Apothecary

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Revision as of 22:10, 26 January 2025 by Xhamon (talk | contribs) (Added cumulative costs and improved formatting.)
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The Apothecary is a town NPC rescued early in the tutorial mission. They give the first potion free of charge and instructs the player of its function. The potion at base starts with 1 charge. When used, 100 Health and Mana are restored.
This NPC allows you to upgrade the number of potion charges and the Health and/or Mana restored when using a potion dose, as well as passive upgrades to Poison Resistance.

Upgrades

Potion Charges
Level
Amount
(total)
Cost
Cost
(cumulative)
1 Potion Charge1 Gold100 Gold100
2 Potion Charge2 Gold1,500 Gold1,600
3 Potion Charge3 Gold4,000 Gold5,600
4 Potion Charge4 Gold10,000 Gold15,600
5 Potion Charge5 Gold20,000 Gold35,600
Health Potion
Level
Amount
(total)
Cost
Cost
(cumulative)
1 200 Gold1,500 Gold1,500
2 300 Gold3,000 Gold4,500
3 400 Gold5,000 Gold9,500
4 550 Gold8,000 Gold17,500
5 700 Gold10,000 Gold27,500
6 850 Gold12,000 Gold39,500
Mana Potion
Level
Amount
(total)
Cost
Cost
(cumulative)
1 200 Gold1,500 Gold1,500
2 300 Gold3,000 Gold4,500
3 400 Gold5,000 Gold9,500
4 550 Gold8,000 Gold17,500
5 700 Gold10,000 Gold27,500
6 850 Gold12,000 Gold39,500
Poison Resistance
Level
Amount
(cumulative)
Cost
Cost
(cumulative)
1 +10 Gold750 Crystals1 Gold750 Crystals1
2 +20 Gold1,000 Crystals2 Gold1,750 Crystals3
3 +30 Gold2,000 Crystals4 Gold3,750 Crystals7
4 +40 Gold2,500 Crystals5 Gold6,250 Crystals12
5 +50 Gold3,500 Crystals8 Gold9,750 Crystals20
6 +60 Gold4,000 Crystals9 Gold13,750 Crystals29