Rogue: Difference between revisions
Loven Drunk (talk | contribs) |
→Abilities: lots of minor edits to match wiki style |
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'''Class Title:''' Reduces '''trap damage''' by 0.75% per level. | '''Class Title:''' Reduces '''trap damage''' by 0.75% per level. | ||
'''Primary [[Attributes|Attribute]]:''' [[Dexterity]] | '''Primary [[Attributes|Attribute]]:''' {{icon|dex}}'''[[Dexterity]]''' | ||
=== Base Stats === | === Base Stats === | ||
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[[File:Rogue_Base_Stats.png]] | [[File:Rogue_Base_Stats.png]] | ||
Per Level: +4 [[Attribute#Health|Health]], +3 [[Attribute#Mana|Mana]], +0.3 [[Attribute#Armor|Armor]] and [[Tags#Poison|Poison]] Resistance, +0.2 | Per Level: {{icon|hp}}+4 '''[[Attribute#Health|Health]]''', {{icon|mp}}+3 '''[[Attribute#Mana|Mana]]''', {{icon|armor}}{{icon|poison resist}}+0.3 '''[[Attribute#Armor|Armor]]''' and '''[[Tags#Poison|Poison]] Resistance''', {{icon|elemental resist}}+0.2 '''Elemental Resistance''' | ||
=== Starting Equipment === | === Starting Equipment === | ||
[[File:Dual Daggers.png|left|250px]] | |||
[[File:Leather_Jerkin.png|250px]] | [[File:Leather_Jerkin.png|250px]] | ||
[[File:Hide Boots.png|250x250px]] | [[File:Hide Boots.png|250x250px]] | ||
<div style="clear: both"></div> | |||
=== Abilities === | === Abilities === | ||
Line 31: | Line 33: | ||
|+ Upgrades | |+ Upgrades | ||
|- | |- | ||
! Level !! Cost !! Damage | ! Level !! Cost !! Damage !! Projectiles !! Projectile Piercing !! Mana Cost !! Cooldown | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
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| style="background-color:#222222;" | 5 | | style="background-color:#222222;" | 5 | ||
| style="background-color:#222222;" | 2 | | style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | | | style="background-color:#222222;" | 15 | ||
| style="background-color:#222222;" | 0.2s | | style="background-color:#222222;" | 0.2s | ||
|- | |- | ||
Line 54: | Line 56: | ||
| style="background-color:#2c2c2c;" | 7 | | style="background-color:#2c2c2c;" | 7 | ||
| style="background-color:#2c2c2c;" | 2 | | style="background-color:#2c2c2c;" | 2 | ||
| style="background-color:#2c2c2c;" | | | style="background-color:#2c2c2c;" | 20 | ||
| style="background-color:#2c2c2c;" | 0.2s | | style="background-color:#2c2c2c;" | 0.2s | ||
|- | |- | ||
Line 62: | Line 64: | ||
| style="background-color:#222222;" | 7 | | style="background-color:#222222;" | 7 | ||
| style="background-color:#222222;" | 3 | | style="background-color:#222222;" | 3 | ||
| style="background-color:#222222;" | | | style="background-color:#222222;" | 25 | ||
| style="background-color:#222222;" | 0.2s | | style="background-color:#222222;" | 0.2s | ||
|- | |- | ||
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| style="background-color:#2c2c2c;" | 9 | | style="background-color:#2c2c2c;" | 9 | ||
| style="background-color:#2c2c2c;" | 3 | | style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | | | style="background-color:#2c2c2c;" | 30 | ||
| style="background-color:#2c2c2c;" | 0.2s | | style="background-color:#2c2c2c;" | 0.2s | ||
|} | |} | ||
Line 89: | Line 91: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | 5% | | style="background-color:#2c2c2c;" | 5% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 10% | | style="background-color:#222222;" | 10% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 20% | | style="background-color:#2c2c2c;" | 20% | ||
|} | |} | ||
Line 114: | Line 116: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 200% | | style="background-color:#2c2c2c;" | +200% | ||
| style="background-color:#2c2c2c;" | 2 | | style="background-color:#2c2c2c;" | 2 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Rare | | style="background-color:#222222;" | {{Rare}} | ||
| style="background-color:#222222;" | 200% | | style="background-color:#222222;" | +200% | ||
| style="background-color:#222222;" | 3 | | style="background-color:#222222;" | 3 | ||
|} | |} | ||
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|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | 25% | | style="background-color:#2c2c2c;" | 25% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 50% | | style="background-color:#222222;" | 50% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 100% | | style="background-color:#2c2c2c;" | 100% | ||
|} | |} | ||
