Training Grounds: Difference between revisions
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![[Attributes]]|| Stat Increase || Spell Power πͺπ₯β | ![[Attributes]]|| Stat Increase || Spell Power πͺπ₯β | ||
|- | |- | ||
| [[Strength]]|| {{icon|armor}} || | ! style="background-color:#2c2c2c;" | [[Strength]] Β | ||
| style="background-color:#2c2c2c;" | {{icon|armor}} Β | |||
| style="background-color:#2c2c2c;" | [[Paladin]], [[Warrior]] | |||
|- | |- | ||
| [[Dexterity]]|| {{icon|Weapon Crit Chance}} & {{icon|Weapon Crit Damage}} || | ! style="background-color:#222222;" | [[Dexterity]] | ||
| style="background-color:#222222;" | {{icon|Weapon Crit Chance}} & {{icon|Weapon Crit Damage}} Β | |||
| style="background-color:#222222;" | [[Ranger]], [[Rogue]] | |||
|- | |- | ||
| [[Intelligence]]|| {{icon|Spell Crit Chance}} & {{icon|Spell Crit Damage}} || [[Sorcerer]], [[Wizard]], [[Warlock]] | ! style="background-color:#2c2c2c;" | [[Intelligence]] | ||
| style="background-color:#2c2c2c;" | {{icon|Spell Crit Chance}} & {{icon|Spell Crit Damage}} Β | |||
| style="background-color:#2c2c2c;" | [[Sorcerer]], [[Wizard]], [[Warlock]] | |||
|- | |- | ||
| [[Focus]]|| {{icon|Mana}} & {{icon|Mana Regen}} || Cloak requirement | ! style="background-color:#222222;" | [[Focus]] | ||
| style="background-color:#222222;" | {{icon|Mana}} & {{icon|Mana Regen}} Β | |||
| style="background-color:#222222;" | Cloak requirement | |||
|- | |- | ||
| [[Vitality]]|| {{icon|Health}} & {{icon|Health Regen}} || Cloak requirement | ! style="background-color:#2c2c2c;" | [[Vitality]] | ||
| style="background-color:#2c2c2c;" | {{icon|Health}} & {{icon|Health Regen}} Β | |||
| style="background-color:#2c2c2c;" | Cloak requirement | |||
|} | |} | ||
::'''Attribute Points''' {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments. | ::'''Attribute Points''' {{icon|attribute}} are awarded by leveling up your different characters and [[Guild]] Accomplishments. | ||
| Line 38: | Line 48: | ||
! Level !! Ability 1 to 4 !! 5 and 6 | ! Level !! Ability 1 to 4 !! 5 and 6 | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 1 Β | ||
| style="background-color:# | | style="background-color:#2c2c2c;text-align:center;" " |3 {{icon|star}} | ||
| style="background-color:# | | style="background-color:#2c2c2c;text-align:center;" " |free | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#222222;" | 2 Β | ||
| style="background-color:# | | style="background-color:#222222;text-align:center;" " |3 {{icon|star}} | ||
| style="background-color:# | | style="background-color:#222222;text-align:center;" " |5 {{icon|star}} | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 3 Β | ||
| style="background-color:# | | style="background-color:#2c2c2c;text-align:center;" " |3 {{icon|star}} | ||
| style="background-color:# | | style="background-color:#2c2c2c;text-align:center;" " |7 {{icon|star}} | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#222222;" | 4 Β | ||
| style="background-color:# | | style="background-color:#222222;text-align:center;" " |3 {{icon|star}} | ||
| style="background-color:# | | style="background-color:#222222;text-align:center;" " |7 {{icon|star}} | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 5 Β | ||
| style="background-color:# | | style="background-color:#2c2c2c;text-align:center;" " |3 {{icon|star}} | ||
| style="background-color:# | | style="background-color:#2c2c2c;text-align:center;" " |9 {{icon|star}} | ||
|} | |} | ||
::'''Ability Stars''' {{icon|star}} are awarded by completing [[Guild]] Accomplishments. | ::'''Ability Stars''' {{icon|star}} are awarded by completing [[Guild]] Accomplishments. | ||
