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[[File:Flurry_of_Blades.png]]
[[File:Flurry_of_Blades.png]]


[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|v]], [[Tags#Spell|Spell]]
[[Tags]]: [[Tags#Physical|Physical]], [[Tags#Melee|Melee]], [[Tags#Spell|Spell]]


Description:
Description:

Revision as of 17:49, 25 January 2025

Class Overview

A swashbuckling scoundrel that utilize innate agility and cunning tactics to voercome their foes.

Class Title: Reduce Trap damage, 0.75% per level.

Primary Attribute: Dexterity

Base Stats

Per Level: +4 Health, +3 Mana, +0.3 Armor and Poison Resistance, +0.2 Fire/Ice/Lightning Resistances

Starting Equipment

File:Hide boots.png

Abilities

Fan of Knives


Tags: Spell, Physical

Description:

Throws several knives in a cone dealing Physical damage.

Upgrades
Level Cost Damage Dealt Projectiles Projectile Piercing Mana Cost Cooldown
1 Free 20 5 1 10 0.2s
2 3 25 5 2 10 0.2s
3 5 30 7 2 15 0.2s
4 5 35 7 3 15 0.2s
5 7 40 9 3 25 0.2s

Skill Orbs


Description:

You gain increased Crit Chance with Fan of Knives.

Level Rarity Crit Chance
1 Common 5%
2 Uncommon 10%
3 Rare 20%


Description:

You throw fewer projectiles in a forward direction. The projectiles deal more damage and have a slightly longer lifetime.

Level Rarity Damage Projectiles
1 Uncommon 200% 2
2 Rare 200% 3

Description:

Deals additional Poison damage.

Level Rarity Damage
1 Common 25%
2 Uncommon 50%
3 Rare 100%

Description:

The projectiles now bounce off walls and collisions. Each bounce reduces speed and damage.

Level Rarity Effect
1 Rare Projectiles now bounce off walls

Flurry of Blades


Tags: Physical, Melee, Spell

Description:

You perform a series of strikes, hitting all enemies in an area around you, dealing Physical damage.

Upgrades
Level Cost Damage Mana Cost Strikes Cooldown
1 3 25 25 3 2s
2 3 30 25 3 2s
3 5 40 35 3 2s
4 5 50 35 3 2s
5 7 70 45 3 2s

Skill Orbs


Description:

Gains a chance to inflict Disarm.

Level Rarity Chance
1 Common 10%
2 Uncommon 20%
3 Rare 40%


Description:

Bolas are applied to each target hit plus an additional nearby enemy. Enemies affected are slowed and take Fire damage for a period. Selecting this option blocks the Shock Assault upgrade for the rest of the game.

Level Rarity Damage Duration Tick Rate Slow Effect
1 Uncommon 10 2s 0.5s 70%
2 Uncommon 20 2.5s 0.5s 70%
3 Rare 35 3s 0.5s 70%


Description:

Deals additional Lightning Damage. Selecting this option blocks the Fiery Bolas upgrade for the rest of the game.

Level Rarity Damage
1 Uncommon 10%
2 Uncommon 20%
3 Rare 40%

Sidestep


Tags: Passive

Description:

Grants Evasion and a single stack of guaranteed evasion that is recharged every few seconds.

Upgrades
Level Cost Evasion Recharge Time
1 3 5% 10s
2 3 10% 10s
3 5 15% 10s
4 5 20% 10s
5 7 25% 10s

Skill Orbs


Description:

Increases your Movement Speed.

Level Rarity Damage
1 Common +5%
2 Uncommon +10%
3 Rare +20%


Description:

Grants additional Crit Chance for a short period after evading.

Level Rarity Damage Duration
1 Common 10% 4s
2 Uncommon 20% 4s
3 Uncommon 40% 4s


File:On The Move.png

Description:

Dashing gains a chance to recharge the guaranteed evasion of Sidestep.

Level Rarity Chance
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%

Slice and Dice


Tags: Passive

Description:

Hits with Melee skills grant stacks of Slice and Dice. Each stack increases your Weapon Speed. You lose all stacks at once if the duration runs out.

Upgrades
Level Cost Weapon Speed per stack Stack Duration Max Stacks
1 Free +2% 3s 20
2 3 +2% 3.5s 20
3 5 +2.5% 3.5s 20
4 5 +2.5% 4s 20
5 7 +3% 4s 20

Skill Orbs


Description:

Each stack increases your Mana Regen.

Level Rarity Mana Regen per Stack
1 Common +1%
2 Uncommon +2%
3 Rare +4%


Description:

Each stack increases your Cast Speed, and you also gain stacks by casting Spells.

Level Rarity Cast Speed per Stack
1 Common 2%
2 Uncommon 3%
3 Rare 5%


Description:

Each stack increases your Parry.

Level Rarity Chance
1 Common 1%
2 Uncommon 2%
3 Rare 3%


Specializations

Blades

Description:

Master the art of deadly strikes and stealthy assassinations to dominate your foes.

