Warrior: Difference between revisions

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A fighter skilled with a wide variety of weaponry, capable of standing their ground against most foes.
A fighter skilled with a wide variety of weaponry, capable of standing their ground against most foes.


'''Class Title:''' Grants 3 '''Health''' ❤️ per level.
'''Class Title:''' Grants {{icon|hp}}+3 '''Health''' per level.


'''Primary [[Attributes|Attribute]]:''' [[Strength]] 💪
'''Primary [[Attributes|Attribute]]:''' {{icon|str}}'''[[Strength]]'''


=== Base Stats ===
=== Base Stats ===
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[[File:Warrior_Base_Stats.png]]
[[File:Warrior_Base_Stats.png]]


Per Level: +5 [[Attribute#Health|Health]], +2 [[Attribute#Mana|Mana]], +0.4 [[Attribute#Armor|Armor]], +0.2 of every [[Attribute#Resistance|Resistance]]s
Per Level: {{icon|hp}}+5 '''[[Attribute#Health|Health]]''', {{icon|mp}}+2 '''[[Attribute#Mana|Mana]]''', {{icon|armor}}+0.4 '''[[Attribute#Armor|Armor]]''', {{icon|all resist}}+0.2 '''[[Attribute#Resistance|All Resistances]]'''


=== Starting Equipment ===
=== Starting Equipment ===
Line 87: Line 87:
|-
|-
! style="background-color:#2c2c2c;" | 1  
! style="background-color:#2c2c2c;" | 1  
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
|}
|}


