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=== Abilities ===
=== Abilities ===
==== Whirling Axes ====
 
==== War Cry ====
----
----
[[File:Whirling_Axes.png]]
[[File:War_Cry.png]]


[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]
[[Tags]]: [[Tags#Spell|Spell]]


Description:
Description:


You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.
You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+ Upgrades
|+ Upgrades
|-
|-
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown
|-
|-
| 1|| Free || 40 || 25 || 2s
| 1|| 3 || 20% || 10% ||20||12s
|-
|-
| 2|| 3 || 50 || 25 || 2s
| 2|| 3 || 25%|| 10%||20|| 12s
|-
|-
| 3|| 5 || 70 || 35 || 2s
| 3|| 5 || 30%|| 10%||30|| 12s
|-
|-
| 4|| 5 || 90 || 35 || 2s
| 4|| 5 || 35% || 10%||30|| 12s
|-
|-
| 5|| 7 || 130 || 45 || 2s
| 5|| 7 || 40% || 10%||40|| 12s
|}
|}


Line 47: Line 48:
----
----


[[File:Burning_Axes.png]]
[[File:Battle_Cry.png]]


Description:
Description:


The axes deal additional [[Tags#Fire|Fire]] damage.
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage
! Level !! Rarity
|-
|-
| 1||Common||10%
| 1||Uncommon
|-
| 2||Uncommon||20%
|-
| 3||Rare||40%
|}
|}




[[File:Culling_Axes.png]]
[[File:Intimidating_Cry.png]]


Description:
Description:


The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.
Enemies around you are inflicted by [[Weakness]] when casting War Cry.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Chance
! Level !! Rarity !! Status Effect
|-
|-
| 1||Common||10%
| 1||Common|| Weakness
|-
|-
| 2||Uncommon||20%
| 2||Common|| Greater Weakness
|-
| 3||Rare||40%
|}
|}


[[File:Revolving_Axes.png]]
 
[[File:Second_Wind.png]]


Description:
Description:
The axes now returns to you after a period.
 
You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity
! Level !! Rarity !! Amount
|-
| 1||Uncommon|| 10%
|-
| 2||Uncommon|| 20%
|-
|-
| 1||Rare
| 3||Uncommon|| 30%
|}
|}


==== War Cry ====
==== Whirling Axes ====
----
----
[[File:War_Cry.png]]
[[File:Whirling_Axes.png]]


[[Tags]]: [[Tags#Spell|Spell]]
[[Tags]]: [[Tags#Spell|Spell]], [[Tags#Physical|Physical]]


Description:
Description:


You and all allies in the area gain a buff that increases [[Weapon]] and [[Movement Speed] for a period.
You throw two spinning axes that deal [[Tags#Physical|Physical]] damage to all enemies in their paths.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+ Upgrades
|+ Upgrades
|-
|-
! Level !! Cost !! Weapon Speed !! Movement Speed !! Mana Cost !! Cooldown
! Level !! Cost !! Damage Dealt !! Mana Cost !! Cooldown
|-
|-
| 1|| 3 || 20% || 10% ||20||12s
| 1|| Free || 40 || 25 || 2s
|-
|-
| 2|| 3 || 25%|| 10%||20|| 12s
| 2|| 3 || 50 || 25 || 2s
|-
|-
| 3|| 5 || 30%|| 10%||30|| 12s
| 3|| 5 || 70 || 35 || 2s
|-
|-
| 4|| 5 || 35% || 10%||30|| 12s
| 4|| 5 || 90 || 35 || 2s
|-
|-
| 5|| 7 || 40% || 10%||40|| 12s
| 5|| 7 || 130 || 45 || 2s
|}
|}


Line 126: Line 127:
----
----


[[File:Intimidating_Cry.png]]
[[File:Burning_Axes.png]]


Description:
Description:


