Template:TrinketsRare: Difference between revisions

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Adding Rare Trinket template and initial data, correctly this time :^)
 
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m Typos.
 
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{| class="wikitable"
{| class="wikitable sortable alternating-blue" style="text-align:center;"
! colspan="7" | List of Rare Trinkets
! colspan="7" style="font-size:16px; padding:8px;" | List of {{Rare}} Trinkets
|-
|-
! '''Icon''' !! '''Name''' !! '''Description''' !! '''Price''' !! '''Quality''' !! '''Set Item''' !! '''Item Set Name'''
 
! colspan="2" style="font-size:15px; padding:5px;" | '''Trinket'''
! style="font-size:15px; padding:5px;" | '''Base Description'''
! style="font-size:15px; padding:5px;" | '''Attuned Description'''
! style="font-size:15px; padding:5px;" | '''Item Set'''
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="apothecary's_sickle">Apothecary's Sickle</span> || style="text-align:left;" | Kills gain a 1% chance to restore a Potion Charge. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Apothecary's Supplies
 
| style="padding:15px;" | [[File:apothecarys_sickle.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="apothecary's_sickle">{{Rare|Apothecary's Sickle}}</span>
| style="padding:10px; font-size:14px;" | Kills gain a 1% chance to restore a<br>[[Combat|Potion]] Charge.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#apothecary's_supplies|Apothecary's Supplies]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="assassin's_mask">Assassin's Mask</span> || style="text-align:left;" | '''Base:''' Reduces the range of enemies detecting you by 25%.<br>You deal 50% more damage to enemies that haven't detected you.<br><br>'''Attuned:''' Reduces the range of enemies detecting you by 50%.<br>You deal 100% more damage to enemies that haven't detected you. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:assassin_mask.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="assassin's_mask">{{Rare|Assassin's Mask}}</span>
| style="padding:10px; font-size:14px;" | Reduces the range of enemies detecting<br>you by 25%. You deal 50% more damage to<br>enemies that haven't detected you.
| style="padding:10px; font-size:14px;" | Reduces the range of enemies detecting<br>you by 50%. You deal 100% more damage to<br>enemies that haven't detected you.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="chaos_orb">Chaos Orb</span> || style="text-align:left;" | Your Spell Hits gain a chance to deal additional 30 damage of a random element: Fire, Ice, Lightning and Poison. Each element has a 5% chance to trigger separately. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:chaos_orb.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="chaos_orb">{{Rare|Chaos Orb}}</span>
| style="padding:10px; font-size:14px;" | Your Spell Hits gain a chance to deal<br>additional 30 damage of a random<br>element: [[Combat|Fire]], [[Combat|Ice]], [[Combat|Lightning]] and<br>[[Combat|Poison]]. Each element has a 5% chance to<br>trigger separately.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="codex_of_power">Codex of Power</span> || style="text-align:left;" | '''Base:''' +40 Weapon Power and Spell Power<br><br>'''Attuned:''' +80 Weapon Power and Spell Power || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Tomes of Power
 
| style="padding:15px;" | [[File:codex_power.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="codex_of_power">{{Rare|Codex of Power}}</span>
| style="padding:10px; font-size:14px;" | +40 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]
| style="padding:10px; font-size:14px;" | +80 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]
| style="padding:10px; font-size:14px;" | [[#tomes_of_power|Tomes of Power]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="coiled_serpent">Coiled Serpent</span> || style="text-align:left;" | '''Base:''' Adds 5 Poison damage to Weapons.<br>Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 1 second cooldown.<br><br>'''Attuned:''' Adds 10 Poison damage to Weapons.<br>Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 0.5 second cooldown. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Crawling critters
 
