Training Grounds: Difference between revisions

From Heroes of Hammerwatch Wiki
Jump to navigation Jump to search
Dopefish (talk | contribs)
No edit summary
Xhamon (talk | contribs)
Converted icons to template.
Line 2: Line 2:


== Available Baseline Villager ==
== Available Baseline Villager ==
=== Attribute NPC 🔶 ===
=== Attribute NPC {{icon|attribute}} ===


Allocate Attribute Points 🔶 to meet the required stats for using your equipment and to increase your character's overall power.
Allocate Attribute Points {{icon|attribute}} to meet the required stats for using your equipment and to increase your character's overall power.


{| class="wikitable"
{| class="wikitable"
!Attributes || Stat Increase || Spell Power Increase
!Attributes || Stat Increase || Spell Power Increase
|-
|-
| Strength || 🛡️ ||  Warrior, Paladin
| Strength || {{icon|armor}} ||  Warrior, Paladin
|-
|-
| Dexterity || 🗡️🎯% ||  Rogue, Ranger
| Dexterity || {{icon|Weapon Crit Chance}} & {{icon|Weapon Crit Damage}} ||  Rogue, Ranger
|-
|-
| Intelligence || 🗡️🎯➕ || Wizard, Sorcerer
| Intelligence || {{icon|Spell Crit Chance}} & {{icon|Spell Crit Damage}} || Wizard, Sorcerer
|-
|-
| Focus || 🔷 & 🔷↑ || Cloak requirement
| Focus || {{icon|Mana}} & {{icon|Mana Regen}} || Cloak requirement
|-
|-
| Vitality || ❤️ & ❤️↑ || No additional effect
| Vitality || {{icon|Health}} & {{icon|Health Regen}} || No additional effect
|}
|}
::Attribute Points 🔶 are awarded by leveling up your different characters and [[Guild]] Accomplishments.
::Attribute Points {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments.


=== Ability NPC ===
=== Ability NPC {{icon|star}} ===


One of the two villagers where Ability Stars can be allocated to upgrade class ability ranks.
One of the two villagers where Ability Stars {{icon|star}} can be allocated to upgrade class ability ranks.


Each class's 1 & 3 abilities are part of the baseline kit, only further upgrades need Ability Stars .
Each class's 1 & 3 abilities are part of the baseline kit, only further upgrades need Ability Stars {{icon|star}}.


Ability 5 & 6 unlock after choosing one of three subclasses at level 10 in the [[Guild Hall]].
Ability 5 & 6 unlock after choosing one of three subclasses at level 10 in the [[Guild Hall]].
Line 34: Line 34:
! Level !! Ability 1 to 4 !! Ability 5 & 6
! Level !! Ability 1 to 4 !! Ability 5 & 6
|-
|-
|        1 ||                3 ||  free
|        1 ||                3 {{icon|star}} ||  free
|-
|-
|        2 ||                3 || 5
|        2 ||                3 {{icon|star}} || 5 {{icon|star}}
|-
|-
|        3 ||                5 || 7
|        3 ||                5 {{icon|star}} || 7 {{icon|star}}
|-
|-
|        4 ||                5 || 7
|        4 ||                5 {{icon|star}} || 7 {{icon|star}}
|-
|-
|        5 ||                7 || 9
|        5 ||                7 {{icon|star}} || 9 {{icon|star}}
|}
|}
::Ability Stars are awarded by completing [[Guild]] Accomplishments.
::Ability Stars {{icon|star}} are awarded by completing [[Guild]] Accomplishments.


== Training Ground Level 1 ==
== Training Ground Level 1 ==
Line 60: Line 60:
| 1
| 1
| +1 dash charge
| +1 dash charge
| 2000 💰
| 2000 {{icon|gold}}
|-
|-
| 2
| 2
| +1 dash charge
| +1 dash charge
| 12000 💰
| 12000 {{icon|gold}}
|}
|}


Line 76: Line 76:
| 1
| 1
| -10% recharge time (0.9x)
| -10% recharge time (0.9x)
| 1500 💰
| 1500 {{icon|gold}}
|-
|-
| 2
| 2
| -10% recharge time (0.8x)
| -10% recharge time (0.8x)
| 4000 💰
| 4000 {{icon|gold}}
|-
|-
| 3
| 3
| -10% recharge time (0.7x)
| -10% recharge time (0.7x)
| 8000 💰
| 8000 {{icon|gold}}
|-
|-
| 4
| 4
| -10% recharge time (0.6x)
| -10% recharge time (0.6x)
| 12000 💰
| 12000 {{icon|gold}}
|}
|}


Line 100: Line 100:
| 1
| 1
| +4% increase
| +4% increase
| 4000 💰
| 4000 {{icon|gold}}
|-
|-
| 2
| 2
| +4% increase (8%)
| +4% increase (8%)
| 8000 💰
| 8000 {{icon|gold}}
|-
|-
| 3
| 3
| +4% increase (12%)
| +4% increase (12%)
| 14000 💰
| 14000 {{icon|gold}}
|}
|}


Line 120: Line 120:
| 1
| 1
| +50% Health Gain (1.5x)
| +50% Health Gain (1.5x)
| 1500 💰
| 1500 {{icon|gold}}
|-
|-
| 2
| 2
| +50% Health Gain (2.0x)
| +50% Health Gain (2.0x)
| 2000 💰
| 2000 {{icon|gold}}
|-
|-
| 3
| 3
| +50% Health Gain (2.5x)
| +50% Health Gain (2.5x)
| 3500 💰
| 3500 {{icon|gold}}
|-
|-
| 4
| 4
| +50% Health Gain (3.0x)
| +50% Health Gain (3.0x)
| 5000 💰
| 5000 {{icon|gold}}
|-
|-
| 5
| 5
| +50% Health Gain (3.5x)
| +50% Health Gain (3.5x)
| 6500 💰
| 6500 {{icon|gold}}
|-
|-
| 6
| 6
| +50% Health Gain (4.0x)
| +50% Health Gain (4.0x)
| 8000 💰
| 8000 {{icon|gold}}
|-
|-
| 7
| 7
| +50% Health Gain (4.5x)
| +50% Health Gain (4.5x)
| 12000 💰
| 12000 {{icon|gold}}
|-
|-
| 8
| 8
| +50% Health Gain (5.0x)
| +50% Health Gain (5.0x)
| 14000 💰
| 14000 {{icon|gold}}
|}
|}




