Enchanter: Difference between revisions

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Nevermind, I found the proper way to do it.
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Patch 8 (Build 125) Balance changes.
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== Uncommon Enchantments ==
== Uncommon Enchantments ==
{| style="margin-bottom:-0.8em; line-height:1; border:1px solid black; background-color:#ffffff11;"
|-
| rowspan="2" | <span style="font-size:200%;">πŸ‘©β€πŸ«</span>
| β€’ A line over a digit means that it is β€œrepeating” <math>\left (0\!.\!2\overline{7} = 0\!.\!2777\!\ldots\right )</math>. The additional precision from more than 3 digits is generally unneeded.
|-
| β€’ The total increase an enchantment gives is <math>\left [(\mbox{ilvl}\times\mbox{β€˜per ilvl’})+\mbox{base}\right ]</math>, where <math>\mbox{ilvl}</math> is the level of the item that gets the enchantment.
|}
{| class="wikitable sortable alternating-green" style="text-align:center;"
{| class="wikitable sortable alternating-green" style="text-align:center;"
|-
|-
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|-
|-
! <small>per ilvl</small>
! <small>per ilvl</small>
! <div style="line-height:1;"><small>bonus<br>ilvls</small></div>
! <small>base</small>
|-
|-
| '''Brawny'''
| '''Brawny'''
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| +Strength
| +Strength
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>4\!.\!4</math>
| <math>2\!.\!\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Dexterity
| +Dexterity
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>4\!.\!4</math>
| <math>2\!.\!\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Intelligence
| +Intelligence
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>4\!.\!4</math>
| <math>2\!.\!\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Vitality
| +Vitality
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>4\!.\!4</math>
| <math>2\!.\!\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Focus
| +Focus
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>4\!.\!4</math>
| <math>2\!.\!\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Health
| +Health
| <math>3\!.\!\overline{3}</math>
| <math>3\!.\!\overline{3}</math>
| <math>0\!.\!5</math>
| <math>1\!.\!\overline{6}</math>
| Β 
| Β 
| Β 
| Β 
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| +Mana
| +Mana
| <math>3\!.\!\overline{3}</math>
| <math>3\!.\!\overline{3}</math>
| <math>0\!.\!5</math>
| <math>1\!.\!\overline{6}</math>
| Β 
| Β 
| Β 
| Β 
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| +Health Regen
| +Health Regen
| <math>0\!.\!0\overline{5}</math>
| <math>0\!.\!0\overline{5}</math>
| <math>2\!.\!6</math>
| <math>0\!.\!1\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Mana Regen
| +Mana Regen
| <math>0\!.\!0\overline{5}</math>
| <math>0\!.\!0\overline{5}</math>
| <math>2\!.\!6</math>
| <math>0\!.\!1\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +Armor
| +Armor
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>3\!.\!5</math>
| <math>3\!.\!\overline{8}</math>
| Β 
| Β 
| Β 
| Β 
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| +Fire Resistance
| +Fire Resistance
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>8</math>
| <math>8\!.\!\overline{8}</math>
| Β 
| Β 
| Β 
| Β 
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| +Ice Resistance
| +Ice Resistance
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>8</math>
| <math>8\!.\!\overline{8}</math>
| Β 
| Β 
| Β 
| Β 
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| +Lightning Resistance
| +Lightning Resistance
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>8</math>
| <math>8\!.\!\overline{8}</math>
| Β 
| Β 
| Β 
| Β 
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| +Poison Resistance
| +Poison Resistance
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>8</math>
| <math>8\!.\!\overline{8}</math>
| Β 
| Β 
| Β 
| Β 
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| +Weapon Power
| +Weapon Power
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>8</math>
| <math>8\!.\!\overline{8}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +Spell Power
| +Spell Power
| <math>1\!.\!\overline{1}</math>
| <math>1\!.\!\overline{1}</math>
| <math>8</math>
| <math>8\!.\!\overline{8}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +%Weapon Crit Damage
| +%Weapon Crit Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>17</math>
| <math>9\!.\!\overline{4}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +%Spell Crit Damage
| +%Spell Crit Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>17</math>
| <math>9\!.\!\overline{4}</math>
| Β 
| Β 
| Β 
| Β 
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| +%Physical Damage
| +%Physical Damage
| <math>0\!.\!2\overline{7}</math>
| <math>0\!.\!2\overline{7}</math>
| <math>17</math>
| <math>4\!.\!7\overline{2}</math>
| Β 
| Β 
| Β 
| Β 
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| +%Fire Damage
| +%Fire Damage
| <math>0\!.\!2\overline{7}</math>
| <math>0\!.\!2\overline{7}</math>
| <math>17</math>
| <math>4\!.\!7\overline{2}</math>
| Β 
| Β 
| Β 
| Β 
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| +%Ice Damage
| +%Ice Damage
| <math>0\!.\!2\overline{7}</math>
| <math>0\!.\!2\overline{7}</math>
| <math>17</math>
| <math>4\!.\!7\overline{2}</math>
| Β 
| Β 
| Β 
| Β 
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| +%Lightning Damage
| +%Lightning Damage
| <math>0\!.\!2\overline{7}</math>
| <math>0\!.\!2\overline{7}</math>
| <math>17</math>
| <math>4\!.\!7\overline{2}</math>
| Β 
| Β 
| Β 
| Β 
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| +%Poison Damage
| +%Poison Damage
| <math>0\!.\!2\overline{7}</math>
| <math>0\!.\!2\overline{7}</math>
| <math>17</math>
| <math>4\!.\!7\overline{2}</math>
| Β 
| Β 
| Β 
| Β 
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| +Physical Damage
| +Physical Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>8</math>
| <math>4\!.\!\overline{4}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +Fire Damage
| +Fire Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>8</math>
| <math>4\!.\!\overline{4}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +Ice Damage
| +Ice Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>8</math>
| <math>4\!.\!\overline{4}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +Lightning Damage
| +Lightning Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>8</math>
| <math>4\!.\!\overline{4}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| +Poison Damage
| +Poison Damage
| <math>0\!.\!\overline{5}</math>
| <math>0\!.\!\overline{5}</math>
| <math>8</math>
| <math>4\!.\!\overline{4}</math>
| βœ”
| βœ”
| βœ”
| βœ”
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| Β 
| Β 
| Β 
| Β 
|}
{| style="margin-top:-0.8em; line-height:1;"
|-
| rowspan="2" | <span style="font-size:200%;">πŸ‘©β€πŸ«</span>
| β€’ A line over a digit means that digit is β€œrepeating” <math>\left (0\!.\!2\overline{7} = 0\!.\!2777\!\ldots\right )</math>. The additional precision from more digits is generally unneeded.
|-
| β€’ The total value of an enchantment is <math>\left [(\mbox{ilvl}+\mbox{bonus})\times\mbox{β€˜per ilvl’}\right ]</math>, where <math>\mbox{ilvl}</math> is the level of the item that gets the enchantment.
|}
|}


