Architect

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The Architect is an NPC found in the second floor of the Crypts level. Once rescued, his building can be constructed in town for 20 wood and 15 stone. Once constructed, the Architect offers six unique buffs that can be applied before starting a run. After speaking with the Architect in town, he can then be found outside the Dark Citadel in the first level of the Forest. He offers to open the door to the tower, giving the player the ability to skip levels for the current run.

Cost Multiplier

Architect Buffs

On the Architect buff selection screen, there is a cost multiplier in the bottom right of the screen that reads "Mul: 100". Selecting multiple architect buffs increases the cost multiplier.

For example: selecting both Far Sight and Toppled Towers increases the multiplier to 141.35%, increasing the gold cost of each buff to approximately 1400 (or 2800 total), increasing the wood cost of Far Sight to 14, and the stone cost of Toppled Towers to 7. Selecting multiple buffs can make a run safer, but costs significantly more resources than selecting one or two buffs.

Architect Buffs
Name Description Base Gold Required Base Materials Required
Far Sight Fully reveals the map. Gold1000 10 Wood
Toppled Towers Towers are destroyed. Gold1000 5 Stone
Weak Defenses Fewer enemies in levels. Gold1500 5 Stone
Safe Corridors Disables all traps. Gold1500 5 Stone
Gentle Traps Traps deal 50% less damage. Gold1500 5 Stone
Poor Training Fewer elite enemies in levels. Gold1500 10 Wood