== Training Ground Level 3 ==
== Training Ground Level 3 ==
=== Mastery NPC ===
=== Mastery NPC {{icon|star}} ===


This villager further enhances the character's power by increasing the damage of certain weapon types.
This villager further enhances the character's power by increasing the damage of certain weapon types.
Line 164: Line 164:
! Level !! +% Damage !! Points
! Level !! +% Damage !! Points
|-
|-
| 1 || 3 || 1
| 1 || 3 || 1 {{icon|star}}
|-
|-
| 2 || 6 || 3
| 2 || 6 || 3 {{icon|star}}
|-
|-
| 3 || 9 || 5
| 3 || 9 || 5 {{icon|star}}
|-
|-
| 4 || 12 || 7
| 4 || 12 || 7 {{icon|star}}
|-
|-
| 5 || 15 || 9
| 5 || 15 || 9 {{icon|star}}
|-
|-
| 6 || 18 || 11
| 6 || 18 || 11 {{icon|star}}
|-
|-
| 7 || 21 || 13
| 7 || 21 || 13 {{icon|star}}
|-
|-
| 8 || 24 || 15
| 8 || 24 || 15 {{icon|star}}
|-
|-
| 9 || 27 || 17
| 9 || 27 || 17 {{icon|star}}
|-
|-
| 10 || 30 || 19
| 10 || 30 || 19 {{icon|star}}
|}
|}
::Ability Stars are awarded by completing [[Guild]] Accomplishments.
::Ability Stars {{icon|star}} are awarded by completing [[Guild]] Accomplishments.


== See also ==  
== See also ==  

Revision as of 19:20, 25 January 2025

In the Training Ground Area are three different types of NPCs. You can spent points to upgrade your skills or weapon mastery, allocate attribute points and upgrade your dash ability. There is also a Training Dummy to test your Damage.

Available Baseline Villager

Attribute NPC Attribute Point

Allocate Attribute Points Attribute Point to meet the required stats for using your equipment and to increase your character's overall power.

Attributes Stat Increase Spell Power Increase
Strength Warrior, Paladin
Dexterity & Rogue, Ranger
Intelligence & Wizard, Sorcerer
Focus & Cloak requirement
Vitality & No additional effect
Attribute Points Attribute Point are awarded by leveling up your different characters and Guild Accomplishments.

Ability NPC Skill Point

One of the two villagers where Ability Stars Skill Point can be allocated to upgrade class ability ranks.

Each class's 1 & 3 abilities are part of the baseline kit, only further upgrades need Ability Stars Skill Point.

Ability 5 & 6 unlock after choosing one of three subclasses at level 10 in the Guild Hall.

Upgrade Steps
Level Ability 1 to 4 Ability 5 & 6
1 3 Skill Point free
2 3 Skill Point 5 Skill Point
3 5 Skill Point 7 Skill Point
4 5 Skill Point 7 Skill Point
5 7 Skill Point 9 Skill Point
Ability Stars Skill Point are awarded by completing Guild Accomplishments.

Training Ground Level 1

Althete NPC 🏃

Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: Dash Charges, Dash Recharge Time, Movement Speed, and Health Pickup Gain.

Dash Charges Upgrade Steps
Level Dash Charges Gold Cost
1 +1 dash charge 2000 Gold
2 +1 dash charge 12000 Gold
Dash Recharge Time Upgrade Steps
Level Recharge Time Multiplier Gold Cost
1 -10% recharge time (0.9x) 1500 Gold
2 -10% recharge time (0.8x) 4000 Gold
3 -10% recharge time (0.7x) 8000 Gold
4 -10% recharge time (0.6x) 12000 Gold
Movement Speed Upgrade Steps
Level Speed Increase Gold Cost
1 +4% increase 4000 Gold
2 +4% increase (8%) 8000 Gold
3 +4% increase (12%) 14000 Gold
Health Pickup Gain Upgrade Steps
Level Health Pickup Gain Multiplier Gold Cost
1 +50% Health Gain (1.5x) 1500 Gold
2 +50% Health Gain (2.0x) 2000 Gold
3 +50% Health Gain (2.5x) 3500 Gold
4 +50% Health Gain (3.0x) 5000 Gold
5 +50% Health Gain (3.5x) 6500 Gold
6 +50% Health Gain (4.0x) 8000 Gold
7 +50% Health Gain (4.5x) 12000 Gold
8 +50% Health Gain (5.0x) 14000 Gold


Training Ground Level 3

Mastery NPC Skill Point

This villager further enhances the character's power by increasing the damage of certain weapon types.

Each upgrade adds 3% damage when wielding that type of weapon and applies to both one-handed and two-handed weapons.

Mastery Upgrade Steps
Level +% Damage Points
1 3 1 Skill Point
2 6 3 Skill Point
3 9 5 Skill Point
4 12 7 Skill Point
5 15 9 Skill Point
6 18 11 Skill Point
7 21 13 Skill Point
8 24 15 Skill Point
9 27 17 Skill Point
10 30 19 Skill Point
Ability Stars Skill Point are awarded by completing Guild Accomplishments.

See also