Tavern: Difference between revisions
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Formatting with templates. First table is food, not drink. |
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! | ! Food | ||
! Effect | ! Effect | ||
! Blueprint | ! Blueprint | ||
! | ! Cost | ||
! Quality | ! Quality | ||
|- | |- | ||
| Line 9: | Line 9: | ||
| +0.5 to Health and Mana Regen. | | +0.5 to Health and Mana Regen. | ||
| ✘ | | ✘ | ||
| 100 | | {{icon|gold}}100 | ||
| None | | None | ||
|- | |- | ||
| Hearty Meal | | {{Common|Hearty Meal}} | ||
| +1 to Health and Mana Regen. | | +1 to Health and Mana Regen. | ||
| ✘ | | ✘ | ||
| 250 | | {{icon|gold}}250 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Elemental Breakfast | | {{Common|Elemental Breakfast}} | ||
| +50 to Fire, Ice and Lightning Resistance. | | +50 to Fire, Ice and Lightning Resistance. | ||
| ✔ | | ✔ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Hunter's Travel Rations | | {{Common|Hunter's Travel Rations}} | ||
| +20% Damage against Beasts.<br>-25% Dash Recovery Time. | | +20% Damage against Beasts.<br>-25% Dash Recovery Time. | ||
| ✘ | | ✘ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Forager's Feast | | {{Common|Forager's Feast}} | ||
| +25% Wood, Stone and Iron Material Gains. | | +25% Wood, Stone and Iron Material Gains. | ||
| ✔ | | ✔ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Bishop's Blessed Bread | | {{Uncommon|Bishop's Blessed Bread}} | ||
| +20% Damage against Undead.<br>-10% Shadow Curse Gain. | | +20% Damage against Undead.<br>-10% Shadow Curse Gain. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Sweet Pancakes | | {{Uncommon|Sweet Pancakes}} | ||
| +5% Movement Speed.<br>+20% Experience Gain. | | +5% Movement Speed.<br>+20% Experience Gain. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|} | |} | ||
| Line 53: | Line 53: | ||
! Effect | ! Effect | ||
! Blueprint | ! Blueprint | ||
! | ! Cost | ||
! Quality | ! Quality | ||
|- | |- | ||
| Hair of the Goblin | | {{Common|Hair of the Goblin}} | ||
| +10% Weapon Crit Chance.<br>+25% Dash Recovery Time. | | +10% Weapon Crit Chance.<br>+25% Dash Recovery Time. | ||
| ✘ | | ✘ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| The Impetuous Apprentice | | {{Common|The Impetuous Apprentice}} | ||
| +25% Cast Speed and -25% Reduced Spell Cooldowns.<br>+10% Spell Mana Cost. | | +25% Cast Speed and -25% Reduced Spell Cooldowns.<br>+10% Spell Mana Cost. | ||
| ✘ | | ✘ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Slow and Steady | | {{Common|Slow and Steady}} | ||
| -10% Damage Taken.<br>-25% Experience Gain. | | -10% Damage Taken.<br>-25% Experience Gain. | ||
| ✔ | | ✔ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Sawdust | | {{Common|Sawdust}} | ||
| +50% Wood Gain.<br>-25% Gold Gain. | | +50% Wood Gain.<br>-25% Gold Gain. | ||
| ✔ | | ✔ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Crooked Back | | {{Common|Crooked Back}} | ||
| +50% Stone Gain.<br>-5% Health. | | +50% Stone Gain.<br>-5% Health. | ||
| ✔ | | ✔ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Prospectors Pride | | {{Common|Prospectors Pride}} | ||
| +50% Iron Gain.<br>-10% Armor. | | +50% Iron Gain.<br>-10% Armor. | ||
| ✔ | | ✔ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Stinging Curse | | {{Common|Stinging Curse}} | ||
| 50% chance to neutralize an incoming shadow curse and take 35 pure damage instead. | | 50% chance to neutralize an incoming shadow curse and take 35 pure damage instead. | ||
| ✘ | | ✘ | ||
| 500 | | {{icon|gold}}500 | ||
| Common | | {{Common}} | ||
|- | |- | ||
