Training Grounds: Difference between revisions
Complete overhaul: Wording (stars→"skill points", avoiding the immersion-breaking term "NPC", rewrote sentences to flow better, removed nonsensical debug text, merged repetitions, etc.). Various data corrections. Replaced emojis with icons. "Dummies"→ new section, new table. Reworked all tables for consistency with other upgrade shops & added cumulative cost columns. Added all equipment types to attribute trainer's table. Tweaked hierarchy of section headers. Removed redundant "See Also". |
Patch 8 (Build 125) Balance changes. +Fixed a few broken links. |
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|- | |- | ||
! style="background-color:#2c2c2c; text-align:left;" | {{icon|str}} [[Strength]] | ! style="background-color:#2c2c2c; text-align:left;" | {{icon|str}} [[Strength]] | ||
| style="background-color:#2c2c2c; text-align:center;" | {{icon|armor}} | | style="background-color:#2c2c2c; text-align:center;" | {{icon|armor}}{{icon|armor pen}} | ||
| style="background-color:#2c2c2c; border-left:hidden; padding-left:0px;" | Armor | | style="background-color:#2c2c2c; border-left:hidden; padding-left:0px;" | Armor & Armor Penetration | ||
| style="background-color:#2c2c2c; text-align:center;" | [[Paladin]], [[Warrior]] | | style="background-color:#2c2c2c; text-align:center;" | [[Paladin]], [[Warrior]] | ||
| style="background-color:#2c2c2c;" | <div style="line-height:1;"><small>[[Equipment# | | style="background-color:#2c2c2c;" | <div style="line-height:1;"><small>[[Equipment#Weapons|Axes, Greataxes, Maces, Mauls, Longswords,<br>Shields, Longbows, Crossbows]], [[Equipment#Armor|Metal/Heavy Armor]]</small></div> | ||
|- | |- | ||
! style="background-color:#222222; text-align:left;" | {{icon|dex}} [[Dexterity]] | ! style="background-color:#222222; text-align:left;" | {{icon|dex}} [[Dexterity]] | ||
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| style="background-color:#222222; border-left:hidden; padding-left:0px;" | Weapon Crit Chance & Damage | | style="background-color:#222222; border-left:hidden; padding-left:0px;" | Weapon Crit Chance & Damage | ||
| style="background-color:#222222; text-align:center;" | [[Ranger]], [[Rogue]] | | style="background-color:#222222; text-align:center;" | [[Ranger]], [[Rogue]] | ||
| style="background-color:#222222;" | <div style="line-height:1;"><small>[[Equipment# | | style="background-color:#222222;" | <div style="line-height:1;"><small>[[Equipment#Weapons|Shortswords, Daggers, Twin Daggers,<br>Shortbows, Hand Crossbows]], [[Equipment#Armor|Leather/Medium Armor]]</small></div> | ||
|- | |- | ||
! style="background-color:#2c2c2c; text-align:left;" | {{icon|int}} [[Intelligence]] | ! style="background-color:#2c2c2c; text-align:left;" | {{icon|int}} [[Intelligence]] | ||
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| style="background-color:#2c2c2c; border-left:hidden; padding-left:0px;" | Spell Crit Chance & Damage | | style="background-color:#2c2c2c; border-left:hidden; padding-left:0px;" | Spell Crit Chance & Damage | ||
| style="background-color:#2c2c2c; text-align:center;" | [[Sorcerer]], [[Wizard]], [[Warlock]] | | style="background-color:#2c2c2c; text-align:center;" | [[Sorcerer]], [[Wizard]], [[Warlock]] | ||
| style="background-color:#2c2c2c;" | <small>[[Equipment# | | style="background-color:#2c2c2c;" | <small>[[Equipment#Weapons|Dirks, Wands, Tomes, Staves]], [[Equipment#Armor|Cloth/Light Armor]]</small> | ||
|- | |- | ||
! style="background-color:#222222; text-align:left;" | {{icon|foc}} [[Focus]] | ! style="background-color:#222222; text-align:left;" | {{icon|foc}} [[Focus]] | ||
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|- | |- | ||
! style="background-color:#2c2c2c;" | 1 | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:#2c2c2c;" | {{icon|physical damage}}+ | | style="background-color:#2c2c2c;" | {{icon|physical damage}}+5% | ||
| style="background-color:#2c2c2c;" | {{icon|star}}1 | | style="background-color:#2c2c2c;" | {{icon|star}}1 | ||
| style="background-color:#2c2c2c;" | {{icon|star}}1 | | style="background-color:#2c2c2c;" | {{icon|star}}1 | ||
|- | |- | ||
! style="background-color:#222222;" | 2 | ! style="background-color:#222222;" | 2 | ||