Line 160: | Line 162: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | Projectiles now bounce off walls | | style="background-color:#2c2c2c;" | Projectiles now bounce off walls | ||
|} | |} | ||
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Description: | Description: | ||
Gains a chance to inflict [[Disarm]]. | Gains a chance to inflict [[Combat#Disarm|Disarm]]. | ||
{| class="wikitable" style="margin:left" style="text-align:center | {| class="wikitable" style="margin:left" style="text-align:center | ||
Line 230: | Line 232: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | 10% | | style="background-color:#2c2c2c;" | 10% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 20% | | style="background-color:#222222;" | 20% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 40% | | style="background-color:#2c2c2c;" | 40% | ||
|} | |} | ||
Line 255: | Line 257: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 10 | | style="background-color:#2c2c2c;" | 10 | ||
| style="background-color:#2c2c2c;" | 2s | | style="background-color:#2c2c2c;" | 2s | ||
Line 262: | Line 264: | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 20 | | style="background-color:#222222;" | 20 | ||
| style="background-color:#222222;" | 2.5s | | style="background-color:#222222;" | 2.5s | ||
Line 269: | Line 271: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 35 | | style="background-color:#2c2c2c;" | 35 | ||
| style="background-color:#2c2c2c;" | 3s | | style="background-color:#2c2c2c;" | 3s | ||
Line 289: | Line 291: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 10% | | style="background-color:#2c2c2c;" | 10% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 20% | | style="background-color:#222222;" | 20% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 40% | | style="background-color:#2c2c2c;" | 40% | ||
|} | |} | ||
Line 354: | Line 356: | ||
|+ | |+ | ||
|- | |- | ||
! Level !! Rarity !! | ! Level !! Rarity !! Movement Speed | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | +5% | | style="background-color:#2c2c2c;" | +5% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | +10% | | style="background-color:#222222;" | +10% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | +20% | | style="background-color:#2c2c2c;" | +20% | ||
|} | |} | ||
Line 379: | Line 381: | ||
|+ | |+ | ||
|- | |- | ||
! Level !! Rarity !! | ! Level !! Rarity !! Crit Chance !! Duration | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | 10% | | style="background-color:#2c2c2c;" | 10% | ||
| style="background-color:#2c2c2c;" | 4s | | style="background-color:#2c2c2c;" | 4s | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 20% | | style="background-color:#222222;" | 20% | ||
| style="background-color:#222222;" | 4s | | style="background-color:#222222;" | 4s | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | | | style="background-color:#2c2c2c;" | 30% | ||
| style="background-color:#2c2c2c;" | 4s | | style="background-color:#2c2c2c;" | 4s | ||
|} | |} | ||
Line 411: | Line 413: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 25% | | style="background-color:#2c2c2c;" | 25% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 50% | | style="background-color:#222222;" | 50% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 100% | | style="background-color:#2c2c2c;" | 100% | ||
|} | |} | ||
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Description: | Description: | ||
Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[ | Hits with [[Tags#Melee|Melee]] skills grant stacks of Slice and Dice. Each stack increases your [[Combat#Weapon Speed|Weapon Speed]]. You lose all stacks at once if the duration runs out. | ||
{| class="wikitable" style="margin:left" style="text-align:center | {| class="wikitable" style="margin:left" style="text-align:center | ||
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Description: | Description: | ||
Each stack increases your [[ | Each stack increases your [[Combat#Mana|Mana Regen]]. | ||
{| class="wikitable" style="margin:left" style="text-align:center | {| class="wikitable" style="margin:left" style="text-align:center | ||
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|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | +1% | | style="background-color:#2c2c2c;" | +1% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | +2% | | style="background-color:#222222;" | +2% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | +4% | | style="background-color:#2c2c2c;" | +4% | ||
