Template:Icon: Difference between revisions

From Heroes of Hammerwatch Wiki
Jump to navigation Jump to search
Xhamon (talk | contribs)
Added debuffs.
Spanky (talk | contribs)
m Added 'warning' icon.
 
(22 intermediate revisions by one other user not shown)
Line 1: Line 1:
<onlyinclude><includeonly>{{#switch:{{lc: {{{1}}} }}
<onlyinclude><includeonly>{{#switch:{{lc: {{{1}}} }}
<!--⚠️Changing an icon in the code here will change it everywhere in the wiki (assuming that the icons currently found in the wiki are using this template).⚠️-->
  <!--⚠️Icon names in the code below must be entirely in lowercase.⚠️-->
  <!--⚠️Icon names in the code below must be entirely in lowercase.⚠️-->
  <!--⚠️Please reflect any change made in the code in the documentation as well.⚠️-->
  <!--⚠️Please reflect any change made in the code in the documentation as well (below code).⚠️-->
  <!--Attributes-->
  <!--Attributes-->
  | str|strength = 💪
  | str|strength = [[File:Strength.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Strength]]
  | dex|dexterity = 🖐️
  | dex|dexterity = [[File:Dexterity.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Dexterity]]
  | int|intelligence = 🧠
  | int|intelligence = [[File:Intelligence.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Intelligence]]
  | foc|focus = 🧿
  | foc|focus = [[File:Focus.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Focus]]
  | vit|vitality = 🦺
  | vit|vitality = [[File:Vitality.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Vitality]]


  <!--Points-->
  <!--Points-->
  | attribute|attribute point = 🔶
  | attribute|attribute point = [[File:Attribute Point.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Attributes|Attribute Point]]
  | star|skill|skill point =
  | skill|skill point|star = [[File:Skill Point.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Player_Character#Attribute_and_Skill_Points|Skill Point]]


