Enchanter: Difference between revisions

From Heroes of Hammerwatch Wiki
Jump to navigation Jump to search
Xhamon (talk | contribs)
Patch 8 (Build 125) Balance changes.
added epic enchantments for armor
Line 954: Line 954:
|  
|  
|  
|  
|}
== Epic Enchantments ==
{| class="wikitable sortable alternating-purple" style="text-align:center;"
|-
! Prefix
! colspan="2" | Effect
! style="min-width:1em; max-width:1em;" | <div style="writing-mode:vertical-rl;">Head</div>
! style="min-width:1em; max-width:1em;" | <div style="writing-mode:vertical-rl;">Chest</div>
! style="min-width:1em; max-width:1em;" | <div style="writing-mode:vertical-rl;">Hands</div>
! style="min-width:1em; max-width:1em;" | <div style="writing-mode:vertical-rl;">Back</div>
! style="min-width:1em; max-width:1em;" | <div style="writing-mode:vertical-rl;">Feet</div>
|-
| '''Thirsty'''
| {{icon|hp regen}}
| +1% Lifeleech against enemies with Bleeding
|
|
| ✔
|
|
|-
| '''Accurate'''
| {{icon|weapon crit chance}}
| +0.25% Weapon Crit chance per Shadow Curse
|
|
| ✔
|
|
|-
| '''Precise'''
| {{icon|spell crit chance}}
| +0.25% Spell Crit chance per Shadow Curse
|
|
| ✔
|
|
|-
| '''Critical'''
| {{icon|weapon crit damage}}
| 1.25x Weapon Crit damage
|
|
| ✔
| ✔
|
|-
| '''Burning'''
| {{icon|fire damage}}
| +15% Skill Speed and -15% Skill Cooldowns for Fire Skills
|
|
| ✔
| ✔
|
|-
| '''Frosty'''
| {{icon|ice damage}}
| +15% Skill Speed and -15% Skill Cooldowns for Ice Skills
|
|
| ✔
| ✔
|
|-
| '''Electric'''
| {{icon|lightning damage}}
| +15% Skill Speed and -15% Skill Cooldown for Lightning Skills
|
|
| ✔
| ✔
|
|-
| '''Toxic'''
| {{icon|poison damage}}
| +15% skill speed and -15% reduced Skill Cooldown for Poison Skills
|
|
| ✔
| ✔
|
|-
| '''Swift'''
| {{icon|cast speed}}
| +8% Skill Speed and -8% reduced Skill Cooldown for Spells
|
|
| ✔
| ✔
|
|-
| '''Hasty'''
| {{icon|move speed}}
| +8% Movement Speed
|
|
|
|
| ✔
|-
| '''Recovering'''
| {{icon|dash recovery}}
| -20% Dash Recovery Time
|
|
|
|
| ✔
|-
| '''Bursting'''
| {{icon|dash}}
| Triggers a Combo Nova when dashing.
|
|
|
|
| ✔
|-
| '''Seeing'''
| {{icon|blind}}
| Immunity to Blindness
| ✔
|
|
|
|
|-
| '''Arming'''
| {{icon|disarm}}
| Immunity to Disarm
| ✔
|
|
|
|
|-
| '''Loud'''
| {{icon|silence}}
| Immunity to Silence
| ✔
|
|
|
|
|-
| '''Invulnerable'''
| {{icon|vulnerable}}
| Immunity to Vulnerability
| ✔
|
|
|
|
|-
| '''Hardy'''
| {{icon|weak}}
| Immunity to Weakness
| ✔
|
|
|
|
|-
| '''Vengeful'''
|
| +10% chance to trigger Combo when taking damage
|
| ✔
|
|
|
|-
| '''Shielding'''
| {{icon|parry}}
| Blocks 80% damage from a single hit with 5s cooldown
|
| ✔
|
|
|
|-
| '''Purging'''
| {{icon|shadow curse}}
| 1% chance to clear 1 shadow curse when killing an enemy
|
| ✔
| ✔
| ✔
|
|-
| '''Quickening'''
| {{icon|slow}}
| -25% movement speed penalty from casting spells
|
| ✔
|
|
| ✔
|}
|}