|} | |} | ||
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Description: | Description: | ||
Each stack increases your [[ | Each stack increases your [[Combat#Cast Speed|Cast Speed]], and you also gain stacks by casting [[Tags#Spell|Spells]]. | ||
{| class="wikitable" style="margin:left" style="text-align:center | {| class="wikitable" style="margin:left" style="text-align:center | ||
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|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | 2% | | style="background-color:#2c2c2c;" | +2% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 3% | | style="background-color:#222222;" | +3% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 5% | | style="background-color:#2c2c2c;" | +5% | ||
|} | |} | ||
Line 534: | Line 536: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Common | | style="background-color:#2c2c2c;" | {{Common}} | ||
| style="background-color:#2c2c2c;" | 1% | | style="background-color:#2c2c2c;" | 1% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 2% | | style="background-color:#222222;" | 2% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 3% | | style="background-color:#2c2c2c;" | 3% | ||
|} | |} | ||
Line 615: | Line 617: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 2.5% | | style="background-color:#2c2c2c;" | 2.5% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Rare | | style="background-color:#222222;" | {{Rare}} | ||
| style="background-color:#222222;" | 5% | | style="background-color:#222222;" | 5% | ||
|} | |} | ||
Line 636: | Line 638: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 1 | | style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | -50% | | style="background-color:#2c2c2c;" | -50% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 2 | | style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | -50% | | style="background-color:#222222;" | -50% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 3 | | style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | -50% | | style="background-color:#2c2c2c;" | -50% | ||
Line 664: | Line 666: | ||
|+ Upgrades | |+ Upgrades | ||
|- | |- | ||
! Level !! Cost !! Attack Crit Damage !! Detection | ! Level !! Cost !! Attack Crit Damage !! Detection Range | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
Line 708: | Line 710: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 25% | | style="background-color:#2c2c2c;" | 25% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Rare | | style="background-color:#222222;" | {{Rare}} | ||
| style="background-color:#222222;" | 50% | | style="background-color:#222222;" | 50% | ||
|} | |} | ||
Line 729: | Line 731: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 50% | | style="background-color:#2c2c2c;" | 50% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Rare | | style="background-color:#222222;" | {{Rare}} | ||
| style="background-color:#222222;" | 100% | | style="background-color:#222222;" | 100% | ||
|} | |} | ||
Line 805: | Line 807: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 10% | | style="background-color:#2c2c2c;" | 10% | ||
| style="background-color:#2c2c2c;" | 3s | | style="background-color:#2c2c2c;" | 3s | ||
Line 811: | Line 813: | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 15% | | style="background-color:#222222;" | 15% | ||
| style="background-color:#222222;" | 3s | | style="background-color:#222222;" | 3s | ||
Line 817: | Line 819: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 20% | | style="background-color:#2c2c2c;" | 20% | ||
| style="background-color:#2c2c2c;" | 3s | | style="background-color:#2c2c2c;" | 3s | ||
Line 837: | Line 839: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 10% | | style="background-color:#2c2c2c;" | 10% | ||
| style="background-color:#2c2c2c;" | 1 | | style="background-color:#2c2c2c;" | 1 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 20% | | style="background-color:#222222;" | 20% | ||
| style="background-color:#222222;" | 2 | | style="background-color:#222222;" | 2 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 40% | | style="background-color:#2c2c2c;" | 40% | ||
| style="background-color:#2c2c2c;" | 3 | | style="background-color:#2c2c2c;" | 3 | ||
Line 864: | Line 866: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 2s | | style="background-color:#2c2c2c;" | 2s | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Rare | | style="background-color:#222222;" | {{Rare}} | ||