  <!--Stats-->
  <!--Stats-->
  | health|hp = ❤️
  | hp|health = [[File:Health.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Health]]
  | health regen|health regeneration|hp regen|hp regeneration = ❤️↑
  | hp regen|hp regeneration|health regen|health regeneration = [[File:Health Regen.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Health Regen]]
  | mana|mp = 🔷
  | mp|mana = [[File:Mana.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mana]]
  | mana regen|mana regeneration|mp regen|mp regeneration = 🔷↑
  | mp regen|mp regeneration|mana regen|mana regeneration = [[File:Mana Regen.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mana Regen]]
  | armor = 🛡️
  | armor = [[File:Armor.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Armor]]
  | fire resist|fire resistance = 🟠
  | fire res|fire resist|fire resistance = [[File:Fire Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Resistance]]
  | ice resist|ice resistance = 🔵
  | ice res|ice resist|ice resistance = [[File:Ice Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Resistance]]
  | lightning resist|lightning resistance = 🟣
  | lit res|lit resist|lit resistance|lightning res|lightning resist|lightning resistance = [[File:Lightning Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Resistance]]
  | poison resist|poison resistance = 🟢
  | poison res|poison resist|poison resistance = [[File:Poison Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Resistance]]
  | movement speed|move speed = 🏃
| elem res|elem resist|elem resistance|elemental res|elemental resist|elemental resistance = [[File:Fire Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Resistance]][[File:Ice Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Resistance]][[File:Lightning Resistance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Resistance]]
  | evade = 👥
| all res|all resist|all resists|all resistance|all resistances = [[File:All Resistances.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=All Resistances]]
  | parry = ⚔️
  | move speed|movement speed = [[File:Movement Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Movement Speed]]
  | xp|experience =
  | evade|evasion = [[File:Evade Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Evasion]]
  | weapon power = 🗡️💥
  | parry = [[File:Parry Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Parry]]
  | spell power = 🪄💥
  | xp|exp|experience = [[File:Experience Gain.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Experience]]
  | weapon speed = 🗡️⏩
  | wpn pow|wpn power|weapon pow|weapon power = [[File:Weapon Power.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Power]]
  | weapon crit chance = 🗡️🎯%
  | spell pow|spell power = [[File:Spell Power.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Power]]
  | weapon crit damage = 🗡️🎯+
  | wpn speed|weapon speed = [[File:Weapon Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Speed]]
  | cast speed = 🪄⏩
  | wpn crit chance|weapon crit chance = [[File:Weapon Crit Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Crit Chance]]
  | spell crit chance = 🪄🎯%
  | wpn crit dmg|weapon crit dmg|wpn crit damage|weapon crit damage = [[File:Weapon Crit Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Weapon Crit Damage]]
  | spell crit damage = 🪄🎯+
| mainhand|mainhand dmg|mainhand damage = [[File:Mainhand Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Mainhand Damage]]
  | armor penetration|armor pen = 🛡️💔
| offhand|offhand dmg|offhand damage = [[File:Offhand Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Offhand Damage]]
  | fire penetration|fire pen = 🟠💔
  | cast speed = [[File:Cast Speed.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Cast Speed]]
  | ice penetration|ice pen = 🔵💔
| spell cd|spell cooldown = [[File:Spell Cooldown.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Cooldown]]
  | lightning penetration|lightning pen = 🟣💔
  | spell crit chance = [[File:Spell Crit Chance.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Crit Chance]]
  | poison penetration|poison pen = 🟢💔
  | spell crit dmg|spell crit damage = [[File:Spell Crit Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Spell Crit Damage]]
  | physical damage = 🗡️
  | armor pen|armor penetration = [[File:Armor Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Armor Penetration]]
  | fire damage = 🔥
  | fire pen|fire penetration = [[File:Fire Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Penetration]]
  | ice damage = ❄️
  | ice pen|ice penetration = [[File:Ice Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Penetration]]
  | lighting damage =
  | lit pen|lit penetration|lightning pen|lightning penetration = [[File:Lightning Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Penetration]]
  | poison damage = ☣️
  | poison pen|poison penetration = [[File:Poison Penetration.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Penetration]]
  | phys dmg|phys damage|physical dmg|physical damage = [[File:Physical Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Physical Damage]]
  | fire dmg|fire damage = [[File:Fire Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Fire Damage]]
  | ice dmg|ice damage = [[File:Ice Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Ice Damage]]
  | lit dmg|lightning dmg|lit damage|lightning damage = [[File:Lightning Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Lightning Damage]]
  | poison dmg|poison damage = [[File:Poison Damage.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Poison Damage]]


  <!--Resources-->
  <!--Resources-->
  | gold = 💰
  | gold = [[File:Gold.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Gold]]
  | wood = 🪵
  | wood = [[File:Wood.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Wood]]
  | stone = 🪨
  | stone = [[File:Stone.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Stone]]
  | iron =
  | iron = [[File:Iron.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Iron]]
  | crystals|crystal = 💠
  | crystals|crystal|crys = [[File:Crystal.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Crystals]]
  | dust = 🔺
  | dust = [[File:Dust.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Dust]]
  | fragments|fragment = 🍪
  | fragments|fragment|frag = [[File:Fragment.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Materials|Fragments]]


  <!--Misc-->
  <!--Misc-->
  | potion|potion charge = ⚗️
  | potion|potion charge = [[File:Potion.png|{{#expr:10*{{{size|2}}} round0}}x{{#expr:14*{{{size|2}}} round0}}px|link=Apothecary|Potion Charge]]
  | dash|dash charge = 🔋
  | dash|dash charge = [[File:Dash Charge.png|{{#expr:11*{{{size|2}}} round0}}x{{#expr:7*{{{size|2}}} round0}}px|link=Training_Grounds#Athlete|Dash Charge]]
| dash recovery = [[File:Dash Recovery.png|{{#expr:15*{{{size|2}}} round0}}x{{#expr:11*{{{size|2}}} round0}}px|link=Training_Grounds#Athlete|Dash Recovery]]
| shadow curse = [[File:Shadow Curse.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Shadow Curse]]
 
