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The Totem Pole is the first of six [[Bosses|Boss Encounters]] in the main campaign. It consists of four phases that occur in random order (needs verification): Earth, Fire, Ice, and Lightning.
The Totem Pole is the first of six [[Bosses|Boss Encounters]] in the Dark Citadel. The Totem Pole has four phases, one for each of the Totems: fire, ice, earth, and air. The order of the Totems is random, and each one has attacks based on its element. Goblins will continually spawn from the surrounding caves to join the fight.


Defeating the Totem Pole unlocks both the Combo skill and the shortcut to travel directly from Forest – Level 2 to Forest – Level 3 for your current character.
The Rogue can also be found in the treasure room on this level and unlocks Rogue as a playable class.





Latest revision as of 01:06, 21 December 2025

The Totem Pole is the first of six Boss Encounters in the Dark Citadel. The Totem Pole has four phases, one for each of the Totems: fire, ice, earth, and air. The order of the Totems is random, and each one has attacks based on its element. Goblins will continually spawn from the surrounding caves to join the fight.

Defeating the Totem Pole unlocks both the Combo skill and the shortcut to travel directly from Forest – Level 2 to Forest – Level 3 for your current character.

The Rogue can also be found in the treasure room on this level and unlocks Rogue as a playable class.


The Earth phase of the Totem Boss Fight
The Fire phase of the Totem Boss Fight
Totem Phase Scale Factor
Earth 2,000 1 200 20 20 20 50 ?
Fire 2,000 1 20 200 20 20 50
Ice 2,000 1 20 20 200 20 50
Lightning 2,000 1 20 20 20 200 50