Warlock

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Class Overview

A practitioner of the dark arts who specializes in manipulating the souls of their adversaries.

Class Title: Grants +3 All Resistances per level.

Primary Attribute: Intelligence

Base Stats

Per Level: +2 Health, +5 Mana, +0.2 Armor and Poison Resistance, +0.3 Elemental Resistance

Starting Equipment


Abilities

Demon's Tail


Tags: Spell, Physical

Description:

Conjoures a diabolical whip to lash out in a forward direction, dealing Physical damage and inflicting Slow.

Upgrades
Level Cost Damage Dealt Mana Cost Cooldown
1 Free 40 30 2s
2 3 50 30 2s
3 5 70 40 2s
4 5 90 40 2s
5 7 120 50 2s

Skill Orbs


Add Tags: Lightning

Description:

Crackling arcs of lightning are discharged at nearby enemies, dealing Lightning damage. Selecting this option blocks the Fiery Lash upgrade for the rest of the game.

Level Rarity Damage
1 Common 10%
2 Uncommon 20%
3 Rare 40%


Add Tags: Fire

Description:

Flames erupt along the lash that lingers for a short period, dealing Fire. Selecting this option blocks the Crackling Lash upgrade for the rest of the game.

Level Rarity Damage Tick Rate Duration
1 Common 10% 0.5s 2.5s
2 Uncommon 15% 0.5s 2.5s
3 Rare 20% 0.5s 2.5s

Description:

Enemies hit by the end of the whip are now also inflicted by Stun.

Level Rarity Effect
1 Rare Inflict Stun

Dark Ritual


Tags: Spell

Description:

You start performing a ritual that completes after a few seconds. Enemies take Physical damage while inside the area and even more damage when it completes. The ritual is terminated if you leave the area before it is completed.

Upgrades
Level Cost Damage Mana Cost Completion Time End Damage Tick Rate Cooldown
1 3 15 40 3s 300% 0.5s 10s
2 3 20 40 3s 300% 0.5s 10s
3 5 30 50 3s 300% 0.5s 10s
4 5 40 50 3s 300% 0.5s 10s
5 7 55 60 3s 300% 0.5s 10s

Skill Orbs


Description:

Enemies inside the area now has a chance to be inflicted with stacks of Bleeding. Selecting this option blocks the Conflagration upgrade for the rest of the game.

Level Rarity Chance
1 Common 25%
2 Uncommon 50%


Description:

The damage type is changed to Fire abd the ritual deals even more damage when it is completed. Selecting this option blocks the Blood Ritual upgrade for the rest of the game.

Level Rarity Damage
1 Common 500%
2 Uncommon 800%


Description:

You and your allies gain Life Leech while inside the area.

Level Rarity Life Leech
1 Uncommon 2%
2 Rare 3%
3 Rare 4%

Aura of Atrophy


Tags: Passive

Description:

You project an aura around you that makes enemies deal less damage.

Upgrades
Level Cost Damage Aura Range
1 3 -10% 50
2 3 -15% 50
3 5 -20% 60
4 5 -25% 60
5 7 -30% 80

Skill Orbs


Description:

Enemies in your aura also take more damage.

Level Rarity Damage
1 Common 10
2 Uncommon 20
3 Rare 40


Description:

Casting a Spell deals Fire damage to all enemies affected by your aura.

Level Rarity Damage
1 Uncommon 20
2 Uncommon 40
3 Rare 80


Description:

Melee weapon hits deal additional Poison damage to a different nearby enemy.

Level Rarity Damage
1 Common 10%
2 Uncommon 20%
3 Rare 40%

Drain Essence


Tags: Passive

Description:

You gain stacks of Essence when hitting enemies with Melee skills. Each stack increases your max Health and Mana. This effect has a short cooldown.

Upgrades
Level Cost Health % per stack Mana % per stack Max Stacks Stack Duration Effect Cooldown
1 Free +2% +2% 10 6s 0.25s
2 3 +2.5% +2.5% 10 6s 0.25s
3 5 +3% +3% 10 6s 0.25s
4 5 +3.5% +3.5% 10 6s 0.25s
5 7 +4% +4% 10 6s 0.25s

Skill Orbs


Description:

You now also inflict stacks of Bleeding to the targets you gain Essence from.

Level Rarity Amount
1 Common 1
2 Uncommon 2


Description:

When you gain stacks of Essence you restore percentage of your Mana

Level Rarity Damage Taken
1 Common 3%
2 Uncommon 5%
3 Rare 7%


Description:

You gain a chane to gain stacks of Essence when killing enemies.

Level Rarity Chance
1 Uncommon 10%
2 Uncommon 20%
3 Rare 30%


Description:

When you gain stacks of Essence you restore a percentage of your Health.

Level Rarity Heal
1 Common 2%
2 Uncommon 2.5%
3 Rare 3%


Specializations

Chaos

Description:

Wield chaotic magic to unleash devastating blades and rifts that electrify and disrupt enemies.