Enemies around you are inflicted by [[Weakness]] when casting War Cry.
The axes deal additional [[Tags#Fire|Fire]] damage.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Status Effect
! Level !! Rarity !! Damage
|-
| 1||Common||10%
|-
|-
| 1||Common|| Weakness
| 2||Uncommon||20%
|-
|-
| 2||Common|| Greater Weakness
| 3||Rare||40%
|}
|}




[[File:Second_Wind.png]]
[[File:Culling_Axes.png]]


Description:
Description:


You regain a portion of your [[Attribute#Health|Health]] wen casting War Cry.
The axes gain a chance to instantly kill an enemy on [[Low Life]]. Does not work on [[Boss]]es.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Amount
! Level !! Rarity !! Chance
|-
|-
| 1||Uncommon|| 10%
| 1||Common||10%
|-
|-
| 2||Uncommon|| 20%
| 2||Uncommon||20%
|-
|-
| 3||Uncommon|| 30%
| 3||Rare||40%
|}
|}


 
[[File:Revolving_Axes.png]]
[[File:Battle_Cry.png]]


Description:
Description:
 
The axes now returns to you after a period.
You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity
! Level !! Rarity !! Effect
|-
|-
| 1||Uncommon
| 1||Rare || Axes return to the player
|}
|}


 
==== Killing Spree ====
==== Warrior's Constitution ====
----
----
[[File:Warriors_Constitution.png]]
[[File:Killing_Spree.png]]


[[Tags]]: [[Tags#Passive|Passive]]
[[Tags]]: [[Tags#Passive|Passive]]
Line 185: Line 185:
Description:
Description:


Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].
You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+ Upgrades
|+ Upgrades
|-
|-
! Level !! Cost !! Health!! Poison Resistance
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks
|-
|-
| 1|| Free || +10% || +10%
| 1|| 3||+2%||6s||10
|-
|-
| 2|| 3 || +15% || +15%
| 2|| 3||+2.5%||7s||10
|-
|-
| 3|| 5 || +20% || +20%
| 3|| 5||+3%||8s||10
|-
|-
| 4|| 5 || +25% || +25%
| 4|| 5||+4%||9s||10
|-
|-
| 5|| 7 || +30% || +30%
| 5|| 7||+5%||10s||10
|}
|}


Line 206: Line 206:
----
----


[[File:Combat_Training.png]]
[[File:Brutality.png]]


Description:
Description:
You deal increased damage with [[Melee]] skills.
 
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage
! Level !! Rarity !! Crit Chance per Stack
|-
|-
| 1||Common||+10%
| 1||Common|| 1%
|-
|-
| 2||Uncommon||+20%
| 2||Uncommon|| 1.5%
|-
|-
| 3||Rare||+40%
| 3||Rare|| 2%
|}
|}


[[File:Toughness.png]]
[[File:Dauntless.png]]


Description:
Description:


You take less damage.
[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage Taken
! Level !! Rarity !! Chance
|-
|-
| 1||Uncommon|| -10%
| 1||Uncommon|| 25%  
|-
|-
| 2||Uncommon|| -20%
| 2||Uncommon|| 50%  
|-
|-
| 3||Rare|| -40%
| 3||Rare|| 100%  
|}
|}


 
[[File:Killer_Physique.png]]
[[File:Mighty_Strength.png]]


Description:
Description:


Increases your [[Attribute#ArmorPenetration|Armor Penetration]].
Each stack increases your [[Attribute#HealthRegen|Health Regen]]


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Armor Penetration
! Level !! Rarity !! Health Regen per Stack
|-
|-
| 1||Common|| +10
| 1||Common|| +2%
|-
|-
| 2||Uncommon|| +20
| 2||Uncommon|| +4%
|-
|-
| 3||Rare|| +40
| 3||Rare|| +8%
|}
|}


==== Warrior's Constitution ====
----


==== Killing Spree ====
[[File:Warriors_Constitution.png]]
----
[[File:Killing_Spree.png]]


[[Tags]]: [[Tags#Passive|Passive]]
[[Tags]]: [[Tags#Passive|Passive]]
Line 269: Line 269:
Description:
Description:


You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.
Increases your [[Attribute#Health|Health]] and [[Attribute#PoisonResistance|Poison Resistance]].


