Template:TrinketsRare: Difference between revisions
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Patch 10 (Build 127) changes. |
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{| class="wikitable" style=" | {| class="wikitable sortable alternating-blue" style="text-align:center;" | ||
! colspan="7" style="font-size:16px; padding:8px;" | List of Rare Trinkets | ! colspan="7" style="font-size:16px; padding:8px;" | List of {{Rare}} Trinkets | ||
|- | |- | ||
! | ! colspan="2" style="font-size:15px; padding:5px;" | '''Trinket''' | ||
! style="font-size:15px; padding:5px;" | '''Base Description''' | |||
! style="font-size:15px; padding:5px;" | '''Attuned Description''' | |||
! style="font-size:15px; padding:5px;" | '''Item Set''' | |||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:apothecarys_sickle.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="apothecary's_sickle">{{Rare|Apothecary's Sickle}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Kills gain a 1% chance to restore a<br>[[Combat|Potion]] Charge. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#apothecary's_supplies|Apothecary's Supplies]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:assassin_mask.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="assassin's_mask">{{Rare|Assassin's Mask}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Reduces the range of enemies detecting<br>you by 25%. You deal 50% more damage to<br>enemies that haven't detected you. | ||
| style=" | | style="padding:10px; font-size:14px;" | Reduces the range of enemies detecting<br>you by 50%. You deal 100% more damage to<br>enemies that haven't detected you. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:chaos_orb.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="chaos_orb">{{Rare|Chaos Orb}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Your Spell Hits gain a chance to deal<br>additional 30 damage of a random<br>element: [[Combat|Fire]], [[Combat|Ice]], [[Combat|Lightning]] and<br>[[Combat|Poison]]. Each element has a 5% chance to<br>trigger separately. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:codex_power.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="codex_of_power">{{Rare|Codex of Power}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +40 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]] | ||
| style=" | | style="padding:10px; font-size:14px;" | +80 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]] | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#tomes_of_power|Tomes of Power]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:coiled_serpent.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="coiled_serpent">{{Rare|Coiled Serpent}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Poison]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits releases a coiling snake projectile<br>at the impact location, dealing 30<br>[[Combat|Poison]] damage. This effect has a 1<br>second cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Poison]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits releases a coiling snake projectile<br>at the impact location, dealing 30<br>[[Combat|Poison]] damage. This effect has a 0.5<br>second cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#crawling_critters|Crawling Critters]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:crest_victory.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="crest_of_victory">{{Rare|Crest of Victory}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +20% [[Combat|Damage]] against Bosses | ||
| style=" | | style="padding:10px; font-size:14px;" | +40% [[Combat|Damage]] against Bosses | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#crests_of_valor|Crests of Valor]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:crowning_achievement.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="crowning_achievement">{{Rare|Crowning Achievement}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +20 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]<br>+1 to [[Equipment#Weapons|Weapon]] and [[Combat|Spell Power]] per Level. | ||
| style=" | | style="padding:10px; font-size:14px;" | +40 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]<br>+2 to [[Equipment#Weapons|Weapon]] and [[Combat|Spell Power]] per Level. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:dragon_scale_red.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="red_dragon_scale">{{Rare|Red Dragon Scale}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +50 [[Combat|Armor]] and [[Combat|Fire]] [[Combat|Resistance]]. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#dragon_lord|Dragon Lord]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:dragon_scale_blue.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="blue_dragon_scale">{{Rare|Blue Dragon Scale}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +50 [[Combat|Armor]] and [[Combat|Ice]] [[Combat|Resistance]]. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#dragon_lord|Dragon Lord]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:fiddle.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="discordant_fiddle">{{Rare|Discordant Fiddle}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Your Spell Hits gain a 20% chance to<br>inflict Silence and deal 50<br>additional [[Combat|Physical]] damage in small<br>area. This effect has a 2s cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#minstrel's_encore|Minstrel's Encore]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:kyras_quiver.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="kyras_quiver">{{Rare|Kyras Quiver}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Every second you gain a 33% chance to<br>fire a magical arrow towards a random<br>enemy dealing 75% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" | Every second you gain a 66% chance to<br>fire a magical arrow towards a random<br>enemy dealing 75% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:markhams_amulet.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="markham's_amulet">{{Rare|Markham's Amulet}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +3 [[Combat#Health|Health]] and [[Combat#Mana|Mana]] per trinket in your<br>inventory. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#markham's_mastery|Markham's Mastery]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:markhams_mace.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="markham's_mace">{{Rare|Markham's Mace}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +2 [[Combat|Attack Power]] per trinket in your<br>inventory. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#markham's_mastery|Markham's Mastery]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:markhams_wand.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="markham's_wand">{{Rare|Markham's Wand}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +2 [[Combat|Spell Power]] per trinket in your<br>inventory. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#markham's_mastery|Markham's Mastery]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:scroll_dashing.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="scroll_of_swiftness">{{Rare|Scroll of Swiftness}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Spending 50 [[Combat#Mana|Mana]] restores a [[Combat|Dash]] charge. | ||
| style=" | | style="padding:10px; font-size:14px;" | Spending 25 [[Combat#Mana|Mana]] restores a [[Combat|Dash]] charge. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:scroll_earth.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="scroll_of_earthquake">{{Rare|Scroll of Earthquake}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Spending 100 [[Combat#Mana|Mana]] discharges earth<br>spikes in all directions dealing 50<br>[[Combat|Physical]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:scroll_meteor.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="scroll_of_meteor">{{Rare|Scroll of Meteor}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Spending 75 [[Combat#Mana|Mana]] conjures a meteor to<br>strike at a random enemy dealing 100<br>[[Combat|Physical]] and [[Combat|Fire]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:spider_egg.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="arachnoid_legacy">{{Rare|Arachnoid Legacy}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | You passively summon spider hatchlings<br>to fight by your side. A maximum of 5<br>hatchlings can be summoned at a time. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#crawling_critters|Crawling Critters]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:thunderbird_feather.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="thunderbird_feather">{{Rare|Thunderbird Feather}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +1 [[Combat|Dash]] Charge. When you dash you<br>conjure a thunderbolt to strike at a<br>nearby enemy, dealing 100 [[Combat|Lightning]]<br>[[Combat|Damage]] in a small area. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:closed_circuit.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="closed_circuit">{{Rare|Closed Circuit}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Lightning]] damage to Weapons.<br>[[Equipment#Weapons|Weapon]] hits gain a 10% chance to conjure<br>a bolt of lightning to strike the area,<br>dealing 50 [[Combat|Lightning]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Lightning]] damage to Weapons.<br>[[Equipment#Weapons|Weapon]] hits gain a 30% chance to conjure<br>a bolt of lightning to strike the area,<br>dealing 50 [[Combat|Lightning]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:ectoplasm.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="ectoplasm">{{Rare|Ectoplasm}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Ice]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 10% chance to conjure a<br>small icy cloud for a short duration,<br>dealing 10 [[Combat|Ice]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Ice]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 20% chance to conjure a<br>small icy cloud for a short duration,<br>dealing 10 [[Combat|Ice]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:fire_salts.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="fire_salts">{{Rare|Fire Salts}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Fire]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 25% chance to discharge a<br>gout of flames dealing 30 [[Combat|Fire]] damage.<br>This effect has a 0.25s cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Fire]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 50% chance to discharge a<br>gout of flames dealing 30 [[Combat|Fire]] damage.<br>This effect has a 0.25s cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:mana_crystallizer.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="mana_crystallizer">{{Rare|Mana Crystallizer}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | +50% [[Combat#Mana|Mana]] Pickup Gain. Kills gain a 10%<br>chance to spawn a mana shard, this<br>effect has a 2s cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:moonstone_pendant.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="moonstone_pendant">{{Rare|Moonstone Pendant}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Blocks 50 damage from a single hit. This<br>effect has a 4s cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:lantern.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="divine_lantern">{{Rare|Divine Lantern}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Shines a light in a forward direction<br>that inflicts Blindness. Also grants<br>immunity to Blindness. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#holy_relics|Holy Relics]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:sacred_cross.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="sacred_cross">{{Rare|Sacred Cross}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | -20% [[Mechanics|Shadow Curse Gain]] -50% [[Combat|Debuff]]<br>duration | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#holy_relics|Holy Relics]] | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:cauldron.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="cauldron_of_fire">{{Rare|Cauldron of Fire}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | You spontaneously discharge small balls<br>of fire towards nearby enemies dealing<br>30 [[Combat|Fire]] damage. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i> | ||
