Paladin

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Revision as of 00:10, 26 January 2025 by Dopefish (talk | contribs)
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Class Overview

A righteous champion who upholds law and order through sheer force and unwavering belief. The Paladin specializes in hand-to-hand combat while healing with holy magic.

Class Title: Grants 3 Armor 🛡️ per level.

Primary Attribute: Strength 💪

Base Stats

Per Level: +5 Health, +2 Mana, +0.4 Armor, +0.2 of every Resistances

Starting Equipment

Abilites

Blessed Strike


Tags: Physical, Spell

Description:

You strike all enemies in the area in front of you, dealing Physical Damage.

Upgrades
Level Cost Damage Mana Cost Cooldown
1 Free 70 20 1s
2 3 85 20 1s
3 5 105 25 1s
4 5 125 25 1s
5 7 150 30 1s

Skill Orbs


Description:

Increase the size of the strike area

Level Rarity Size
1 Common +50%
2 Rare +100%


Description:

The strike area erupts in flames dealing additional Fire damage for a period.

Level Rarity Damage Duration Tick rate
1 Common 10% 4s 0.5s
2 Uncommon 15% 4s 0.5s
3 Rare 20% 4s 0.5s


Description:

Deals additional Lightning damage that can chain to other nearby enemies.

Level Rarity Damage Chains
1 Common 20% 1
2 Uncommon 30% 2
3 Rare 40% 3


Lay on Hands


Tags: Spell

Description: You heal yourself and all allies around you.

Upgrades
Level Cost Heal Heal Mana Cost Cooldown
1 3 60 20% 40 12s
2 3 80 20% 40 11s
3 5 120 20% 50 10s
4 5 160 20% 50 9s
5 7 240 20% 60 8s

Skill Orbs


Description:

Removes all Debuffs and Afflictions. You also gain immunity to all Debuffs for a short period.

Level Rarity Duration
1 Rare 4s


Description:

Also applies a buff that increases Health and Mana Regen for a short period.

Level Rarity Amount Duration
1 Common +25% 4s
2 Uncommon +50% 4s
3 Rare +100% 4s


Description:

Deals Physical damage to all Undead enemies in the area.

Level Rarity Damage
1 Uncommon 100
2 Uncommon 200
3 Rare 400


Armored Knight


Tags: Passive

Description: Increases your Armor, and grants a chance to block 100% Physical Damage.

Upgrades
Level Cost Armor Armor Chance
1 Free 5 5% 20%
2 3 10 10% 20%
3 5 15 15% 20%
4 5 20 20% 20%
5 7 25 25% 20%

Skill Orbs


Description:

You gain a chance to strike a random nearby enemy with a bolt of lightning when taking damage, dealing Lightning damage based on your Armor value.

Level Rarity Chance Damage
1 Common 25% 50%
2 Common 50% 50%
3 Uncommon 75% 50%


Description:

Increases your Fire, Ice and Lightning resistances.

Level Rarity Resistance Resistance
1 Common +10 +10%
2 Uncommon +20 +20%
3 Uncommon +30 +30%


Description:

You gain an additional chance to block 100% of any damage type.

Level Rarity Chance
1 Common 5%
2 Uncommon 10%
3 ??? 20%


Conviction


Tags: Passive

Description: Your Melee Weapon hits have a chance to restore some of your Mana.

Upgrades
Level Cost Chance Mana
1 3 10% 3%
2 3 10% 4%
3 5 15% 4%
4 5 15% 5%
5 7 20% 5%


Skill Orbs


Description:

While you are below half health your Spells cost less mana.

Level Rarity Mana Cost per Stack
1 Common -25%
2 Uncommon -50%
3 Rare -75%


Description:

While you have more than half of your maximum mana left, you block damage for a cost of mana.

Level Rarity Block amount Mana Lost per Damage Blocked
1 Common 30% 0.5
2 Uncommon 40% 0.5
3 Rare 50% 0.5


Description:

When Conviction triggers you deal additional Physical damage based on your current Mana.

Level Rarity Damage
1 Common 25%
2 Uncommon 50%
3 Rare 100%