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+ Upgrades
|+ Upgrades
|-
|-
! Level !! Cost !! Damage per Stacks !! Stack duration !! Max Stacks
! Level !! Cost !! Health!! Poison Resistance
|-
|-
| 1|| 3||+2%||6s||10
| 1|| Free || +10% || +10%
|-
|-
| 2|| 3||+2.5%||7s||10
| 2|| 3 || +15% || +15%
|-
|-
| 3|| 5||+3%||8s||10
| 3|| 5 || +20% || +20%
|-
|-
| 4|| 5||+4%||9s||10
| 4|| 5 || +25% || +25%
|-
|-
| 5|| 7||+5%||10s||10
| 5|| 7 || +30% || +30%
|}
|}


Line 290: Line 290:
----
----


[[File:Brutality.png]]
[[File:Combat_Training.png]]


Description:
Description:
 
You deal increased damage with [[Melee]] skills.
Each stack now also grants [[Attribute#WeaponCritChance|Weapon Crit Chance]] and [[Attribute#SpellCritChance|Spell Crit Chance]]


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Crit Chance per Stack
! Level !! Rarity !! Damage
|-
|-
| 1||Common|| 1%
| 1||Common||+10%
|-
|-
| 2||Uncommon|| 1.5%
| 2||Uncommon||+20%
|-
|-
| 3||Rare|| 2%
| 3||Rare||+40%
|}
|}


 
[[File:Mighty_Strength.png]]
[[File:Killer_Physique.png]]


Description:
Description:


Each stack increases your [[Attribute#HealthRegen|Health Regen]]
Increases your [[Attribute#ArmorPenetration|Armor Penetration]].


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Health Regen per Stack
! Level !! Rarity !! Armor Penetration
|-
|-
| 1||Common|| +2%
| 1||Common|| +10
|-
|-
| 2||Uncommon|| +4%
| 2||Uncommon|| +20
|-
|-
| 3||Rare|| +8%
| 3||Rare|| +40
|}
|}


 
[[File:Toughness.png]]
[[File:Dauntless.png]]


Description:
Description:


[[Melee]] hits against [[Boss]]es and [[Elite]]s gain a chance to add stacks of [[Killing Spree]].
You take less damage.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Chance
! Level !! Rarity !! Damage Taken
|-
|-
| 1||Uncommon|| 25%  
| 1||Uncommon|| -10%
|-
|-
| 2||Uncommon|| 50%  
| 2||Uncommon|| -20%
|-
|-
| 3||Rare|| 100%  
| 3||Rare|| -40%
|}
|}


Line 382: Line 379:
----
----


[[File:Trembling_Impact.png]]
[[File:Fiery_Leap.png]]


Description:
Description:


After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.
You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage  
! Level !! Rarity !! Damage !! Tick Rate !! Duration
|-
|-
| 1||Uncommon||20%
| 1||Uncommon||10% || 0.5s || 4s
|-
|-
| 2||Uncommon||40%
| 2||Uncommon||20% || 0.5s || 4s
|-
|-
| 3||Rare||80%
| 3||Rare||40% || 0.5s || 4s
|}
|}




[[File:Fiery_Leap.png]]
[[File:Trembling_Impact.png]]


Description:
Description:


You ignite the ground at the location form where you leap and land, dealing [[Tags#Fire|Fire]] damage for period of time.
After landing you set off a series of tremors that erupt after a short delay, dealing additional [[Tags#Physical|Physical]] damage.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage !! Tick Rate !! Duration
! Level !! Rarity !! Damage  
|-
|-
| 1||Uncommon||10% || 0.5s || 4s
| 1||Uncommon||20%
|-
|-
| 2||Uncommon||20% || 0.5s || 4s
| 2||Uncommon||40%
|-
|-
| 3||Rare||40% || 0.5s || 4s
| 3||Rare||80%
|}
|}


==== Rage ====
==== Rage ====
Line 450: Line 446:
----
----


[[File:Unyielding_Rage.png]]
[[File:Furious_Cry.png]]