<!--Monoliths-->
| might|blessing of might = [[File:Monolith Blessing of Might.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Might]]
| prowess|blessing of prowess = [[File:Monolith Blessing of Prowess.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Prowess]]
| protection|blessing of protection = [[File:Monolith Blessing of Protection.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Protection]]
| swiftness|blessing of swiftness = [[File:Monolith Blessing of Swiftness.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Swiftness]]
| wealth|blessing of wealth = [[File:Monolith Blessing of Wealth.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Wealth]]
| wisdom|blessing of wisdom = [[File:Monolith Blessing of Wisdom.png|{{#expr:18*{{{size|2}}} round0}}x{{#expr:18*{{{size|2}}} round0}}px|link=Encounters#Monoliths|Blessing of Wisdom]]


  <!--Debuffs-->
  <!--Debuffs-->
  | confuse = 🍥
  | confusion|confuse|confused = [[File:Confused.png|{{#expr:10*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Confusion]]
  | stun =
  | stun|stunned = [[File:Stunned.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Stun]]
  | freeze = 🧊
  | freeze|frozen = [[File:Freeze.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Freeze]]
  | immobilize = 🚷
  | immobilize|immobilized = [[File:Immobilize.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Immobilize]]
  | cripple = 🩼
  | cripple|crippled = [[File:Cripple.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Cripple]]
  | slow = 🐌
  | slow|slowed = [[File:Slow.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Slow]]
  | disarm = 🚫
  | disarm|disarmed = [[File:Disarm.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Disarm]]
  | silence = 🤐
  | silence|silenced = [[File:Silenced.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:10*{{{size|2}}} round0}}px|link=Silence]]
  | blindness = 👨‍🦯
  | blind|blindness|blinded = [[File:Blinded.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Blindness]]
  | weakness = 🤢
  | weak|weakness|weakened = [[File:Weakness.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Weakness]]
  | vulnerability = 💔
  | vulnerability|vulnerable = [[File:Vulnerable.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Vulnerability]]
  | armor break = 🛡️💔
  | armor break = [[File:Armor Break.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Armor Break]]
  | marked = 🎯
  | marked = [[File:Marked.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Marked]]
  | bleeding = 🩸
  | bleeding = [[File:Bleeding.png|{{#expr:9*{{{size|2}}} round0}}x{{#expr:9*{{{size|2}}} round0}}px|link=Bleeding]]
 
<!--Additionals-->
| warning = [[File:Warning.png|{{#expr:13*{{{size|2}}} round0}}x{{#expr:13*{{{size|2}}} round0}}px|link=Warning]]


  <!--Invalid-->
  <!--Invalid-->
  | #default = �
  | #default = <span style="color:#ff00ff; font-size:{{#expr:100*{{{size|2}}} round0}}%; text-shadow: -{{#expr:1.5*{{{size|2}}} round0}}px 0px black, {{#expr:1.5*{{{size|2}}} round0}}px 0px black, 0px -{{#expr:1.5*{{{size|2}}} round0}}px black, 0px {{#expr:1.5*{{{size|2}}} round0}}px black;"></span>
}}</includeonly></onlyinclude>
}}</includeonly></onlyinclude><!--
--------------------------------------------------
📝Documentation:
--------------------------------------------------
-->This template is a shorthand to display an icon from the game.<br>
:Syntax is '''<nowiki>{{icon|name}}</nowiki>''', where "name" is one of the following:


<span style="font-size:125%;">⚠️This template currently uses emojis as <u>placeholders</u>, until someone uploads the actual icons from the game.</span><br>Changing an icon in the code here will change it everywhere in the wiki (assuming that the icons currently found in the wiki are using this template).
{| class="wikitable" style="vertical-align:top; display:inline-block; text-align:center; line-height:1;"
 
This template is a shorthand to display an icon from the game.<br>
Syntax is '''<nowiki>{{icon|name}}</nowiki>''', where "name" is one of the following:
 