==Navigation==
==Navigation==
{{Template:BaseNav}}
{{Template:BaseNav}}

Revision as of 01:14, 15 March 2026

Uncommon Enchantments

👩‍🏫 • A line over a digit means that it is “repeating” (0.27‾=0.2777…). The additional precision from more than 3 digits is generally unneeded.
• The total increase an enchantment gives is [(ilvlבper ilvl’)+base], where ilvl is the level of the item that gets the enchantment.
Prefix Effect Amount Gained
Melee
Ranged
Arcane
Shield
Head
Chest
Hands
Back
Feet
per ilvl base
Brawny +Strength 0.5‾ 2.4‾ ✔ ✔ ✔
Nimble +Dexterity 0.5‾ 2.4‾ ✔ ✔ ✔
Keen +Intelligence 0.5‾ 2.4‾ ✔ ✔ ✔
Hale +Vitality 0.5‾ 2.4‾ ✔ ✔ ✔
Insightful +Focus 0.5‾ 2.4‾ ✔ ✔ ✔
Stout +Health 3.3‾ 1.6‾ ✔ ✔ ✔ ✔ ✔ ✔
Astute +Mana 3.3‾ 1.6‾ ✔ ✔ ✔ ✔ ✔ ✔
Revivifying +Health Regen 0.05‾ 0.14‾ ✔ ✔ ✔ ✔ ✔ ✔
Rejuvenating +Mana Regen 0.05‾ 0.14‾ ✔ ✔ ✔ ✔ ✔ ✔
Durable +Armor 1.1‾ 3.8‾ ✔ ✔ ✔ ✔
Firey +Fire Resistance 1.1‾ 8.8‾ ✔ ✔ ✔ ✔
Icy +Ice Resistance 1.1‾ 8.8‾ ✔ ✔ ✔ ✔
Static +Lightning Resistance 1.1‾ 8.8‾ ✔ ✔ ✔ ✔
Cleansing +Poison Resistance 1.1‾ 8.8‾ ✔ ✔ ✔ ✔
Mighty +Weapon Power 1.1‾ 8.8‾ ✔ ✔ ✔ ✔ ✔
Powerful +Spell Power 1.1‾ 8.8‾ ✔ ✔ ✔ ✔ ✔
Lethal +%Weapon Crit Damage 0.5‾ 9.4‾ ✔ ✔ ✔ ✔
Deadly +%Spell Crit Damage 0.5‾ 9.4‾ ✔ ✔
Carnage +%Physical Damage 0.27‾ 4.72‾ ✔ ✔ ✔
Hellfire +%Fire Damage 0.27‾ 4.72‾ ✔ ✔ ✔
Blizzard +%Ice Damage 0.27‾ 4.72‾ ✔ ✔ ✔
Tempest +%Lightning Damage 0.27‾ 4.72‾ ✔ ✔ ✔
Plague +%Poison Damage 0.27‾ 4.72‾ ✔ ✔ ✔
Crushing +Physical Damage 0.5‾ 4.4‾ ✔ ✔ ✔
Scorching +Fire Damage 0.5‾ 4.4‾ ✔ ✔ ✔
Chilling +Ice Damage 0.5‾ 4.4‾ ✔ ✔ ✔
Shocking +Lightning Damage 0.5‾ 4.4‾ ✔ ✔ ✔
Venomous +Poison Damage 0.5‾ 4.4‾ ✔ ✔ ✔