| style="background-color:#222222;" | 0.5s | | style="background-color:#222222;" | 0.5s | ||
|} | |} | ||
Line 881: | Line 883: | ||
Description: | Description: | ||
Increases your [[ | Increases your [[Combat#Armor & Resistance|Armor]] and [[Tags#Physical|Physical]] damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with [[Combat#Blind|Blindness]]. This effect has a short cooldown. | ||
{| class="wikitable" style="margin:left" style="text-align:center | {| class="wikitable" style="margin:left" style="text-align:center | ||
Line 935: | Line 937: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 25% | | style="background-color:#2c2c2c;" | 25% | ||
| style="background-color:#2c2c2c;" | 20 | | style="background-color:#2c2c2c;" | 20 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 50% | | style="background-color:#222222;" | 50% | ||
| style="background-color:#222222;" | 20 | | style="background-color:#222222;" | 20 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 100% | | style="background-color:#2c2c2c;" | 100% | ||
| style="background-color:#2c2c2c;" | 20 | | style="background-color:#2c2c2c;" | 20 | ||
Line 963: | Line 965: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 30% | | style="background-color:#2c2c2c;" | 30% | ||
| style="background-color:#2c2c2c;" | 30 | | style="background-color:#2c2c2c;" | 30 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 40% | | style="background-color:#222222;" | 40% | ||
| style="background-color:#222222;" | 45 | | style="background-color:#222222;" | 45 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 50% | | style="background-color:#2c2c2c;" | 50% | ||
| style="background-color:#2c2c2c;" | 60 | | style="background-color:#2c2c2c;" | 60 | ||
Line 1,050: | Line 1,052: | ||
Description: | Description: | ||
You and your allies gain [[Evasion]] while inside the cloud. | You and your allies gain [[Combat#Evasion|Evasion]] while inside the cloud. | ||
{| class="wikitable" style="margin:left" style="text-align:center | {| class="wikitable" style="margin:left" style="text-align:center | ||
|+ | |+ | ||
|- | |- | ||
! Level !! Rarity ! Evasion | ! Level !! Rarity !! Evasion | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 10% | | style="background-color:#2c2c2c;" | 10% | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 20% | | style="background-color:#222222;" | 20% | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 30% | | style="background-color:#2c2c2c;" | 30% | ||
|} | |} | ||
Line 1,083: | Line 1,085: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | Minor Armor Break | | style="background-color:#2c2c2c;" | Minor Armor Break | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | Armor Break | | style="background-color:#222222;" | Armor Break | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | Greater Armor Break | | style="background-color:#2c2c2c;" | Greater Armor Break | ||
|} | |} | ||
Line 1,147: | Line 1,149: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | +0.5 | | style="background-color:#2c2c2c;" | +0.5 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | +1 | | style="background-color:#222222;" | +1 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | +2 | | style="background-color:#2c2c2c;" | +2 | ||
|} | |} | ||
Line 1,172: | Line 1,174: | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | Uncommon | | style="background-color:#2c2c2c;" | {{Uncommon}} | ||
| style="background-color:#2c2c2c;" | 25 | | style="background-color:#2c2c2c;" | 25 | ||
| style="background-color:#2c2c2c;" | 10 | | style="background-color:#2c2c2c;" | 10 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | Uncommon | | style="background-color:#222222;" | {{Uncommon}} | ||
| style="background-color:#222222;" | 50 | | style="background-color:#222222;" | 50 | ||
| style="background-color:#222222;" | 20 | | style="background-color:#222222;" | 20 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | Rare | | style="background-color:#2c2c2c;" | {{Rare}} | ||
| style="background-color:#2c2c2c;" | 100 | | style="background-color:#2c2c2c;" | 100 | ||
| style="background-color:#2c2c2c;" | 40 | | style="background-color:#2c2c2c;" | 40 |
Latest revision as of 21:02, 14 February 2025
Class Overview
A swashbuckling scoundrel who utilizes innate agility and cunning tactics to overcome their foes.
