Equipment: Difference between revisions
Extra row in info table about capes / cloaks |
Implemented formatting suggestions by Sheep (extra column for str armour, x/x/x/x format for extra values instead of formulas, using another letter (instead of x) for the scaling variable in the math section). Putting numbers below the icons in the extra columns was my idea. Also, I reverted the infobox for the time being (it seems to cause more problems and we will need actual feedback and more discussions). Please leave the infobox as is for a few days. |
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| [[File:Equipment Longsword 3.png|48x48px|link=]]<br><small>War</small> | | [[File:Equipment Longsword 3.png|48x48px|link=]]<br><small>War</small> | ||
| [[File:Equipment Longsword 4.png|48x48px|link=]]<br><small>Platinum</small> | | [[File:Equipment Longsword 4.png|48x48px|link=]]<br><small>Platinum</small> | ||
| rowspan="2" | {{icon|parry}}+20% | | rowspan="2" | {{icon|parry}}<br><small>+20%</small> | ||
| rowspan="2" | '''Sword Swing'''<br><small>100%</small> | | rowspan="2" | '''Sword Swing'''<br><small>100%</small> | ||
|- | |- | ||
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| [[File:Equipment Dagger 3.png|48x48px|link=]]<br><small>Noble</small> | | [[File:Equipment Dagger 3.png|48x48px|link=]]<br><small>Noble</small> | ||
| [[File:Equipment Dagger 4.png|48x48px|link=]]<br><small>Majestic</small> | | [[File:Equipment Dagger 4.png|48x48px|link=]]<br><small>Majestic</small> | ||
| {{icon|parry}}+30% | | {{icon|parry}}<br><small>+30%</small> | ||
| '''Dagger Slash'''<br><small>100%+20%{{icon|bleeding}}</small> | | '''Dagger Slash'''<br><small>100%+20%{{icon|bleeding}}</small> | ||
|- | |- | ||
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| [[File:Equipment Daggers 3.png|48x48px|link=]]<br><small>Curved</small> | | [[File:Equipment Daggers 3.png|48x48px|link=]]<br><small>Curved</small> | ||
| [[File:Equipment Daggers 4.png|48x48px|link=]]<br><small>Grandiose</small> | | [[File:Equipment Daggers 4.png|48x48px|link=]]<br><small>Grandiose</small> | ||
| {{icon|parry}}+50% | | {{icon|parry}}<br><small>+50%</small> | ||
| '''Dual Slice'''<br><small>2×100%</small><br>'''Lunging Strike'''<br><small>200%</small> | | '''Dual Slice'''<br><small>2×100%</small><br>'''Lunging Strike'''<br><small>200%</small> | ||
|- | |- | ||
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| [[File:Equipment Dirk 3.png|48x48px|link=]]<br><small>Ritual</small> | | [[File:Equipment Dirk 3.png|48x48px|link=]]<br><small>Ritual</small> | ||
| [[File:Equipment Dirk 4.png|48x48px|link=]]<br><small>Golden</small> | | [[File:Equipment Dirk 4.png|48x48px|link=]]<br><small>Golden</small> | ||
| {{icon|parry}}+30% | | {{icon|parry}}<br><small>+30%</small> | ||
| '''Dirk Stab'''<br><small>60%</small> | | '''Dirk Stab'''<br><small>60%</small> | ||
|} | |} | ||
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|+ style="line-height:1.5;" | Shields | |+ style="line-height:1.5;" | Shields | ||
|- | |- | ||
! {{icon|str}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra | ! {{icon|str}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra !! Skills | ||
|- | |- | ||
! Shield<br>OH | ! Shield<br>OH | ||
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| [[File:Equipment Shield 3.png|48x48px|link=]]<br><small>Heater</small> | | [[File:Equipment Shield 3.png|48x48px|link=]]<br><small>Heater</small> | ||