Rare Enchantments

Suffix Effect
Melee
Ranged
Arcane
Shield
Head
Chest
Hands
Back
Feet
of Combat +10% Weapon Attack Damage ✔ ✔
of Prowess +10% Spell Damage ✔ ✔
of Ascendancy +20% Damage against Elites ✔ ✔
of Supremacy +15% Damage against Bosses ✔ ✔
of Precision +5% Weapon Crit Chance ✔ ✔ ✔ ✔
of Destruction +5% Spell Crit Chance ✔ ✔ ✔ ✔
of Quickness +10% Attack Speed ✔ ✔ ✔
of Alacrity +20% Cast Speed ✔ ✔ ✔
of Speed +10% Movement Speed ✔ ✔ ✔
of Dashing Dash Charge +1 Dash Charge ✔ ✔ ✔
of Recovery Dash Recovery -10% Dash Recovery Time ✔ ✔ ✔
of Evasion +5% Evasion Chance ✔ ✔ ✔
of Deflection +15% Parry Chance ✔ ✔ ✔
of Protection -5% Damage Taken ✔ ✔ ✔
of Efficiency -15% Spell Mana Cost ✔ ✔ ✔
of Celerity -15% Spell Cooldown ✔ ✔ ✔
of Tonics Potion Charge +1 Potion Charge ✔ ✔
of Zeal -10% Shadow Curse Gain ✔ ✔ ✔
of Wealth Gold +25% Gold Gain ✔ ✔
of Learning +20% Experience Gain ✔ ✔
of Sundering +10% Armor Penetration ✔ ✔ ✔ ✔
of Corrosion +10% Poison Penetration ✔ ✔ ✔ ✔
of Conflagration +10% Fire Penetration ✔ ✔ ✔ ✔
of Frostbite +10% Ice Penetration ✔ ✔ ✔ ✔
of Electrocution +10% Lightning Penetration ✔ ✔ ✔ ✔
of Thorns
Returns 15 Physical Damage
when taking damage
✔ ✔ ✔
of Reaping Restores 1 Health on Kill ✔ ✔
of Siphoning Restores 2 Mana on Kill ✔ ✔
of Craving Restores 1 Health on Hit ✔
of Draining Restores 1 Mana on Hit ✔
of Stunning 15% chance to inflict Stun ✔ ✔
of Disarming 20% chance to inflict Disarm ✔
of Slowing 20% chance to inflict Slow ✔
of Silence 15% chance to inflict Silence ✔
of Blindness 15% chance to inflict Blindness ✔
of Confusion 20% chance to inflict Confusion ✔
of Weakness 20% chance to inflict Weak ✔ ✔
of Vulnerability 15% chance to inflict Vulnerability ✔ ✔

Epic Enchantments

Prefix Effect
Head
Chest
Hands
Back
Feet
Thirsty +1% Lifeleech against enemies with Bleeding ✔
Accurate +0.25% Weapon Crit chance per Shadow Curse ✔
Precise +0.25% Spell Crit chance per Shadow Curse ✔
Critical 1.25x Weapon Crit damage ✔ ✔
Burning +15% Skill Speed and -15% Skill Cooldowns for Fire Skills ✔ ✔
Frosty +15% Skill Speed and -15% Skill Cooldowns for Ice Skills ✔ ✔
Electric +15% Skill Speed and -15% Skill Cooldown for Lightning Skills ✔ ✔
Toxic +15% skill speed and -15% reduced Skill Cooldown for Poison Skills ✔ ✔
Swift +8% Skill Speed and -8% reduced Skill Cooldown for Spells ✔ ✔
Hasty +8% Movement Speed ✔
Recovering Dash Recovery -20% Dash Recovery Time ✔
Bursting Dash Charge Triggers a Combo Nova when dashing. ✔
Seeing Immunity to Blindness ✔
Arming Immunity to Disarm ✔
Loud Immunity to Silence ✔
Invulnerable Immunity to Vulnerability ✔
Hardy Immunity to Weakness ✔
Vengeful +10% chance to trigger Combo when taking damage ✔
Shielding Blocks 80% damage from a single hit with 5s cooldown ✔
Purging 1% chance to clear 1 shadow curse when killing an enemy ✔ ✔ ✔
Quickening -25% movement speed penalty from casting spells ✔ ✔