{| class="wikitable" style="text-align:center; line-height:1;"
|-
|-
!colspan="2"| Attributes
!colspan="2"| Stats
|-
|-
! Name !! Icon
! Name !! Icon
|-
|-
| str(ength) || {{icon|str}}
| hp/health || {{icon|health}}
|-
| hp/health regen(eration) || {{icon|health regen}}
|-
| mp/mana || {{icon|mana}}
|-
| mp/mana regen(eration) || {{icon|mana regen}}
|-
| armor || {{icon|armor}}
|-
| fire res(ist(ance)) || {{icon|fire resist}}
|-
| ice res(ist(ance)) || {{icon|ice resist}}
|-
| lit/lightning res(ist(ance)) || {{icon|lightning resist}}
|-
| poison res(ist(ance)) || {{icon|poison resist}}
|-
| elem(ental) res(ist(ance)) || {{icon|fire resist|size=1}}{{icon|ice resist|size=1}}{{icon|lightning resist|size=1}}
|-
| all res(ist(ance)(s)) || {{icon|all resist}}
|-
| move(ment) speed || {{icon|move speed}}
|-
|-
| dex(terity) || {{icon|dex}}
| evasion, evade || {{icon|evade}}
|-
|-
| int(elligence) || {{icon|int}}
| parry || {{icon|parry}}
|-
|-
| foc(us) || {{icon|foc}}
| xp, exp(erience) || {{icon|xp}}
|-
|-
| vit(ality) || {{icon|vit}}
| wpn/weapon pow(er) || {{icon|weapon power}}
|-
|-
!colspan="2"| Points
| spell pow(er) || {{icon|spell power}}
|-
|-
! Name !! Icon
| wpn/weapon speed || {{icon|weapon speed}}
|-
|-
| attribute (point) || {{icon|attribute}}
| wpn/weapon crit chance || {{icon|weapon crit chance}}
|-
|-
| star, skill (point) || {{icon|star}}
| wpn/weapon crit dmg/damage || {{icon|weapon crit damage}}
|-
|-
!colspan="2"| Stats
| mainhand (dmg/damage) || {{icon|mainhand}}
|-
|-
! Name !! Icon
| offhand (dmg/damage) || {{icon|offhand}}
|-
|-
| health/hp || {{icon|health}}
| cast speed || {{icon|cast speed}}
|-
|-
| health/hp regen(eration) || {{icon|health regen}}
| spell cd/cooldown || {{icon|spell cooldown}}
|-
|-
| mana/mp || {{icon|mana}}
| spell crit chance || {{icon|spell crit chance}}
|-
|-
| mana/mp regen(eration) || {{icon|mana regen}}
| spell crit dmg/damage || {{icon|spell crit damage}}
|-
|-
| armor || {{icon|armor}}
| armor pen(etration) || {{icon|armor penetration}}
|-
|-
| fire resist(ance) || {{icon|fire resist}}
| fire pen(etration)|| {{icon|fire penetration}}
|-
|-
| ice resist(ance) || {{icon|ice resist}}
| ice pen(etration)|| {{icon|ice penetration}}
|-
|-
| lightning resist(ance) || {{icon|lightning resist}}
| lit/lightning pen(etration)|| {{icon|lightning penetration}}
|-
|-
| poison resist(ance) || {{icon|poison resist}}
| poison pen(etration)|| {{icon|poison penetration}}
|-
|-
| move(ment) speed || {{icon|move speed}}
| phys(ical) dmg/damage || {{icon|physical damage}}
|-
|-
| evade || {{icon|evade}}
| fire dmg/damage || {{icon|fire damage}}
|-
|-
| parry || {{icon|parry}}
| ice dmg/damage || {{icon|ice damage}}
|-
|-
| xp, experience || {{icon|xp}}
| lit/lightning dmg/damage || {{icon|lightning damage}}
|-
|-
| weapon power || {{icon|weapon power}}
| poison dmg/damage || {{icon|poison damage}}
|}
 