| [[File:Equipment Shield 4.png|48x48px|link=]]<br><small>Decorated</small> | | [[File:Equipment Shield 4.png|48x48px|link=]]<br><small>Decorated</small> | ||
| Blocks<br> | | <small>Blocks<br>30/40/50/60<br>Projectile<br>Damage</small> | ||
| '''Shield Bash'''<br>{{icon|stun}} | | '''Shield Bash'''<br>{{icon|stun}} | ||
|} | |} | ||
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|+ style="line-height:1.5;" | Strength Armour | |+ style="line-height:1.5;" | Strength Armour | ||
|- | |- | ||
! {{icon|str}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> | ! {{icon|str}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra | ||
|- | |- | ||
! Helmet | ! Helmet | ||
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| [[File:Equipment Head Str 3.png|48x48px|link=]]<br><small>Great<br>Helm</small> | | [[File:Equipment Head Str 3.png|48x48px|link=]]<br><small>Great<br>Helm</small> | ||
| [[File:Equipment Head Str 4.png|48x48px|link=]]<br><small>Crusader<br>Sallet</small> | | [[File:Equipment Head Str 4.png|48x48px|link=]]<br><small>Crusader<br>Sallet</small> | ||
| rowspan="4" | 2×{{icon|armor}}<br><small>from ilvls</small> | |||
|- | |- | ||
! Plate | ! Plate | ||
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|+ style="line-height:1.5;" | Dexterity Armour | |+ style="line-height:1.5;" | Dexterity Armour | ||
|- | |- | ||
! {{icon|dex}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra | ! {{icon|dex}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra | ||
|- | |- | ||
! Cowl | ! Cowl | ||
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| style="vertical-align:top;" | [[File:Equipment Head Dex 3.png|48x48px|link=]]<br><small>Elven Cowl,<br>Bandana,<br>Feathered Cap</small> | | style="vertical-align:top;" | [[File:Equipment Head Dex 3.png|48x48px|link=]]<br><small>Elven Cowl,<br>Bandana,<br>Feathered Cap</small> | ||
| style="vertical-align:top;" | [[File:Equipment Head Dex 4.png|48x48px|link=]]<br><small>Dark Cowl</small> | | style="vertical-align:top;" | [[File:Equipment Head Dex 4.png|48x48px|link=]]<br><small>Dark Cowl</small> | ||
| {{icon|weapon crit damage}}+10 | | {{icon|weapon crit damage}}<br><small>+10/20/30/40%</small> | ||
|- | |- | ||
! Leather | ! Leather | ||
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| [[File:Equipment Chest Dex 3.png|48x48px|link=]]<br><small>Studded<br>Leather</small> | | [[File:Equipment Chest Dex 3.png|48x48px|link=]]<br><small>Studded<br>Leather</small> | ||
| [[File:Equipment Chest Dex 4.png|48x48px|link=]]<br><small>Scale<br>Brigandine</small> | | [[File:Equipment Chest Dex 4.png|48x48px|link=]]<br><small>Scale<br>Brigandine</small> | ||
| {{icon|weapon speed}}+5 | | {{icon|weapon speed}}<br><small>+5/10/15/20%</small> | ||
|- | |- | ||
! Bracers | ! Bracers | ||
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| [[File:Equipment Hands Dex 3.png|48x48px|link=]]<br><small>Noble</small> | | [[File:Equipment Hands Dex 3.png|48x48px|link=]]<br><small>Noble</small> | ||
| [[File:Equipment Hands Dex 4.png|48x48px|link=]]<br><small>Wyrmscale</small> | | [[File:Equipment Hands Dex 4.png|48x48px|link=]]<br><small>Wyrmscale</small> | ||
| {{icon|weapon crit chance}} | | {{icon|weapon crit chance}}<br><small>+2/3/4/5%</small> | ||
|- | |- | ||
! Boots | ! Boots | ||