| Barking Mad | | {{Uncommon|Barking Mad}} | ||
| +25% Weapon Speed.<br>+10% Damage Taken. | | +25% Weapon Speed.<br>+10% Damage Taken. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Enduring Light | | {{Uncommon|Enduring Light}} | ||
| -25% Shadow Curse Gain.<br>-25% Mana Regen. | | -25% Shadow Curse Gain.<br>-25% Mana Regen. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Fair Play | | {{Uncommon|Fair Play}} | ||
| You gain **True Strike**.<br>Evasion set to 0. | | You gain **True Strike**.<br>Evasion set to 0. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| The Ambitious Adept | | {{Uncommon|The Ambitious Adept}} | ||
| +25% Spell Crit Chance.<br>+20% Spell Mana Cost. | | +25% Spell Crit Chance.<br>+20% Spell Mana Cost. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Dark Desire | | {{Rare|Dark Desire}} | ||
| +20% Damage.<br>+25% Shadow Curse Gain. | | +20% Damage.<br>+25% Shadow Curse Gain. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| Thrill-Seeker | | {{Rare|Thrill-Seeker}} | ||
| +200% Health Regen when below Half Health.<br>Health Regen set to 0 when above Half Health. | | +200% Health Regen when below Half Health.<br>Health Regen set to 0 when above Half Health. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| Sudden Death | | {{Rare|Sudden Death}} | ||
| +50% Spell damage.<br>You lose 50% of the Mana cost as Health when casting spells. | | +50% Spell damage.<br>You lose 50% of the Mana cost as Health when casting spells. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| Double-Edged | | {{Rare|Double-Edged}} | ||
| 25% Weapon Crit Chance.<br>You lose 2.5% of your current Health when scoring Weapon Crits. | | 25% Weapon Crit Chance.<br>You lose 2.5% of your current Health when scoring Weapon Crits. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| Soul Anguish | | {{Rare|Soul Anguish}} | ||
| 1.5% Weapon Mana Leech.<br>Mana Regen set to 0. | | 1.5% Weapon Mana Leech.<br>Mana Regen set to 0. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| Crimson Feast | | {{Rare|Crimson Feast}} | ||
| 10% chance to inflict stacks of **Bleeding** with Weapons and Spells.<br>10% chance to be inflicted by a stack of **Bleeding** when taking damage. | | 10% chance to inflict stacks of **Bleeding** with Weapons and Spells.<br>10% chance to be inflicted by a stack of **Bleeding** when taking damage. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| The Happy Hydra | | {{Rare|The Happy Hydra}} | ||
| +100% Mana Regen at Full Health.<br>-50% Mana Regen when below Full Health. | | +100% Mana Regen at Full Health.<br>-50% Mana Regen when below Full Health. | ||
| ✔ | | ✔ | ||
| | | {{icon|gold}}1,000 | ||
| Rare | | {{Rare}} | ||
|- | |- | ||
| Gulch Burner | | {{Uncommon|Gulch Burner}} | ||
| +25% Fire Damage.<br>-25% Ice Resistance. | | +25% Fire Damage.<br>-25% Ice Resistance. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Chilly Fingers | | {{Uncommon|Chilly Fingers}} | ||
| +25% Ice Damage.<br>-25% Fire Resistance. | | +25% Ice Damage.<br>-25% Fire Resistance. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Shocking Zinger | | {{Uncommon|Shocking Zinger}} | ||
| +25% Lightning Damage.<br>-20% Armor. | | +25% Lightning Damage.<br>-20% Armor. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|- | |- | ||
| Toxic Twist | | {{Uncommon|Toxic Twist}} | ||
| +25% Poison Damage.<br>-10% Health. | | +25% Poison Damage.<br>-10% Health. | ||
| ✔ | | ✔ | ||
| 750 | | {{icon|gold}}750 | ||
| Uncommon | | {{Uncommon}} | ||
|} | |} | ||
==Navigation== | ==Navigation== | ||
{{Template:BaseNav}} | {{Template:BaseNav}} | ||