Architect: Difference between revisions
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Added all Architect tier 2 information and corrected some information on the page. |
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The Architect is an NPC found in the second floor of the [[Crypts]] level. Once rescued, his building can be constructed in town for | The Architect is an NPC found in the second floor of the [[Crypts]] level. Once rescued, his building can be constructed in town for 25 stone and 25 crystals. Once constructed, the Architect offers six unique buffs that can be applied before starting a run. After speaking with the Architect in town, he can then be found outside the [[Dark Citadel]] in the first level of the [[Forest]]. He offers to open the door to the tower, giving the player the ability to skip levels for the current run. | ||
=== Cost Multiplier === | === Cost Multiplier === | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ Architect Buffs | |+ Tier 1 Architect Buffs | ||
|- | |- | ||
! Name !! Description !! Base Gold Required !! Base Materials Required | ! Name !! Description !! Base Gold Required !! Base Materials Required | ||
| Line 33: | Line 33: | ||
|{{icon|gold}}1500 | |{{icon|gold}}1500 | ||
|10 Wood | |10 Wood | ||
|} | |||
=== Architect Tier 2 === | |||
Upgrading the Architect to tier 2 requires 50 stone and 50 crystals. The tier 2 buffs are listed below. | |||
{| class="wikitable" | |||
|+Tier 2 Architect Buffs | |||
!Name | |||
!Description | |||
!Base Gold Required | |||
!Base Materials Required | |||
|- | |||
|Righteous Flames | |||
|Higher chance of finding a pyre. | |||
|{{icon|gold}}1000 | |||
|20 Wood | |||
|- | |||
|Treasure Hunting | |||
|Higher chance of finding a treasury. | |||
|{{icon|gold}}3000 | |||
|10 Wood | |||
5 Stone | |||
|- | |||
|Way Gates | |||
|Travel quickly between points of interest. | |||
|{{icon|gold}}1000 | |||
|25 Wood | |||
|- | |||
|Material Mania | |||
|Replaces trinket chests with resource caches and experience scrolls with materials. | |||
|{{icon|gold}}3000 | |||
|30 Wood | |||
20 Stone | |||
|- | |||
|Quick Fix | |||
|Reduces time needed to revive other players to zero. | |||
|{{icon|gold}}2000 | |||
|10 Stone | |||
|} | |} | ||
== Navigation == | == Navigation == | ||
{{BaseNav}} | {{BaseNav}} | ||
Revision as of 19:02, 29 January 2025
The Architect is an NPC found in the second floor of the Crypts level. Once rescued, his building can be constructed in town for 25 stone and 25 crystals. Once constructed, the Architect offers six unique buffs that can be applied before starting a run. After speaking with the Architect in town, he can then be found outside the Dark Citadel in the first level of the Forest. He offers to open the door to the tower, giving the player the ability to skip levels for the current run.
Cost Multiplier

On the Architect buff selection screen, there is a cost multiplier in the bottom right of the screen that reads "Mul: 100". Selecting multiple architect buffs increases the cost multiplier.
For example: selecting both Far Sight and Toppled Towers increases the multiplier to 141.35%, increasing the gold cost of each buff to approximately 1400 (or 2800 total), increasing the wood cost of Far Sight to 14, and the stone cost of Toppled Towers to 7. Selecting multiple buffs can make a run safer, but costs significantly more resources than selecting one or two buffs.
Architect Tier 2
Upgrading the Architect to tier 2 requires 50 stone and 50 crystals. The tier 2 buffs are listed below.