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Drink | Effect | Blueprint | Cost | Quality | |
---|---|---|---|---|---|
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+10% Weapon Crit Chance. +25% Dash Recovery Time. |
✘ | ![]() |
Common | |
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+25% Cast Speed and -25% Reduced Spell Cooldowns. +10% Spell Mana Cost. |
✘ | ![]() |
Common | |
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-10% Damage Taken. -25% Experience Gain. |
✔ | ![]() |
Common | |
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+50% Wood Gain. -25% Gold Gain. |
✔ | ![]() |
Common | |
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+50% Stone Gain. -5% Health. |
✔ | ![]() |
Common | |
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+50% Iron Gain. -10% Armor. |
✔ | ![]() |
Common | |
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50% chance to neutralize an incoming shadow curse and take 35 pure damage instead. |
✔¹ | ![]() |
Common | |
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+25% Weapon Speed. +10% Damage Taken. |
✔ | ![]() |
Uncommon | |
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-25% Shadow Curse Gain. -25% Mana Regen. |
✔¹ | ![]() |
Uncommon | |
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You gain True Strike. Evasion set to 0. |
✔ | ![]() |
Uncommon | |
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+25% Spell Crit Chance. +20% Spell Mana Cost. |
✔ | ![]() |
Uncommon | |
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+100% Mana Regen at Full Health. -50% Mana Regen when below Full Health. |
✔ | ![]() |
Uncommon | |
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+25% Fire Damage. -25% Ice Resistance. |
✔ | ![]() |
Uncommon | |
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+25% Ice Damage. -25% Fire Resistance. |
✔ | ![]() |
Uncommon | |
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+25% Lightning Damage. -20% Armor. |
✔ | ![]() |
Uncommon | |
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+25% Poison Damage. -10% Health. |
✔ | ![]() |
Uncommon | |
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+20% Damage. +25% Shadow Curse Gain. |
✔¹ | ![]() |
Rare | |
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+200% Health Regen when below Half Health. Health Regen set to 0 when above Half Health. |
✔ | ![]() |
Rare | |
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+50% Spell damage. You lose 50% of the Mana cost as Health when casting spells. |
✔ | ![]() |
Rare | |
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25% Weapon Crit Chance. You lose 2.5% of your current Health when scoring Weapon Crits. |
✔ | ![]() |
Rare | |
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1.5% Weapon Mana Leech. Mana Regen set to 0. |
✔ | ![]() |
Rare | |
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10% chance to inflict stacks of Bleeding with Weapons and Spells. 10% chance to be inflicted by a stack of Bleeding when taking damage. |
✔ | ![]() |
Rare |
- 1. These blueprints are not obtainable in NG+0.