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| [[File:Equipment Feet Dex 3.png|48x48px|link=]]<br><small>Noble</small> | | [[File:Equipment Feet Dex 3.png|48x48px|link=]]<br><small>Noble</small> | ||
| [[File:Equipment Feet Dex 4.png|48x48px|link=]]<br><small>Flamboyant</small> | | [[File:Equipment Feet Dex 4.png|48x48px|link=]]<br><small>Flamboyant</small> | ||
| {{icon|move speed}} | | {{icon|move speed}}<br><small>+3/4/5/6%</small> | ||
|} | |} | ||
</div><div style="display:inline-block; vertical-align:top; margin:0.25em;"> | </div><div style="display:inline-block; vertical-align:top; margin:0.25em;"> | ||
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|+ style="line-height:1.5;" | Intelligence Armour | |+ style="line-height:1.5;" | Intelligence Armour | ||
|- | |- | ||
! {{icon|int}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra | ! {{icon|int}}{{icon|armor}} !! Tier 1<br><small>ilvl: 1-20</small> !! Tier 2<br><small>ilvl: 10-30</small> !! Tier 3<br><small>ilvl: 20-50</small> !! Tier 4<br><small>ilvl: 30+</small> !! Extra | ||
|- | |- | ||
! Hat | ! Hat | ||
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| [[File:Equipment Head Int Hat 3.png|48x48px|link=]]<br><small>Adept</small> | | [[File:Equipment Head Int Hat 3.png|48x48px|link=]]<br><small>Adept</small> | ||
| [[File:Equipment Head Int Hat 4.png|48x48px|link=]]<br><small>Grand</small> | | [[File:Equipment Head Int Hat 4.png|48x48px|link=]]<br><small>Grand</small> | ||
| rowspan="2" | {{icon|spell crit damage}}+10 | | rowspan="2" | {{icon|spell crit damage}}<br><small>+10/20/30/40%</small> | ||
|- | |- | ||
! Circlet | ! Circlet | ||
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| [[File:Equipment Chest Int 3.png|48x48px|link=]]<br><small>Gilded</small> | | [[File:Equipment Chest Int 3.png|48x48px|link=]]<br><small>Gilded</small> | ||
| [[File:Equipment Chest Int 4.png|48x48px|link=]]<br><small>Grandiose</small> | | [[File:Equipment Chest Int 4.png|48x48px|link=]]<br><small>Grandiose</small> | ||
| {{icon|cast speed}}+10 | | {{icon|cast speed}}<br><small>+10/20/30/40%</small> | ||
|- | |- | ||
! Gloves | ! Gloves | ||
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| [[File:Equipment Hands Int 3.png|48x48px|link=]]<br><small>Ornate</small> | | [[File:Equipment Hands Int 3.png|48x48px|link=]]<br><small>Ornate</small> | ||
| [[File:Equipment Hands Int 4.png|48x48px|link=]]<br><small>Opulent</small> | | [[File:Equipment Hands Int 4.png|48x48px|link=]]<br><small>Opulent</small> | ||
| {{icon|spell crit chance}} | | {{icon|spell crit chance}}<br><small>+2/3/4/5%</small> | ||
|- | |- | ||
! Slippers | ! Slippers | ||
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| [[File:Equipment Feet Int 3.png|48x48px|link=]]<br><small>Ornate</small> | | [[File:Equipment Feet Int 3.png|48x48px|link=]]<br><small>Ornate</small> | ||
| [[File:Equipment Feet Int 4.png|48x48px|link=]]<br><small>Royal</small> | | [[File:Equipment Feet Int 4.png|48x48px|link=]]<br><small>Royal</small> | ||
| | | Spell<br>Mana Cost<br><small>-5/10/15/20%</small> | ||
|} | |} | ||
</div><div style="display:inline-block; vertical-align:top; margin:0.25em;"> | </div><div style="display:inline-block; vertical-align:top; margin:0.25em;"> | ||
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:{| style="margin-top:-0.5em;" | :{| style="margin-top:-0.5em;" | ||
|- | |- | ||
