Template:TrinketsRare
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| List of Rare Trinkets | ||||||
|---|---|---|---|---|---|---|
| Trinket | Base Description | Attuned Description | Item Set | |||
| Kills gain a 1% chance to restore a Potion Charge. |
No Attunement | Apothecary's Supplies | ||||
| Reduces the range of enemies detecting you by 25%. You deal 50% more damage to enemies that haven't detected you. |
Reduces the range of enemies detecting you by 50%. You deal 100% more damage to enemies that haven't detected you. |
No Set | ||||
| Your Spell Hits gain a chance to deal additional 30 damage of a random element: Fire, Ice, Lightning and Poison. Each element has a 5% chance to trigger separately. |
No Attunement | No Set | ||||
| +40 Weapon Power and Spell Power | +80 Weapon Power and Spell Power | Tomes of Power | ||||
| Adds 5 Poison damage to Weapons. Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 1 second cooldown. |
Adds 10 Poison damage to Weapons. Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 0.5 second cooldown. |
Crawling Critters | ||||
| +20% Damage against Bosses | +40% Damage against Bosses | Crests of Valor | ||||
| +20 Weapon Power and Spell Power +1 to Weapon and Spell Power per Level. |
+40 Weapon Power and Spell Power +2 to Weapon and Spell Power per Level. |
No Set | ||||
| +50 Armor and Fire Resistance. | No Attunement | Dragon Lord | ||||
| +50 Armor and Ice Resistance. | No Attunement | Dragon Lord | ||||
| Your Spell Hits gain a 20% chance to inflict Silence and deal 50 additional Physical damage in small area. This effect has a 2s cooldown. |
No Attunement | Minstrel's Encore | ||||
| Every second you gain a 33% chance to fire a magical arrow towards a random enemy dealing 75% Mainhand Weapon damage. |
Every second you gain a 66% chance to fire a magical arrow towards a random enemy dealing 75% Mainhand Weapon damage. |
No Set | ||||
| +3 Health and Mana per trinket in your inventory. |
No Attunement | Markham's Mastery | ||||
| +2 Attack Power per trinket in your inventory. |
No Attunement | Markham's Mastery | ||||
| +2 Spell Power per trinket in your inventory. |
No Attunement | Markham's Mastery | ||||
| Spending 50 Mana restores a Dash charge. | Spending 25 Mana restores a Dash charge. | No Set | ||||
| Spending 100 Mana discharges earth spikes in all directions dealing 50 Physical damage. |
No Attunement | No Set | ||||
| Spending 75 Mana conjures a meteor to strike at a random enemy dealing 100 Physical and Fire damage. |
No Attunement | No Set | ||||
| You passively summon spider hatchlings to fight by your side. A maximum of 5 hatchlings can be summoned at a time. |
No Attunement | Crawling Critters | ||||
| +1 Dash Charge. When you dash you conjure a thunderbolt to strike at a nearby enemy, dealing 100 Lightning Damage in a small area. |
No Attunement | No Set | ||||
| Adds 5 Lightning damage to Weapons. Weapon hits gain a 10% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. |
Adds 10 Lightning damage to Weapons. Weapon hits gain a 30% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. |
No Set | ||||
| Adds 5 Ice damage to Weapons. Weapon hits gain a 10% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. |
Adds 10 Ice damage to Weapons. Weapon hits gain a 20% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. |
No Set | ||||
| Adds 5 Fire damage to Weapons. Weapon hits gain a 25% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. |
Adds 10 Fire damage to Weapons. Weapon hits gain a 50% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. |
No Set | ||||
| +50% Mana Pickup Gain. Kills gain a 10% chance to spawn a mana shard, this effect has a 2s cooldown. |
No Attunement | No Set | ||||
| Blocks 50 damage from a single hit. This effect has a 4s cooldown. |
No Attunement | No Set | ||||
| Shines a light in a forward direction that inflicts Blindness. Also grants immunity to Blindness. |
No Attunement | Holy Relics | ||||
| -20% Shadow Curse Gain -50% Debuff duration |
No Attunement | Holy Relics | ||||
| You spontaneously discharge small balls of fire towards nearby enemies dealing 30 Fire damage. |
No Attunement | No Set | ||||
| Taking damage when below 50% Health drops a symbol which restores 10% Health per second. The symbol has a 5s duration and 10s cooldown. |
No Attunement | Symbols of Fate | ||||