Chaos Blade


Tags: Melee, Spell

Description:

You conjure a magical blade to slash the area in front of you, dealing Physical and Lightning damage.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 100 40 3s
2 5 120 40 3s
3 7 140 50 3s
4 7 160 50 3s
5 9 180 60 3s

Skill Orbs


Description:

The spell now also unleashes a number of projectiles in arc in front of you.

Level Rarity Damage Projectiles
1 Uncommon 25% 5
2 Uncommon 25% 9
3 Rare 25% 13


Description:

The blade slash now inflict stacks of Bleeding

Level Rarity Bleeding Stacks
1 Uncommon 1
2 Uncommon 2
3 Rare 3

Chaos Rifts


Tags: Passive

Description:

Casting a Spell spawns a rift that deals Physical and Lightning damage to nearby enemies. Rifts spawned close to each other create streams of energy between them, dealing additional damage.

Upgrades
Level Cost Damage Max Placed Tick Rate Duration
1 Free 20 4 0.25s 8s
2 5 30 4 0.25s 8s
3 7 40 5 0.25s 8s
4 7 50 5 0.25s 8s
5 9 60 6 0.25s 8s


Skill Orbs


Description:

Killing an enemy has a chance to spawn a rift. This effect has a short cooldown.

Level Rarity Chance Cooldown
1 Uncommon 10% 1s
2 Uncommon 20% 1s
3 Rare 40% 1s


Description:

Hits with Chaos Blade gains a chance to spawn a rift. This effect has a short cooldown.

Level Rarity Chance Cooldown
1 Uncommon 10% 0.25s
2 Uncommon 20% 0.25s
2 Rare 40% 0.25s

Souls


Description:

Manipulate soul energy to create powerful vortexes and shape soul projectiles for relentless attacks.

Soul Vortex


Tags: Spell

Description:

You conjure a swirling vortex of soul energy around you, dealing Physical and Poison damage to all enemies in the area.

Upgrades
Level Cost Damage Mana Cost Duration Tick Rate Cooldown
1 Free 40 60 8s 0.5s 10s
2 5 50 60 8s 0.5s 10s
3 7 60 70 10s 0.5s 10s
4 7 70 70 10s 0.5s 10s
5 9 80 80 12s 0.5s 10s

Skill Orbs


Description:

The vortex now continously trigger bolts of lightning to randomly strike the area around you, dealing additional Lightning damage.

Level Rarity Damage
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%


Description:

You gain Evasion for the duration of the spell.

Level Rarity Evasion
1 Uncommon 15%
2 Rare 30%

Soul Shaper


Tags: Passive

Description:

As long as you have stacks of Essence your Mainhand Weapon attacks unleash a soul projectile towards a random nearby enemy, dealing Mainhand damage.

Upgrades
Level Cost Damage
1 Free 20%
2 5 25%
3 7 30%
4 7 40%
5 9 50%


Skill Orbs


Description:

The projectiles jumps to additional targets on hit.

Level Rarity Jumps
1 Uncommon 1
2 Uncommon 2
3 Rare 3


Description:

The projectiles gain a chance to explode for additional damage. This effect has a short cooldown.

Level Rarity Chance Effect Cooldown
1 Uncommon 10% 1s
2 Uncommon 20% 0.5s
3 Rare 30% 0.25s


Summoning


Description:

Command fiends and gargoyles to fight by your side, overwhelming foes with summoned allies.

Summon Fiends


Tags: Physical, Spell

Description:

Channel the spell to summon fiends by consuming stacks of Essence. Fiends attack nearby enemies, dealing Physical damage.

Upgrades
Level Cost Fiend Damage Fiend Health Mana Cost Fiend Lifetime Fiend Max Summoned Cooldown
1 Free 20 300 10 30s 10 2s
2 5 25 400 10 30s 10 2s
3 7 30 600 15 30s 10 2s
4 7 35 800 15 30s 10 2s
5 9 40 1200 20 30s 10 2s

Skill Orbs


Description:

Your fiends explode upon death, dealing Physical damage in a small area.

Level Rarity Damage
1 Uncommon 150%
2 Uncommon 300%
3 Rare 500%


Description:

Your fiends deal additional Fire damage and gain the ability to spew fireballs at their targets.

Level Rarity Damage
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%

Gargoyle Servant


Tags: Passive

Description:

Passively summons a gargoyle to fight by your side. The gargoyle attacks enemies with its claws and trident, dealing Physical damage.

Upgrades
Level Cost Damage Health Cooldown
1 Free 60 1200 20s
2 5 70 1400 20s
3 7 90 1800 20s
4 7 110 2200 20s
5 9 140 3000 20s


Skill Orbs


Description:

Your gargoyle deals additional Fire damage with its claws.

Level Rarity Damage
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%


Description:

Your gargoyle's trident now continously zap enemies for additional Lightning damage.

Level Rarity Damage per missing percent
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%


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