Description:
Description:


You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].
You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage Taken
! Level !! Rarity !! Cooldown
|-
|-
| 1||Uncommon||-30%
| 1||Uncommon||-25%
|-
|-
| 2||Uncommon||-45%
| 2||Rare||-50%
|-
| 2||Rare||-60%
|}
|}




[[File:Furious_Cry.png]]
[[File:Unyielding_Rage.png]]


Description:
Description:


You gain [[Rage]] when casting War Cry. Your cooldowns are also reduced during [[Rage]].
You automatically gain rage when on [[Low Life]], you also take less damage when on [[Low Life]].


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Cooldown
! Level !! Rarity !! Damage Taken
|-
| 1||Uncommon||-30%
|-
|-
| 1||Uncommon||-25%
| 2||Uncommon||-45%
|-
|-
| 2||Rare||-50%
| 2||Rare||-60%
|}
|}


Line 521: Line 517:
----
----


[[File:Shock_Totems.png]]
[[File:Frostbite_Totems.png]]


Description:
Description:


The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.
Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Damage
! Level !! Rarity !! Chance
|-
|-
| 1||Uncommon||20%
| 1||Uncommon||20%
Line 538: Line 534:




[[File:Frostbite_Totems.png]]
[[File:Shock_Totems.png]]


Description:
Description:


Changes the damage type to [[Tags#Ice|Ice]] and gains a chance to inflict [[Freeze]].
The totems periodically shock nearby enemies dealing [[Tags#Lightning|Lightning]] damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Chance
! Level !! Rarity !! Damage
|-
|-
| 1||Uncommon||20%
| 1||Uncommon||20%
Line 553: Line 549:
| 2||Rare||40%
| 2||Rare||40%
|}
|}


==== Tremor Strikes ====
==== Tremor Strikes ====
Line 585: Line 580:
----
----


[[File:Tempest_Strikes.png]]
[[File:Glacial_Strikes.png]]


Description:
Description:


Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.
Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Chance
! Level !! Rarity !! Chance !! Cooldown
|-
|-
| 1||Uncommon||10%
| 1||Uncommon|| 10% || 0.25s
|-
|-
| 2||Uncommon||20%
| 2||Uncommon|| 20% || 0.25s
|-
|-
| 3||Rare||40%
| 3||Rare|| 410% || 0.25s
|}
|}




[[File:Glacial_Strikes.png]]
[[File:Tempest_Strikes.png]]


Description:
Description:


Your [[Melee Weapon]] hits gain a chance to trigger a small explosion dealing additional [[Tags#Ice|Ice]] damage. This effect has a short cooldown.
Your [[Melee Weapon]] hits gain a chance to deal additional [[Tags#Lightning|Lightning]] damage to the target and a random different nearby enemy.


{| class="wikitable" style="margin:left" style="text-align:center
{| class="wikitable" style="margin:left" style="text-align:center
|+  
|+  
|-
|-
! Level !! Rarity !! Chance !! Cooldown
! Level !! Rarity !! Chance
|-
|-
| 1||Uncommon|| 10% || 0.25s
| 1||Uncommon||10%
|-
|-
| 2||Uncommon|| 20% || 0.25s
| 2||Uncommon||20%
|-
|-
| 3||Rare|| 410% || 0.25s
| 3||Rare||40%
|}
|}


=== Tyrant ===
=== Tyrant ===

Revision as of 17:20, 23 January 2025

Class Overview

A fighter comfortable with a wide variety of weaponry who can stand their ground against most foes.

Class Title: Grants 3 Health per level.

Primary Attribute: Strength

Base Stats

Per Level: +5 Health, +2 Mana, +0.4 Armor, +0.2 of every Resistances

Starting Equipment

Abilities

War Cry


Tags: Spell

Description:

You and all allies in the area gain a buff that increases Weapon and [[Movement Speed] for a period.

