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==Common Trinkets== | |||
<P> | |||
26 total {{Common|common}} trinkets are in the game. <br /> | |||
23 have attunements available. <br /> | |||
20 are part of [[#sets|sets]]. <br /> | |||
</P> | |||
{{TrinketsCommon}} | |||
==Uncommon Trinkets== | |||
<P> | |||
36 total {{Uncommon|uncommon}} trinkets are in the game. <br /> | |||
27 have attunements available. <br /> | |||
20 are part of [[#sets|sets]]. <br /> | |||
</P> | |||
{{TrinketsUncommon}} | |||
==Rare Trinkets== | |||
<P> | |||
28 total {{Rare|rare}} trinkets are in the game. <br /> | |||
10 have attunements available. <br /> | |||
14 are part of [[#sets|sets]]. <br /> | |||
</P> | |||
{{TrinketsRare}} | |||
==Epic Trinkets== | |||
<P> | |||
9 total {{Epic|epic}} trinkets are in the game. <br /> | |||
0 have attunements available. <br /> | |||
3 are part of [[#sets|sets]]. <br /> | |||
</P> | |||
{{TrinketsEpic}} | |||
==Cursed Trinkets== | |||
3 total {{Cursed|cursed}} trinkets are in the game. <br /> | |||
0 have attunements available. <br /> | |||
0 are part of [[#sets|sets]]. <br /> | |||
{{TrinketsCursed}} | |||
==Sets== | |||
<p> | |||
Trinkets can be part of a group of items referred to as a '''Set'''. Each trinket in the set provides its own individual bonus, while meeting a threshold of items that are part of that '''Set''' provides additional bonuses. <br /> | |||
Set bonuses do not get affected by attunements of the trinkets in its set. | |||
</p> | |||
{{TrinketSets}} | |||
==Navigation== | |||
{{Template:BaseNav}} | {{Template:BaseNav}} |
Latest revision as of 16:05, 25 March 2025
Common Trinkets
26 total common trinkets are in the game.
23 have attunements available.
20 are part of sets.
Uncommon Trinkets
36 total uncommon trinkets are in the game.
27 have attunements available.
20 are part of sets.
List of Uncommon Trinkets | ||||||
---|---|---|---|---|---|---|
Trinket | Base Description | Attuned Description | Item Set | |||
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Colliding with an enemy deals 30% Mainhand Weapon damage and inflicts Stun. This effect has a 1s cooldown. |
Colliding with an enemy deals 60% Mainhand Weapon damage and inflicts Stun. This effect has a 1s cooldown. |
No Set | |||
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When dashing you drop a set of caltrops that deal 25 Physical damage and inflicts Cripple. |
No Attunement | No Set | |||
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Drinking a potion sets your Shadow Curse Gain to 0% for 30 seconds. |
No Attunement | Holy Relics | |||
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+10% Damage against Elites and they drop piles of gold when killed. |
No Attunement | No Set | |||
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+1 Potion Charge | +2 Potion Charge | Apothecary's Supplies | |||
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+50 Health and Mana | +100 Health and Mana | Amulets of Life | |||
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+10% Health +10% Physical Damage |
+20% Health +20% Physical Damage |
No Set | |||
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+40 Armor | +80 Armor | Soldier's Uniform | |||
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+20% Damage against Elites | +40% Damage against Elites | Crests of Valor | |||
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+25% Weapon and Spell Crit Damage | No Attunement | Dragon Lord | |||
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Casting 2 Spells within 2 seconds grants a buff that increases your Weapon and Cast Speed for 8 seconds. |
No Attunement | Minstrel's Encore | |||
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Your Spell Hits gain a 10% chance to inflict Confusion. |
Your Spell Hits gain a 20% chance to inflict Confusion. |
Minstrel's Encore | |||
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+5% Spell Crit Chance +10% Spell Crit Damage |
+10% Spell Crit Chance +20% Spell Crit Damage |
No Set | |||
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+25% Iron Gain | +50% Iron Gain | Scavenger's Tools | |||
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+10% Weapon Damage | +20% Weapon Damage | Soldier's Uniform | |||
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Every 4 seconds you spit a blob of acid at a random nearby enemy dealing 40 Poison damage in a small area. |
Every 2 seconds you spit a blob of acid at a random nearby enemy dealing 40 Poison damage in a small area. |
Crawling Critters | |||
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+2% Wood, Stone and Iron Gain per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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+10% Spell Damage | +20% Spell Damage | No Set | |||
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+5% Evasion | +10% Evasion | No Set | |||
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+1 Health and Mana Regeneration | +2 Health and Mana Regeneration | Rings of Recovery | |||
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+25 to all Resistance | +50 to all Resistance | Rings of Resistance | |||
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+5% Movement Speed +10% Weapon Speed |
+10% Movement Speed +20% Weapon Speed |
No Set | |||
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Spending 30 Mana unleashes a magical missile at a random nearby enemy dealing 40 Physical damage. |
Spending 15 Mana unleashes a magical missile at a random nearby enemy dealing 40 Physical damage. |
