User:Sheepy
Sheepy's info compendium
EXP
Exp loss
If you're >10 levels below the area: xpMul=1.0+(5−lvlDiff)x0.15
| Level Diff | Exp Multi |
|---|---|
| -11 | 85% |
| -12 | 70% |
| -13 | 55% |
| -14 | 40% |
| -15 | 25% |
| -16 | 10% |
If you're >5 levels above the area: xpMul=1.0+(lvlDiff+10)x0.15
| Level Diff | Exp Multi |
|---|---|
| +6 | 85% |
| +7 | 70% |
| +8 | 55% |
| +9 | 40% |
| +10 | 25% |
| +11 | 10% |
Source: PlayerRecord.as - int GiveExperience(int amount, bool skipGainMod = false)
Multiplayer exp
Exp is divided equally between players before going through the exp penalty formula.
Source: GiveExperience.as - bool Apply(Actor@ owner, UnitPtr target, vec2 pos, vec2 dir, float intensity, bool husk)