Tavern

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Food Effect Blueprint Cost Quality
Simple Broth +0.5 to Health and Mana Regen. Gold100 None
Hearty Meal +1 to Health and Mana Regen. Gold250 Common
Elemental Breakfast +50 to Fire, Ice and Lightning Resistance. Gold500 Common
Hunter's Travel Rations +20% Damage against Beasts.
-25% Dash Recovery Time.
Gold500 Common
Forager's Feast +25% Wood, Stone and Iron Material Gains. Gold500 Common
Bishop's Blessed Bread +20% Damage against Undead.
-10% Shadow Curse Gain.
✔¹ Gold750 Uncommon
Sweet Pancakes +5% Movement Speed.
+20% Experience Gain.
Gold750 Uncommon
Drink Effect Blueprint Cost Quality
Hair of the Goblin +10% Weapon Crit Chance.
+25% Dash Recovery Time.
Gold500 Common
The Impetuous Apprentice +25% Cast Speed and -25% Reduced Spell Cooldowns.
+10% Spell Mana Cost.
Gold500 Common
Slow and Steady -10% Damage Taken.
-25% Experience Gain.
Gold500 Common
Sawdust +50% Wood Gain.
-25% Gold Gain.
Gold500 Common
Crooked Back +50% Stone Gain.
-5% Health.
Gold500 Common
Prospectors Pride +50% Iron Gain.
-10% Armor.
Gold500 Common
Stinging Curse 50% chance to neutralize an incoming shadow curse
and take 35 pure damage instead.
✔¹ Gold500 Common
Barking Mad +25% Weapon Speed.
+10% Damage Taken.
Gold750 Uncommon
Enduring Light -25% Shadow Curse Gain.
-25% Mana Regen.
✔¹ Gold750 Uncommon
Fair Play You gain True Strike.
Evasion set to 0.
Gold750 Uncommon
The Ambitious Adept +25% Spell Crit Chance.
+20% Spell Mana Cost.
Gold750 Uncommon
The Happy Hydra +100% Mana Regen at Full Health.
-50% Mana Regen when below Full Health.
Gold750 Uncommon
Gulch Burner +25% Fire Damage.
-25% Ice Resistance.
Gold750 Uncommon
Chilly Fingers +25% Ice Damage.
-25% Fire Resistance.
Gold750 Uncommon
Shocking Zinger +25% Lightning Damage.
-20% Armor.
Gold750 Uncommon
Toxic Twist +25% Poison Damage.
-10% Health.
Gold750 Uncommon
Dark Desire +20% Damage.
+25% Shadow Curse Gain.
✔¹ Gold1,000 Rare
Thrill-Seeker +200% Health Regen when below Half Health.
Health Regen set to 0 when above Half Health.
Gold1,000 Rare
Sudden Death +50% Spell damage.
You lose 50% of the Mana cost as Health when casting spells.
Gold1,000 Rare
Double-Edged 25% Weapon Crit Chance.
You lose 2.5% of your current Health when scoring Weapon Crits.
Gold1,000 Rare
Soul Anguish 1.5% Weapon Mana Leech.
Mana Regen set to 0.
Gold1,000 Rare
Crimson Feast 10% chance to inflict stacks of Bleeding with Weapons and Spells.
10% chance to be inflicted by a stack of Bleeding when taking damage.
Gold1,000 Rare
1. These blueprints are not obtainable in NG+0.

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