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|-
|-
| '''of Zeal'''
| '''of Zeal'''
| Β 
| {{icon|shadow curse}}
| -10% Shadow Curse Gain
| -10% Shadow Curse Gain
| Β 
| Β 
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| '''of Sundering'''
| '''of Sundering'''
| {{icon|armor pen}}
| {{icon|armor pen}}
| +25 Armor Penetration
| +10% Armor Penetration
| βœ”
| βœ”
| βœ”
| βœ”
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| '''of Corrosion'''
| '''of Corrosion'''
| {{icon|poison pen}}
| {{icon|poison pen}}
| +25 Poison Penetration
| +10% Poison Penetration
| βœ”
| βœ”
| βœ”
| βœ”
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| '''of Conflagration'''
| '''of Conflagration'''
| {{icon|fire pen}}
| {{icon|fire pen}}
| +25 Fire Penetration
| +10% Fire Penetration
| βœ”
| βœ”
| βœ”
| βœ”
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| '''of Frostbite'''
| '''of Frostbite'''
| {{icon|ice pen}}
| {{icon|ice pen}}
| +25 Ice Penetration
| +10% Ice Penetration
| βœ”
| βœ”
| βœ”
| βœ”
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| '''of Electrocution'''
| '''of Electrocution'''
| {{icon|lightning pen}}
| {{icon|lightning pen}}
| +25 Lightning Penetration
| +10% Lightning Penetration
| βœ”
| βœ”
| βœ”
| βœ”
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| '''of Siphoning'''
| '''of Siphoning'''
| {{icon|mp regen}}
| {{icon|mp regen}}
| Restores 1 Mana on Kill
| Restores 2 Mana on Kill
| Β 
| Β 
| Β 
| Β 