| style="padding:15px;" | [[File:coiled_serpent.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="coiled_serpent">{{Rare|Coiled Serpent}}</span>
| style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Poison]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits releases a coiling snake projectile<br>at the impact location, dealing 30<br>[[Combat|Poison]] damage. This effect has a 1<br>second cooldown.
| style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Poison]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits releases a coiling snake projectile<br>at the impact location, dealing 30<br>[[Combat|Poison]] damage. This effect has a 0.5<br>second cooldown.
| style="padding:10px; font-size:14px;" | [[#crawling_critters|Crawling Critters]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="crest_of_victory">Crest of Victory</span> || style="text-align:left;" | '''Base:''' +20% Damage against Bosses<br><br>'''Attuned:''' +40% Damage against Bosses || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Crests of Valor
 
| style="padding:15px;" | [[File:crest_victory.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="crest_of_victory">{{Rare|Crest of Victory}}</span>
| style="padding:10px; font-size:14px;" | +20% [[Combat|Damage]] against Bosses
| style="padding:10px; font-size:14px;" | +40% [[Combat|Damage]] against Bosses
| style="padding:10px; font-size:14px;" | [[#crests_of_valor|Crests of Valor]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="crowning_achievement">Crowning Achievement</span> || style="text-align:left;" | '''Base:''' +20 Weapon Power and Spell Power<br>+1 to Weapon and Spell Power per Level.<br><br>'''Attuned:''' +40 Weapon Power and Spell Power<br>+2 to Weapon and Spell Power per Level. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:crowning_achievement.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="crowning_achievement">{{Rare|Crowning Achievement}}</span>
| style="padding:10px; font-size:14px;" | +20 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]<br>+1 to [[Equipment#Weapons|Weapon]] and [[Combat|Spell Power]] per Level.
| style="padding:10px; font-size:14px;" | +40 [[Equipment#Weapons|Weapon]] Power and [[Combat|Spell Power]]<br>+2 to [[Equipment#Weapons|Weapon]] and [[Combat|Spell Power]] per Level.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="red_dragon_scale">Red Dragon Scale</span> || style="text-align:left;" | +50 Armor and Fire Resistance. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Dragon Lord
 
| style="padding:15px;" | [[File:dragon_scale_red.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="red_dragon_scale">{{Rare|Red Dragon Scale}}</span>
| style="padding:10px; font-size:14px;" | +50 [[Combat|Armor]] and [[Combat|Fire]] [[Combat|Resistance]].
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#dragon_lord|Dragon Lord]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="blue_dragon_scale">Blue Dragon Scale</span> || style="text-align:left;" | +50 Armor and Ice Resistance. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Dragon Lord
 
| style="padding:15px;" | [[File:dragon_scale_blue.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="blue_dragon_scale">{{Rare|Blue Dragon Scale}}</span>
| style="padding:10px; font-size:14px;" | +50 [[Combat|Armor]] and [[Combat|Ice]] [[Combat|Resistance]].
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#dragon_lord|Dragon Lord]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="discordant_fiddle">Discordant Fiddle</span> || style="text-align:left;" | Your Spell Hits gain a 20% chance to inflict \cb0dfffSilence\d and deal 50 additional Physical damage in small area. This effect has a 2s cooldown. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Minstrel's Encore
 
| style="padding:15px;" | [[File:fiddle.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="discordant_fiddle">{{Rare|Discordant Fiddle}}</span>
| style="padding:10px; font-size:14px;" | Your Spell Hits gain a 20% chance to<br>inflict Silence and deal 50<br>additional [[Combat|Physical]] damage in small<br>area. This effect has a 2s cooldown.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#minstrel's_encore|Minstrel's Encore]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="kyras_quiver">Kyras Quiver</span> || style="text-align:left;" | '''Base:''' Every second you gain a 33% chance to fire a magical arrow towards a random enemy dealing 50 Physical damage.<br><br>'''Attuned:''' Every second you gain a 66% chance to fire a magical arrow towards a random enemy dealing 50 Physical damage. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:kyras_quiver.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="kyras_quiver">{{Rare|Kyras Quiver}}</span>
| style="padding:10px; font-size:14px;" | Every second you gain a 33% chance to<br>fire a magical arrow towards a random<br>enemy dealing 75% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage.
| style="padding:10px; font-size:14px;" | Every second you gain a 66% chance to<br>fire a magical arrow towards a random<br>enemy dealing 75% [[Combat#Mainhand and Offhand Damage|Mainhand Weapon]] damage.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="markham's_amulet">Markham's Amulet</span> || style="text-align:left;" | +3 Health and Mana per trinket in your inventory. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Markham's Mastery
 
