Training Grounds

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In the Training Ground Area, there are two (later three, then four) different people who can train you on various aspects.

Respectively, they allow you to:

  • Allocate Attribute PointAttribute Points.
  • Improve and teach you new skills using Skill PointSkill Points.
  • Improve your Athletic performance.
  • Improve your Weapon Masteries.

There are also various Training Dummies to test your damage.

(Attribute PointAttribute and Skill PointSkill Points are awarded by leveling up and by completing some Guild Accomplishments.)

Attribute Trainer

This trainer allows you to allocate your Attribute PointAttribute Points into the five base attributes.
Doing so will increase your character's overall power and enable you to meet the requirements for wearing different pieces of equipment.

Attribute Stat Increase Primary
(Also gives Spell Power)
Related Equipment
Strength Armor & Armor Penetration Paladin, Warrior
Dexterity Weapon Crit Chance & Damage Ranger, Rogue
Intelligence Spell Crit Chance & Damage Sorcerer, Wizard, Warlock Dirks, Wands, Tomes, Staves, Cloth/Light Armor
Focus Mana & Regen None Capes
Vitality Health & Regen None Cloaks

Skill Trainer

He is one of the three villagers where Skill PointSkill Points can be allocated. (The other two are the Weapon Master, and Trinket Attunement at the Library.)

You may spend points here to learn new skills and upgrade them.

Each classes start with their first skill (#1) and one passive (either #3 or #4) for free. Further upgrades need Skill PointSkill Points.

The last two skills (#5 & #6) unlock after choosing one of three subclasses at level 10 in the Guild Hall. Changing subclasses automatically refunds all points spent in those skills (for free).

Starting Skills
Level Cost
Cost
(cumulative)
1 Free Free
2 Skill Point3 Skill Point3
3 Skill Point5 Skill Point8
4 Skill Point5 Skill Point13
5 Skill Point7 Skill Point20
New Skills
Level Cost
Cost
(cumulative)
1 Skill Point3 Skill Point3
2 Skill Point3 Skill Point6
3 Skill Point5 Skill Point11
4 Skill Point5 Skill Point16
5 Skill Point7 Skill Point23
Subclasses Skills
Level Cost
Cost
(cumulative)
1 Free Free
2 Skill Point5 Skill Point5
3 Skill Point7 Skill Point12
4 Skill Point7 Skill Point19
5 Skill Point9 Skill Point28

Athlete

The Athlete becomes available with Training Ground Tier 1. He offers these upgrades:

Dash Charges
Level
Amount
(cumulative)
Cost
Cost
(cumulative)
1 Dash Charge+1 Gold2,000 Gold2,000
2 Dash Charge+2 Gold12,000 Gold14,000
Dash Recharge
Level
Amount
(cumulative)
Cost
Cost
(cumulative)
1 Dash Recovery-10% Gold1,500 Gold1,500
2 Dash Recovery-20% Gold4,000 Gold5,500
3 Dash Recovery-30% Gold8,000 Gold13,500
4 Dash Recovery-40% Gold12,000 Gold25,500
Move Speed
Level
Amount
(cumulative)
Cost
Cost
(cumulative)
1 +4% Gold4,000 Gold4,000
2 +8% Gold8,000 Gold12,000
3 +12% Gold14,000 Gold26,000
Health Pickups
Level
Amount
(cumulative)
Cost
Cost
(cumulative)
1 +50% Health Pickup Gain Gold1,500 Gold1,500
2 +100% Health Pickup Gain Gold2,000 Gold3,500
3 +150% Health Pickup Gain Gold3,500 Gold7,000
4 +200% Health Pickup Gain Gold5,000 Gold12,000
5 +250% Health Pickup Gain Gold6,500 Gold18,500
6 +300% Health Pickup Gain Gold8,000 Gold26,500
7 +350% Health Pickup Gain Gold12,000 Gold38,500
8 +400% Health Pickup Gain Gold14,000 Gold52,500

Weapon Mastery Trainer

This villager becomes available with Training Ground Tier 3. He further enhances the character's power by increasing the damage of certain weapon types.

Each upgrade adds 3% damage when wielding that type of weapon and applies to both one-handed and two-handed weapons.

Level
Amount
(cumulative)
Cost
Cost
(cumulative)
1 +5% Skill Point1 Skill Point1
2 +10% Skill Point3 Skill Point4
3 +15% Skill Point5 Skill Point9
4 +20% Skill Point7 Skill Point16
5 +25% Skill Point9 Skill Point25
6 +30% Skill Point11 Skill Point36
7 +35% Skill Point13 Skill Point49
8 +40% Skill Point15 Skill Point64
9 +45% Skill Point17 Skill Point81
10 +50% Skill Point19 Skill Point100

Training Dummies

Dummy Armor & Resists
Plain-looking None
Heavy armor 50
Caster robes 50
Leather clothes 100

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