Cheats
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e_cheats
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e_cheats is required for any of these commands to work. Once toggled on, a red text will appear top right. Cheats are only available on modded profiles. This feature is disabled until mod support is enabled by the Devs.
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cht_spectate_next
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A Typed command to switch the current spectated player.
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cht_spectate
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A typed command to switch to spectate mode. Inputing it a second time disables it.
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cht_list_flags
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Shows a list of flags on the current save. Such as NG+, classes, Town NPCs, Ect.
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cht_show_tailor
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This will show the UI for the charactor creator menu, but it can not but used to change anything.
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cht_print_charcreate_colors
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Shows data related to the colors your charator sprite uses.
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cht_open_interface
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Opens a script interface. (cht_open_interface <filename> <class>). Mostly for debugging mod stuff.
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cht_tutorials_unlock
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Sets the flag that you compleated the tutorial.
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cht_noclip
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Allows the charator to walk through walls. Used if you get pushed out of bounds or stuck behind walls. default Value=false
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cht_god
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Sets infinite health, doesn't always work as expected. default Value=false
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cht_plr_hidden
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Hides the player on screen. default Value=false
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cht_plr_free_mana_cost
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Makes everything cost 0 mana. default Value=false
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cht_plr_free_health_cost
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Makes everything cost 0 Health. Mainly the Drink that convers 50% of cost to Health. default Value=false
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cht_clear_skills
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Resets all skill point allocation.
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cht_refill_potions
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Refills all potion charges.
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cht_list_all_items
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Prints all items and ids in the game to the console.
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cht_play_music
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Plays the specific music requested. (cht_play_music <filename>).
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cht_play_ambience
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Plays the specific sound requested. (cht_play_ambience <filename>).
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cht_remove_building
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Deletes the desired building. (cht_remove_building <buildingname>).
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cht_clear_trinkets
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Deletes all trinkets from inventory.
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cht_spawn_trinket
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spawns a trinket next to the player using the trinket ID value. (cht_spawn_trinket <trinketID>)
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cht_spawn_specific_trinket
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Spawns a trinket next to the player using the trinket name. (cht_spawn_specific_trinket <trinketname>)
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cht_give_specific_trinket
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Gives a trinket to the player using the trinket name. (cht_give_specific_trinket <trinketname>)
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cht_fill_trinkets
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Gives multiple random trinkets. set a number for each rarity you want to get. (cht_fill_trinkets <common> <uncommon> <rare> <epic> <cursed>)
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cht_spawn_equipment
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Spawns random equipment next the player. (cht_spawn_equipment <amount>)
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cht_spawn_specific_equipment
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Spawns a specific peice of equipment next to the player. (cht_spawn_specific_equipment <equipmentname>)
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cht_spawn_equipment_for_slot
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rarity | amount )
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cht_explore_level
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Uncovers the entire map.
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cht_give_experience
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Player gains experience. (cht_give_experience <amount>)
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cht_give_health
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Player recovers Health. (cht_give_health <amount>)
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cht_damage
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Damages the player. (cht_damage <amount>)
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cht_plr_damage_poison
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Damages the player with poison. (cht_damage_poison <amount>)
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cht_plr_damage_fire
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Damages the player with fire. (cht_damage_fire <amount>)
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cht_give_mana
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Player recovers mana. (cht_give_mana <amount>)
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cht_give_material
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Gives an amount of a certain material (gold/wood/stone/iron/crystals/dust/fragments/all). (cht_give_material <materal> <amount>)
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cht_spawn_gold
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spawns piles of gold next to teh player. (cht_spawn_gold <amount>)
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cht_spawn_material
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Spawns material around the player. (cht_spawn_material <materal> <amount>)
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cht_plr_level_progress
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Sets the character to the specified level, with the correct tier and key items for that level as well as a random selection of level appropriate gear. (cht_plr_level_progress <level>)
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cht_plr_level_skills
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??
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cht_plr_reset_cooldowns
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Resets all cooldowns.
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cht_set_flag
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Can be used to set/unset a flag. (set_flag <flag> <value> <persistent>)
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cht_set_char_flag
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Sets a flag bound to the character. (set_char_flag <flag> <value>)
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cht_clear_flags
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Clears all flags.
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cht_clear_char_flags
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Clears all flags bound to the charator.
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cht_set_scalar
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"Sets a scalar. (set_scalr <scalar> <value>)"
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cht_killall
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Will kill all enemies on the current level.
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cht_revive
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Revivies you.
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cht_listenemies
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lists all enemies and IDs to the console.
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cht_finish_level
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(cht_finish_level <levelname>)
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cht_goto_level
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(cht_goto_level <levelname>)
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cht_give_keys
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Gives the player a specific key. This is likely left over code as Heroes of hammerwatch 2 doesnt use keys.(cht_give_keys <keyname>)
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cht_add_all_blueprints
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unlocks all blueprints.
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cht_unlock_town_flags
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unlocks all buildings. Does not build them?
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print
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Prints a string to the console. (print <text>)
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dbg_cht_fill_equipment
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dbg_cht_ignore_equipment_requirements
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lets the playter equip and use equipment even if they don't have the rquired stats. default Value=false
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dbg_show_stash
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opens the stash tab?
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cht_free_shops
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makes all shop items free. default Value=false
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dbg_reset_accomplishments
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Resets all values in the accomplishments menu.
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dbg_track_unit_kills
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keeps a tally of units killed and thier associated info. default Value=false
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dbg_list_unit_kills
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shows the list of killed enemies that dbg_track_unit_kills has.
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dbg_clear_unit_kills
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resets the info in dbg_track_unit_kills.
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