{| class="wikitable" style="vertical-align:top; display:inline-block; text-align:center; line-height:1;"
|-
|-
| spell power || {{icon|spell power}}
!colspan="2"| Attributes
|-
|-
| weapon speed || {{icon|weapon speed}}
! Name !! Icon
|-
|-
| weapon crit chance || {{icon|weapon crit chance}}
| str(ength) || {{icon|str}}
|-
|-
| weapon crit damage || {{icon|weapon crit damage}}
| dex(terity) || {{icon|dex}}
|-
|-
| cast speed || {{icon|cast speed}}
| int(elligence) || {{icon|int}}
|-
|-
| spell crit chance || {{icon|spell crit chance}}
| foc(us) || {{icon|foc}}
|-
|-
| spell crit damage || {{icon|spell crit damage}}
| vit(ality) || {{icon|vit}}
|-
|-
| armor pen(etration) || {{icon|armor penetration}}
!colspan="2"| Points
|-
|-
| fire pen(etration)|| {{icon|fire penetration}}
! Name !! Icon
|-
|-
| ice pen(etration)|| {{icon|ice penetration}}
| attribute (point) || {{icon|attribute}}
|-
|-
| lightning pen(etration)|| {{icon|lightning penetration}}
| skill (point), star || {{icon|star}}
|-
|-
| poison pen(etration)|| {{icon|poison penetration}}
!colspan="2"| Misc
|-
|-
| physical damage || {{icon|physical damage}}
! Name !! Icon
|-
|-
| fire damage || {{icon|fire damage}}
| potion (charge) || {{icon|potion}}
|-
|-
| ice damage || {{icon|ice damage}}
| dash (charge) || {{icon|dash}}
|-
|-
| lighting damage || {{icon|lighting damage}}
| dash recovery || {{icon|dash recovery}}
|-
|-
| poison damage || {{icon|poison damage}}
| shadow curse || {{icon|shadow curse}}
|-
|-
!colspan="2"| Resources
!colspan="2"| Resources
Line 186: Line 230:
| iron || {{icon|iron}}
| iron || {{icon|iron}}
|-
|-
| crystal(s) || {{icon|crystal}}
| crys(tal(s)) || {{icon|crystal}}
|-
|-
| dust || {{icon|dust}}
| dust || {{icon|dust}}
|-
|-
| fragment(s) || {{icon|fragment}}
| frag(ment(s)) || {{icon|fragment}}
|-
!colspan="2"| Additionals
|-
! Name !! Icon
|-
|-
!colspan="2"| Misc
| warning || {{icon|warning}}
|-
|}
 
{| class="wikitable" style="vertical-align:top; display:inline-block; text-align:center; line-height:1;"
|-
!colspan="2"| Monoliths
|-
|-
! Name !! Icon
! Name !! Icon
|-
|-
| potion (charge) || {{icon|potion}}
| (blessing of) might || {{icon|might}}
|-
| (blessing of) prowess || {{icon|prowess}}
|-
| (blessing of) protection || {{icon|protection}}
|-
| (blessing of) swiftness || {{icon|swiftness}}
|-
| (blessing of) wealth || {{icon|wealth}}
|-
|-
| dash (charge) || {{icon|dash}}
| (blessing of) wisdom || {{icon|wisdom}}
|-
|-
!colspan="2"| Debuffs
!colspan="2"| Debuffs
Line 204: Line 266:
! Name !! Icon
! Name !! Icon
|-
|-
| confuse || {{icon|confuse}}
| confusion, confuse(d) || {{icon|confuse}}
|-
|-
| stun || {{icon|stun}}
| stun(ned) || {{icon|stun}}
|-
|-
| freeze || {{icon|freeze}}
| freeze, frozen || {{icon|freeze}}
|-
|-
| immobilize || {{icon|immobilize}}
| immobilize(d) || {{icon|immobilize}}
|-
|-
| cripple || {{icon|cripple}}
| cripple(d) || {{icon|cripple}}
|-
|-
| slow || {{icon|slow}}
| slow(ed) || {{icon|slow}}
|-
|-
| disarm || {{icon|disarm}}
| disarm(ed) || {{icon|disarm}}
|-
|-
| silence || {{icon|silence}}
| silence(d) || {{icon|silence}}
|-
|-
| blindness || {{icon|blindness}}
| blind(ed/ness) || {{icon|blind}}
|-
|-
| weakness || {{icon|weakness}}
| weak(ened/ness) || {{icon|weak}}
|-
|-
| vulnerability || {{icon|vulnerability}}
| vulnerability, vulnerable || {{icon|vulnerability}}
|-
|-
| armor break || {{icon|armor break}}
| armor break || {{icon|armor break}}
Line 233: Line 295:
|}
|}


