PatchNotes: Difference between revisions

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==Version History==
==Version History==
===Build 121 (Fifth Patch)===
''Released: January 25, 2025''
====Summary====
Adding language translation workshop support. Combo can be turned off. Other balance changed and fixes.
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====Changes====
* Added workshop support for game translations
* Boss equipment rewards can now include 2-handed and off-hand weapons
* Added ability to turn off combo at library
* Equipment ilvl you find in runs is now capped to the highest value of 5 levels above your level cap and 10 levels above your current level
* Adjusted Imp gold and material rewards to give more early in the game but scale up slower
* Increased Orb of Restoration trinket +Mana Regen from 5 to 10
* Lowered Drums of Battle cooldown from 8s to 2s, so the effect can now be refreshed, but not stacked
====Fixes====
* Fixed NPC pathfinding in town
* Changing class specialization now clears assigned skills from previous picked one
* Fixed Warlock limit to Chaos Rifts being broken for clients
* Fixed breaking saves when switching save profile while in a run
* Fixed buffs and summons not clearing when swapping character and class specializations in town
For help with game translations, take a look in the steam forum thread below,
https://steamcommunity.com/app/619820/discussions/0/604146344638072533/
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===Hotfix Patch 120===
''Released: January 22, 2025''
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* Fixed small error with equipment scaling introduced in last patch
* Fixed Dark Halls being completely dark when resuming a run in it
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===Build 119 (Fourth Patch)===
===Build 119 (Fourth Patch)===
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* Fixed skill icons missing in player menu
* Fixed skill icons missing in player menu
* Fixed Rogues Fan of Knives showing incorrect mana costs in its description
* Fixed Rogues Fan of Knives showing incorrect mana costs in its description
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Revision as of 07:09, 26 January 2025

This page documents the patches released for Heroes of Hammerwatch 2. Patches are listed in reverse chronological order, with the most recent patch at the top.

Version History

Build 121 (Fifth Patch)

Released: January 25, 2025

Summary

Adding language translation workshop support. Combo can be turned off. Other balance changed and fixes.

Changes

  • Added workshop support for game translations
  • Boss equipment rewards can now include 2-handed and off-hand weapons
  • Added ability to turn off combo at library
  • Equipment ilvl you find in runs is now capped to the highest value of 5 levels above your level cap and 10 levels above your current level
  • Adjusted Imp gold and material rewards to give more early in the game but scale up slower
  • Increased Orb of Restoration trinket +Mana Regen from 5 to 10
  • Lowered Drums of Battle cooldown from 8s to 2s, so the effect can now be refreshed, but not stacked

Fixes

  • Fixed NPC pathfinding in town
  • Changing class specialization now clears assigned skills from previous picked one
  • Fixed Warlock limit to Chaos Rifts being broken for clients
  • Fixed breaking saves when switching save profile while in a run
  • Fixed buffs and summons not clearing when swapping character and class specializations in town


For help with game translations, take a look in the steam forum thread below, https://steamcommunity.com/app/619820/discussions/0/604146344638072533/

Hotfix Patch 120

Released: January 22, 2025

  • Fixed small error with equipment scaling introduced in last patch
  • Fixed Dark Halls being completely dark when resuming a run in it


Build 119 (Fourth Patch)

Released: January 22, 2025

Summary

This patch largely focused on bug fixing but includes a few balance changes.

Changes

  • Added mark for trinkets being attuned on their icons in the inventory
  • Pyre town building now increases how many curses braziers remove
  • Lowered enemy damage scaling from multiplayer player count
  • Doubled how quickly Elemental Prism shoots
  • Doubled Arctic Step damage and how many ice patches are spawned
  • Increased Scroll of Hellfire meteors spawn rate by 66% and cut the fall time by 66%, also slightly increased meteor spread and AoE

Fixes

  • Fixed an issue with clicking a lobby in the server list but joining a different one
  • Fixed a bug with blueprints that cannot be picked up
  • You can no longer evade your own or other players' attacks
  • Fixed attacks like Whirlwind (2h Axe) and Flame Spray (Fire Staff) being broken at certain attack speeds
  • Fixed Rabbit's Foot trinket not gaining effect when attuned
  • Fixed flame floor traps being inconsistent in their timing when turning on and off
  • Fixed not seeing the level when multiplayer spectating in Dark Halls
  • Fixed visual glitch when dashing into walls in Dark Halls
  • Fixed an issue of some buffs showing with no names stat tooltips
  • Fixed skill icons missing in player menu
  • Fixed Rogues Fan of Knives showing incorrect mana costs in its description

Build 118 (Third Patch)

Released: January 21, 2025

Summary

This patch added save profiles which can link to Steam Cloud as well as some UI updates. There were also a number of balancing changes.

Additions

  • Added Save Profiles menu with support for Steam Cloud and having separate saves
  • Added game option for managing visibility and colors on different kinds of health bars, letting you visually distinguish between player, enemy, allied players and minion health bars
  • Added a graphic to the load screen with a game option to change its brightness
  • Added separate icons to Monolith buffs
  • Added HUD icon for Warriors Rage buff