Line 103: Line 103:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | Weakness
| style="background-color:#2c2c2c;" | Weakness
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Common
| style="background-color:#222222;" | {{Common}}
| style="background-color:#222222;" | Greater Weakness
| style="background-color:#222222;" | Greater Weakness
|}
|}
Line 124: Line 124:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 10%
| style="background-color:#2c2c2c;" | 10%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 20%
| style="background-color:#222222;" | 20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 30%
| style="background-color:#2c2c2c;" | 30%
|}
|}
Line 197: Line 197:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | 10%
| style="background-color:#2c2c2c;" | 10%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 20%
| style="background-color:#222222;" | 20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 40%
| style="background-color:#2c2c2c;" | 40%
|}
|}
Line 222: Line 222:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | 10%
| style="background-color:#2c2c2c;" | 10%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 20%
| style="background-color:#222222;" | 20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 40%
| style="background-color:#2c2c2c;" | 40%
|}
|}
Line 245: Line 245:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Rare  
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | Axes return to the player
| style="background-color:#2c2c2c;" | Axes return to the player
|}
|}
Line 310: Line 310:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | 1%
| style="background-color:#2c2c2c;" | 1%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 1.5%
| style="background-color:#222222;" | 1.5%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 2%
| style="background-color:#2c2c2c;" | 2%
|}
|}
Line 334: Line 334:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 25%  
| style="background-color:#2c2c2c;" | 25%  
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 50%  
| style="background-color:#222222;" | 50%  
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 100%  
| style="background-color:#2c2c2c;" | 100%  
|}
|}
Line 358: Line 358:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | +2%
| style="background-color:#2c2c2c;" | +2%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | +4%
| style="background-color:#222222;" | +4%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | +8%
| style="background-color:#2c2c2c;" | +8%
|}
|}
Line 426: Line 426:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | +10%
| style="background-color:#2c2c2c;" | +10%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | +20%
| style="background-color:#222222;" | +20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | +40%
| style="background-color:#2c2c2c;" | +40%
|}
|}
Line 450: Line 450:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Common
| style="background-color:#2c2c2c;" | {{Common}}
| style="background-color:#2c2c2c;" | +10
| style="background-color:#2c2c2c;" | +10
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | +20
| style="background-color:#222222;" | +20
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | +40
| style="background-color:#2c2c2c;" | +40
|}
|}
Line 474: Line 474:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | -10%
| style="background-color:#2c2c2c;" | -10%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | -20%
| style="background-color:#222222;" | -20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | -40%
| style="background-color:#2c2c2c;" | -40%
|}
|}
Line 554: Line 554:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 10%  
| style="background-color:#2c2c2c;" | 10%  
| style="background-color:#2c2c2c;" | 0.5s  
| style="background-color:#2c2c2c;" | 0.5s  
Line 560: Line 560:
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 20%  
| style="background-color:#222222;" | 20%  
| style="background-color:#222222;" | 0.5s  
| style="background-color:#222222;" | 0.5s  
Line 566: Line 566:
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 40%  
| style="background-color:#2c2c2c;" | 40%  
| style="background-color:#2c2c2c;" | 0.5s  
| style="background-color:#2c2c2c;" | 0.5s  
Line 585: Line 585:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 20%
| style="background-color:#2c2c2c;" | 20%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 40%
| style="background-color:#222222;" | 40%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 80%
| style="background-color:#2c2c2c;" | 80%
|}
|}
Line 659: Line 659:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | -25%
| style="background-color:#2c2c2c;" | -25%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Rare
| style="background-color:#222222;" | {{Rare}}
| style="background-color:#222222;" | -50%
| style="background-color:#222222;" | -50%
|}
|}
Line 680: Line 680:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | -30%
| style="background-color:#2c2c2c;" | -30%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | -45%
| style="background-color:#222222;" | -45%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | -60%
| style="background-color:#2c2c2c;" | -60%
|}
|}
Line 775: Line 775:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 20%
| style="background-color:#2c2c2c;" | 20%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Rare
| style="background-color:#222222;" | {{Rare}}
| style="background-color:#222222;" | 40%
| style="background-color:#222222;" | 40%
|}
|}
Line 796: Line 796:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 20%
| style="background-color:#2c2c2c;" | 20%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Rare
| style="background-color:#222222;" | {{Rare}}
| style="background-color:#222222;" | 40%
| style="background-color:#222222;" | 40%
|}
|}
Line 861: Line 861:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 10%  
| style="background-color:#2c2c2c;" | 10%  
| style="background-color:#2c2c2c;" | 0.25s
| style="background-color:#2c2c2c;" | 0.25s
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 20%  
| style="background-color:#222222;" | 20%  
| style="background-color:#222222;" | 0.25s
| style="background-color:#222222;" | 0.25s
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 40%  
| style="background-color:#2c2c2c;" | 40%  
| style="background-color:#2c2c2c;" | 0.25s
| style="background-color:#2c2c2c;" | 0.25s
Line 889: Line 889:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 10%
| style="background-color:#2c2c2c;" | 10%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 20%
| style="background-color:#222222;" | 20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 40%
| style="background-color:#2c2c2c;" | 40%
|}
|}
Line 969: Line 969:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | 1
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 2
| style="background-color:#222222;" | 2
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | 3
|}
|}
Line 994: Line 994:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 2  
| style="background-color:#2c2c2c;" | 2  
| style="background-color:#2c2c2c;" | 20%
| style="background-color:#2c2c2c;" | 20%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 3  
| style="background-color:#222222;" | 3  
| style="background-color:#222222;" | 20%
| style="background-color:#222222;" | 20%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 4  
| style="background-color:#2c2c2c;" | 4  
| style="background-color:#2c2c2c;" | 20%
| style="background-color:#2c2c2c;" | 20%
Line 1,067: Line 1,067:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | 50  
| style="background-color:#2c2c2c;" | 50  
| style="background-color:#2c2c2c;" | 20%
| style="background-color:#2c2c2c;" | 20%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Uncommon
| style="background-color:#222222;" | {{Uncommon}}
| style="background-color:#222222;" | 100  
| style="background-color:#222222;" | 100  
| style="background-color:#222222;" | 25%
| style="background-color:#222222;" | 25%
|-
|-
! style="background-color:#2c2c2c;" | 3
! style="background-color:#2c2c2c;" | 3
| style="background-color:#2c2c2c;" | Rare
| style="background-color:#2c2c2c;" | {{Rare}}
| style="background-color:#2c2c2c;" | 200  
| style="background-color:#2c2c2c;" | 200  
| style="background-color:#2c2c2c;" | 30%
| style="background-color:#2c2c2c;" | 30%
Line 1,095: Line 1,095:
|-
|-
! style="background-color:#2c2c2c;" | 1
! style="background-color:#2c2c2c;" | 1
| style="background-color:#2c2c2c;" | Uncommon
| style="background-color:#2c2c2c;" | {{Uncommon}}
| style="background-color:#2c2c2c;" | +0.5%
| style="background-color:#2c2c2c;" | +0.5%
|-
|-
! style="background-color:#222222;" | 2
! style="background-color:#222222;" | 2
| style="background-color:#222222;" | Rare
| style="background-color:#222222;" | {{Rare}}
| style="background-color:#222222;" | +1%
| style="background-color:#222222;" | +1%
|}
|}

Latest revision as of 20:00, 6 February 2025

Class Overview

A fighter skilled with a wide variety of weaponry, capable of standing their ground against most foes.