Latest revision as of 12:03, 17 February 2025

Uncommon Enchantments

πŸ‘©β€πŸ« β€’ A line over a digit means that it is β€œrepeating” (0.27=0.2777). The additional precision from more than 3 digits is generally unneeded.
β€’ The total increase an enchantment gives is [(ilvl×β€˜per ilvl’)+base], where ilvl is the level of the item that gets the enchantment.
Prefix Effect Amount Gained
Melee
Ranged
Arcane
Shield
Head
Chest
Hands
Back
Feet
per ilvl base
Brawny +Strength 0.5 2.4 βœ” βœ” βœ”
Nimble +Dexterity 0.5 2.4 βœ” βœ” βœ”
Keen +Intelligence 0.5 2.4 βœ” βœ” βœ”
Hale +Vitality 0.5 2.4 βœ” βœ” βœ”
Insightful +Focus 0.5 2.4 βœ” βœ” βœ”
Stout +Health 3.3 1.6 βœ” βœ” βœ” βœ” βœ” βœ”
Astute +Mana 3.3 1.6 βœ” βœ” βœ” βœ” βœ” βœ”
Revivifying +Health Regen 0.05 0.14 βœ” βœ” βœ” βœ” βœ” βœ”
Rejuvenating +Mana Regen 0.05 0.14 βœ” βœ” βœ” βœ” βœ” βœ”
Durable +Armor 1.1 3.8 βœ” βœ” βœ” βœ”
Firey +Fire Resistance 1.1 8.8 βœ” βœ” βœ” βœ”
Icy +Ice Resistance 1.1 8.8 βœ” βœ” βœ” βœ”
Static +Lightning Resistance 1.1 8.8 βœ” βœ” βœ” βœ”
Cleansing +Poison Resistance 1.1 8.8 βœ” βœ” βœ” βœ”
Mighty +Weapon Power 1.1 8.8 βœ” βœ” βœ” βœ” βœ”
Powerful +Spell Power 1.1 8.8 βœ” βœ” βœ” βœ” βœ”
Lethal +%Weapon Crit Damage 0.5 9.4 βœ” βœ” βœ” βœ”
Deadly +%Spell Crit Damage 0.5 9.4 βœ” βœ”
Carnage +%Physical Damage 0.27 4.72 βœ” βœ” βœ”
Hellfire +%Fire Damage 0.27 4.72 βœ” βœ” βœ”
Blizzard +%Ice Damage 0.27 4.72 βœ” βœ” βœ”
Tempest +%Lightning Damage 0.27 4.72 βœ” βœ” βœ”
Plague +%Poison Damage 0.27 4.72 βœ” βœ” βœ”
Crushing +Physical Damage 0.5 4.4 βœ” βœ” βœ”
Scorching +Fire Damage 0.5 4.4 βœ” βœ” βœ”
Chilling +Ice Damage 0.5 4.4 βœ” βœ” βœ”
Shocking +Lightning Damage 0.5 4.4 βœ” βœ” βœ”
Venomous +Poison Damage 0.5 4.4 βœ” βœ” βœ”

Rare Enchantments

Suffix Effect
Melee
Ranged
Arcane
Shield
Head
Chest
Hands
Back
Feet
of Combat +10% Weapon Attack Damage βœ” βœ”
of Prowess +10% Spell Damage βœ” βœ”
of Ascendancy +20% Damage against Elites βœ” βœ”
of Supremacy +15% Damage against Bosses βœ” βœ”
of Precision +5% Weapon Crit Chance βœ” βœ” βœ” βœ”
of Destruction +5% Spell Crit Chance βœ” βœ” βœ” βœ”
of Quickness +10% Attack Speed βœ” βœ” βœ”
of Alacrity +20% Cast Speed βœ” βœ” βœ”
of Speed +10% Movement Speed βœ” βœ” βœ”
of Dashing Dash Charge +1 Dash Charge βœ” βœ” βœ”
of Recovery Dash Recovery -10% Dash Recovery Time βœ” βœ” βœ”
of Evasion +5% Evasion Chance βœ” βœ” βœ”
of Deflection +15% Parry Chance βœ” βœ” βœ”
of Protection -5% Damage Taken βœ” βœ” βœ”
of Efficiency -15% Spell Mana Cost βœ” βœ” βœ”
of Celerity -15% Spell Cooldown βœ” βœ” βœ”
of Tonics Potion Charge +1 Potion Charge βœ” βœ”
of Zeal -10% Shadow Curse Gain βœ” βœ” βœ”
of Wealth Gold +25% Gold Gain βœ” βœ”
of Learning +20% Experience Gain βœ” βœ”
of Sundering +10% Armor Penetration βœ” βœ” βœ” βœ”
of Corrosion +10% Poison Penetration βœ” βœ” βœ” βœ”
of Conflagration +10% Fire Penetration βœ” βœ” βœ” βœ”
of Frostbite +10% Ice Penetration βœ” βœ” βœ” βœ”
of Electrocution +10% Lightning Penetration βœ” βœ” βœ” βœ”
of Thorns
Returns 15 Physical Damage
when taking damage
βœ” βœ” βœ”
of Reaping Restores 1 Health on Kill βœ” βœ”
of Siphoning Restores 2 Mana on Kill βœ” βœ”
of Craving Restores 1 Health on Hit βœ”
of Draining Restores 1 Mana on Hit βœ”
of Stunning 15% chance to inflict Stun βœ” βœ”
of Disarming 20% chance to inflict Disarm βœ”
of Slowing 20% chance to inflict Slow βœ”
of Silence 15% chance to inflict Silence βœ”
of Blindness 15% chance to inflict Blindness βœ”
of Confusion 20% chance to inflict Confusion βœ”
of Weakness 20% chance to inflict Weak βœ” βœ”
of Vulnerability 15% chance to inflict Vulnerability βœ” βœ”

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