Enchanter: Difference between revisions

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Patch 8 (Build 125) Balance changes.
 
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|-
|-
| '''of Zeal'''
| '''of Zeal'''
|  
| {{icon|shadow curse}}
| -10% Shadow Curse Gain
| -10% Shadow Curse Gain
|  
|  
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| '''of Sundering'''
| '''of Sundering'''
| {{icon|armor pen}}
| {{icon|armor pen}}
| +25 Armor Penetration
| +10% Armor Penetration
| ✔
| ✔
| ✔
| ✔
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| '''of Corrosion'''
| '''of Corrosion'''
| {{icon|poison pen}}
| {{icon|poison pen}}
| +25 Poison Penetration
| +10% Poison Penetration
| ✔
| ✔
| ✔
| ✔
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| '''of Conflagration'''
| '''of Conflagration'''
| {{icon|fire pen}}
| {{icon|fire pen}}
| +25 Fire Penetration
| +10% Fire Penetration
| ✔
| ✔
| ✔
| ✔
Line 762: Line 762:
| '''of Frostbite'''
| '''of Frostbite'''
| {{icon|ice pen}}
| {{icon|ice pen}}
| +25 Ice Penetration
| +10% Ice Penetration
| ✔
| ✔
| ✔
| ✔
Line 775: Line 775:
| '''of Electrocution'''
| '''of Electrocution'''
| {{icon|lightning pen}}
| {{icon|lightning pen}}
| +25 Lightning Penetration
| +10% Lightning Penetration
| ✔
| ✔
| ✔
| ✔
Line 814: Line 814:
| '''of Siphoning'''
| '''of Siphoning'''
| {{icon|mp regen}}
| {{icon|mp regen}}
| Restores 1 Mana on Kill
| Restores 2 Mana on Kill
|  
|  
|  
|  

Latest revision as of 12:03, 17 February 2025

Uncommon Enchantments

👩‍🏫 • A line over a digit means that it is “repeating” (0.27=0.2777). The additional precision from more than 3 digits is generally unneeded.
• The total increase an enchantment gives is [(ilvlבper ilvl’)+base], where ilvl is the level of the item that gets the enchantment.
Prefix Effect Amount Gained
Melee
Ranged
Arcane
Shield
Head
Chest
Hands
Back
Feet
per ilvl base
Brawny +Strength 0.5 2.4
Nimble +Dexterity 0.5 2.4
Keen +Intelligence 0.5 2.4
Hale +Vitality 0.5 2.4
Insightful +Focus 0.5 2.4
Stout +Health 3.3 1.6
Astute +Mana 3.3 1.6
Revivifying +Health Regen 0.05 0.14
Rejuvenating +Mana Regen 0.05 0.14
Durable +Armor 1.1 3.8
Firey +Fire Resistance 1.1 8.8
Icy +Ice Resistance 1.1 8.8
Static +Lightning Resistance 1.1 8.8
Cleansing +Poison Resistance 1.1 8.8
Mighty +Weapon Power 1.1 8.8
Powerful +Spell Power 1.1 8.8
Lethal +%Weapon Crit Damage 0.5 9.4
Deadly +%Spell Crit Damage 0.5 9.4
Carnage +%Physical Damage 0.27 4.72
Hellfire +%Fire Damage 0.27 4.72
Blizzard +%Ice Damage 0.27 4.72
Tempest +%Lightning Damage 0.27 4.72
Plague +%Poison Damage 0.27 4.72
Crushing +Physical Damage 0.5 4.4
Scorching +Fire Damage 0.5 4.4
Chilling +Ice Damage 0.5 4.4
Shocking +Lightning Damage 0.5 4.4
Venomous +Poison Damage 0.5 4.4

Rare Enchantments

Suffix Effect
Melee
Ranged
Arcane
Shield
Head
Chest
Hands
Back
Feet
of Combat +10% Weapon Attack Damage
of Prowess +10% Spell Damage
of Ascendancy +20% Damage against Elites
of Supremacy +15% Damage against Bosses
of Precision +5% Weapon Crit Chance
of Destruction +5% Spell Crit Chance
of Quickness +10% Attack Speed
of Alacrity +20% Cast Speed
of Speed +10% Movement Speed
of Dashing Dash Charge +1 Dash Charge
of Recovery Dash Recovery -10% Dash Recovery Time
of Evasion +5% Evasion Chance
of Deflection +15% Parry Chance
of Protection -5% Damage Taken
of Efficiency -15% Spell Mana Cost
of Celerity -15% Spell Cooldown
of Tonics Potion Charge +1 Potion Charge
of Zeal -10% Shadow Curse Gain
of Wealth Gold +25% Gold Gain
of Learning +20% Experience Gain
of Sundering +10% Armor Penetration
of Corrosion +10% Poison Penetration
of Conflagration +10% Fire Penetration
of Frostbite +10% Ice Penetration
of Electrocution +10% Lightning Penetration
of Thorns
Returns 15 Physical Damage
when taking damage
of Reaping Restores 1 Health on Kill
of Siphoning Restores 2 Mana on Kill
of Craving Restores 1 Health on Hit
of Draining Restores 1 Mana on Hit
of Stunning 15% chance to inflict Stun
of Disarming 20% chance to inflict Disarm
of Slowing 20% chance to inflict Slow
of Silence 15% chance to inflict Silence
of Blindness 15% chance to inflict Blindness
of Confusion 20% chance to inflict Confusion
of Weakness 20% chance to inflict Weak
of Vulnerability 15% chance to inflict Vulnerability

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