Class Title: Grants +3 Health per level.

Primary Attribute: Strength

Base Stats

Per Level: +5 Health, +2 Mana, +0.4 Armor, +0.2 All Resistances

Starting Equipment

Abilities

War Cry


Tags: Spell

Description:

You and all allies in the area gain a buff that increases Weapon and Movement Speed for a period.

Upgrades
Level Cost Weapon Speed Movement Speed Mana Cost Cooldown
1 3 20% 10% 20 12s
2 3 25% 10% 20 12s
3 5 30% 10% 30 12s
4 5 35% 10% 30 12s
5 7 40% 10% 40 12s

Skill Orbs


Description:

You gain stacks of Killing Spree for each enemy around you when casting War Cry.

Level Rarity
1 Uncommon


Description:

Enemies around you are inflicted by Weakness when casting War Cry.

Level Rarity Status Effect
1 Common Weakness
2 Common Greater Weakness


Description:

You regain a portion of your Health wen casting War Cry.

Level Rarity Amount
1 Uncommon 10%
2 Uncommon 20%
3 Uncommon 30%

Whirling Axes


Tags: Spell, Physical

Description:

You throw two spinning axes that deal Physical damage to all enemies in their paths.

Upgrades
Level Cost Damage Dealt Mana Cost Cooldown
1 Free 40 25 2s
2 3 50 25 2s
3 5 70 35 2s
4 5 90 35 2s
5 7 130 45 2s

Skill Orbs


Description:

The axes deal additional Fire damage.

Level Rarity Damage
1 Common 10%
2 Uncommon 20%
3 Rare 40%


Description:

The axes gain a chance to instantly kill an enemy on Low Life. Does not work on Bosses.

Level Rarity Chance
1 Common 10%
2 Uncommon 20%
3 Rare 40%

Description: The axes now returns to you after a period.

Level Rarity Effect
1 Rare Axes return to the player

Killing Spree


Tags: Passive

Description:

You gain stacks of [[Killing Spree] by killing enemies. Each stack increases your damage. You lose all stacks at once if the duration runs out.

Upgrades
Level Cost Damage per Stacks Stack duration Max Stacks
1 3 +2% 6s 10
2 3 +2.5% 7s 10
3 5 +3% 8s 10
4 5 +4% 9s 10
5 7 +5% 10s 10

Skill Orbs


Description:

Each stack now also grants Weapon Crit Chance and Spell Crit Chance

Level Rarity Crit Chance per Stack
1 Common 1%
2 Uncommon 1.5%
3 Rare 2%

Description:

Melee hits against Bosses and Elites gain a chance to add stacks of Killing Spree.

Level Rarity Chance
1 Uncommon 25%
2 Uncommon 50%
3 Rare 100%

Description:

Each stack increases your Health Regen

Level Rarity Health Regen per Stack
1 Common +2%
2 Uncommon +4%
3 Rare +8%

Warrior's Constitution


Tags: Passive

Description:

Increases your Health and Poison Resistance.

Upgrades
Level Cost Health Poison Resistance
1 Free +10% +10%
2 3 +15% +15%
3 5 +20% +20%
4 5 +25% +25%
5 7 +30% +30%

Skill Orbs


Description: You deal increased damage with Melee skills.

Level Rarity Damage
1 Common +10%
2 Uncommon +20%
3 Rare +40%

Description:

Increases your Armor Penetration.

Level Rarity Armor Penetration
1 Common +10
2 Uncommon +20
3 Rare +40

Description:

You take less damage.

Level Rarity Damage Taken
1 Uncommon -10%
2 Uncommon -20%
3 Rare -40%

Specializations

Berserker

Description:

Unleash your fury with powerful leaps and rage-fueled attacks.

Leap


Tags: Physical, Spell

Description:

You leap towards the target location, landing with a slam dealing Physical damage and inflicting Stun to enemies in the area.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 100 30 5s
2 5 120 30 5s
3 7 150 40 5s
4 7 180 40 5s
5 9 220 50 5s

Skill Orbs


Description:

You ignite the ground at the location form where you leap and land, dealing Fire damage for period of time.

