Training Grounds: Difference between revisions
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== Available Baseline Villager == | == Available Baseline Villager == | ||
=== Attribute NPC 🔶 === | === *Attribute NPC 🔶 === | ||
Allocate Attribute Points 🔶 to meet the required stats for using your equipment and to increase your character's overall power. | Allocate Attribute Points 🔶 to meet the required stats for using your equipment and to increase your character's overall power. | ||
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Attribute Points 🔶 are awarded by leveling up your different characters and [[Guild]] Accomplishments | Attribute Points 🔶 are awarded by leveling up your different characters and [[Guild]] Accomplishments | ||
=== Althete NPC 🏃 === | === *Althete NPC 🏃 === | ||
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: Dash Charges, Dash Recharge Time, Movement Speed, and Health Pickup Gain. | Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: Dash Charges, Dash Recharge Time, Movement Speed, and Health Pickup Gain. | ||
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=== Ability NPC ⭐ === | === *Ability NPC ⭐ === | ||
One of the two villagers where Ability Stars ⭐ can be allocated to upgrade class ability ranks. | One of the two villagers where Ability Stars ⭐ can be allocated to upgrade class ability ranks. | ||
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== Training Ground Level 3 == | == Training Ground Level 3 == | ||
=== Mastery NPC ⭐ === | === *Mastery NPC ⭐ === | ||
This villager further enhances the character's power by increasing the damage of certain weapon types. | This villager further enhances the character's power by increasing the damage of certain weapon types. | ||
Revision as of 16:12, 25 January 2025
In the Training Ground Area are three different types of NPCs. You can spent points to upgrade your skills or weapon mastery, allocate attribute points and upgrade your dash ability. There is also a Training Dummy to test your Damage.
Available Baseline Villager
*Attribute NPC 🔶
Allocate Attribute Points 🔶 to meet the required stats for using your equipment and to increase your character's overall power.
| Attributes | Stat Increase | Spell Power Increase |
|---|---|---|
| Strength | 🛡️ | Warrior, Paladin |
| Dexterity | 🗡️🎯% | Rogue, Ranger |
| Intelligence | 🗡️🎯➕ | Wizard, Sorcerer |
| Focus | 🔷 & 🔷↑ | Cloak requirement |
| Vitality | ❤️ & ❤️↑ | No additional effect |
Attribute Points 🔶 are awarded by leveling up your different characters and Guild Accomplishments
*Althete NPC 🏃
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: Dash Charges, Dash Recharge Time, Movement Speed, and Health Pickup Gain.
| Level | Dash Charges | Gold Cost |
|---|---|---|
| 1 | +1 dash charge | 2000 💰 |
| 2 | +1 dash charge | 12000 💰 |
| Level | Recharge Time Multiplier | Gold Cost |
|---|---|---|
| 1 | -10% recharge time (0.9x) | 1500 💰 |
| 2 | -10% recharge time (0.8x) | 4000 💰 |
| 3 | -10% recharge time (0.7x) | 8000 💰 |
| 4 | -10% recharge time (0.6x) | 12000 💰 |
| Level | Speed Increase | Gold Cost |
|---|---|---|
| 1 | +4% increase | 4000 💰 |
| 2 | +4% increase (8%) | 8000 💰 |
| 3 | +4% increase (12%) | 14000 💰 |
| Level | Health Pickup Gain Multiplier | Gold Cost |
|---|---|---|
| 1 | +50% Health Gain (1.5x) | 1500 💰 |
| 2 | +50% Health Gain (2.0x) | 2000 💰 |
| 3 | +50% Health Gain (2.5x) | 3500 💰 |
| 4 | +50% Health Gain (3.0x) | 5000 💰 |
| 5 | +50% Health Gain (3.5x) | 6500 💰 |
| 6 | +50% Health Gain (4.0x) | 8000 💰 |
| 7 | +50% Health Gain (4.5x) | 12000 💰 |
| 8 | +50% Health Gain (5.0x) | 14000 💰 |
*Ability NPC ⭐
One of the two villagers where Ability Stars ⭐ can be allocated to upgrade class ability ranks.
Each class's 1 & 3 abilities are part of the baseline kit, only further upgrades need Ability Stars ⭐.
Ability 5 & 6 unlock after choosing one of three subclasses at level 10 in the Guild Hall.
| Level | Ability 1 to 4 | Ability 5 & 6 |
|---|---|---|
| 1 | 3 ⭐ | free |
| 2 | 3 ⭐ | 5 ⭐ |
| 3 | 5 ⭐ | 7 ⭐ |
| 4 | 5 ⭐ | 7 ⭐ |
| 5 | 7 ⭐ | 9 ⭐ |
Training Ground Level 3
*Mastery NPC ⭐
This villager further enhances the character's power by increasing the damage of certain weapon types.
Each upgrade adds 3% damage when wielding that type of weapon and applies to both one-handed and two-handed weapons.
| Level | +% Damage | Points |
|---|---|---|
| 1 | 3 | 1 ⭐ |
| 2 | 6 | 3 ⭐ |
| 3 | 9 | 5 ⭐ |
| 4 | 12 | 7 ⭐ |
| 5 | 15 | 9 ⭐ |
| 6 | 18 | 11 ⭐ |
| 7 | 21 | 13 ⭐ |
| 8 | 24 | 15 ⭐ |
| 9 | 27 | 17 ⭐ |
| 10 | 30 | 19 ⭐ |
Ability Stars ⭐ are awarded by completing Guild Accomplishments.
See also