No Set | |||
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Casting a Spell launches a searing torch towards a random nearby enemy dealing 50 Fire damage in a small area. This effect has a 2s cooldown. |
Casting a Spell launches a searing torch towards a random nearby enemy dealing 50 Fire damage in a small area. This effect has a 1s cooldown. |
No Set | |||
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Your Spell Hits gain a 5% chance to inflict Stun. |
Your Spell Hits gain a 10% chance to inflict Stun. |
No Set | |||
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Every 3 seconds you spit a web at a random nearby enemy that inflicting Slow in a small area. |
No Attunement | Crawling Critters | |||
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+15 Armor and returns 15 Physical Damage when taking damage. |
+30 Armor and returns 30 Physical Damage when taking damage. |
Soldier's Uniform | |||
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+25% Stone Gain | +50% Stone Gain | Scavenger's Tools | |||
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+1 Dash Charge | +2 Dash Charge | No Set | |||
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Every 4th Weapon Attack unleashes a couple of throwing stars, each dealing 50% Mainhand Weapon damage. |
Every other Weapon Attack unleashes a couple of throwing stars, each dealing 50% Mainhand Weapon damage. |
No Set | |||
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+15% Weapon Speed | +30% Weapon Speed | No Set | |||
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+5% Weapon Crit Chance +10% Weapon Crit Damage |
+10% Weapon Crit Chance +20% Weapon Crit Damage |
No Set | |||
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Weapon Crits inflict 1 stack of Bleeding. |
Weapon Crits inflict 2 stacks of Bleeding. |
No Set | |||
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+25% Wood Gain | +50% Wood Gain | Scavenger's Tools | |||
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10% chance on crit to drop a symbol which gives +10% Weapon and Spell Crit Chance. The symbol has a 5s duration and 2s cooldown. |
No Attunement | Symbols of Fate | |||
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10% chance on parry to drop a symbol which lets you parry ranged attacks. The symbol has a 5s duration and 8s cooldown. |
No Attunement | Symbols of Fate |
Rare Trinkets
28 total rare trinkets are in the game.
10 have attunements available.
14 are part of sets.
List of Rare Trinkets | ||||||
---|---|---|---|---|---|---|
Trinket | Base Description | Attuned Description | Item Set | |||
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Kills gain a 1% chance to restore a Potion Charge. |
No Attunement | Apothecary's Supplies | |||
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Reduces the range of enemies detecting you by 25%. You deal 50% more damage to enemies that haven't detected you. |
Reduces the range of enemies detecting you by 50%. You deal 100% more damage to enemies that haven't detected you. |
No Set | |||
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Your Spell Hits gain a chance to deal additional 30 damage of a random element: Fire, Ice, Lightning and Poison. Each element has a 5% chance to trigger separately. |
No Attunement | No Set | |||
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+40 Weapon Power and Spell Power | +80 Weapon Power and Spell Power | Tomes of Power | |||
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Adds 5 Poison damage to Weapons. Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 1 second cooldown. |
Adds 10 Poison damage to Weapons. Weapon hits releases a coiling snake projectile at the impact location, dealing 30 Poison damage. This effect has a 0.5 second cooldown. |
Crawling Critters | |||
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+20% Damage against Bosses | +40% Damage against Bosses | Crests of Valor | |||
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+20 Weapon Power and Spell Power +1 to Weapon and Spell Power per Level. |
+40 Weapon Power and Spell Power +2 to Weapon and Spell Power per Level. |
No Set | |||
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+50 Armor and Fire Resistance. | No Attunement | Dragon Lord | |||
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+50 Armor and Ice Resistance. | No Attunement | Dragon Lord | |||
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Your Spell Hits gain a 20% chance to inflict Silence and deal 50 additional Physical damage in small area. This effect has a 2s cooldown. |
No Attunement | Minstrel's Encore | |||
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Every second you gain a 33% chance to fire a magical arrow towards a random enemy dealing 75% Mainhand Weapon damage. |
Every second you gain a 66% chance to fire a magical arrow towards a random enemy dealing 75% Mainhand Weapon damage. |
No Set | |||
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+3 Health and Mana per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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+2 Attack Power per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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+2 Spell Power per trinket in your inventory. |
No Attunement | Markham's Mastery | |||
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Spending 50 Mana restores a Dash charge. | Spending 25 Mana restores a Dash charge. | No Set | |||
