Enchanter: Difference between revisions

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Tara (talk | contribs)
m Change No -> ✗ and Yes -> ✓ for visibility
Tara (talk | contribs)
→Rare Enchantments: Change No -> ✗ and Yes -> ✓ for visibility
Line 399: Line 399:
| style="background-color:#1d2335;" | of Combat
| style="background-color:#1d2335;" | of Combat
| style="background-color:#1d2335;" | +10% Attack Speed
| style="background-color:#1d2335;" | +10% Attack Speed
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Prowess
| style="background-color:#181a23;" | of Prowess
| style="background-color:#181a23;" | +10% Spell Damage
| style="background-color:#181a23;" | +10% Spell Damage
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Ascendancy
| style="background-color:#1d2335;" | of Ascendancy
| style="background-color:#1d2335;" | +20% Damage against Elites
| style="background-color:#1d2335;" | +20% Damage against Elites
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Supremacy
| style="background-color:#181a23;" | of Supremacy
| style="background-color:#181a23;" | +15% Damage against Bosses
| style="background-color:#181a23;" | +15% Damage against Bosses
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Precision
| style="background-color:#1d2335;" | of Precision
| style="background-color:#1d2335;" | +5% Weapon Crit Chance
| style="background-color:#1d2335;" | +5% Weapon Crit Chance
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Destruction
| style="background-color:#181a23;" | of Destruction
| style="background-color:#181a23;" | +5% Spell Crit Chance
| style="background-color:#181a23;" | +5% Spell Crit Chance
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Quickness
| style="background-color:#1d2335;" | of Quickness
| style="background-color:#1d2335;" | +10% Attack Speed
| style="background-color:#1d2335;" | +10% Attack Speed
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Alacrity
| style="background-color:#181a23;" | of Alacrity
| style="background-color:#181a23;" | +20% Cast Speed
| style="background-color:#181a23;" | +20% Cast Speed
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Speed
| style="background-color:#1d2335;" | of Speed
| style="background-color:#1d2335;" | +10% Movement Speed
| style="background-color:#1d2335;" | +10% Movement Speed
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
|-
|-
| style="background-color:#181a23;" | of Dashing
| style="background-color:#181a23;" | of Dashing
| style="background-color:#181a23;" | +1 Dash Charge
| style="background-color:#181a23;" | +1 Dash Charge
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
|-
|-
| style="background-color:#1d2335;" | of Recovery
| style="background-color:#1d2335;" | of Recovery
| style="background-color:#1d2335;" | -10% Dash Recovery Time
| style="background-color:#1d2335;" | -10% Dash Recovery Time
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
|-
|-
| style="background-color:#181a23;" | of Evasion
| style="background-color:#181a23;" | of Evasion
| style="background-color:#181a23;" | +5% Evasion Chance
| style="background-color:#181a23;" | +5% Evasion Chance
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
|-
|-
| style="background-color:#1d2335;" | of Deflection
| style="background-color:#1d2335;" | of Deflection
| style="background-color:#1d2335;" | +15% Parry Chance
| style="background-color:#1d2335;" | +15% Parry Chance
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Protection
| style="background-color:#181a23;" | of Protection
| style="background-color:#181a23;" | -5% Damage Taken
| style="background-color:#181a23;" | -5% Damage Taken
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
|-
|-
| style="background-color:#1d2335;" | of Efficiency
| style="background-color:#1d2335;" | of Efficiency
| style="background-color:#1d2335;" | -15% Spell Mana Cost
| style="background-color:#1d2335;" | -15% Spell Mana Cost
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Celerity
| style="background-color:#181a23;" | of Celerity
| style="background-color:#181a23;" | -15% Spell Cooldown
| style="background-color:#181a23;" | -15% Spell Cooldown
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Tonics
| style="background-color:#1d2335;" | of Tonics
| style="background-color:#1d2335;" | +1 Potion Charge
| style="background-color:#1d2335;" | +1 Potion Charge
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Zeal
| style="background-color:#181a23;" | of Zeal
| style="background-color:#181a23;" | -10% Shadow Curse Gain
| style="background-color:#181a23;" | -10% Shadow Curse Gain
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Wealth
| style="background-color:#1d2335;" | of Wealth
| style="background-color:#1d2335;" | +25% Gold Gain
| style="background-color:#1d2335;" | +25% Gold Gain
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Learning
| style="background-color:#181a23;" | of Learning
| style="background-color:#181a23;" | +20% Experience Gain