Upgrades
Level Cost Weapon Speed Movement Speed Mana Cost Cooldown
1 3 20% 10% 20 12s
2 3 25% 10% 20 12s
3 5 30% 10% 30 12s
4 5 35% 10% 30 12s
5 7 40% 10% 40 12s

Skill Orbs


Description:

You gain stacks of [[Killing Spree] for each enemy around you when casting War Cry.

Level Rarity
1 Uncommon


Description:

Enemies around you are inflicted by Weakness when casting War Cry.

Level Rarity Status Effect
1 Common Weakness
2 Common Greater Weakness


Description:

You regain a portion of your Health wen casting War Cry.

Level Rarity Amount
1 Uncommon 10%
2 Uncommon 20%
3 Uncommon 30%

Whirling Axes


Tags: Spell, Physical

Description:

You throw two spinning axes that deal Physical damage to all enemies in their paths.

Upgrades
Level Cost Damage Dealt Mana Cost Cooldown
1 Free 40 25 2s
2 3 50 25 2s
3 5 70 35 2s
4 5 90 35 2s
5 7 130 45 2s

Skill Orbs


File:Burning Axes.png

Description:

The axes deal additional Fire damage.

Level Rarity Damage
1 Common 10%
2 Uncommon 20%
3 Rare 40%


File:Culling Axes.png

Description:

The axes gain a chance to instantly kill an enemy on Low Life. Does not work on Bosses.

Level Rarity Chance
1 Common 10%
2 Uncommon 20%
3 Rare 40%

Description: The axes now returns to you after a period.

Level Rarity Effect
1 Rare Axes return to the player

Killing Spree


Tags: Passive

Description:

You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.

Upgrades
Level Cost Damage per Stacks Stack duration Max Stacks
1 3 +2% 6s 10
2 3 +2.5% 7s 10
3 5 +3% 8s 10
4 5 +4% 9s 10
5 7 +5% 10s 10

Skill Orbs


Description:

Each stack now also grants Weapon Crit Chance and Spell Crit Chance

Level Rarity Crit Chance per Stack
1 Common 1%
2 Uncommon 1.5%
3 Rare 2%

Description:

Melee hits against Bosses and Elites gain a chance to add stacks of Killing Spree.

Level Rarity Chance
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%

Description:

Each stack increases your Health Regen

Level Rarity Health Regen per Stack
1 Common +2%
2 Uncommon +4%
3 Rare +8%

Warrior's Constitution


File:Warriors Constitution.png

Tags: Passive

Description:

Increases your Health and Poison Resistance.

Upgrades
Level Cost Health Poison Resistance
1 Free +10% +10%
2 3 +15% +15%
3 5 +20% +20%
4 5 +25% +25%
5 7 +30% +30%

Skill Orbs


Description: You deal increased damage with Melee skills.

Level Rarity Damage
1 Common +10%
2 Uncommon +20%
3 Rare +40%

Description:

Increases your Armor Penetration.

Level Rarity Armor Penetration
1 Common +10
2 Uncommon +20
3 Rare +40

Description:

You take less damage.

Level Rarity Damage Taken
1 Uncommon -10%
2 Uncommon -20%
3 Rare -40%

Specializations

Berserker

Description:

Unleash your fury with powerful leaps and rage-fueled attacks.

Leap


Tags: Physical, Spell

Description:

You leap towards the target location, landing with a slam dealing Physical damage and inflicting Stun to enemies in the area.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 100 30 5s
2 5 120 30 5s
3 7 150 40 5s
4 7 180 40 5s
5 9 220 50 5s

Skill Orbs


Description:

You ignite the ground at the location form where you leap and land, dealing Fire damage for period of time.

Level Rarity Damage Tick Rate Duration
1 Uncommon 10% 0.5s 4s
2 Uncommon 20% 0.5s 4s
3 Rare 40% 0.5s 4s


Description:

After landing you set off a series of tremors that erupt after a short delay, dealing additional Physical damage.