Class Title: Reduces trap damage by 0.75% per level.
Base Stats
Per Level: +4 Health,
+3 Mana,
+0.3 Armor and Poison Resistance,
+0.2 Elemental Resistance
Starting Equipment

Abilities
Fan of Knives
Description:
Throws several knives in a cone dealing Physical damage.
Level | Cost | Damage | Projectiles | Projectile Piercing | Mana Cost | Cooldown |
---|---|---|---|---|---|---|
1 | Free | 20 | 5 | 1 | 10 | 0.2s |
2 | 3 | 25 | 5 | 2 | 15 | 0.2s |
3 | 5 | 30 | 7 | 2 | 20 | 0.2s |
4 | 5 | 35 | 7 | 3 | 25 | 0.2s |
5 | 7 | 40 | 9 | 3 | 30 | 0.2s |
Skill Orbs
Description:
You gain increased Crit Chance with Fan of Knives.
Level | Rarity | Crit Chance |
---|---|---|
1 | Common | 5% |
2 | Uncommon | 10% |
3 | Rare | 20% |
Description:
You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.
Level | Rarity | Damage | Projectiles |
---|---|---|---|
1 | Uncommon | +200% | 2 |
2 | Rare | +200% | 3 |
Description:
Deals additional Poison damage.
Level | Rarity | Damage |
---|---|---|
1 | Common | 25% |
2 | Uncommon | 50% |
3 | Rare | 100% |
Description:
The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.
Level | Rarity | Effect |
---|---|---|
1 | Rare | Projectiles now bounce off walls |
Flurry of Blades
Description:
You perform a series of strikes, hitting all enemies in an area around you, dealing Physical damage.
Level | Cost | Damage | Mana Cost | Strikes | Cooldown |
---|---|---|---|---|---|
1 | 3 | 25 | 25 | 3 | 2s |
2 | 3 | 30 | 25 | 3 | 2s |
3 | 5 | 40 | 35 | 3 | 2s |
4 | 5 | 50 | 35 | 3 | 2s |
5 | 7 | 70 | 45 | 3 | 2s |
Skill Orbs
Description:
Gains a chance to inflict Disarm.
Level | Rarity | Chance |
---|---|---|
1 | Common | 10% |
2 | Uncommon | 20% |
3 | Rare | 40% |
Description:
Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take Fire damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.
Level | Rarity | Damage | Duration | Tick Rate | Slow Effect |
---|---|---|---|---|---|
1 | Uncommon | 10 | 2s | 0.5s | 70% |
2 | Uncommon | 20 | 2.5s | 0.5s | 70% |
3 | Rare | 35 | 3s | 0.5s | 70% |
Description:
Deals additional Lightning Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.
Level | Rarity | Damage |
---|---|---|
1 | Uncommon | 10% |
2 | Uncommon | 20% |
3 | Rare | 40% |
Sidestep
Description:
Grants Evasion and a single stack of guaranteed evasion that is recharged every few seconds.
Level | Cost | Evasion | Recharge Time |
---|---|---|---|
1 | 3 | 5% | 10s |
2 | 3 | 10% | 10s |
3 | 5 | 15% | 10s |
4 | 5 | 20% | 10s |
5 | 7 | 25% | 10s |
Skill Orbs
Description:
Increases your Movement Speed.
Level | Rarity | Movement Speed |
---|---|---|
1 | Common | +5% |
2 | Uncommon | +10% |
3 | Rare | +20% |
Description:
Grants additional Crit Chance for a short period after evading.