| Line 113: | Line 123: | ||
! Gold Cost | ! Gold Cost | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:# | | style="background-color:#2c2c2c;" | -10% recharge time (0.9x) | ||
| style="background-color:# | | style="background-color:#2c2c2c; text-align:right;" | {{icon|gold}}1,500 Β | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#222222;" | 2 | ||
| style="background-color:# | | style="background-color:#222222;" | -10% recharge time (0.8x) | ||
| style="background-color:# | | style="background-color:#222222; text-align:right;" | {{icon|gold}}4,000 | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:# | | style="background-color:#2c2c2c;" | -10% recharge time (0.7x) | ||
| style="background-color:# | | style="background-color:#2c2c2c; text-align:right;" | {{icon|gold}}8,000 Β | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#222222;" | 4 | ||
| style="background-color:# | | style="background-color:#222222;" | -10% recharge time (0.6x) | ||
| style="background-color:# | | style="background-color:#222222; text-align:right;" | {{icon|gold}}12,000 Β | ||
|} | |} | ||
{| class="wikitable" style="vertical-align:top; display:inline-block; text-align:center;" | {| class="wikitable" style="vertical-align:top; display:inline-block; text-align:center;" | ||
| Line 136: | Line 146: | ||
! Gold Cost | ! Gold Cost | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:# | | style="background-color:#2c2c2c;" | +1 πcharge | ||
| style="background-color:# | | style="background-color:#2c2c2c; text-align:right;" | {{icon|gold}}2,000 | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#222222;" | 2 | ||
| style="background-color:# | | style="background-color:#222222;" | +1 πcharge | ||
| style="background-color:# | | style="background-color:#222222; text-align:right;" | {{icon|gold}}12,000 | ||
|} | |} | ||
</div> | </div> | ||
| Line 153: | Line 163: | ||
! Gold Cost | ! Gold Cost | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 1 | ||
| style="background-color:# | | style="background-color:#2c2c2c;" | +4% increase | ||
| style="background-color:# | | style="background-color:#2c2c2c; text-align:right;"Β | {{icon|gold}}4,000 Β | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#222222;" | 2 | ||
| style="background-color:# | | style="background-color:#222222;" | +4% increase (8%) | ||
| style="background-color:# | | style="background-color:#222222; text-align:right;" | {{icon|gold}}8,000 | ||
|- | |- | ||
! style="background-color:# | ! style="background-color:#2c2c2c;" | 3 | ||
| style="background-color:# | | style="background-color:#2c2c2c;" | +4% increase (12%) | ||
| style="background-color:# | | style="background-color:#2c2c2c; text-align:right;" | {{icon|gold}}14,000 | ||
|} | |} | ||
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! Level !! +% Damage !! Points | ! Level !! +% Damage !! Points | ||
|- | |- | ||
| 1 || 3 || 1 {{icon|star}} | ! style="background-color:#2c2c2c;" | 1 Β | ||
| style="background-color:#2c2c2c;" | 3 Β | |||
| style="background-color:#2c2c2c;" | 1 {{icon|star}} | |||
|- | |- | ||
| 2 || 6 || 3 {{icon|star}} | ! style="background-color:#222222;" | 2 Β | ||
| style="background-color:#222222;" | 6 Β | |||
| style="background-color:#222222;" | 3 {{icon|star}} | |||
|- | |- | ||
| 3 || 9 || 5 {{icon|star}} | ! style="background-color:#2c2c2c;" | 3 Β | ||
| style="background-color:#2c2c2c;" | 9 Β | |||
| style="background-color:#2c2c2c;" | 5 {{icon|star}} | |||
|- | |- | ||
| 4 || 12 || 7 {{icon|star}} | ! style="background-color:#222222;" | 4 Β | ||
| style="background-color:#222222;" | 12 Β | |||
| style="background-color:#222222;" | 7 {{icon|star}} | |||
