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Revision as of 10:35, 23 January 2025

Class Overview

A righteous champion that upholds law and order through sheer force and firm belief. The Paladin specializes in hand to hand combat while healing using holy magic.

Class Title: Grants 3 Armor per level.

Primary Attribute: Strength

Base Stats

  • Strength: 10
  • Dexterity: 2
  • Intelligence: 2
  • Focus: 8
  • Vitality: 8

Per level

  • Health: ??
  • Mana: ??

Starting Equipment

Mainhand: Ball Mace

Offhand: Wooden Shield

Chest: Breastplate

Feet: Iron Greaves

Abilites


Blessed Strike

Tags: Physical, Spell

Description: You strike all enemies in the area in front of you, dealing Physical Damage.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 70 20 1s
2 3 85 20 1s
3 5 105 25 1s
4 5 125 25 1s
5 7 150 30 1s


Lay on Hands

Tags: Spell

Description: You heal yourself and all allies around you.

Upgrades
Level Cost Heal Heal Mana Cost Cooldown
1 3 60 20% 40 12s
2 3 80 20% 40 11s
3 5 120 20% 50 10s
4 5 160 20% 50 9s
5 7 240 20% 60 8s


Armored Knight

Tags: Passive

Description: Increases your Armor, and grants a chance to block 100% Physical Damage.

Upgrades
Level Cost Armor Armor Chance
1 Free 5 5% 20%
2 3 10 10% 20%
3 5 15 15% 20%
4 5 20 20% 20%
5 7 25 25% 20%


Conviction

Tags: Passive

Description: Your Melee Weapon hits have a chance to restore some of your Mana.

Upgrades
Level Cost Chance Mana
1 3 10% 3%
2 3 10% 4%
3 5 15% 4%
4 5 15% 5%
5 7 20% 5%