| style="padding:15px;" | [[File:markhams_amulet.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="markham's_amulet">{{Rare|Markham's Amulet}}</span>
| style="padding:10px; font-size:14px;" | +3 [[Combat#Health|Health]] and [[Combat#Mana|Mana]] per trinket in your<br>inventory.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#markham's_mastery|Markham's Mastery]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="markham's_mace">Markham's Mace</span> || style="text-align:left;" | +2 Attack Power per trinket in your inventory. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Markham's Mastery
 
| style="padding:15px;" | [[File:markhams_mace.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="markham's_mace">{{Rare|Markham's Mace}}</span>
| style="padding:10px; font-size:14px;" | +2 [[Combat|Attack Power]] per trinket in your<br>inventory.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#markham's_mastery|Markham's Mastery]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="markham's_wand">Markham's Wand</span> || style="text-align:left;" | +2 Spell Power per trinket in your inventory. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Markham's Mastery
 
| style="padding:15px;" | [[File:markhams_wand.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="markham's_wand">{{Rare|Markham's Wand}}</span>
| style="padding:10px; font-size:14px;" | +2 [[Combat|Spell Power]] per trinket in your<br>inventory.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#markham's_mastery|Markham's Mastery]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="scroll_of_swiftness">Scroll of Swiftness</span> || style="text-align:left;" | '''Base:''' Spending 50 Mana restores a Dash charge.<br><br>'''Attuned:''' Spending 25 Mana restores a Dash charge. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:scroll_dashing.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="scroll_of_swiftness">{{Rare|Scroll of Swiftness}}</span>
| style="padding:10px; font-size:14px;" | Spending 50 [[Combat#Mana|Mana]] restores a [[Combat|Dash]] charge.
| style="padding:10px; font-size:14px;" | Spending 25 [[Combat#Mana|Mana]] restores a [[Combat|Dash]] charge.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="scroll_of_earthquake">Scroll of Earthquake</span> || style="text-align:left;" | Spending 100 Mana discharges earth spikes in all directions dealing 50 Physical damage. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:scroll_earth.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="scroll_of_earthquake">{{Rare|Scroll of Earthquake}}</span>
| style="padding:10px; font-size:14px;" | Spending 100 [[Combat#Mana|Mana]] discharges earth<br>spikes in all directions dealing 50<br>[[Combat|Physical]] damage.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="scroll_of_meteor">Scroll of Meteor</span> || style="text-align:left;" | Spending 75 Mana conjures a meteor to strike at a random enemy dealing 100 Physical and Fire damage. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:scroll_meteor.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="scroll_of_meteor">{{Rare|Scroll of Meteor}}</span>
| style="padding:10px; font-size:14px;" | Spending 75 [[Combat#Mana|Mana]] conjures a meteor to<br>strike at a random enemy dealing 100<br>[[Combat|Physical]] and [[Combat|Fire]] damage.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="arachnoid_legacy">Arachnoid Legacy</span> || style="text-align:left;" | You passively summon spider hatchlings to fight by your side. A maximum of 5 hatchlings can be summoned at a time. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Crawling critters
 