| <math> | | <math>v = \cancel{{^{10}}_9}(ilvl-1)</math> || <math>\mbox{(normal amount from ilvls)}</math> | ||
|- | |- | ||
| <math>z = \cancel{{^{5}}_9}(ilvl+8)</math>|| <math>\mbox{(base requirement from ilvls)}</math> | | <math>z = \cancel{{^{5}}_9}(ilvl+8)</math> || <math>\mbox{(base requirement from ilvls)}</math> | ||
|- | |- | ||
| <math>t = tier</math>|| | | <math>t = tier</math> || | ||
|- | |- | ||
| <math>d = \{0,1,0,11\}\mbox{ for }t=\{1,2,3,4\}</math>|| <math>\mbox{(special bonus for dirks)}</math> | | <math>d = \{0,1,0,11\}\mbox{ for }t=\{1,2,3,4\}</math> || <math>\mbox{(special bonus for dirks)}</math> | ||
|} | |} | ||
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|- | |- | ||
| rowspan="4" | <span style="font-size:300%;">👩🏫</span> | | rowspan="4" | <span style="font-size:300%;">👩🏫</span> | ||
| | | • '''If you are only interested in knowing how much stat you are getting per ilvl,''' it's <math>1\!.\!\overline{1}</math> (or <math>\cancel{{^{10}}_9}</math>) for everything, regardless of tier. '''Exception:''' All strength armour (not shields) and Tier 4 cloaks/capes gets double. | ||
|- | |- | ||
| | | • If you look at the formulas, like a strength chest says it gets <math>2v+10t</math> armor. The <math>2v</math> means that it gets double the normal amount per ilvl (like I just said), and the <math>10t</math> means that it gets 10 armor per tier. | ||
|- | |- | ||
| | | • Note that all weapons have (pretty much) the same raw damage formula. To choose which weapon to use, you should only look at their skills, skills damage, and possible [[Enchanter|enchants]]. | ||
|- | |- | ||
| [https://www.desmos.com/calculator/yd1yehuyyg Desmos] | | • For requirements, here's a [https://www.desmos.com/calculator/yd1yehuyyg Desmos] if you want a more visual representation. | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
! style="line-height:1.2; | Maul, Greataxe, Daggers,<br>Staff, Shortbow, Longbow | ! style="line-height:1.2; | Maul, Greataxe, Daggers,<br>Staff, Shortbow, Longbow | ||
| <math> | | <math>v+5t+35</math> | ||
| <math>(t+1)z</math> | | <math>(t+1)z</math> | ||
|- | |- | ||
! style="line-height:1.2; | Mace, Longsword,<br>Wand, Tome | ! style="line-height:1.2; | Mace, Longsword,<br>Wand, Tome | ||
| <math> | | <math>v+5t+35</math> | ||
| <math>(t+1)z-2</math> | | <math>(t+1)z-2</math> | ||
|- | |- | ||
! Axe, Shortsword | ! Axe, Shortsword | ||
| <math> | | <math>v+5t+35</math> | ||
| <math>(t+1)z-4</math> | | <math>(t+1)z-4</math> | ||
|- | |- | ||
! (Hand) Crossbow | ! (Hand) Crossbow | ||
| <math> | | <math>v+5t+35</math> | ||
| <math>(t+1)z-5</math> | | <math>(t+1)z-5</math> | ||
|- | |- | ||
! Dagger | ! Dagger | ||
| <math> | | <math>v+5t+35</math> | ||
| <math>(t+1)z-8</math> | | <math>(t+1)z-8</math> | ||
|- | |- | ||
! Dirk/Kris | ! Dirk/Kris | ||
| style="line-height:1; | <math> | | style="line-height:1; | <math>v+5t+35+d</math><br><small>(½ physical, ½ poison)</small> | ||
| <math>(t+1)z-8</math> | | <math>(t+1)z-8</math> | ||
|- | |- | ||
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|- | |- | ||
! {{icon|str}} Chest | ! {{icon|str}} Chest | ||
| <math> | | <math>2v+10t</math> | ||
| <math>(t+1)z-2</math> | | <math>(t+1)z-2</math> | ||
|- | |- | ||
! {{icon|str}} Head/Hands/Feet | ! {{icon|str}} Head/Hands/Feet | ||
| <math> | | <math>2v+5t</math> | ||
| <math>(t+1)z-4</math> | | <math>(t+1)z-4</math> | ||