Level Rarity Damage
1 Uncommon 20%
2 Uncommon 40%
3 Rare 80%

Rage


Tags: Passive

Description:

Taking damage will grant you a temporary Rage buff for a period, increasing you Crit Chance and Attribute#CritDamage!Crit Damage with Physical skills.

Upgrades
Level Cost Crit Chance Crit Damage Duration
1 Free 20% +20% 4s
2 5 21% +40% 4s
3 7 22% +60% 4s
4 7 23% +80% 4s
5 9 25% +100% 4s


Skill Orbs


Description:

You gain Rage when casting War Cry. Your cooldowns are also reduced during Rage.

Level Rarity Cooldown
1 Uncommon -25%
2 Rare -50%


Description:

You automatically gain rage when on Low Life, you also take less damage when on Low Life.

Level Rarity Damage Taken
1 Uncommon -30%
2 Uncommon -45%
2 Rare -60%

Primalist


Description:

Harness the power of ancient totems and tremors to dominate the battlefield.

Ancient Totems


Tags: Spell

Description:

You place a totem at the target location that deals Physical damage to nearby enemies for a period.

Upgrades
Level Cost Damage tick Rate Duration Max traps Placed Mana Cost Cooldown
1 Free 50 0.5s 6s 3 40 2s
2 5 60 0.5s 7s 3 40 2s
3 7 70 0.5s 8s 4 50 2s
4 7 80 0.5s 9s 4 50 2s
5 9 90 0.5s 10s 5 60 2s

Skill Orbs


Description:

Changes the damage type to Ice and gains a chance to inflict Freeze.

Level Rarity Chance
1 Uncommon 20%
2 Rare 40%


Description:

The totems periodically shock nearby enemies dealing Lightning damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.

Level Rarity Damage
1 Uncommon 20%
2 Rare 40%

Tremor Strikes


Tags: Passive

Description:

Your Melee Weapon attacks causes tremors around you dealing Physical damage in the area. This effect has a short cooldown.

Upgrades
Level Cost Damage Effect Cooldown
1 Free 30 2.5s
2 5 35 2.0s
3 7 40 1.5s
4 7 45 1s
5 9 60 0.5s


Skill Orbs


Description:

Your Melee Weapon hits gain a chance to trigger a small explosion dealing additional Ice damage. This effect has a short cooldown.

Level Rarity Chance Cooldown
1 Uncommon 10% 0.25s
2 Uncommon 20% 0.25s
3 Rare 410% 0.25s


Description:

Your Melee Weapon hits gain a chance to deal additional Lightning damage to the target and a random different nearby enemy.

Level Rarity Chance
1 Uncommon 10%
2 Uncommon 20%
3 Rare 40%

Tyrant


Description:

Command chains and ruthless strikes to cripple and bleed your enemies.

Chains


Tags: Physical, Spell

Description:

You throw out chains all around you, dealing Physical damage and infliction enemies with Cripple.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 100 50 4s
2 5 125 50 4s
3 7 175 60 4s
4 7 225 60 4s
5 9 300 70 4s

Skill Orbs


Description:

The chains now infliect stacks of Bleeding

Level Rarity Stacks
1 Uncommon 1
2 Uncommon 2
3 Rare 3


Description:

Spike projectiles are now released at the end of the chains

Level Rarity Projectiles Damage
1 Uncommon 2 20%
2 Uncommon 3 20%
3 Rare 4 20%


Ruthlessness


Tags: Passive

Description:

You deal increased Physical damage and your Physical skills gain a chance to inflict stacks of Bleeding.

Upgrades
Level Cost Damage Chance
1 Free +10% 10%
2 5 +20% 10%
3 7 +30% 10%
4 7 +40% 10%
5 9 +50% 10%


Skill Orbs


Description:

Killing enemies with Physical skills have a chance to trigger an explosion of gibs dealing Physical damage in the area.

Level Rarity Damage Chance
1 Uncommon 50 20%
2 Uncommon 100 25%
3 Rare 200 30%


Description:

You deal increased damage to enemies based on their missing health.

Level Rarity Damage per missing percent
1 Uncommon +0.5%
2 Rare +1%