| style="padding:15px;" | [[File:spider_egg.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="arachnoid_legacy">{{Rare|Arachnoid Legacy}}</span>
| style="padding:10px; font-size:14px;" | You passively summon spider hatchlings<br>to fight by your side. A maximum of 5<br>hatchlings can be summoned at a time.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#crawling_critters|Crawling Critters]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="thunderbird_feather">Thunderbird Feather</span> || style="text-align:left;" | +1 Dash Charge.<br>When you dash you conjure a thunderbolt to strike at a nearby enemy, dealing 100 Lightning Damage in a small area. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:thunderbird_feather.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="thunderbird_feather">{{Rare|Thunderbird Feather}}</span>
| style="padding:10px; font-size:14px;" | +1 [[Combat|Dash]] Charge. When you dash you<br>conjure a thunderbolt to strike at a<br>nearby enemy, dealing 100 [[Combat|Lightning]]<br>[[Combat|Damage]] in a small area.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="closed_circuit">Closed Circuit</span> || style="text-align:left;" | '''Base:''' Adds 5 Lightning damage to Weapons.<br>Weapon hits gain a 10% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage.<br><br>'''Attuned:''' Adds 10 Lightning damage to Weapons.<br>Weapon hits gain a 30% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:closed_circuit.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="closed_circuit">{{Rare|Closed Circuit}}</span>
| style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Lightning]] damage to Weapons.<br>[[Equipment#Weapons|Weapon]] hits gain a 10% chance to conjure<br>a bolt of lightning to strike the area,<br>dealing 50 [[Combat|Lightning]] damage.
| style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Lightning]] damage to Weapons.<br>[[Equipment#Weapons|Weapon]] hits gain a 30% chance to conjure<br>a bolt of lightning to strike the area,<br>dealing 50 [[Combat|Lightning]] damage.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="ectoplasm">Ectoplasm</span> || style="text-align:left;" | '''Base:''' Adds 5 Ice damage to Weapons.<br>Weapon hits gain a 10% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage.<br><br>'''Attuned:''' Adds 10 Ice damage to Weapons.<br>Weapon hits gain a 20% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:ectoplasm.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="ectoplasm">{{Rare|Ectoplasm}}</span>
| style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Ice]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 10% chance to conjure a<br>small icy cloud for a short duration,<br>dealing 10 [[Combat|Ice]] damage.
| style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Ice]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 20% chance to conjure a<br>small icy cloud for a short duration,<br>dealing 10 [[Combat|Ice]] damage.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="fire_salts">Fire Salts</span> || style="text-align:left;" | '''Base:''' Adds 5 Fire damage to Weapons.<br>Weapon hits gain a 25% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown.<br><br>'''Attuned:''' Adds 10 Fire damage to Weapons.<br>Weapon hits gain a 50% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:fire_salts.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="fire_salts">{{Rare|Fire Salts}}</span>
| style="padding:10px; font-size:14px;" | Adds 5 [[Combat|Fire]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 25% chance to discharge a<br>gout of flames dealing 30 [[Combat|Fire]] damage.<br>This effect has a 0.25s cooldown.
| style="padding:10px; font-size:14px;" | Adds 10 [[Combat|Fire]] damage to Weapons. [[Equipment#Weapons|Weapon]]<br>hits gain a 50% chance to discharge a<br>gout of flames dealing 30 [[Combat|Fire]] damage.<br>This effect has a 0.25s cooldown.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="mana_crystallizer">Mana Crystallizer</span> || style="text-align:left;" | +50% Mana Pickup Gain.<br>Kills gain a 10% chance to spawn a mana shard, this effect has a 2s cooldown. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:mana_crystallizer.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="mana_crystallizer">{{Rare|Mana Crystallizer}}</span>
| style="padding:10px; font-size:14px;" | +50% [[Combat#Mana|Mana]] Pickup Gain. Kills gain a 10%<br>chance to spawn a mana shard, this<br>effect has a 2s cooldown.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="moonstone_pendant">Moonstone Pendant</span> || style="text-align:left;" | Blocks 50 damage from a single hit. This effect has a 4s cooldown. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||
 