|- | |- | ||
| style=" | | style="padding:15px;" | [[File:symbol_rejuvenation.png|32px]] | ||
| style=" | | style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="symbol_of_rejuvenation">{{Rare|Symbol of Rejuvenation}}</span> | ||
| style=" | | style="padding:10px; font-size:14px;" | Taking damage when below 50% [[Combat#Health|Health]]<br>drops a symbol which restores 10% [[Combat#Health|Health]]<br>per second. The symbol has a 5s duration<br>and 10s cooldown. | ||
| style=" | | style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i> | ||
| style=" | | style="padding:10px; font-size:14px;" | [[#symbols_of_fate|Symbols of Fate]] | ||
|} | |} |
Latest revision as of 16:09, 25 March 2025
List of Rare Trinkets | ||||||
---|---|---|---|---|---|---|
Trinket | Base Description | Attuned Description | Item Set | |||
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Kills gain a 1% chance to restore a Potion Charge. |
No Attunement | Apothecary's Supplies | |||
![]() |
Reduces the range of enemies detecting you by 25%. You deal 50% more damage to enemies that haven't detected you. |
Reduces the range of enemies detecting you by 50%. You deal 100% more damage to enemies that haven't detected you. |
No Set | |||
![]() |
Your Spell Hits gain a chance to deal additional 30 damage of a random element: Fire, Ice, Lightning and Poison. Each element has a 5% chance to trigger separately. |
No Attunement | No Set | |||
![]() |
+40 Weapon Power and Spell Power | +80 Weapon Power and Spell Power | Tomes of Power | |||
![]() |
Adds 5 Poison damage to Weapons. Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 1 second cooldown. |
Adds 10 Poison damage to Weapons. Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 0.5 second cooldown. |
Crawling Critters | |||
![]() |
+20% Damage against Bosses | +40% Damage against Bosses | Crests of Valor | |||
![]() |
+20 Weapon Power and Spell Power +1 to Weapon and Spell Power per Level. |
+40 Weapon Power and Spell Power +2 to Weapon and Spell Power per Level. |
No Set | |||
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+50 Armor and Fire Resistance. | No Attunement | Dragon Lord | |||
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+50 Armor and Ice Resistance. | No Attunement | Dragon Lord | |||
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Your Spell Hits gain a 20% chance to inflict Silence and deal 50 additional Physical damage in small area. This effect has a 2s cooldown. |
No Attunement | Minstrel's Encore | |||
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Every second you gain a 33% chance to fire a magical arrow towards a random enemy dealing 75% Mainhand Weapon damage. |
Every second you gain a 66% chance to fire a magical arrow towards a random enemy dealing 75% Mainhand Weapon damage. |
No Set | |||
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+3 Health and Mana per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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+2 Attack Power per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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+2 Spell Power per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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Spending 50 Mana restores a Dash charge. | Spending 25 Mana restores a Dash charge. | No Set | |||
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Spending 100 Mana discharges earth spikes in all directions dealing 50 Physical damage. |
No Attunement | No Set | |||
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Spending 75 Mana conjures a meteor to strike at a random enemy dealing 100 Physical and Fire damage. |
No Attunement | No Set | |||
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You passively summon spider hatchlings to fight by your side. A maximum of 5 hatchlings can be summoned at a time. |
No Attunement | Crawling Critters | |||
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+1 Dash Charge. When you dash you conjure a thunderbolt to strike at a nearby enemy, dealing 100 Lightning Damage in a small area. |
No Attunement | No Set | |||
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Adds 5 Lightning damage to Weapons. Weapon hits gain a 10% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. |
Adds 10 Lightning damage to Weapons. Weapon hits gain a 30% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. |
No Set | |||
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Adds 5 Ice damage to Weapons. Weapon hits gain a 10% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. |
Adds 10 Ice damage to Weapons. Weapon hits gain a 20% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. |
No Set | |||
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Adds 5 Fire damage to Weapons. Weapon hits gain a 25% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. |
Adds 10 Fire damage to Weapons. Weapon hits gain a 50% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. |
No Set | |||
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+50% Mana Pickup Gain. Kills gain a 10% chance to spawn a mana shard, this effect has a 2s cooldown. |
No Attunement | No Set | |||
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Blocks 50 damage from a single hit. This effect has a 4s cooldown. |
No Attunement | No Set | |||
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Shines a light in a forward direction that inflicts Blindness. Also grants immunity to Blindness. |
No Attunement | Holy Relics | |||
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-20% Shadow Curse Gain -50% Debuff duration |
No Attunement | Holy Relics | |||
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You spontaneously discharge small balls of fire towards nearby enemies dealing 30 Fire damage. |
No Attunement | No Set | |||
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Taking damage when below 50% Health drops a symbol which restores 10% Health per second. The symbol has a 5s duration and 10s cooldown. |
No Attunement | Symbols of Fate |