|- | |- | ||
| 5 || 15 || 9 {{icon|star}} | ! style="background-color:#2c2c2c;" | 5 Β | ||
| style="background-color:#2c2c2c;" | 15 Β | |||
| style="background-color:#2c2c2c;" | 9 {{icon|star}} | |||
|- | |- | ||
| 6 || 18 || 11 {{icon|star}} | ! style="background-color:#222222;" | 6 Β | ||
| style="background-color:#222222;" | 18 Β | |||
| style="background-color:#222222;" | 11 {{icon|star}} | |||
|- | |- | ||
| 7 || 21 || 13 {{icon|star}} | ! style="background-color:#2c2c2c;" | 7 Β | ||
| style="background-color:#2c2c2c;" | 21 Β | |||
| style="background-color:#2c2c2c;" | 13 {{icon|star}} | |||
|- | |- | ||
| 8 || 24 || 15 {{icon|star}} | ! style="background-color:#222222;" | 8 Β | ||
| style="background-color:#222222;" | 24 Β | |||
| style="background-color:#222222;" | 15 {{icon|star}} | |||
|- | |- | ||
| 9 || 27 || 17 {{icon|star}} | ! style="background-color:#2c2c2c;" | 9 Β | ||
| style="background-color:#2c2c2c;" | 27 Β | |||
| style="background-color:#2c2c2c;" | 17 {{icon|star}} | |||
|- | |- | ||
| 10 || 30 || 19 {{icon|star}} | ! style="background-color:#222222;" | 10 | ||
| style="background-color:#222222;" | 30 Β | |||
| style="background-color:#222222;" | 19 {{icon|star}} | |||
|} | |} | ||
::'''Ability Stars''' {{icon|star}} are awarded by completing [[Guild]] Accomplishments. | ::'''Ability Stars''' {{icon|star}} are awarded by completing [[Guild]] Accomplishments. | ||
Revision as of 08:55, 27 January 2025
In the Training Ground Area are three different types of NPCs.
You can allocate Ability Stars
, Attribute Points
and improve Athletic Passives π.
There are also Training Dummy Objects to test your damage.
Available Baseline Villager
Allocate Attribute Points
to meet the required stats for using your equipment and to increase your character's overall power.
| Attributes | Stat Increase | Spell Power πͺπ₯β |
|---|---|---|
| Strength | Paladin, Warrior | |
| Dexterity | Ranger, Rogue | |
| Intelligence | Sorcerer, Wizard, Warlock | |
| Focus | Cloak requirement | |
| Vitality | Cloak requirement |
- Attribute Points
are awarded by leveling up your different characters and Guild Accomplishments.
- Attribute Points
One of the two villagers where Ability Stars
can be allocated to upgrade class ability ranks.
Each class's 1 & 3 abilities are part of the baseline kit, only further upgrades need Ability Stars
.
Ability 5 & 6 unlock after choosing one of three subclasses at level 10 in the Guild Hall.
| Level | Ability 1 to 4 | 5 and 6 |
|---|---|---|
| 1 | 3 |
free |
| 2 | 3 |
5 |
| 3 | 3 |
7 |
| 4 | 3 |
7 |
| 5 | 3 |
9 |
- Ability Stars
are awarded by completing Guild Accomplishments.
- Ability Stars
Training Ground Level 1
Althete NPC π
Here are the four tables based on the serialized data you provided. Each table corresponds to one of the upgrades: Dash π Charges, Dash Recharge Time πβ±οΈ, Movement Speed π, and Health β€οΈ Pickup Gain.
| Level | Dash Charges | Gold Cost |
|---|---|---|
| 1 | +1 πcharge | |
| 2 | +1 πcharge |
| Level | Speed Increase | Gold Cost |
|---|---|---|
| 1 | +4% increase | |
| 2 | +4% increase (8%) | |
| 3 | +4% increase (12%) |
Training Ground Level 3
This villager further enhances the character's power by increasing the damage of certain weapon types.
Each upgrade adds 3% damage when wielding that type of weapon and applies to both one-handed and two-handed weapons.
| Level | +% Damage | Points |
|---|---|---|
| 1 | 3 | 1 |
| 2 | 6 | 3 |
| 3 | 9 | 5 |
| 4 | 12 | 7 |
| 5 | 15 | 9 |
| 6 | 18 | 11 |
| 7 | 21 | 13 |
| 8 | 24 | 15 |
| 9 | 27 | 17 |
| 10 | 30 | 19 |
- Ability Stars
are awarded by completing Guild Accomplishments.
- Ability Stars
See also