| style="padding:15px;" | [[File:moonstone_pendant.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="moonstone_pendant">{{Rare|Moonstone Pendant}}</span>
| style="padding:10px; font-size:14px;" | Blocks 50 damage from a single hit. This<br>effect has a 4s cooldown.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="divine_lantern">Divine Lantern</span> || style="text-align:left;" | Shines a light in a forward direction that inflicts Blindness. Also grants immunity to Blindness. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Holy Relics
 
| style="padding:15px;" | [[File:lantern.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="divine_lantern">{{Rare|Divine Lantern}}</span>
| style="padding:10px; font-size:14px;" | Shines a light in a forward direction<br>that inflicts Blindness. Also grants<br>immunity to Blindness.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#holy_relics|Holy Relics]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="sacred_cross">Sacred Cross</span> || style="text-align:left;" | -20% Shadow Curse Gain<br>-50% Debuff duration || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✔ || Holy Relics
 
| style="padding:15px;" | [[File:sacred_cross.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="sacred_cross">{{Rare|Sacred Cross}}</span>
| style="padding:10px; font-size:14px;" | -20% [[Mechanics|Shadow Curse Gain]] -50% [[Combat|Debuff]]<br>duration
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#holy_relics|Holy Relics]]
 
|-
|-
| style="text-align:center;" | || style="color:#33ccff;" | <span id="cauldron_of_fire">Cauldron of Fire</span> || style="text-align:left;" | You spontaneously discharge small balls of fire towards nearby enemies dealing 30 Fire damage. || style="text-align:center;" | 3000 || style="text-align:center;" | <span style="color:#33ccff;">Rare</span> || style="text-align:center;" | ✘ ||  
 
| style="padding:15px;" | [[File:cauldron.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="cauldron_of_fire">{{Rare|Cauldron of Fire}}</span>
| style="padding:10px; font-size:14px;" | You spontaneously discharge small balls<br>of fire towards nearby enemies dealing<br>30 [[Combat|Fire]] damage.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Set</i>
 
|-
 
| style="padding:15px;" | [[File:symbol_rejuvenation.png|32px]]
| style="padding:10px 10px 10px 0px; font-size:14px; border-left:hidden; text-align:left;" | <span id="symbol_of_rejuvenation">{{Rare|Symbol of Rejuvenation}}</span>
| style="padding:10px; font-size:14px;" | Taking damage when below 50% [[Combat#Health|Health]]<br>drops a symbol which restores 10% [[Combat#Health|Health]]<br>per second. The symbol has a 5s duration<br>and 10s cooldown.
| style="padding:10px; font-size:14px;" data-sort-value="zz" | <i style="color:#ffffff4c;">No Attunement</i>
| style="padding:10px; font-size:14px;" | [[#symbols_of_fate|Symbols of Fate]]
 