<small>(If multiples names are listed, any of them will work. “str(enght)” means either “str” or “strength”. “health/hp regen” means “health regen” or “hp regen”.)<br>
*If multiples names are listed, any of them will work.
(The template can handle all variations of lower/upper cases; you can spell “Strength”, “strength”, “STRENGTH”, “sTReNgTH”, they all work.)</small>
**“str(enght)” means either “str” or “strength”.
**“health/hp regen” means “health regen” or “hp regen”.
*This template can handle all variations of lower/upper cases; you can spell “Strength”, “strength”, “STRENGTH”, “sTReNgTH”, they all work.
 
==Optional Parameters==
You can use optional parameter "size" to manually adjust the scaling of an icon. (Use whole numbers for best results.)<br>
Example:
*'''<nowiki>{{icon|gold|size=1}}</nowiki>''' gives {{icon|gold|size=1}}. (No scaling. Small.)
*'''<nowiki>{{icon|gold|size=2}}</nowiki>''' gives {{icon|gold|size=2}}. (Default size. 2x2 pixels per pixel.)
*'''<nowiki>{{icon|gold|size=3}}</nowiki>''' gives {{icon|gold|size=3}}.

Latest revision as of 22:46, 5 August 2026

This template is a shorthand to display an icon from the game.

Syntax is {{icon|name}}, where "name" is one of the following:
Stats
Name Icon
hp/health
hp/health regen(eration)
mp/mana
mp/mana regen(eration)
armor
fire res(ist(ance))
ice res(ist(ance))
lit/lightning res(ist(ance))
poison res(ist(ance))
elem(ental) res(ist(ance))
all res(ist(ance)(s))
move(ment) speed
evasion, evade
parry
xp, exp(erience)
wpn/weapon pow(er)
spell pow(er)
wpn/weapon speed
wpn/weapon crit chance
wpn/weapon crit dmg/damage
mainhand (dmg/damage)
offhand (dmg/damage)
cast speed
spell cd/cooldown
spell crit chance
spell crit dmg/damage
armor pen(etration)
fire pen(etration)
ice pen(etration)
lit/lightning pen(etration)
poison pen(etration)
phys(ical) dmg/damage
fire dmg/damage
ice dmg/damage
lit/lightning dmg/damage
poison dmg/damage
Attributes
Name Icon
str(ength)
dex(terity)
int(elligence)
foc(us)
vit(ality)
Points
Name Icon
attribute (point) Attribute Point
skill (point), star Skill Point
Misc
Name Icon
potion (charge) Potion Charge
dash (charge) Dash Charge
dash recovery Dash Recovery
shadow curse
Resources
Name Icon
gold Gold
wood Wood
stone Stone
iron Iron
crys(tal(s)) Crystals
dust Dust
frag(ment(s)) Fragments
Additionals
Name Icon
warning
Monoliths
Name Icon
(blessing of) might Blessing of Might
(blessing of) prowess Blessing of Prowess
(blessing of) protection Blessing of Protection
(blessing of) swiftness Blessing of Swiftness
(blessing of) wealth Blessing of Wealth
(blessing of) wisdom Blessing of Wisdom
Debuffs
Name Icon
confusion, confuse(d)
stun(ned)
freeze, frozen
immobilize(d)
cripple(d)
slow(ed)
disarm(ed)
silence(d)
blind(ed/ness)
weak(ened/ness)
vulnerability, vulnerable
armor break
marked
bleeding
  • If multiples names are listed, any of them will work.
    • “str(enght)” means either “str” or “strength”.
    • “health/hp regen” means “health regen” or “hp regen”.
  • This template can handle all variations of lower/upper cases; you can spell “Strength”, “strength”, “STRENGTH”, “sTReNgTH”, they all work.

Optional Parameters

You can use optional parameter "size" to manually adjust the scaling of an icon. (Use whole numbers for best results.)
Example:

  • {{icon|gold|size=1}} gives Gold. (No scaling. Small.)
  • {{icon|gold|size=2}} gives Gold. (Default size. 2x2 pixels per pixel.)
  • {{icon|gold|size=3}} gives Gold.