| style="background-color:#181a23;" | +20% Experience Gain
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Sundering
| style="background-color:#1d2335;" | of Sundering
| style="background-color:#1d2335;" | +25 Armor Penetration
| style="background-color:#1d2335;" | +25 Armor Penetration
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Corrosion
| style="background-color:#181a23;" | of Corrosion
| style="background-color:#181a23;" | +25 Poison Penetration
| style="background-color:#181a23;" | +25 Poison Penetration
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Conflagration
| style="background-color:#1d2335;" | of Conflagration
| style="background-color:#1d2335;" | +25 Fire Penetration
| style="background-color:#1d2335;" | +25 Fire Penetration
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Frostbite
| style="background-color:#181a23;" | of Frostbite
| style="background-color:#181a23;" | +25 Ice Penetration
| style="background-color:#181a23;" | +25 Ice Penetration
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Electrocution
| style="background-color:#1d2335;" | of Electrocution
| style="background-color:#1d2335;" | +25 Lightning Penetration
| style="background-color:#1d2335;" | +25 Lightning Penetration
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Thorns
| style="background-color:#181a23;" | of Thorns
| style="background-color:#181a23;" | Returns 15 Physical Damage when taking damage
| style="background-color:#181a23;" | Returns 15 Physical Damage when taking damage
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Reaping
| style="background-color:#1d2335;" | of Reaping
| style="background-color:#1d2335;" | Restores 1 Health on Kill
| style="background-color:#1d2335;" | Restores 1 Health on Kill
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Siphoning
| style="background-color:#181a23;" | of Siphoning
| style="background-color:#181a23;" | Restores 1 Mana on Kill
| style="background-color:#181a23;" | Restores 1 Mana on Kill
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Craving
| style="background-color:#1d2335;" | of Craving
| style="background-color:#1d2335;" | Restores 1 Health on Hit
| style="background-color:#1d2335;" | Restores 1 Health on Hit
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Draining
| style="background-color:#181a23;" | of Draining
| style="background-color:#181a23;" | Restores 1 Mana on Hit
| style="background-color:#181a23;" | Restores 1 Mana on Hit
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Stunning
| style="background-color:#1d2335;" | of Stunning
| style="background-color:#1d2335;" | 15% chance to inflict Stun
| style="background-color:#1d2335;" | 15% chance to inflict Stun
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Disarming
| style="background-color:#181a23;" | of Disarming
| style="background-color:#181a23;" | 20% chance to inflict Disarm
| style="background-color:#181a23;" | 20% chance to inflict Disarm
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Slowing
| style="background-color:#1d2335;" | of Slowing
| style="background-color:#1d2335;" | 20% chance to inflict Slow
| style="background-color:#1d2335;" | 20% chance to inflict Slow
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Silence
| style="background-color:#181a23;" | of Silence
| style="background-color:#181a23;" | 15% chance to inflict Silence
| style="background-color:#181a23;" | 15% chance to inflict Silence
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Blindness
| style="background-color:#1d2335;" | of Blindness
| style="background-color:#1d2335;" | 15% chance to inflict Blindness
| style="background-color:#1d2335;" | 15% chance to inflict Blindness
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Confusion
| style="background-color:#181a23;" | of Confusion
| style="background-color:#181a23;" | 20% chance to inflict Confusion
| style="background-color:#181a23;" | 20% chance to inflict Confusion
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|-
|-
| style="background-color:#1d2335;" | of Weakness
| style="background-color:#1d2335;" | of Weakness
| style="background-color:#1d2335;" | 20% chance to inflict Weak
| style="background-color:#1d2335;" | 20% chance to inflict Weak
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | Yes
| style="background-color:#1d2335;" | ✔
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
| style="background-color:#1d2335;" | No
| style="background-color:#1d2335;" | ✘
|-
|-
| style="background-color:#181a23;" | of Vulnerability
| style="background-color:#181a23;" | of Vulnerability
| style="background-color:#181a23;" | 15% chance to inflict Vulnerability
| style="background-color:#181a23;" | 15% chance to inflict Vulnerability
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | Yes
| style="background-color:#181a23;" | ✔
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
| style="background-color:#181a23;" | No
| style="background-color:#181a23;" | ✘
|}
|}