|}
|}

Latest revision as of 16:09, 25 March 2025

List of Rare Trinkets
Trinket Base Description Attuned Description Item Set
Apothecary's Sickle Kills gain a 1% chance to restore a
Potion Charge.
No Attunement Apothecary's Supplies
Assassin's Mask Reduces the range of enemies detecting
you by 25%. You deal 50% more damage to
enemies that haven't detected you.
Reduces the range of enemies detecting
you by 50%. You deal 100% more damage to
enemies that haven't detected you.
No Set
Chaos Orb Your Spell Hits gain a chance to deal
additional 30 damage of a random
element: Fire, Ice, Lightning and
Poison. Each element has a 5% chance to
trigger separately.
No Attunement No Set
Codex of Power +40 Weapon Power and Spell Power +80 Weapon Power and Spell Power Tomes of Power
Coiled Serpent Adds 5 Poison damage to Weapons. Weapon
hits releases a coiling snake projectile
at the impact location, dealing 30
Poison damage. This effect has a 1
second cooldown.
Adds 10 Poison damage to Weapons. Weapon
hits releases a coiling snake projectile
at the impact location, dealing 30
Poison damage. This effect has a 0.5
second cooldown.
Crawling Critters
Crest of Victory +20% Damage against Bosses +40% Damage against Bosses Crests of Valor
Crowning Achievement +20 Weapon Power and Spell Power
+1 to Weapon and Spell Power per Level.
+40 Weapon Power and Spell Power
+2 to Weapon and Spell Power per Level.
No Set
Red Dragon Scale +50 Armor and Fire Resistance. No Attunement Dragon Lord
Blue Dragon Scale +50 Armor and Ice Resistance. No Attunement Dragon Lord
Discordant Fiddle Your Spell Hits gain a 20% chance to
inflict Silence and deal 50
additional Physical damage in small
area. This effect has a 2s cooldown.
No Attunement Minstrel's Encore
Kyras Quiver Every second you gain a 33% chance to
fire a magical arrow towards a random
enemy dealing 75% Mainhand Weapon damage.
Every second you gain a 66% chance to
fire a magical arrow towards a random
enemy dealing 75% Mainhand Weapon damage.
No Set
Markham's Amulet +3 Health and Mana per trinket in your
inventory.
No Attunement Markham's Mastery
Markham's Mace +2 Attack Power per trinket in your
inventory.
No Attunement Markham's Mastery
Markham's Wand +2 Spell Power per trinket in your
inventory.
No Attunement Markham's Mastery
Scroll of Swiftness Spending 50 Mana restores a Dash charge. Spending 25 Mana restores a Dash charge. No Set
Scroll of Earthquake Spending 100 Mana discharges earth
spikes in all directions dealing 50
Physical damage.
No Attunement No Set
Scroll of Meteor Spending 75 Mana conjures a meteor to
strike at a random enemy dealing 100
Physical and Fire damage.
No Attunement No Set
Arachnoid Legacy You passively summon spider hatchlings
to fight by your side. A maximum of 5
hatchlings can be summoned at a time.
No Attunement Crawling Critters
Thunderbird Feather +1 Dash Charge. When you dash you
conjure a thunderbolt to strike at a
nearby enemy, dealing 100 Lightning
Damage in a small area.
No Attunement No Set
Closed Circuit Adds 5 Lightning damage to Weapons.
Weapon hits gain a 10% chance to conjure
a bolt of lightning to strike the area,
dealing 50 Lightning damage.
Adds 10 Lightning damage to Weapons.
Weapon hits gain a 30% chance to conjure
a bolt of lightning to strike the area,
dealing 50 Lightning damage.
No Set
Ectoplasm Adds 5 Ice damage to Weapons. Weapon
hits gain a 10% chance to conjure a
small icy cloud for a short duration,
dealing 10 Ice damage.
Adds 10 Ice damage to Weapons. Weapon
hits gain a 20% chance to conjure a
small icy cloud for a short duration,
dealing 10 Ice damage.
No Set
Fire Salts Adds 5 Fire damage to Weapons. Weapon
hits gain a 25% chance to discharge a
gout of flames dealing 30 Fire damage.
This effect has a 0.25s cooldown.
Adds 10 Fire damage to Weapons. Weapon
hits gain a 50% chance to discharge a
gout of flames dealing 30 Fire damage.
This effect has a 0.25s cooldown.
No Set
Mana Crystallizer +50% Mana Pickup Gain. Kills gain a 10%
chance to spawn a mana shard, this
effect has a 2s cooldown.
No Attunement No Set
Moonstone Pendant Blocks 50 damage from a single hit. This
effect has a 4s cooldown.
No Attunement No Set
Divine Lantern Shines a light in a forward direction
that inflicts Blindness. Also grants
immunity to Blindness.
No Attunement Holy Relics
Sacred Cross -20% Shadow Curse Gain -50% Debuff
duration
No Attunement Holy Relics
Cauldron of Fire You spontaneously discharge small balls
of fire towards nearby enemies dealing
30 Fire damage.
No Attunement No Set
Symbol of Rejuvenation Taking damage when below 50% Health
drops a symbol which restores 10% Health
per second. The symbol has a 5s duration
and 10s cooldown.
No Attunement Symbols of Fate