Level | Rarity | Crit Chance | Duration |
---|---|---|---|
1 | Common | 10% | 4s |
2 | Uncommon | 20% | 4s |
3 | Uncommon | 30% | 4s |
Description:
Dashing gains a chance to recharge the guaranteed evasion of Sidestep.
Level | Rarity | Chance |
---|---|---|
1 | Uncommon | 25% |
2 | Uncommon | 50% |
3 | Rare | 100% |
Slice and Dice
Description:
Hits with Melee skills grant stacks of Slice and Dice. Each stack increases your Weapon Speed. You lose all stacks at once if the duration runs out.
Level | Cost | Weapon Speed per Stack | Stack Duration | Max Stacks |
---|---|---|---|---|
1 | Free | +2% | 3s | 20 |
2 | 3 | +2% | 3.5s | 20 |
3 | 5 | +2.5% | 3.5s | 20 |
4 | 5 | +2.5% | 4s | 20 |
5 | 7 | +3% | 4s | 20 |
Skill Orbs
Description:
Each stack increases your Mana Regen.
Level | Rarity | Mana Regen per Stack |
---|---|---|
1 | Common | +1% |
2 | Uncommon | +2% |
3 | Rare | +4% |
Description:
Each stack increases your Cast Speed, and you also gain stacks by casting Spells.
Level | Rarity | Cast Speed per Stack |
---|---|---|
1 | Common | +2% |
2 | Uncommon | +3% |
3 | Rare | +5% |
Description:
Each stack increases your Parry.
Level | Rarity | Chance |
---|---|---|
1 | Common | 1% |
2 | Uncommon | 2% |
3 | Rare | 3% |
Specializations
Blades
Description:
Master the art of deadly strikes and stealthy assassinations to dominate your foes.
Mortal Strike
Description:
You deliver a quick deadly strike that deals massive Physical damage.
Level | Cost | Damage | Mana Cost | Cooldown |
---|---|---|---|---|
1 | Free | 300 | 40 | 7s |
2 | 5 | 350 | 40 | 7s |
3 | 7 | 450 | 50 | 7s |
4 | 7 | 550 | 50 | 7s |
5 | 9 | 700 | 60 | 7s |
Skill Orbs
Description:
You gain a small amount of Life Leech with Mortal Strike.
Level | Rarity | Leech Life |
---|---|---|
1 | Rare | 2.5% |
2 | Rare | 5% |
Description:
The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.
Level | Rarity | Chains | Damage |
---|---|---|---|
1 | Uncommon | 1 | -50% |
2 | Uncommon | 2 | -50% |
3 | Uncommon | 3 | -50% |
Assassin
Description:
Increases your Weapon Crit Damage and reduces the range of enemies detecting you.
Level | Cost | Attack Crit Damage | Detection Range |
---|---|---|---|
1 | Free | +20% | -20% |
2 | 5 | +40% | -20% |
3 | 7 | +60% | -35% |
4 | 7 | +80% | -35% |
5 | 9 | +100% | -50% |
Skill Orbs
Description:
You gain a chance to instantly kill an enemy on Low Life when scoring crits with Melee skills. Does not work on Bosses.
Level | Rarity | Chance |
---|---|---|
1 | Uncommon | 25% |
2 | Rare | 50% |
Description:
Attacking with Melee weapons strikes a random nearby enemy for Mainhand Weapon damage.
Level | Rarity | Damage |
---|---|---|
1 | Uncommon | 50% |
2 | Rare | 100% |
Demolitions
Description:
Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.
Grenade
Description:
You throw a grenade in forward direction that detonates after a brief period, dealing Physical damage.