Level Rarity Damage Tick Rate Duration
1 Uncommon 10% 0.5s 4s
2 Uncommon 20% 0.5s 4s
3 Rare 40% 0.5s 4s


Description:

After landing you set off a series of tremors that erupt after a short delay, dealing additional Physical damage.

Level Rarity Damage
1 Uncommon 20%
2 Uncommon 40%
3 Rare 80%

Rage


Tags: Passive

Description:

Taking damage will grant you a temporary Rage buff for a period, increasing you Crit Chance and Attribute#CritDamage!Crit Damage with Physical skills.

Upgrades
Level Cost Crit Chance Crit Damage Duration
1 Free 20% +20% 4s
2 5 21% +40% 4s
3 7 22% +60% 4s
4 7 23% +80% 4s
5 9 25% +100% 4s


Skill Orbs


Description:

You gain Rage when casting War Cry. Your cooldowns are also reduced during Rage.

Level Rarity Cooldown
1 Uncommon -25%
2 Rare -50%


Description:

You automatically gain rage when on Low Life, you also take less damage when on Low Life.

Level Rarity Damage Taken
1 Uncommon -30%
2 Uncommon -45%
3 Rare -60%

Primalist


Description:

Harness the power of ancient totems and tremors to dominate the battlefield.

Ancient Totems


Tags: Spell

Description:

You place a totem at the target location that deals Physical damage to nearby enemies for a period.

Upgrades
Level Cost Damage tick Rate Duration Max traps Placed Mana Cost Cooldown
1 Free 50 0.5s 6s 3 40 2s
2 5 60 0.5s 7s 3 40 2s
3 7 70 0.5s 8s 4 50 2s
4 7 80 0.5s 9s 4 50 2s
5 9 90 0.5s 10s 5 60 2s

Skill Orbs


Description:

Changes the damage type to Ice and gains a chance to inflict Freeze.

Level Rarity Chance
1 Uncommon 20%
2 Rare 40%


Description:

The totems periodically shock nearby enemies dealing Lightning damage. If the totems are placed close to eachother they create barriers of lightning between them dealing additional damage.

Level Rarity Damage
1 Uncommon 20%
2 Rare 40%

Tremor Strikes


Tags: Passive

Description:

Your Melee Weapon attacks causes tremors around you dealing Physical damage in the area. This effect has a short cooldown.

Upgrades
Level Cost Damage Effect Cooldown
1 Free 30 2.5s
2 5 35 2.0s
3 7 40 1.5s
4 7 45 1s
5 9 50 0.5s


Skill Orbs


Description:

Your Melee Weapon hits gain a chance to trigger a small explosion dealing additional Ice damage. This effect has a short cooldown.

Level Rarity Chance Cooldown
1 Uncommon 10% 0.25s
2 Uncommon 20% 0.25s
3 Rare 40% 0.25s


Description:

Your Melee Weapon hits gain a chance to deal additional Lightning damage to the target and a random different nearby enemy.

Level Rarity Chance
1 Uncommon 10%
2 Uncommon 20%
3 Rare 40%

Tyrant


Description:

Command chains and ruthless strikes to cripple and bleed your enemies.

Chains


Tags: Physical, Spell

Description:

You throw out chains all around you, dealing Physical damage and infliction enemies with Cripple.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 100 50 4s
2 5 125 50 4s
3 7 175 60 4s
4 7 225 60 4s
5 9 300 70 4s

Skill Orbs


Description:

The chains now infliect stacks of Bleeding

Level Rarity Stacks
1 Uncommon 1
2 Uncommon 2
3 Rare 3


Description:

Spike projectiles are now released at the end of the chains

Level Rarity Projectiles Damage
1 Uncommon 2 20%
2 Uncommon 3 20%
3 Rare 4 20%

Ruthlessness


Tags: Passive

Description:

You deal increased Physical damage and your Physical skills gain a chance to inflict stacks of Bleeding.

Upgrades
Level Cost Damage Chance
1 Free +10% 10%
2 5 +20% 10%
3 7 +30% 10%
4 7 +40% 10%
5 9 +50% 10%


Skill Orbs


Description:

Killing enemies with Physical skills have a chance to trigger an explosion of gibs dealing Physical damage in the area.

Level Rarity Damage Chance
1 Uncommon 50 20%
2 Uncommon 100 25%
3 Rare 200 30%


Description:

You deal increased damage to enemies based on their missing health.

Level Rarity Damage per missing percent
1 Uncommon +0.5%
2 Rare +1%