---|---|---|---|
| 1 | Free | 120 | 5 | 40 | 4s |
| 2 | 5 | 140 | 5 | 40 | 4s |
| 3 | 7 | 160 | 6 | 50 | 4s |
| 4 | 7 | 180 | 6 | 50 | 4s |
| 5 | 9 | 200 | 7 | 60 | 4s |
Skill Orbs
Description:
The spirit wolves gain a chance to seek out a new target on hit.
| Level | Rarity | Chance |
|---|---|---|
| 1 | Uncommon | 25% |
| 2 | Rare | 50% |
Description:
You gain a chance to unleash a spirit wolf when killing enemies. This effect has a short cooldown.
| Level | Rarity | Chance | Effect Cooldown |
|---|---|---|---|
| 1 | Uncommon | 25% | 0.5s |
| 2 | Rare | 50% | 0.25s |
Wolf Companion
Description:
You passively summon a wolf companion to fight by your side that attacks nearby enemies dealing Physical damage.
| Level | Cost | Damage | Health | Cooldown |
|---|---|---|---|---|
| 1 | Free | 60 | 800 | 20s |
| 2 | 5 | 70 | 1000 | 20s |
| 3 | 7 | 90 | 1300 | 20s |
| 4 | 7 | 110 | 1600 | 20s |
| 5 | 9 | 140 | 2000 | 20s |
Skill Orbs
Description:
Your wolves deal additional Ice damage.
| Level | Rarity | Damage |
|---|---|---|
| 1 | Uncommon | 25% |
| 2 | Uncommon | 50% |
| 3 | Rare | 100% |
Description:
You summon additional wolves.
| Level | Rarity | Max Wolves Summoned |
|---|---|---|
| 1 | Rare | 2 |
| 2 | Rare | 3 |
Marksman
Description:
This specialization embraces the mastery of the bow. Embrace your inner Legolas. All abilities require that you use a weapon with the Bow tag.
Rain of Arrows
Description:
You launch a barrage of arrows into the air that strike the ground in a forward direction, dealing Physical damage.
| Level | Cost | Damage | Mana Cost | Cooldown |
|---|---|---|---|---|
| 1 | Free | 40 | 40 | 10s |
| 2 | 5 | 60 | 40 | 10s |
| 3 | 7 | 100 | 50 | 10s |
| 4 | 7 | 140 | 50 | 10s |
| 5 | 9 | 200 | 60 | 10s |
Skill Orbs
Description:
Increases the impact area.
| Level | Rarity | Size |
|---|---|---|
| 1 | Uncommon | 50% |
| 2 | Rare | 100% |
Description:
The arrows are following by a sequence of lightning strikes, dealing Lightning damage.
| Level | Rarity | Damage |
|---|---|---|
| 1 | Uncommon | 100% |
| 2 | Uncommon | 200% |
| 3 | Rare | 300% |
Archery
Description:
The movement speed penalty for using Bow skills is reduced, and you deal increased damage with Bow skills.
| Level | Cost | Damage | Slow Effect |
|---|---|---|---|
| 1 | Free | 5% | -20% |
| 2 | 5 | 10% | -30% |
| 3 | 7 | 15% | -40% |
| 4 | 7 | 20% | -50% |
| 5 | 9 | 25% | -60% |
Skill Orbs
Description:
You gain increased skill speed with Bow skills.
| Level | Rarity | Skill Speed |
|---|---|---|
| 1 | Uncommon | 10% |
| 2 | Uncommon | 20% |
| 3 | Rare | 40% |
Description:
Your Bow skills gain a chance to trigger a frost explosion on hit, dealing Ice damage. This effect has a short cooldown.
| Level | Rarity | Chance | Damage | Effect Cooldown |
|---|---|---|---|---|
| 1 | Uncommon | 20% | 30 | 1s |
| 2 | Uncommon | 30% | 40 | 1s |
| 3 | Rare | 40% | 50 | 1s |


























