Hooks: Revision history

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19 November 2025

  • curprev 17:1317:13, 19 November 2025 Thyraxxvoid talk contribs 1,580 bytes +238 No edit summary
  • curprev 17:1017:10, 19 November 2025 Thyraxxvoid talk contribs 1,342 bytes +1,342 Created page with "Hooks are script functions that are called at specific moments. This way, you can insert code into the game. They are specified in script files and tagged with the <code>Hook</code> specifier. They also must be placed within a namespace to avoid ambiguity between multiple mods. The following is an example of such a file: namespace MyTestMod { [Hook] void BaseGameModeConstructor(BaseGameMode@ baseGameMode){ print("Hello World"); } } == PlayerDam..."