Training Grounds: Difference between revisions
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! Level !! | ! Level !! Abilities 1 to 4 !! Abilities 5 and 6 | ||
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| 1 || 3 ⭐ | | 1 || 3 ⭐ (1&3 are free) || Free | ||
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| 2 || 3 ⭐ | | 2 || 3 ⭐ || 5 ⭐ | ||
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| 3 || 5 ⭐ | | 3 || 5 ⭐ || 7 ⭐ | ||
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| 4 || 5 ⭐ | | 4 || 5 ⭐ || 7 ⭐ | ||
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| 5 || 7 ⭐ | | 5 || 7 ⭐ || 9 ⭐ | ||
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Revision as of 21:55, 24 January 2025
In the Training Ground Area are three different types of NPCs. You can spent points to upgrade your skills or weapon mastery, allocate attribute points and upgrade your dash ability. There is also a Training Dummy to test your Damage.
Althete NPC 🏃
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: Dash Charges, Dash Recharge Time, Movement Speed, and Health Pickup Gain.
| Level | Dash Charges | Gold Cost |
|---|---|---|
| 1 | +1 dash charge | 2000 Gold |
| 2 | +1 dash charge | 12000 Gold |
| Level | Recharge Time Multiplier | Gold Cost |
|---|---|---|
| 1 | -10% recharge time (0.9x) | 1500 Gold |
| 2 | -10% recharge time (0.8x) | 4000 Gold |
| 3 | -10% recharge time (0.7x) | 8000 Gold |
| 4 | -10% recharge time (0.6x) | 12000 Gold |
| Level | Speed Increase | Gold Cost |
|---|---|---|
| 1 | +4% increase | 4000 Gold |
| 2 | +4% increase (8%) | 8000 Gold |
| 3 | +4% increase (12%) | 14000 Gold |
| Level | Health Pickup Gain Multiplier | Gold Cost |
|---|---|---|
| 1 | +50% Health Gain (1.5x) | 1500 Gold |
| 2 | +50% Health Gain (2.0x) | 2000 Gold |
| 3 | +50% Health Gain (2.5x) | 3500 Gold |
| 4 | +50% Health Gain (3.0x) | 5000 Gold |
| 5 | +50% Health Gain (3.5x) | 6500 Gold |
| 6 | +50% Health Gain (4.0x) | 8000 Gold |
| 7 | +50% Health Gain (4.5x) | 12000 Gold |
| 8 | +50% Health Gain (5.0x) | 14000 Gold |
Ability NPC ⭐
One of the two NPCs where Ability Stars ⭐ can be allocated to upgrade class ability ranks. Ability Stars ⭐ are awarded by completing Guild Accomplishments.
| Level | Abilities 1 to 4 | Abilities 5 and 6 |
|---|---|---|
| 1 | 3 ⭐ (1&3 are free) | Free |
| 2 | 3 ⭐ | 5 ⭐ |
| 3 | 5 ⭐ | 7 ⭐ |
| 4 | 5 ⭐ | 7 ⭐ |
| 5 | 7 ⭐ | 9 ⭐ |
Mastery NPC ⭐
The second villager further enhances the character's power by increasing the damage of certain weapon types.
Each upgrade adds 3% damage when wielding that type of weapon and applies to both one-handed and two-handed weapons.
| Level | +% Damage | Points |
|---|---|---|
| 1 | 3 | 1 ⭐ |
| 2 | 6 | 3 ⭐ |
| 3 | 9 | 5 ⭐ |
| 4 | 12 | 7 ⭐ |
| 5 | 15 | 9 ⭐ |
| 6 | 18 | 11 ⭐ |
| 7 | 21 | 13 ⭐ |
| 8 | 24 | 15 ⭐ |
| 9 | 27 | 17 ⭐ |
| 10 | 30 | 19 ⭐ |
See also