| style="background-color:#222222;" | {{icon|physical damage}}+ | | style="background-color:#222222;" | {{icon|physical damage}}+10% | ||
| style="background-color:#222222;" | {{icon|star}}3 | | style="background-color:#222222;" | {{icon|star}}3 | ||
| style="background-color:#222222;" | {{icon|star}}4 | | style="background-color:#222222;" | {{icon|star}}4 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 3 | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:#2c2c2c;" | {{icon|physical damage}}+ | | style="background-color:#2c2c2c;" | {{icon|physical damage}}+15% | ||
| style="background-color:#2c2c2c;" | {{icon|star}}5 | | style="background-color:#2c2c2c;" | {{icon|star}}5 | ||
| style="background-color:#2c2c2c;" | {{icon|star}}9 | | style="background-color:#2c2c2c;" | {{icon|star}}9 | ||
|- | |- | ||
! style="background-color:#222222;" | 4 | ! style="background-color:#222222;" | 4 | ||
| style="background-color:#222222;" | {{icon|physical damage}}+ | | style="background-color:#222222;" | {{icon|physical damage}}+20% | ||
| style="background-color:#222222;" | {{icon|star}}7 | | style="background-color:#222222;" | {{icon|star}}7 | ||
| style="background-color:#222222;" | {{icon|star}}16 | | style="background-color:#222222;" | {{icon|star}}16 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 5 | ! style="background-color:#2c2c2c;" | 5 | ||
| style="background-color:#2c2c2c;" | {{icon|physical damage}}+ | | style="background-color:#2c2c2c;" | {{icon|physical damage}}+25% | ||
| style="background-color:#2c2c2c;" | {{icon|star}}9 | | style="background-color:#2c2c2c;" | {{icon|star}}9 | ||
| style="background-color:#2c2c2c;" | {{icon|star}}25 | | style="background-color:#2c2c2c;" | {{icon|star}}25 | ||
|- | |- | ||
! style="background-color:#222222;" | 6 | ! style="background-color:#222222;" | 6 | ||
| style="background-color:#222222;" | {{icon|physical damage}}+ | | style="background-color:#222222;" | {{icon|physical damage}}+30% | ||
| style="background-color:#222222;" | {{icon|star}}11 | | style="background-color:#222222;" | {{icon|star}}11 | ||
| style="background-color:#222222;" | {{icon|star}}36 | | style="background-color:#222222;" | {{icon|star}}36 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 7 | ! style="background-color:#2c2c2c;" | 7 | ||
| style="background-color:#2c2c2c;" | {{icon|physical damage}}+ | | style="background-color:#2c2c2c;" | {{icon|physical damage}}+35% | ||
| style="background-color:#2c2c2c;" | {{icon|star}}13 | | style="background-color:#2c2c2c;" | {{icon|star}}13 | ||
| style="background-color:#2c2c2c;" | {{icon|star}}49 | | style="background-color:#2c2c2c;" | {{icon|star}}49 | ||
|- | |- | ||
! style="background-color:#222222;" | 8 | ! style="background-color:#222222;" | 8 | ||
| style="background-color:#222222;" | {{icon|physical damage}}+ | | style="background-color:#222222;" | {{icon|physical damage}}+40% | ||
| style="background-color:#222222;" | {{icon|star}}15 | | style="background-color:#222222;" | {{icon|star}}15 | ||
| style="background-color:#222222;" | {{icon|star}}64 | | style="background-color:#222222;" | {{icon|star}}64 | ||
|- | |- | ||
! style="background-color:#2c2c2c;" | 9 | ! style="background-color:#2c2c2c;" | 9 | ||
| style="background-color:#2c2c2c;" | {{icon|physical damage}}+ | | style="background-color:#2c2c2c;" | {{icon|physical damage}}+45% | ||
| style="background-color:#2c2c2c;" | {{icon|star}}17 | | style="background-color:#2c2c2c;" | {{icon|star}}17 | ||
| style="background-color:#2c2c2c;" | {{icon|star}}81 | | style="background-color:#2c2c2c;" | {{icon|star}}81 | ||
|- | |- | ||
! style="background-color:#222222;" | 10 | ! style="background-color:#222222;" | 10 | ||
| style="background-color:#222222;" | {{icon|physical damage}}+ | | style="background-color:#222222;" | {{icon|physical damage}}+50% | ||
| style="background-color:#222222;" | {{icon|star}}19 | | style="background-color:#222222;" | {{icon|star}}19 | ||
| style="background-color:#222222;" | {{icon|star}}100 | | style="background-color:#222222;" | {{icon|star}}100 |
Latest revision as of 12:22, 17 February 2025
In the Training Ground Area, there are two (later three, then four) different people who can train you on various aspects.