|- | |- | ||
! Shield | ! Shield | ||
| <math> | | <math>v+5t</math> | ||
| <math>(t+1)z</math> | | <math>(t+1)z</math> | ||
|- | |- | ||
! {{icon|dex}} Chest | ! {{icon|dex}} Chest | ||
| <math> | | <math>v+2t+3</math> | ||
| <math>(t+1)z-2</math> | | <math>(t+1)z-2</math> | ||
|- | |- | ||
! {{icon|dex}} Head/Hands/Feet | ! {{icon|dex}} Head/Hands/Feet | ||
| <math> | | <math>v+2t-1</math> | ||
| <math>(t+1)z-4</math> | | <math>(t+1)z-4</math> | ||
|- | |- | ||
! {{icon|int}} Chest | ! {{icon|int}} Chest | ||
| <math> | | <math>v+t+1</math> | ||
| <math>(t+1)z-2</math> | | <math>(t+1)z-2</math> | ||
|- | |- | ||
! {{icon|int}} Head/Hands/Feet | ! {{icon|int}} Head/Hands/Feet | ||
| <math> | | <math>v+t</math> | ||
| <math>(t+1)z-4</math> | | <math>(t+1)z-4</math> | ||
|- | |- | ||
| Line 428: | Line 429: | ||
|- | |- | ||
! Tier 4 Cloak/Cape | ! Tier 4 Cloak/Cape | ||
| <math> | | <math>2v+1</math> | ||
| <math>2z+1</math> | | <math>2z+1</math> | ||
|- | |- | ||
! Tier 2 Cloak/Cape | ! Tier 2 Cloak/Cape | ||
| <math> | | <math>v+1</math> | ||
| <math>z</math> | | <math>z</math> | ||
|} | |} | ||
Revision as of 10:54, 14 February 2025
Acquiring Equipment
Equipment can be found in equipment chests that can spawn throughout a run, as a reward after defeating a boss, or purchased from various shops in your town.
When an equipment chest is spawned during a run, the base ilvl of the equipment inside will be the same as the area level of the floor it spawns on. This level can be further modifier by the tier of chest it spawns in. Bronze chests apply random modifier between -1 and +1, silver chests between 0 and +2, and gold chests between +1 and +3.
Equipment spawned as a boss reward will add a random modifier between -1 and +2. The drops from bosses are split as follows:
| Slot | Drop Chance |
|---|---|
| Main Hand | 60% |
| Two Hand | 20% |
| Off Hand | 15% |
| Back | 5% |
Gear purchased from the weapon rack at the blacksmith's shop in town will always be Tier 1, regardless of ilvl. This currently allows for tier 1 gear from the weapon rack to spawn outside of the normal range of 1-20.
Weapons
| Tier 1 ilvl: 1-20 |
Tier 2 ilvl: 10-30 |
Tier 3 ilvl: 20-50 |
Tier 4 ilvl: 30+ |
Extra | Skills | |
|---|---|---|---|---|---|---|
| Shield OH |
Wooden |
Round |
Heater |
Decorated |
Blocks 30/40/50/60 Projectile Damage |
Shield Bash |
Armour
Values for main stats and requirements
For a given piece of equipment, its type, ilvl and tier determines:
- How much of a main stat it provides.
- How much of an attribute will be required to wear it.
The following table lists the formulas used to calculate those values.
To simplify the formulas, the following variables will be used:
| 👩🏫 | • If you are only interested in knowing how much stat you are getting per ilvl, it's (or ) for everything, regardless of tier. Exception: All strength armour (not shields) and Tier 4 cloaks/capes gets double. |
| • If you look at the formulas, like a strength chest says it gets armor. The means that it gets double the normal amount per ilvl (like I just said), and the means that it gets 10 armor per tier. | |
| • Note that all weapons have (pretty much) the same raw damage formula. To choose which weapon to use, you should only look at their skills, skills damage, and possible enchants. | |
| • For requirements, here's a Desmos if you want a more visual representation. |