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Spending 100 Mana discharges earth spikes in all directions dealing 50 Physical damage. |
No Attunement | No Set | |||
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Spending 75 Mana conjures a meteor to strike at a random enemy dealing 100 Physical and Fire damage. |
No Attunement | No Set | |||
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You passively summon spider hatchlings to fight by your side. A maximum of 5 hatchlings can be summoned at a time. |
No Attunement | Crawling Critters | |||
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+1 Dash Charge. When you dash you conjure a thunderbolt to strike at a nearby enemy, dealing 100 Lightning Damage in a small area. |
No Attunement | No Set | |||
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Adds 5 Lightning damage to Weapons. Weapon hits gain a 10% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. |
Adds 10 Lightning damage to Weapons. Weapon hits gain a 30% chance to conjure a bolt of lightning to strike the area, dealing 50 Lightning damage. |
No Set | |||
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Adds 5 Ice damage to Weapons. Weapon hits gain a 10% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. |
Adds 10 Ice damage to Weapons. Weapon hits gain a 20% chance to conjure a small icy cloud for a short duration, dealing 10 Ice damage. |
No Set | |||
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Adds 5 Fire damage to Weapons. Weapon hits gain a 25% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. |
Adds 10 Fire damage to Weapons. Weapon hits gain a 50% chance to discharge a gout of flames dealing 30 Fire damage. This effect has a 0.25s cooldown. |
No Set | |||
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+50% Mana Pickup Gain. Kills gain a 10% chance to spawn a mana shard, this effect has a 2s cooldown. |
No Attunement | No Set | |||
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Blocks 50 damage from a single hit. This effect has a 4s cooldown. |
No Attunement | No Set | |||
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Shines a light in a forward direction that inflicts Blindness. Also grants immunity to Blindness. |
No Attunement | Holy Relics | |||
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-20% Shadow Curse Gain -50% Debuff duration |
No Attunement | Holy Relics | |||
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You spontaneously discharge small balls of fire towards nearby enemies dealing 30 Fire damage. |
No Attunement | No Set | |||
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Taking damage when below 50% Health drops a symbol which restores 10% Health per second. The symbol has a 5s duration and 10s cooldown. |
No Attunement | Symbols of Fate |
Epic Trinkets
9 total epic trinkets are in the game.
0 have attunements available.
3 are part of sets.
List of Epic Trinkets | ||||||
---|---|---|---|---|---|---|
Trinket | Base Description | Attuned Description | Item Set | |||
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+200 Health. +25 Health Regen while standing still. |
No Attunement | Dragon Lord | |||
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Casting 3 Spells within 3 seconds will spawn a prism that continously fires elemental beams in all directions. This effect has a 3s cooldown. |
No Attunement | No Set | |||
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Reduces Spell Cooldowns by 50%. Kills have a 2.5% chance to reset all your cooldowns. |
No Attunement | No Set | |||
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You heal for 25% of the mana you spend. +10 Mana Regen. |
No Attunement | No Set | |||
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+50% Parry. Parry now works from all directions and you follow a parry with a riposte dealing 200% Mainhand Weapon damage. |
No Attunement | Soldier's Uniform | |||
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+1 Potion Charge You automatically use a potion charge on a damage instance that would normally kill you. |
No Attunement | No Set | |||
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Spending 100 Mana triggers a rain of fire to fall around you for 4 seconds, dealing 100 Fire damage. |
No Attunement | No Set | |||
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You leave behind patches of frosted ground as you move around, dealing 30 Ice damage. |
No Attunement | No Set | |||
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Drinking a potion drops a symbol which gives 66% Armor and Resistance penetration. The symbol has a 5s duration and 15s cooldown. |
No Attunement | Symbols of Fate |
Cursed Trinkets
3 total cursed trinkets are in the game.
0 have attunements available.
0 are part of sets.
List of Cursed Trinkets | ||||||
---|---|---|---|---|---|---|
Trinket | Base Description | Attuned Description | Item Set | |||
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+3 Weapon Power per Shadow Curse. | No Attunement | No Set | |||
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+3 Spell Power per Shadow Curse. | No Attunement | No Set | |||
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+3% Weapon Crit Damage per Shadow Curse. | No Attunement | No Set |
Sets
Trinkets can be part of a group of items referred to as a Set. Each trinket in the set provides its own individual bonus, while meeting a threshold of items that are part of that Set provides additional bonuses.
Set bonuses do not get affected by attunements of the trinkets in its set.