Campaigns

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Campaigns

The Dark Citadel

The Dark Citadel is currently the main gamemode, running and completing unlocks the next NG+ for the current Character which adds +5 Level Cap, opening the way for progression with stronger/better gear and higher class titles.


Epic Maps

How to start: Finding a map and speaking to the griffin inside the town lets you use the map and start the epic map.

Epic Maps lets you play one of the special missions, Spider Caves, Ghostly Crypt or Bandit Keep. Upon completeing the epic map by defeating the boss on the last floor you are rewarded with a chest to choose 1 of 4 epic items.


Trials

(Accessable through the Celestial Ruins DLC)

How to start: On the top part of the Chapel within the town are 5 Statues depicting a Spirit. Interacting with one of the statues lets you start the chosen trial.

Inside the trial: Trials are played on a floating island map on which randomly equipment chests, trinket chests, materials and skill orbs are spread around. The player is given a loading bar on the top side of the screen, the player needs to fill the bar by killing enemies before the timer reaches the end. Filling the bar by killing enemies and reaching certain progress (20%, 40%, 60%, 80%) spawns The Fallen acompanied by a text "The Fallen approach!" which is a portal spawning enemies. After The Fallen spawned a few waves of enemies which are then killed by the player then the portal closes and drops two trinkets and one skill orb.

Boss: When the progress bar is fully filled then the boss of the trial will spawn. Each trial has its own boss, for example the Spirit of Hunt will appear inside the Trial of the Hunt acompanied by the text "The Spirit arrives!". When defeated a small text will appear "Spirit Boon improved!" which marks the increase of your trial rank, additionally a blue portal leading back to the town appears to complete the trial.