Mortal Strike


Tags: Physical, Melee, Spell

Description:

You deliver a quick deadly strike that deals massive Physical damage.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 300 40 7s
2 5 350 40 7s
3 7 450 50 7s
4 7 550 50 7s
5 9 700 60 7s

Skill Orbs


Description:

You gain a small amount of Life Leech with Mortal Strike.

Level Rarity Leech Life
1 Rare 2.5%
2 Rare 5%


Description:

The strike now chains to additional enemies in a cone behind the target. Deals less damage for each consecutive enemy hit.

Level Rarity Chains Damage
1 Uncommon 1 -50%
2 Uncommon 2 -50%
3 Uncommon 3 -50%

Assassin


Tags: Passive

Description:

Increases your Weapon Crit Damage and reduces the range of enemies detecting you.

Upgrades
Level Cost Attack Crit Damage Detection Rage
1 Free +20% -20%
2 5 +40% -20%
3 7 +60% -35%
4 7 +80% -35%
5 9 +100% -50%


Skill Orbs


Description:

You gain a chance to instantly kill an enemy on Low Life when scoring crits with Melee skills. Does not work on Bosses.

Level Rarity Chance
1 Uncommon 25%
2 Rare 50%


Description:

Attacking with Melee weapons strikes a random nearby enemy for Mainhand Weapon damage.

Level Rarity Damage
1 Uncommon 50%
2 Rare 100%

Demolitions


Description:

Utilize explosive grenades and a fortified suit to wreak havoc on the battlefield.

Grenade


Tags: Physical, Spell

Description:

You throw a grenade in forward direction that detonates after a brief period, dealing Physical damage.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 200 30 3s
2 5 240 30 3s
3 7 300 40 3s
4 7 360 40 3s
5 9 440 50 3s

Skill Orbs


File:Incendiary Grenades.png

Description:

The grenade now explodes on impact and leaves an area of burning ground for a short period, dealing Fire damage. Selecting this option blocks the Shock Grenades upgrade for the rest of the game.

Level Rarity Damage Duration Tick Rate
1 Uncommon 10% 3s 0.5s
2 Uncommon 15% 3s 0.5s
2 Rare 20% 3s 0.5s


File:Shock Grenades.png

Description:

The grenade deals additional Lightning damage that can chain to other nearby enemies. Selecting this option blocks the Incendiary Grenades upgrade for the rest of the game.

Level Rarity Damage Chains
1 Uncommon 10% 1
2 Uncommon 20% 2
3 Rare 40% 3

Description:

If you start a dash near an enemy you drop a grenade. This effect has a short cooldown.

Level Rarity Cooldown
1 Rare 2s
2 Rare 0.5s


Artificer Suit


Tags: Passive

Description:

Increases your Armor and Physical damage. Taking damage causes a flashbang to trigger inflicting nearby enemies with Blindness. This effect has a short cooldown.

Upgrades
Level Cost Armor Damage Effect Cooldown
1 Free +5% +5% 2s
2 5 +10% +10% 2s
3 7 +15% +15% 2s
4 7 +20% +20% 2s
5 9 +25% +25% 2s


Skill Orbs


Description:

Casting spells has a chance of discharging multiple shrapnels in all directions, dealing Physical and Fire damage.

Level Rarity Chance Damage
1 Uncommon 25% 20
2 Uncommon 50% 20
3 Rare 100% 20


Description:

Weapon skills has a chance to trigger a lightning bolt to zap a random nearby enemy, dealing Lightning damage.

Level Rarity Chance Damage
1 Uncommon 30% 30
2 Uncommon 40% 45
3 Rare 50% 60


Poison


Description:

Unleash toxic clouds and master poison skills to weaken and destroy enemies.

Toxic Cloud


Tags: Physical, Spell

Description:

You deploy a large toxic cloud that lingers for a period. The cloud blocks enemy vision and deals Poison damage to any enemies inside the cloud.

Upgrades
Level Cost Damage Mana Cost Duration Tick Rate Cooldown
1 Free 25 50 6s 0.5s 18s
2 5 30 50 7s 0.5s 18s
3 7 35 60 8s 0.5s 18s
4 7 40 60 9s 0.5s 18s
5 9 45 70 10s 0.5s 18s

Skill Orbs


Description:

You and your allies gain Evasion while inside the cloud.

Level Rarity ! Evasion
1 Uncommon 10%
2 Uncommon 20%
3 Rare 30%


Description:

Enemies entering the cloud are inflicted by Armor Break.

Level Rarity Status Effect
1 Uncommon Minor Armor Break
2 Uncommon Armor Break
3 Rare Greater Armor Break

Poison Mastery


Tags: Passive

Description:

You deal increased Poison damage and your Poison skills gain a chance to inflict Vulnerability.

Upgrades
Level Cost Damage
1 Free +10%
2 5 +20%
3 7 +30%
4 7 +40%
5 9 +50%


Skill Orbs


Description:

Adds Poison damage to your weapons per character level.

Level Rarity Damage
1 Uncommon +0.5
2 Uncommon +1
3 Rare +2


Description:

Increases your Poison Penetration and Poison Resistance.

Level Rarity Poison Resistance Poison Penetration
1 Uncommon 25 10
2 Uncommon 50 20
3 Rare 100 40