Respectively, they allow you to:
- Allocate
Attribute Points.
- Improve and teach you new skills using
Skill Points.
- Improve your
Athletic performance.
- Improve your
Weapon Masteries.
There are also various Training Dummies to test your damage.
(Attribute and
Skill Points are awarded by leveling up and by completing some Guild Accomplishments.)
Attribute Trainer
This trainer allows you to allocate your Attribute Points into the five base attributes.
Doing so will increase your character's overall power and enable you to meet the requirements for wearing different pieces of equipment.
Attribute | Stat Increase | Primary (Also gives ![]() |
Related Equipment | |
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Paladin, Warrior | ||
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Ranger, Rogue | ||
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Sorcerer, Wizard, Warlock | Dirks, Wands, Tomes, Staves, Cloth/Light Armor | |
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None | Capes | |
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None | Cloaks |
Skill Trainer
He is one of the three villagers where Skill Points can be allocated. (The other two are the Weapon Master, and Trinket Attunement at the Library.)
You may spend points here to learn new skills and upgrade them.
Each classes start with their first skill (#1) and one passive (either #3 or #4) for free. Further upgrades need Skill Points.
The last two skills (#5 & #6) unlock after choosing one of three subclasses at level 10 in the Guild Hall. Changing subclasses automatically refunds all points spent in those skills (for free).
Level | Cost | Cost
(cumulative) |
---|---|---|
1 | Free | Free |
2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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5 | ![]() |
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Level | Cost | Cost
(cumulative) |
---|---|---|
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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5 | ![]() |
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Level | Cost | Cost
(cumulative) |
---|---|---|
1 | Free | Free |
2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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5 | ![]() |
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Athlete
The Athlete becomes available with Training Ground Tier 1. He offers these upgrades:
Level | Amount
(cumulative) |
Cost | Cost
(cumulative) |
---|---|---|---|
1 | ![]() |
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2 | ![]() |
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Level | Amount
(cumulative) |
Cost | Cost
(cumulative) |
---|---|---|---|
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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Level | Amount
(cumulative) |
Cost | Cost
(cumulative) |
---|---|---|---|
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
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Weapon Mastery Trainer
This villager becomes available with Training Ground Tier 3. He further enhances the character's power by increasing the damage of certain weapon types.
Each upgrade adds 3% damage when wielding that type of weapon and applies to both one-handed and two-handed weapons.
Level | Amount
(cumulative) |
Cost | Cost
(cumulative) |
---|---|---|---|
1 | ![]() |
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2 | ![]() |
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3 | ![]() |
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4 | ![]() |
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5 | ![]() |
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6 | ![]() |
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7 | ![]() |
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8 | ![]() |
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9 | ![]() |
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10 | ![]() |
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Training Dummies
Dummy | Armor & Resists |
---|---|
Plain-looking | None |
Heavy armor | ![]() |
Caster robes | ![]() |
Leather clothes | ![]() |