Level | Cost | Damage | Mana Cost | Cooldown |
---|---|---|---|---|
1 | Free | 200 | 30 | 3s |
2 | 5 | 240 | 30 | 3s |
3 | 7 | 300 | 40 | 3s |
4 | 7 | 360 | 40 | 3s |
5 | 9 | 440 | 50 | 3s |
Skill Orbs
Description:
The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing Fire damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.
Level | Rarity | Damage | Duration | Tick Rate |
---|---|---|---|---|
1 | Uncommon | 10% | 3s | 0.5s |
2 | Uncommon | 15% | 3s | 0.5s |
3 | Rare | 20% | 3s | 0.5s |
Description:
The grenade deals additional Lightning damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.
Level | Rarity | Damage | Chains |
---|---|---|---|
1 | Uncommon | 10% | 1 |
2 | Uncommon | 20% | 2 |
3 | Rare | 40% | 3 |
Description:
If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.
Level | Rarity | Cooldown |
---|---|---|
1 | Rare | 2s |
2 | Rare | 0.5s |
Artificer Suit
Description:
Increases your Armor and Physical damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with Blindness. This effect has a short cooldown.
Level | Cost | Armor | Damage | Effect Cooldown |
---|---|---|---|---|
1 | Free | +5% | +5% | 2s |
2 | 5 | +10% | +10% | 2s |
3 | 7 | +15% | +15% | 2s |
4 | 7 | +20% | +20% | 2s |
5 | 9 | +25% | +25% | 2s |
Skill Orbs
Description:
Casting spells has a chance of discharging multiple shrapnels in all directions, dealing Physical and Fire damage.
Level | Rarity | Chance | Damage |
---|---|---|---|
1 | Uncommon | 25% | 20 |
2 | Uncommon | 50% | 20 |
3 | Rare | 100% | 20 |
Description:
Weapon skills has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing Lightning damage.
Level | Rarity | Chance | Damage |
---|---|---|---|
1 | Uncommon | 30% | 30 |
2 | Uncommon | 40% | 45 |
3 | Rare | 50% | 60 |
Poison
Description:
Unleash toxic clouds and master poison skills to weaken and destroy enemies.
Toxic Cloud
Description:
You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals Poison damage to any enemies inside the cloud.
Level | Cost | Damage | Mana Cost | Duration | Tick Rate | Cooldown |
---|---|---|---|---|---|---|
1 | Free | 25 | 50 | 6s | 0.5s | 18s |
2 | 5 | 30 | 50 | 7s | 0.5s | 18s |
3 | 7 | 35 | 60 | 8s | 0.5s | 18s |
4 | 7 | 40 | 60 | 9s | 0.5s | 18s |
5 | 9 | 45 | 70 | 10s | 0.5s | 18s |
Skill Orbs
Description:
You and your allies gain Evasion while inside the cloud.
Level | Rarity | Evasion |
---|---|---|
1 | Uncommon | 10% |
2 | Uncommon | 20% |
3 | Rare | 30% |
Description:
Enemies entering the cloud are inflicted by Armor Break.
Level | Rarity | Status Effect |
---|---|---|
1 | Uncommon | Minor Armor Break |
2 | Uncommon | Armor Break |
3 | Rare | Greater Armor Break |
Poison Mastery
Description:
You deal increased Poison damage and your Poison skills gain a chance to inflict Vulnerability.
Level | Cost | Damage |
---|---|---|
1 | Free | +10% |
2 | 5 | +20% |
3 | 7 | +30% |
4 | 7 | +40% |
5 | 9 | +50% |
Skill Orbs
Description:
Adds Poison damage to your weapons per character level.
Level | Rarity | Damage |
---|---|---|
1 | Uncommon | +0.5 |
2 | Uncommon | +1 |
3 | Rare | +2 |
Description:
Increases your Poison Penetration and Poison Resistance.
Level | Rarity | Poison Resistance | Poison Penetration |
---|---|---|---|
1 | Uncommon | 25 | 10 |
2 | Uncommon | 50 | 20 |
3 | Rare | 100 | 40 |