{{Template:BaseNav}}
{{Template:BaseNav}}

Revision as of 18:27, 22 January 2025

Enchantment Options

Uncommon Enchantments

Prefix Effect Scaling Main Hand Off Hand Two Hand Shield Head Chest Hands Back Feet
Brawny +Strength 1.111*ilvl+2.444 ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘ ✔
Nimble +Dexterity 1.111*ilvl+2.444 ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘ ✔
Keen +Intelligence 1.111*ilvl+2.444 ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘ ✔
Hale +Vitality 1.111*ilvl+2.444 ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘ ✔
Insightful +Focus 1.111*ilvl+2.444 ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘ ✔
Stout +Health 3.333*ilvl+1.666 ✘ ✘ ✘ ✔ ✔ ✔ ✔ ✔ ✔
Astute +Mana 3.333*ilvl+1.666 ✔ ✔ ✔ ✘ ✔ ✔ ✔ ✔ ✔
Revivifying +Health Regen 0.0555*ilvl+0.1444 ✘ ✘ ✘ ✔ ✔ ✔ ✔ ✔ ✔
Rejuvenating +Mana Regen 0.0555*ilvl+0.1444 ✔ ✔ ✔ ✘ ✔ ✔ ✔ ✔ ✔
Durable +Armor 1.111*ilvl+3.888 ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✔ ✔
Firey +Fire Resistance 1.111*ilvl+8.888 ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✔ ✔
Icy +Ice Resistance 1.111*ilvl+8.888 ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✔ ✔
Static +Lightning Resistance 1.111*ilvl+8.888 ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✔ ✔
Cleansing +Poison Resistance 1.111*ilvl+8.888 ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✔ ✔
Mighty +Weapon Power 1.111*ilvl+8.888 ✔ ✔ ✔ ✘ ✔ ✘ ✔ ✘ ✘
Powerful +Spell Power 1.111*ilvl+8.888 ✔ ✔ ✔ ✘ ✔ ✘ ✔ ✘ ✘
Lethal +Weapon Crit Damage 0.00555*ilvl+0.09444 ✔ ✔ ✔ ✘ ✘ ✘ ✔ ✘ ✘
Deadly +Spell Crit Damage 0.00555*ilvl+0.09444 ✔ ✔ ✔ ✘ ✔ ✘ ✘ ✘ ✘
Carnage +%Physical Damage 0.2777*ilvl+4.7222 ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
Hellfire +%Fire Damage 0.2777*ilvl+4.7222 ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
Blizzard +%Ice Damage 0.2777*ilvl+4.7222 ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
Tempest +%Lightning Damage 0.2777*ilvl+4.7222 ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
Plague +%Poison Damage 0.2777*ilvl+4.7222 ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
Crushing +Physical Damage 0.555*ilvl+4.444 ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
Scorching +Fire Damage 0.555*ilvl+4.444 ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
Chilling +Ice Damage 0.555*ilvl+4.444 ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
Shocking +Lightning Damage 0.555*ilvl+4.444 ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
Venomous +Poison Damage 0.555*ilvl+4.444 ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘

Rare Enchantments

Suffix Effect Main Hand Off Hand Two Hand Shield Head Chest Hands Back Feet
of Combat +10% Attack Speed ✘ ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘
of Prowess +10% Spell Damage ✘ ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✘
of Ascendancy +20% Damage against Elites ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✘
of Supremacy +15% Damage against Bosses ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✘
of Precision +5% Weapon Crit Chance ✔ ✔ ✔ ✘ ✔ ✘ ✘ ✘ ✘
of Destruction +5% Spell Crit Chance ✔ ✔ ✔ ✘ ✔ ✘ ✘ ✘ ✘
of Quickness +10% Attack Speed ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
of Alacrity +20% Cast Speed ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔ ✘
of Speed +10% Movement Speed ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔
of Dashing +1 Dash Charge ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔
of Recovery -10% Dash Recovery Time ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔
of Evasion +5% Evasion Chance ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔
of Deflection +15% Parry Chance ✔ ✔ ✔ ✔ ✘ ✘ ✔ ✘ ✘
of Protection -5% Damage Taken ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✔
of Efficiency -15% Spell Mana Cost ✘ ✘ ✘ ✘ ✔ ✔ ✔ ✘ ✘
of Celerity -15% Spell Cooldown ✘ ✘ ✘ ✘ ✔ ✔ ✔ ✘ ✘
of Tonics +1 Potion Charge ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✘
of Zeal -10% Shadow Curse Gain ✘ ✘ ✘ ✘ ✔ ✔ ✘ ✔ ✘
of Wealth +25% Gold Gain ✘ ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✘
of Learning +20% Experience Gain ✘ ✘ ✘ ✘ ✔ ✘ ✘ ✔ ✘
of Sundering +25 Armor Penetration ✔ ✔ ✔ ✘ ✘ ✘ ✔ ✘ ✘
of Corrosion +25 Poison Penetration ✔ ✔ ✔ ✘ ✘ ✘ ✔ ✘ ✘
of Conflagration +25 Fire Penetration ✔ ✔ ✔ ✘ ✘ ✘ ✔ ✘ ✘
of Frostbite +25 Ice Penetration ✔ ✔ ✔ ✘ ✘ ✘ ✔ ✘ ✘
of Electrocution +25 Lightning Penetration ✔ ✔ ✔ ✘ ✘ ✘ ✔ ✘ ✘
of Thorns Returns 15 Physical Damage when taking damage ✘ ✘ ✘ ✔ ✔ ✔ ✘ ✘ ✘
of Reaping Restores 1 Health on Kill ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✘
of Siphoning Restores 1 Mana on Kill ✘ ✘ ✘ ✘ ✔ ✘ ✔ ✘ ✘
of Craving Restores 1 Health on Hit ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Draining Restores 1 Mana on Hit ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Stunning 15% chance to inflict Stun ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Disarming 20% chance to inflict Disarm ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Slowing 20% chance to inflict Slow ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Silence 15% chance to inflict Silence ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Blindness 15% chance to inflict Blindness ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Confusion 20% chance to inflict Confusion ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Weakness 20% chance to inflict Weak ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘
of Vulnerability 15% chance to inflict Vulnerability ✔ ✔ ✔ ✘ ✘ ✘ ✘ ✘ ✘