Changes

  • Improved wording in a few different tooltips and descriptions
  • Reduced trap damage scaling
  • Changed Rogue class title from gold gain to reduced trap damage
  • Buffed Ranger and Wizard class titles to give 3 instead of 2 of attack/spell power
  • Life leech now heals over time with a maximum of filling your health to max over 5 seconds
  • Improvements to player minions targeting and movement
  • Slight adjustment to enchanting costs
  • Imp reward when upgrading item levels now upgrades 5 levels with a max of +15 total on the item going beyond the blacksmiths total of +10
  • Lightning attack from wizards in Courts now have slightly higher damage but it builds up over time giving you a chance to move away
  • Avatar boss in New Game+ 5 and above now does some more damage with the slam in phase 3
  • Two-handed maul damage increased from 150% to 175% weapon damage and Ground Slam increased from 200% to 250% weapon damage
  • Charged shot with bows now penetrate up to 6 enemies instead of 4
  • Bows now shoot 33% faster with a reduced movement speed penalty while attacking
  • Dexterity bows no longer shoot slower while moving
  • New Game+
    • Experience rewards from enemies now go up by 33% every New Game+
    • Enemies base armor and resistance now go up by 33% every New Game+
    • Minor adjustment made to enemies base armor and resistance to increase slowly and progressively for every New Game+
    • Enemies now do 5% more base damage per New Game+
    • Lowered armor of the big eye enemies in Dark Halls in New Game+
  • Sorcerer
    • Lowered Frost Nova damage from 50/70/100/130/170 to 50/70/90/110/130 but increased their travel distance by 40%
    • Increased Frost Nova - Frost Seekers trigger chance from 25%/50% to 33%/66%
    • Lowered Discharge chaining from 2/4 to 2/3 and increased bounce dmg reduction from -10% to -20%
    • Lowered Flame Wall cooldown from 15s to 13s
  • Ranger
    • Lowered ranger wind weaver cooldown from 0.5s to 0.25s
    • Ranger wolf attack AoE increased in size
  • Wizard
    • Changed Magic Missiles damage from 40/50/70/90/130 to 50/60/70/85/100
  • Warlock
    • Fixed Drain Essence scaling but lowered it from 2%/3%/5%/7%/10% to 2%/2.5%/3%/3.5%/4%
    • Lowered Drain Essence - Life Siphon restoration from 2%/3%/4% to 2%/2.5%/3%
    • Lowered Chaos Blade damage from 100/120/160/200/260 to 100/120/140/160/180
    • Lowered Chaos Rifts max amount from 4/4/6/6/8 to 4/4/5/5/6
    • Lowered Blood Ritual - Leeching Ritual life leech 5%/7.5%/10% to 2%/3%/4%

Fixes

  • Fixed Weapon Mastery attunement being inconsistent and sometimes broken
  • Fixed Evasion being broken
  • Fixed trinket picker not showing attuned trinket descriptions
  • Fixed trap room in Dungeon missing a reward
  • Fixed Rangers Entangle showing incorrect mana costs in its description

Build 117 (Second Patch)

Released: January 17, 2025

Summary

This patch focused primarily on bug fixes, particularly in multiplayer, and addressed several exploits.

Additions

  • Added player level display to the multiplayer HUD.
  • Added a sound option to disable the combo sound loop.
  • Added a game option to adjust the opacity of multiplayer names.
  • Added missing combo descriptions to the Library menu.
  • Added confirmation prompts for exiting the game and abandoning a run.

Changes

  • Thunderbird: No longer damages players upon spawning.
  • Picking a combo at the Library now correctly awards the corresponding achievement if not already obtained.

Fixes

  • Fixed a bug where mission selections in multiplayer could persist in a player's single-player town.
  • Fixed exploits related to resuming a run.
  • Fixed a bug where resuming a run could spawn the player in the previous level with broken elements.
  • Fixed a bug where multiplayer clients could build structures based on the host's unlocks.
  • Fixed a bug where multiplayer clients could create characters based on the host's class unlocks.
  • Fixed a bug where clients could sometimes take trinkets intended for the host.
  • Fixed an issue where players could get stuck behind the gate during the Shadow Face boss fight.
  • Fixed several minor issues in the Courts act.

Future Plans

The developers have stated they are currently prioritizing the following based on player feedback:

Multiplayer Connectivity
Addressing connection issues.
Save Profiles & Steam Cloud
Implementing save profiles with Steam Cloud support.
Modding Support
Introducing modding support, starting with translations.
New Game+ Curse System Redesign
Reworking the curse system to offer a better risk/reward dynamic, rather than being solely tied to enemy attacks.

Build 115 (First Patch)

Released: January 15, 2025

Summary

This patch focused on quality-of-life improvements, bug fixes, and some balance adjustments.

Additions

  • Added a graphical option to disable wind animations on foliage.
  • Added a UI scale option.
  • Added an option for a larger crosshair.
  • Added the Rings of Resistance trinket set.
  • Added evasion to Cult Assassins and Skeleton Crawlers in New Game+.

Changes

  • Accomplishments:
    • Kill Elites: Fixed tracking.
    • Combo Accomplishment: Lowered requirements for the highest tier.
    • Accomplishment tooltips now correctly display awarded items.
  • Tab Overlay: Now displays the New Game+ level.
  • Server List: Now displays the NG+ level and region of the game.
  • Paladin:
    • Lay on Hands: Fixed the skill's size reduction when using Cleansing Touch.
  • Tavern:
    • Soul Anguish: Lowered mana leech.
  • Cooldowns:
    • Reduced cooldown on Wizard's Haste and Meteor Shower, Sorcerer's Firewall, Rogue's Poison Cloud, and Paladin's Judgement.
    • Increased cooldown on Warrior's Totem.
  • Multiplayer: Applied a tentative fix for town progress loss in rare cases when hosting. This will help identify the issue further.

Fixes

  • Fixed overlapping text issues on the character selection screen.
  • Fixed empty effects appearing in the Effects tab of the Player Menu.
  • Fixed icons for the Closed Circuit trinket and Paladin's Inner Flames skill.


References

  1. Build 119 (Fourth Patch) [1]
  2. Build 118 (Third Patch) [2]
  3. Build 117 (Second Patch) [3]
  4. Build 115 (First Patch) [4]

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